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Manuel Quiñones edited this page Oct 8, 2026
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2 revisions
Releasing
Before releasing:
Add a commit that updates linux/org.endlessaccess.threadbare.releases.xml
Update the credits (see below). Not necessary for every release.
Draft a release.
Do a playthrough to smoke-test the release.
Updating the credits
Update the credits for tasks completed since the last time the credits were updated. As part of this, check which new third-party assets were added that require attribution in the credits, and add those too.
There are some contributions that need some manual checking. For example:
The integration of a sound effect originally contributed by someone else. e.g. 2790 / 1030
The integration of a spritesheet based on a concept art originally contributed by someone else. e.g. 3000 / 1100 / 1099
We need to make sure that everyone is credited.
Updating addons
Remove all C# and referenced scenes or resources. From within the project, run the EditorScript: tools/remove_csharp_related_files.gd
Remove all examples. For example, in 239f7c64 all of addons/phantom_camera/example_scenes were removed.