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Codex Rift Overview

The Rift is QNet's endgame: a complex of seven large structures that finds virtual dimensions, opens a rift to one of them and mines its deposits. Nothing of these dimensions exists in your world; they are addresses with their own rock, fluids and gases. What the extraction brings in lands in a buffer, from where pipes take it out like from any other machine. Some materials, above all the
Rift Crystal, only come from here.
A Rift Complex consists of:
| Structure | How many | What it does |
|---|---|---|
| Rift Gate Assembly | 1 | The centre: the ring the rift opens in, and the console. |
| Power Injection Array | 1 | Takes the energy in and stores it for the whole complex. |
| Stabilization Tower | 4 | Hold the rift's field stable. |
| Coordinate Computation Array | 1 | Computes research projects. |
| Dimensional Observatory | 1 | Scans for signals and locks addresses. |
| Extraction Array | 1 | Works the deposits. |
| Matter Receiving Facility | 1 | Holds the extracted matter and hands it to pipes. |
Every structure has its own controller and must be complete ("formed"). The gate becomes a complex on its own as soon as it is formed; the other six kinds are then linked to it with the Quanta Linker. Only when all of them are formed and linked does the complex start up.
- Build the seven structures, see Building the complex.
- Link them to the gate with the Quanta Linker, see Linking.
- Feed energy into the Power Injection Array. Once there is enough, the complex calibrates itself and goes to STANDBY, see Running the Rift.
- Scan with the observatory: a blind scan finds a blurred signal, triangulations narrow it down until the address is locked and enters your atlas, see Research and signals.
- Dial the locked address in the Rift console. The rift opens and stabilises.
- Keep it open: after a while the deposits are surveyed, later the reserves analysed.
- Start extraction jobs on the deposits, see Mining. The matter flows into the receiver buffer; pipes take it out of the output ports.
- Research better methods, sharper scans and more jobs in the research tree. Let a job program work through your atlas on its own.
- Tier IV parts: every controller needs a
Resonant Casing and
Advanced Circuits; the ring segments need
Exotic Matter. See Structure parts. - A lot of energy: the complex stores up to 200,000,000 FE. Calibration, opening the rift, keeping it open, scans, research and every extracted unit cost energy.
- Room: the gate ring alone is 21 blocks wide by default, and every structure must stand within 96 blocks of the gate controller.
- Building the complex and Structure parts
- The structures: Rift Gate, Power Injection Array, Stabilization Tower, Coordinate Computation Array, Dimensional Observatory, Extraction Array, Matter Receiving Facility
- Linking, Running the Rift, The Rift console
- Research and signals, The research tree
- Mining, Sectors and diminishing returns, The job program
- Map table, Command terminal and monitors
- Rift materials
Note
Owner and team The player who places the gate controller owns the complex. Research (signals, atlas, data, samples) belongs to the owner and is shared by all of the owner's complexes. Team members work with the owner's research, as far as their role allows, see Teams and Rights.
Important
Loaded chunks QNet never loads chunks for the Rift. When the gate or a linked structure is unloaded, the whole complex pauses until it is loaded again. Build the complex compactly, or keep its area loaded.
A server can switch the whole Rift off with features.rift (default true).
QNet Codex
Getting Started
- Welcome to QNet
- The First Machines
- Tiers and Components
- Energy, Fluids and Gases
- Building Plants
- The Quanta Linker
- Teams and Rights
- Upgrades and Plant Modules
Energy
- Energy Overview
- Basic Dynamo
- Thermoelectric Generator
- Stirling Generator
- Geothermal Heat Exchanger
- Solar Array
- Wind Turbine
- Solar Thermal Field
- Industrial Boiler
- Steam Turbine
- Gasifier
- Natural Gas and the Gas Derrick
- Gas Engine
- Gas Turbine
- Fission Reactor
- Nuclear Fuel Cycle
- Advanced Reactor Model
- Centrifuge Cascade
- Tokamak
- Little Star
- Micro Black Hole Plant
- Hawking Reactor
- Capacitor Bank
- Battery Hall
- Molten-Salt Store
- Gravity Store
- SMES
- Dimensional Store
- Process Heat
- Electric Heater and Heat Exchanger
- Incidents and Safety
- Radiation
Processing
- Crusher
- Induction Furnace
- Metal Former
- Assembler
- Plant Processor
- Farming Station
- Tree Harvester
- Electrolyzer
- Air Separator
- Chemical Reactor
- Industrial Centrifuge
- Crystallizer
- Tunnel Furnace
- Foundry
- Chemical Plant
- Assembly Complex
- Agricultural Facility
- Particle Facility
- Quantum Facility
- Matter Reconstructor
- Deep Core Extractor
- Plant Speed Modules
- Materials and Recipes
Rift
- The Rift
- Building the Complex
- Structure Parts
- Rift Gate Assembly
- Power Injection Array
- Stabilization Tower
- Coordinate Computation Array
- Dimensional Observatory
- Extraction Array
- Matter Receiving Facility
- Linking the Complex
- Running the Rift
- The Rift Console
- Research and Signals
- The Research Tree
- Mining
- Sectors and Diminishing Returns
- The Job Program
- Rift Map Table
- Command Terminal and Monitors
- Rift Materials
Storage
- The Storage Network
- Storage Controller
- Storage Units
- Storage Access Terminal
- Storage Interface
- External Storage Interface
- Bulk Tank
- Warehouse
- Linking Storage
Logic
Reference
Items and Blocks
- Advanced Circuit
- Ash
- Basic Circuit
- Bio Fertilizer
- Biomass
- Block Die
- Block Mold
- Casting Basin
- Charged Quantum Crystal
- Coal Dust
- Conductive Alloy Ingot
- Conveyor
- Copper Coil
- Copper Dust
- Copper Plate
- Copper Wire
- Creative Battery
- Creative Gas Tank
- Deepslate Lead Ore
- Deepslate Lithium Ore
- Deepslate Uranium Ore
- Efficiency Upgrade
- Emergency Vent
- Energy Cell
- Energy Transformer
- Exotic Matter
- Field Emitter
- Field Stabilizer
- Fluid Tank
- Gas Compressor
- Gas Tank
- Gear Die
- Gear Mold
- Generator Coil
- Gold Dust
- Gold Plate
- Heat Exchanger Tubes
- Induction Coil
- Industrial Frame
- Ingot Mold
- Iron Dust
- Iron Plate
- Irradiated Residue
- Laser Optic
- Block of Lead
- Lead Ingot
- Lead Ore
- Lithium Carbonate
- Lithium Dust
- Lithium Ore
- Machine Frame
- Nugget Mold
- Parallel Upgrade
- Pattern Card
- Plant Fiber
- Plate Die
- Plate Mold
- Polymer Sheet
- Precision Alloy Ingot
- Precision Frame
- Pump
- Quanta Linker
- Quantum Crystal
- Quantum Frame
- Quantum Processor
- Range Upgrade
- Raw Lead
- Raw Lithium
- Raw Uranium
- Refractory Bricks
- Rod Die
- Rod Mold
- Rotor Blade
- Rotor Shaft
- Sensor Module
- Servo Motor
- Silicon
- Silicon Boule
- Silicon Wafer
- Solidified Melt
- Speed Upgrade
- Stabilized Matter
- Steel Blend
- Steel Dust
- Steel Gear
- Steel Ingot
- Steel Plate
- Steel Rod
- Superconductor Wire
- Uranium Dust
- Uranium Ore
- Wire Die
- Yield Upgrade