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Runtime API 20 Equipment Operations
Символов: 22
Новые тематические разделы · Алфавитный указатель · Правила и сценарии
Для каждой команды доступна отдельная карточка: актуальные перегрузки, параметры, ограничения и несколько примеров.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Слой проверяется до перемещения предмета и должен совпадать с реальным слоем экипировки предмета. Неподходящий предмет не поднимается.
Applies the saved compatibility dress set using the current Basic equip route and configured dress speed. The command no longer returns unconditional True when no dress set exists.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Finds the first matching item type in the backpack and equips it. With a named/string layer the general Basic overload performs the action and returns Unit. With two exact Integer arguments the legacy Equipt compatibility overload returns 1 on successful equip and 0 when no item is found or equip fails.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Возвращает слой экипировки, на котором находится объект с ObjID .
Возвращает количество статических слоёв в указанной позиции карты ( X , Y ) в мире WorldNum .
Возвращает строку статуса мобайла с ObjID .
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Looks up the item occupying the requested equipment layer. The direct Basic compatibility return is deliberately dynamic: 0 when empty, otherwise a hex serial string.
Читает предмет/контейнер в заданном слое у указанного загруженного персонажа.
Возвращает серийный номер (ID) предмета, экипированного в указанном слое заданного мобайла.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
ClassicUO - Bad Newbie & Basic IDE Edition