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Gear Store Price And Upgrade Catalog
Source-verified 2026-06-21 against master 0139a346. Paths are relative to
Missions/[55-2hc]warfarev2_073v48co.chernarus/. Arma 2 OA 1.64.
This is a focused content catalog for high-impact buy-gear rows: entries with price >= 300 or gear upgrade level >= 4. It is not a full dump of every rifle magazine, grenade, flare or low-tier item.
| Question | Source-backed answer |
|---|---|
| What does the price column mean? | Gear loaders read _o from each gear file and store it at metadata index 2: Common/Config/Config_Weapons.sqf:7; Common/Config/Config_Weapons.sqf:36; Common/Config/Config_Magazines.sqf:7; Common/Config/Config_Magazines.sqf:26. |
| What does the upgrade column mean? | Gear loaders read _z from each gear file and store it at metadata index 3: Common/Config/Config_Weapons.sqf:8; Common/Config/Config_Weapons.sqf:37; Common/Config/Config_Magazines.sqf:8; Common/Config/Config_Magazines.sqf:27. |
| Which research slot gates the list? | The client buy-gear list reads the side upgrade array at WFBE_UP_GEAR: Client/Functions/Client_UI_Gear_FillList.sqf:12; WFBE_UP_GEAR = 13 is defined in Common/Init/Init_CommonConstants.sqf:50. |
| How is a row hidden or shown? | The buy-gear list only adds a row when the stored gear upgrade value is less than or equal to the current WFBE_UP_GEAR level, then displays the stored price: Client/Functions/Client_UI_Gear_FillList.sqf:21-22. |
| Can thermal primary weapons still be hidden? | Yes. Config_SortWeapons.sqf reads WFBE_C_GAMEPLAY_THERMAL_IMAGING and suppresses primary weapons whose visionMode includes Ti when TI mode is off: Common/Config/Config_SortWeapons.sqf:17-35. |
| Gear family | Source |
|---|---|
| US | Common/Config/Gear/Gear_US.sqf:1 |
| USMC | Common/Config/Gear/Gear_USMC.sqf:1 |
| PMC | Common/Config/Gear/Gear_PMC.sqf:1 |
| RU | Common/Config/Gear/Gear_RU.sqf:1 |
| TKA | Common/Config/Gear/Gear_TKA.sqf:1 |
| BAF | Common/Config/Gear/Gear_BAF.sqf:1 |
| GUE | Common/Config/Gear/Gear_GUE.sqf:1 |
Evidence order is: source block comment, classname row, price row, upgrade row.
| Gear family | Block | Class | Price | Gear level | Evidence |
|---|---|---|---|---|---|
| BAF | Backpacks & Tripods | BAF_L2A1_ACOG_tripod_bag |
350 | 0 |
Common/Config/Gear/Gear_BAF.sqf:193, Common/Config/Gear/Gear_BAF.sqf:260, Common/Config/Gear/Gear_BAF.sqf:263, Common/Config/Gear/Gear_BAF.sqf:264
|
| BAF | Backpacks & Tripods | BAF_GPMG_Minitripod_D_bag |
300 | 1 |
Common/Config/Gear/Gear_BAF.sqf:193, Common/Config/Gear/Gear_BAF.sqf:266, Common/Config/Gear/Gear_BAF.sqf:269, Common/Config/Gear/Gear_BAF.sqf:270
|
| BAF | Backpacks & Tripods | BAF_GMG_ACOG_minitripod_bag |
300 | 1 |
Common/Config/Gear/Gear_BAF.sqf:193, Common/Config/Gear/Gear_BAF.sqf:272, Common/Config/Gear/Gear_BAF.sqf:275, Common/Config/Gear/Gear_BAF.sqf:276
|
| BAF | Weapons | BAF_LRR_scoped_W |
270 | 4 |
Common/Config/Gear/Gear_BAF.sqf:79, Common/Config/Gear/Gear_BAF.sqf:101, Common/Config/Gear/Gear_BAF.sqf:104, Common/Config/Gear/Gear_BAF.sqf:105
|
| BAF | Weapons | BAF_L85A2_RIS_CWS |
385 | 5 |
Common/Config/Gear/Gear_BAF.sqf:79, Common/Config/Gear/Gear_BAF.sqf:150, Common/Config/Gear/Gear_BAF.sqf:153, Common/Config/Gear/Gear_BAF.sqf:154
|
| BAF | Weapons | BAF_NLAW_Launcher |
350 | 2 |
