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Shelved PR 309 TK SCUD site objective

rayswaynl edited this page Jul 2, 2026 · 1 revision

Shelved: PR #309 — Takistan capturable SCUD-site objective (Rasman)

State: Ray-shelved 2026-07-02 ("nah skip the squd at near rasman, shelve"). PR #309 was closed without merging; nothing from it is in Build 88 / cmdcon43.

WHAT

A new capturable HVT objective on Takistan — the "Rasman SCUD Site" — mirroring the Chernarus naval-HVT idiom for a land context. A LocationLogicDepot logic placed south of Rasman that, when captured, grants the owning side a SCUD saturation-strike platform (reusing Support_ScudStrike.sqf unchanged), with a map marker and a fire-SCUD addAction available to the capturing side. Starts GUER-owned. Chernarus stays fully inert. Intended as TK-DEEP-PARITY action #5 — a signature HVT layer for Takistan, which today has the land SCUD TEL but zero HVT capture objectives (Chernarus has 3 carrier HVTs).

WHERE

  • PR: #309 — "[fable] TK land-HVT: capturable SCUD-site objective (TK parity, default ON on Takistan)".
  • Branch / head commit: fable/tk-land-hvt-scud-site @ 3c4624253a0d7d5e8d2bdab05c0f3ca05169bb1e.
  • Flag: WFBE_C_LAND_HVT (default 1) in Init_CommonConstants.sqf; set 0 to fully disable (no logic, no marker, no platform registration). A worldName == "takistan" gate inside Init_LandHVT.sqf keeps Chernarus inert even with the flag on.
  • Files touched by the PR: Server/Init/Init_LandHVT.sqf (new), Server/Init/Init_Server.sqf (wire-up), Common/Init/Init_CommonConstants.sqf (flag), and mission.sqm on Takistan — both maps' trees, plus the CH copies kept inert.

WHY SHELVED

It overlaps and undercuts the Build 87 producible SCUD program. Takistan already sells a conventional SCUD at the Heavy Factory (WFBE_C_TK_SCUD_HF, 28000 at Heavy Factory level 3). A capturable free strike site would make that paid path pointless — a side could grab a no-cost saturation platform instead of researching + funding the buildable one. Ray's call 2026-07-02: shelve it.

HOW TO REVIVE

Do not revive as a free strike site. Rework it as a complement to the existing SCUD program rather than a replacement:

  • Instead of granting a free Support_ScudStrike.sqf platform on capture, have the captured Rasman site grant the owning side a bonus to its existing SCUD assets — e.g. a price discount, a cooldown reduction, or a faster launch countdown on the WFBE_C_TK_SCUD_HF buildable / the per-side SCUD TEL (Init_IcbmTel.sqf). That preserves the paid path while giving the objective real value.
  • Candidate for Build 89.
  • The original implementation is recoverable from PR #309's diff (branch fable/tk-land-hvt-scud-site @ 3c4624253). Reuse Init_LandHVT.sqf's logic-placement + marker + worldName gate; replace only the on-capture reward (swap the free-platform grant for the discount/cooldown modifier).

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