Common/Config/Gear/Gear_BAF.sqf:79, Common/Config/Gear/Gear_BAF.sqf:178, Common/Config/Gear/Gear_BAF.sqf:181, Common/Config/Gear/Gear_BAF.sqf:182
|
| BAF | Weapons | BAF_AS50_scoped |
380 | 5 |
Common/Config/Gear/Gear_BAF.sqf:79, Common/Config/Gear/Gear_BAF.sqf:80, Common/Config/Gear/Gear_BAF.sqf:83, Common/Config/Gear/Gear_BAF.sqf:84
|
| BAF | Weapons | BAF_AS50_TWS |
580 | 5 |
Common/Config/Gear/Gear_BAF.sqf:79, Common/Config/Gear/Gear_BAF.sqf:87, Common/Config/Gear/Gear_BAF.sqf:90, Common/Config/Gear/Gear_BAF.sqf:91
|
| BAF | Weapons | BAF_LRR_scoped |
290 | 4 |
Common/Config/Gear/Gear_BAF.sqf:79, Common/Config/Gear/Gear_BAF.sqf:94, Common/Config/Gear/Gear_BAF.sqf:97, Common/Config/Gear/Gear_BAF.sqf:98
|
| GUE | Weapons | AKS_GOLD |
350 | 2 |
Common/Config/Gear/Gear_GUE.sqf:127, Common/Config/Gear/Gear_GUE.sqf:184, Common/Config/Gear/Gear_GUE.sqf:187, Common/Config/Gear/Gear_GUE.sqf:188
|
| PMC | Weapons | m8_tws |
380 | 5 |
Common/Config/Gear/Gear_PMC.sqf:67, Common/Config/Gear/Gear_PMC.sqf:131, Common/Config/Gear/Gear_PMC.sqf:134, Common/Config/Gear/Gear_PMC.sqf:135
|
| PMC | Weapons | m8_tws_sd |
350 | 5 |
Common/Config/Gear/Gear_PMC.sqf:67, Common/Config/Gear/Gear_PMC.sqf:138, Common/Config/Gear/Gear_PMC.sqf:141, Common/Config/Gear/Gear_PMC.sqf:142
|
| PMC | Magazines | 20Rnd_B_AA12_HE |
40 | 4 |
Common/Config/Gear/Gear_PMC.sqf:9, Common/Config/Gear/Gear_PMC.sqf:22, Common/Config/Gear/Gear_PMC.sqf:25, Common/Config/Gear/Gear_PMC.sqf:26
|
| RU | Weapons | ksvk |
250 | 4 |
Common/Config/Gear/Gear_RU.sqf:289, Common/Config/Gear/Gear_RU.sqf:395, Common/Config/Gear/Gear_RU.sqf:398, Common/Config/Gear/Gear_RU.sqf:399
|
| RU | Weapons | VSS_vintorez |
175 | 5 |
Common/Config/Gear/Gear_RU.sqf:289, Common/Config/Gear/Gear_RU.sqf:437, Common/Config/Gear/Gear_RU.sqf:440, Common/Config/Gear/Gear_RU.sqf:441
|
| RU | Weapons | MetisLauncher |
500 | 5 |
Common/Config/Gear/Gear_RU.sqf:289, Common/Config/Gear/Gear_RU.sqf:451, Common/Config/Gear/Gear_RU.sqf:454, Common/Config/Gear/Gear_RU.sqf:455
|
| RU | Magazines | 20Rnd_B_AA12_HE |
40 | 4 |
Common/Config/Gear/Gear_RU.sqf:9, Common/Config/Gear/Gear_RU.sqf:274, Common/Config/Gear/Gear_RU.sqf:277, Common/Config/Gear/Gear_RU.sqf:278
|
| RU | Magazines | AT13 |
600 | 3 |
Common/Config/Gear/Gear_RU.sqf:9, Common/Config/Gear/Gear_RU.sqf:94, Common/Config/Gear/Gear_RU.sqf:97, Common/Config/Gear/Gear_RU.sqf:98
|
| TKA | Weapons | AKS_74_GOSHAWK |
180 | 5 |
Common/Config/Gear/Gear_TKA.sqf:367, Common/Config/Gear/Gear_TKA.sqf:410, Common/Config/Gear/Gear_TKA.sqf:413, Common/Config/Gear/Gear_TKA.sqf:414
|
| TKA | Weapons | FN_FAL_ANPVS4 |
140 | 5 |
Common/Config/Gear/Gear_TKA.sqf:367, Common/Config/Gear/Gear_TKA.sqf:452, Common/Config/Gear/Gear_TKA.sqf:455, Common/Config/Gear/Gear_TKA.sqf:456
|
| TKA | Weapons | ksvk |
250 | 4 |
Common/Config/Gear/Gear_TKA.sqf:367, Common/Config/Gear/Gear_TKA.sqf:459, Common/Config/Gear/Gear_TKA.sqf:462, Common/Config/Gear/Gear_TKA.sqf:463
|
| TKA | Weapons | SVD_NSPU_EP1 |
200 | 5 |
Common/Config/Gear/Gear_TKA.sqf:367, Common/Config/Gear/Gear_TKA.sqf:529, Common/Config/Gear/Gear_TKA.sqf:532, Common/Config/Gear/Gear_TKA.sqf:533
|
| TKA | Weapons | MetisLauncher |
500 | 5 |
Common/Config/Gear/Gear_TKA.sqf:367, Common/Config/Gear/Gear_TKA.sqf:543, Common/Config/Gear/Gear_TKA.sqf:546, Common/Config/Gear/Gear_TKA.sqf:547
|
| TKA | Backpacks & Tripods | KORD_high_TK_Bag_EP1 |
325 | 2 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:769, Common/Config/Gear/Gear_TKA.sqf:772, Common/Config/Gear/Gear_TKA.sqf:773
|
| TKA | Backpacks & Tripods | DSHKM_TK_GUE_Bag_EP1 |
325 | 1 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:775, Common/Config/Gear/Gear_TKA.sqf:778, Common/Config/Gear/Gear_TKA.sqf:779
|
| TKA | Backpacks & Tripods | AGS_TK_Bag_EP1 |
600 | 2 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:781, Common/Config/Gear/Gear_TKA.sqf:784, Common/Config/Gear/Gear_TKA.sqf:785
|
| TKA | Backpacks & Tripods | AGS_TK_GUE_Bag_EP1 |
600 | 2 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:787, Common/Config/Gear/Gear_TKA.sqf:790, Common/Config/Gear/Gear_TKA.sqf:791
|
| TKA | Backpacks & Tripods | SPG9_TK_INS_Bag_EP1 |
450 | 3 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:793, Common/Config/Gear/Gear_TKA.sqf:796, Common/Config/Gear/Gear_TKA.sqf:797
|
| TKA | Backpacks & Tripods | SPG9_TK_GUE_Bag_EP1 |
450 | 3 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:799, Common/Config/Gear/Gear_TKA.sqf:802, Common/Config/Gear/Gear_TKA.sqf:803
|
| TKA | Backpacks & Tripods | Metis_TK_Bag_EP1 |
650 | 4 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:805, Common/Config/Gear/Gear_TKA.sqf:808, Common/Config/Gear/Gear_TKA.sqf:809
|
| TKA | Backpacks & Tripods | 2b14_82mm_TK_Bag_EP1 |
800 | 2 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:811, Common/Config/Gear/Gear_TKA.sqf:814, Common/Config/Gear/Gear_TKA.sqf:815
|
| TKA | Backpacks & Tripods | 2b14_82mm_TK_GUE_Bag_EP1 |
800 | 2 |
Common/Config/Gear/Gear_TKA.sqf:684, Common/Config/Gear/Gear_TKA.sqf:817, Common/Config/Gear/Gear_TKA.sqf:820, Common/Config/Gear/Gear_TKA.sqf:821
|
| TKA | Magazines | AT13 |
600 | 3 |
Common/Config/Gear/Gear_TKA.sqf:9, Common/Config/Gear/Gear_TKA.sqf:130, Common/Config/Gear/Gear_TKA.sqf:133, Common/Config/Gear/Gear_TKA.sqf:134
|
| TKA | Magazines | Dragon_EP1 |
325 | 1 |
Common/Config/Gear/Gear_TKA.sqf:9, Common/Config/Gear/Gear_TKA.sqf:136, Common/Config/Gear/Gear_TKA.sqf:139, Common/Config/Gear/Gear_TKA.sqf:140
|
| US | Weapons | G36_C_SD_camo |
300 | 3 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:370, Common/Config/Gear/Gear_US.sqf:373, Common/Config/Gear/Gear_US.sqf:374
|
| US | Weapons | M249_TWS_EP1 |
365 | 5 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:433, Common/Config/Gear/Gear_US.sqf:436, Common/Config/Gear/Gear_US.sqf:437
|
| US | Weapons | m107 |
400 | 4 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:461, Common/Config/Gear/Gear_US.sqf:464, Common/Config/Gear/Gear_US.sqf:465
|
| US | Weapons | m107_TWS_EP1 |
600 | 5 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:468, Common/Config/Gear/Gear_US.sqf:471, Common/Config/Gear/Gear_US.sqf:472
|
| US | Weapons | M110_NVG_EP1 |
350 | 4 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:517, Common/Config/Gear/Gear_US.sqf:520, Common/Config/Gear/Gear_US.sqf:521
|
| US | Weapons | M110_TWS_EP1 |
450 | 5 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:524, Common/Config/Gear/Gear_US.sqf:527, Common/Config/Gear/Gear_US.sqf:528
|
| US | Weapons | SCAR_L_STD_EGLM_TWS |
330 | 5 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:566, Common/Config/Gear/Gear_US.sqf:569, Common/Config/Gear/Gear_US.sqf:570
|
| US | Weapons | SCAR_H_STD_EGLM_Spect |
285 | 4 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:594, Common/Config/Gear/Gear_US.sqf:597, Common/Config/Gear/Gear_US.sqf:598
|
| US | Weapons | SCAR_H_LNG_Sniper |
320 | 4 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:601, Common/Config/Gear/Gear_US.sqf:604, Common/Config/Gear/Gear_US.sqf:605
|
| US | Weapons | SCAR_H_LNG_Sniper_SD |
340 | 4 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:608, Common/Config/Gear/Gear_US.sqf:611, Common/Config/Gear/Gear_US.sqf:612
|
| US | Weapons | SCAR_H_STD_TWS_SD |
350 | 4 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:615, Common/Config/Gear/Gear_US.sqf:618, Common/Config/Gear/Gear_US.sqf:619
|
| US | Weapons | Stinger |
350 | 3 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:622, Common/Config/Gear/Gear_US.sqf:625, Common/Config/Gear/Gear_US.sqf:626
|
| US | Weapons | Javelin |
500 | 5 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:629, Common/Config/Gear/Gear_US.sqf:632, Common/Config/Gear/Gear_US.sqf:633
|
| US | Weapons | Laserdesignator |
250 | 4 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:636, Common/Config/Gear/Gear_US.sqf:639, Common/Config/Gear/Gear_US.sqf:640
|
| US | Weapons | MAAWS |
500 | 3 |
Common/Config/Gear/Gear_US.sqf:355, Common/Config/Gear/Gear_US.sqf:650, Common/Config/Gear/Gear_US.sqf:653, Common/Config/Gear/Gear_US.sqf:654
|
| US | Backpacks & Tripods | M2StaticMG_US_Bag_EP1 |
325 | 2 |
Common/Config/Gear/Gear_US.sqf:749, Common/Config/Gear/Gear_US.sqf:834, Common/Config/Gear/Gear_US.sqf:837, Common/Config/Gear/Gear_US.sqf:838
|
| US | Backpacks & Tripods | MK19_TriPod_US_Bag_EP1 |
600 | 3 |
Common/Config/Gear/Gear_US.sqf:749, Common/Config/Gear/Gear_US.sqf:840, Common/Config/Gear/Gear_US.sqf:843, Common/Config/Gear/Gear_US.sqf:844
|
| US | Backpacks & Tripods | TOW_TriPod_US_Bag_EP1 |
750 | 4 |
Common/Config/Gear/Gear_US.sqf:749, Common/Config/Gear/Gear_US.sqf:846, Common/Config/Gear/Gear_US.sqf:849, Common/Config/Gear/Gear_US.sqf:850
|
| US | Backpacks & Tripods | M252_US_Bag_EP1 |
800 | 1 |
Common/Config/Gear/Gear_US.sqf:749, Common/Config/Gear/Gear_US.sqf:852, Common/Config/Gear/Gear_US.sqf:855, Common/Config/Gear/Gear_US.sqf:856
|
| US | Magazines | Laserbatteries |
30 | 4 |
Common/Config/Gear/Gear_US.sqf:9, Common/Config/Gear/Gear_US.sqf:190, Common/Config/Gear/Gear_US.sqf:193, Common/Config/Gear/Gear_US.sqf:194
|
| US | Magazines | MAAWS_HEAT |
350 | 3 |
Common/Config/Gear/Gear_US.sqf:9, Common/Config/Gear/Gear_US.sqf:196, Common/Config/Gear/Gear_US.sqf:199, Common/Config/Gear/Gear_US.sqf:200
|
| US | Magazines | MAAWS_HEDP |
400 | 4 |
Common/Config/Gear/Gear_US.sqf:9, Common/Config/Gear/Gear_US.sqf:202, Common/Config/Gear/Gear_US.sqf:205, Common/Config/Gear/Gear_US.sqf:206
|
| US | Magazines | Javelin |
900 | 5 |
Common/Config/Gear/Gear_US.sqf:9, Common/Config/Gear/Gear_US.sqf:214, Common/Config/Gear/Gear_US.sqf:217, Common/Config/Gear/Gear_US.sqf:218
|
| USMC | Weapons | DMR |
300 | 3 |
Common/Config/Gear/Gear_USMC.sqf:271, Common/Config/Gear/Gear_USMC.sqf:272, Common/Config/Gear/Gear_USMC.sqf:275, Common/Config/Gear/Gear_USMC.sqf:276
|
| USMC | Weapons | G36_C_SD_eotech |
300 | 3 |
Common/Config/Gear/Gear_USMC.sqf:271, Common/Config/Gear/Gear_USMC.sqf:293, Common/Config/Gear/Gear_USMC.sqf:296, Common/Config/Gear/Gear_USMC.sqf:297
|
| USMC | Weapons | m107 |
400 | 5 |
Common/Config/Gear/Gear_USMC.sqf:271, Common/Config/Gear/Gear_USMC.sqf:475, Common/Config/Gear/Gear_USMC.sqf:478, Common/Config/Gear/Gear_USMC.sqf:479
|
| USMC | Weapons | Stinger |
350 | 3 |
Common/Config/Gear/Gear_USMC.sqf:271, Common/Config/Gear/Gear_USMC.sqf:517, Common/Config/Gear/Gear_USMC.sqf:520, Common/Config/Gear/Gear_USMC.sqf:521
|
| USMC | Weapons | Javelin |
500 | 5 |
Common/Config/Gear/Gear_USMC.sqf:271, Common/Config/Gear/Gear_USMC.sqf:524, Common/Config/Gear/Gear_USMC.sqf:527, Common/Config/Gear/Gear_USMC.sqf:528
|
| USMC | Weapons | Laserdesignator |
250 | 4 |
Common/Config/Gear/Gear_USMC.sqf:271, Common/Config/Gear/Gear_USMC.sqf:531, Common/Config/Gear/Gear_USMC.sqf:534, Common/Config/Gear/Gear_USMC.sqf:535
|
| USMC | Weapons | SMAW |
400 | 4 |
Common/Config/Gear/Gear_USMC.sqf:271, Common/Config/Gear/Gear_USMC.sqf:545, Common/Config/Gear/Gear_USMC.sqf:548, Common/Config/Gear/Gear_USMC.sqf:549
|
| USMC | Magazines | Laserbatteries |
30 | 4 |
Common/Config/Gear/Gear_USMC.sqf:9, Common/Config/Gear/Gear_USMC.sqf:112, Common/Config/Gear/Gear_USMC.sqf:115, Common/Config/Gear/Gear_USMC.sqf:116
|
| USMC | Magazines | SMAW_HEAA |
300 | 4 |
Common/Config/Gear/Gear_USMC.sqf:9, Common/Config/Gear/Gear_USMC.sqf:118, Common/Config/Gear/Gear_USMC.sqf:121, Common/Config/Gear/Gear_USMC.sqf:122
|
| USMC | Magazines | SMAW_HEDP |
350 | 5 |
Common/Config/Gear/Gear_USMC.sqf:9, Common/Config/Gear/Gear_USMC.sqf:124, Common/Config/Gear/Gear_USMC.sqf:127, Common/Config/Gear/Gear_USMC.sqf:128
|
| USMC | Magazines | Javelin |
900 | 5 |
Common/Config/Gear/Gear_USMC.sqf:9, Common/Config/Gear/Gear_USMC.sqf:136, Common/Config/Gear/Gear_USMC.sqf:139, Common/Config/Gear/Gear_USMC.sqf:140
|
| Note | Evidence |
|---|---|
Rows with price below 300 appear here only when their gear level is 4 or 5. The table shows the exact price and gear level on each row. |
Examples: Laserbatteries in Common/Config/Gear/Gear_USMC.sqf:112 and Common/Config/Gear/Gear_USMC.sqf:115-116; VSS_vintorez in Common/Config/Gear/Gear_RU.sqf:437 and Common/Config/Gear/Gear_RU.sqf:440-441; SVD_NSPU_EP1 in Common/Config/Gear/Gear_TKA.sqf:529 and Common/Config/Gear/Gear_TKA.sqf:532-533. |
A listed row is source-configured content, not a guarantee that every side root loads that exact gear family. Root files call Loadout_*.sqf, and the loadout files sort selected classnames into side pools. |
Root examples: Common/Config/Core_Root/Root_US.sqf:120-125, Common/Config/Core_Root/Root_RU.sqf:132-134; sort calls: Common/Config/Loadout/Loadout_US.sqf:60, Common/Config/Loadout/Loadout_US.sqf:137, Common/Config/Loadout/Loadout_RU.sqf:56, Common/Config/Loadout/Loadout_RU.sqf:111. |
Previous: Gear, loadout and EASA atlas | Next: Gear store loadout route catalog
Related: Upgrade research reference | Faction unit and vehicle roster catalog | Service menu affordability guards
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- Shelved AICOM concepts - revivable someday ideas (owner-shelved 2026-07-03)
Docs rule: source-backed claims only; Arma 2 OA scripting docs only; gameplay edits start in Missions/[55-2hc]warfarev2_073v48co.chernarus.
- Getting started
- Status and coordination
- Agent context
- Agent collaboration protocol
- Agent worklog
- Agent worklog archive
- Progress dashboard
- PR cleanup and integration lab
- Shelved PR #169: gear price double-count
- Shelved PR #194: Chernarus no-trees
- Coordination board
- Codebase coverage ledger
- Bottleneck removal queue
- Current source status
- Wiki mirror reconciliation
- Navigation inventory
- Registers
- Agent orchestration
- Architecture
- Architecture overview
- Mission entrypoints and lifecycle
- Lifecycle wait chain
- Player join/disconnect and AntiStack lifecycle
- Mission parameters/localization/build inputs
- Stringtable localization key-family catalog
- Source inventory
- Content structure and maps
- Assets/config/localization/parameters
- Mission start parameters index
- Code and networking
- Gameplay systems
- Core systems index
- Gameplay systems atlas
- Commander/HQ lifecycle atlas
- Economy, towns and supply
- Economy system reference
- Balance asymmetries
- Anti-stack skill-balance mechanic
- Empty-side supply income stagnation
- Towns, camps and capture atlas
- Victory and endgame atlas
- Victory conditions reference
- Territorial victory reference
- Marker cleanup and restoration
- Marker loop engine and registries
- Map marker families content catalog
- Marker subsystem function reference
- Client marker FSM updater map
- Support specials and tactical modules
- SCUD TEL tactical munitions
- Naval HVT objectives (carriers/SCUD)
- SCUD saturation strike mechanic
- Takistan airfield FPV drone design
- Construction and CoIn systems
- Structure damage reduction & friendly-fire
- Construction logic list cleanup
- Flak tower & WDDM anchor compositions
- Resistance supply scaffold
- GUER Insurgents faction overview
- GUER Insurgents branch audit
- GUER insurgent player economy
- GUER Commissar Panel
- GUER air-defense loop (Ka-137/Mi-24)
- Upgrades and research atlas
- Supply mission architecture
- Supply mission authority cleanup
- Current supply helicopters PR1
- Respawn and death-loop lifecycle
- Vehicle theft economy pitch
- GUER tunnel network pitch
- Content, reference and catalogs
- Faction unit/vehicle roster catalog
- Auxiliary/SF/civilian unit catalog
- Gear store loadout route catalog
- Upgrade research (cross-faction)
- Gear store price and upgrade catalog
- Gear store catalog (complete, per faction)
- Defense structures catalog
- Artillery reference per faction
- AI squad team templates catalog
- Town AI lifecycle reference
- Town AI group composition catalog
- Class-skill system reference
- Player skill abilities reference
- Default gear template content catalog
- Chernarus map content reference
- Takistan map content reference
- Takistan features
- Takistan parity reference
- Takistan oilfields objective reference
- IRS IR-smoke countermeasure
- Arty module special munitions
- Zeta cargo sling-load reference
- Spawn primitive function reference
- Kill and score pipeline
- Waypoint helper function reference
- Position and proximity function reference
- Side/team state function reference
- Player AI watchdog and recovery
- AICOM stuck-recovery v2
- LoadoutManager data-model contributor guide
- Discord status bot setup and reference
- GLOBALGAMESTATS extension reference
- New player quickstart (player guide)
- Optional client mods (player guide)
- Earning funds and score (player guide)
- Vehicle service and logistics (player guide)
- Commander's handbook (player guide)
- Tactical support menu
- Paradrop player experience
- Supply missions (player guide)
- In-game briefing & Diary field manual
- Playable maps catalog
- Faction root variables reference
- Faction base structures catalog
- Counter-battery radar system
- Bank, Reserve and Artillery Radar structures
- Map ruleset model and object config
- Countermeasures module reference
- Vehicle countermeasure (flares/spoofing)
- UAV terminal and spotter system
- Artillery firing function reference
- Service Point pricing model
- Medic redeployment truck (forward spawn)
- Side-patrol runtime and convoy mechanics
- Day/night cycle and weather system
- Config lookup helper reference
- CIPHER sort utilities reference
- Modded maps status and content
- BattlEye filter setup and OA taxonomy
- Player squad/group join protocol
- AutoFlip vehicle recovery
- Engine stealth fuel toggle
- Valhalla vehicle climbing-assist
- Missile and ordnance Fired-EH reference
- Vehicle equip and rearm reference
- Array and collection utilities
- Server composition spawner reference
- Upgrade queue server loop
- Map boundaries and off-map enforcement
- Namespace/profile/diagnostic utilities
- Group bool getVariable A2-OA trap
- Vehicle weapon balance init
- View distance auto-throttle
- Camp & respawn-camp getters
- Performance audit writer
- Site clearance (bulldozer)
- Factory queue cancel & refund
- AI commander tunable constants
- Experimental feature-flag constants
- Flag system quick reference
- Mission tunable constants catalog
- Gear parsing & cargo capacity
- Structure dressing function
- Paradrop delivery functions
- ICBM nuke client VFX & radiation
- Server HandleSpecial router
- LocalizeMessage chat router
- Gear buy-menu render & price functions
- Server broadcast & telemetry loops
- Per-unit client init pipeline
- Vehicle marking & texture pipeline
- Defense category & budget
- Legacy AI order primitives
- Commander-team driver
- AICOM command verbs
- AICOM behavior fix taxonomy
- AI commander wildcard deck reference
- AICOM aircraft and airfield system
- Static-defense manning
- End-of-game stats screen
- AI commander execution loop
- Deployable bipod / weapon resting
- Town-economy getters
- Server-init deadspawn & airfield probe
- GUER VBIED detonate action
- Resource income-tick engine
- AI commander treasury accessors
- PVF send-helper contracts
- AICOM logging & AICOMSTAT telemetry
- AICOMSTAT v2 event census
- WASPSCALE v2 telemetry
- WASPSCALE v2-ext coverage audit
- Telemetry families reference
- Group lifecycle & entity reaping
- Batch AI spawner orchestrator
- Client funds/income HUD readout
- Server group GC & cap warning
- Town runtime tuning constants
- Client input/hotkey handler
- WASP base-repair system
- WASP DropRPG launcher/ordnance
- CoIn construction-interface client engine
- Town-capture garrison & airfield rebuild
- Map-control & minimap templates
- Client FPS & state telemetry
- Client service-proximity getters
- Airfield-exclusive roster & unit hints
- Unit-camera spectator system
- Town-garrison patrol/defense worker
- RequestTeamUpdate squad-discipline
- Arma2Warfare GPT assistant
- LoadoutManager build configs & defines
- GLOBALGAMESTATS extension logging
- Discord bot instrumented logging
- Eden/Everon & Taviana map content
- Cruise missile strike asset
- AI / HC
- AI headless and performance
- AI mods and pathfinding reference
- Headless client scaling and topology
- AI runtime/HC loop map
- Headless client init and stat loop
- HC delegation target selection
- Player AI caps and role balance
- Old WarfareBE FPS comparison
- AI commander autonomy audit
- Upstream BE 2073 AICOM delta
- Parent 2.073 divergence audit
- AI commander capture & fun plan
- AI commander B69 improvement roadmap
- AI commander B69 implementation sketches
- AICOM V2 cutover status
- Headless delegation and failover
- Commander reassignment call shape
- GUER Director living-resistance pitch
- Quality and operations
- Foundation perf findings & Tier-3 dead-ends
- Dead/stale code register
- Commander vote/reassignment
- Attack-wave authority
- Server runtime and operations
- Server ops runbook
- JIP enrollment & client data delivery (b74.2 lessons)
- Server gameplay runtime atlas
- PerformanceAuditAnalyzer
- Performance opportunity sweep
- Documentation plan
- Knowledge platform roadmap
- Wiki quality audit
- Wiki pruning and relevance ledger
- Audit findings queue (2026-06-03)
- Deep review findings
- Client UI / server-loop perf findings
- Performance gain simulation
- Self-host testing field notes
- Cleanup and work lanes
- Hardening and authority
- UI / player workflows
- Client UI, HUD and menus
- UI HUD and dialogs
- Player UI workflow map
- Client UI systems atlas
- UI IDD collision repair
- UI control class library reference
- UI theme palette and style macros
- UI design inspiration 2026-07
- Available-actions client gate FSM
- Gear/loadout/EASA atlas
- Gear template profile filter
- Vehicle cargo equip loop bounds
- Factory and purchase systems atlas
- Service menu affordability guards
- WASP overlay
- Class-skill system reference
- Skin selector and class swap
- Earplugs audio toggle
- Mission audio catalog
- HQ radio knowledge-base catalog
- QoL trio player hints
- Player vehicle/travel actions
- Tooling / release / integrations
- Tools and build workflow
- Warfare web tools
- Ecosystem & companion repos
- Zargabad tooling parity
- July 2026 release readiness
- Operator monitor and CPU affinity tools
- Tooling release readiness audit
- Source fix propagation queue
- Agent release readiness ledger
- Release source intake map
- Testing/debugging/release workflow
- Current RPT release gate
- RPT telemetry consumer port map
- External integrations
- Integration trust boundary audit
- AntiStack database extension audit
- Community & Dev
- Community & Dev
- Miksuu upstream wiki import / archive index
- Upstream changelog feature leads
- Developer history and upstream lessons
- Upstream Miksuu commit intel
- Upstream mining ledger
- Archive script mining v2
- Upstream BE 2073 AICOM delta
- Parent 2.073 divergence audit
- PR8 and Drone upstream lesson match
- Development lessons learned
- External research reports
- Audit archive 2026-07
- Briefing reference
- Utes invasion concept
- Miksuu archive: Home
- Miksuu archive: Welcome
- Miksuu archive: Big announcements
- Miksuu archive: Changelog
- Miksuu archive: Development process
- Miksuu archive: Discord bot
- Miksuu archive: Gameplay videos
- Miksuu archive: LoadoutManager
- Miksuu archive: Chernarus script architecture
- Base-game visual catalogs
- Compatibility and references
- HC upstream history and lessons
- Player stats branch audit
- BuyMenu EASA QoL branch audit
- Perf quick wins branch audit
- Commander positions branch audit
- Zargabad branch audit
- Quad AI Commander concept
- Arma 2 OA external reference guide
- Base-game config & image reference
- Arma 2 OA compatibility audit
- Arma 2 OA agent traps reference
- Arma 2 OA command versions
- Wiki source consistency
- External Arma 2 OA reference index