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Wiki Pruning And Relevance Ledger
This ledger records decisions to condense, archive, merge or keep wiki material. Its purpose is to stop the documentation set from growing forever after a finding has already been absorbed into canonical pages.
Rule of thumb: preserve evidence, reduce repeated narration.
| Date | Page / area | Action | Why | Preserved / route |
|---|---|---|---|---|
| 2026-06-24 | WASP base repair, Service menu affordability guards, PR cleanup, Feature status, Testing workflow | PR #63 repair anti-spam route | The branch splits across an existing WASP base-repair action loop and the existing service-menu repair path. A standalone PR #63 page would duplicate both owner pages and make local anti-spam flags look like service economy or server-authority closure. | Preserved PR #63 as open draft branch-only evidence: origin/claude/trello-repair-antispam@9ba13a66 is stale-base after the B75/GUER master move (f8a76de34 base/merge-base, current master origin/master@4a163bb65, local counts 95 1, GitHub mergeability currently null / unknown), with 8 maintained-root files / +82 / -12 and clean git diff --check. Branch anchors add WASP_BaseRepair_Running, wfbe_veh_repairing, repair price 0 while already repairing and STR_WF_INFO_Repair_Veh_InProgress; current master lacks those symbols. No gameplay source changed. |
| 2026-06-24 | Structure damage reduction and friendly-fire, PR cleanup, Feature status, Testing workflow | PR #66 debug anti-TK route | The branch touches the existing satchel anti-TK fired handler and structure-damage friendly-fire wrapper, so a standalone PR #66 page would duplicate the structure/friendly-fire owner and make a debug-only tester bypass look like production friendly-fire semantics. | Preserved PR #66 as open draft branch-only evidence: origin/claude/trello-debug-antitk@98440121 is GitHub-clean but stale-base after B751b (f8a76de34 base/merge-base, current master origin/master@f39665d79, local counts 80 1), with 4 maintained-root files / +10 / -0 and clean git diff --check. Branch anchors add WF_Debug exits to WFBE_CL_FNC_OnFiredSatchel and Server_BuildingHandleDamages; current master lacks those exits and WF_Debug defaults false. No gameplay source changed. |
| 2026-06-24 | PR cleanup, Feature status, Construction and CoIn systems, Testing workflow | PR #72 anti-base-trap route | The focused RequestDefense anti-base-trap candidate belongs on the construction/server-request owner and branch-only smoke gate. A standalone anti-trap page would duplicate the PR board and make a specific static-defense rejection look like broader DR-6 construction-authority closure. |
Preserved PR #72 as open draft branch-only evidence: origin/claude/trello-antibasetrap@b79c5cee is GitHub-clean but stale-base after B751b (f8a76de34 base/merge-base, current master origin/master@f39665d79, local counts 80 1), with 8 maintained-root files / +296 / -2 and clean git diff --check. Branch anchors add WFBE_C_BASE_DEFENSE_BUILD_BLOCK_*, BaseDefenseTrapGate and an _atReject gate around RequestDefense; current master keeps only the older budget/threat gate. No gameplay source changed. |
| 2026-06-24 | Feature status, Current source status, Testing workflow, PR cleanup | PR #83/#80 post-B751b status-route correction | The PR cleanup board already proved the post-B751b merge-state drift. Updating the compact status rows prevents future agents from treating pre-B751b branch-intake checks as current merge readiness, without creating another PR-status page. | Preserved PR #83 as dirty/not mergeable after origin/master@f39665d7950ddf14cb0bbfacb7ee1e40121e93b4 (mergeable=false / dirty, local counts 80 8) while keeping its base-relative 46-file Chernarus-only branch evidence; preserved PR #80 as GitHub-clean but stale-base (mergeable=true / clean, local counts 80 1) while keeping its base-relative 10-file maintained-root evidence. No gameplay source changed. |
| 2026-06-24 | PR cleanup, Progress dashboard and compact machine records | Post-B751b open PR board refresh | The open PR board already owned PR routing; adding a standalone page for base/merge-state drift would duplicate the board and hide the key operating instruction that old branch-intake stats are pre-B751b unless rechecked. | Preserved current source stable origin/master@f39665d7950ddf14cb0bbfacb7ee1e40121e93b4, live open roster #84/#83/#80/#74/#72/#66/#63/#59/#54/#53/#9, dirty/not-mergeable PR #83 and PR #9, clean-but-stale-base PR #80/#74/#72/#66/#63/#59/#54/#53, PR #84 as a stats-branch stack, and PR #85-#89 as merged current-master history. No gameplay source changed. |
| 2026-06-24 | Current source status, Feature status, Source fix queue, Testing workflow, Progress dashboard | B751b Takistan playable-slot current-master route | PR #89/B751b is a narrow maintained Vanilla Takistan mission/texture delta. A standalone page would duplicate the current-master merge route and overstate a Takistan-only mission.sqm change as a general gameplay-code fix. |
Preserved current master origin/master@f39665d79 / PR #89 proof: scoped 7bfcf09a9..origin/master is 19 maintained Vanilla Takistan files / +511 / -1224 and clean under git diff --check; all changed paths are Takistan mission.sqm plus 18 added Textures/*.paa, with no source Chernarus, Modded, Tools or Extension payload. Merged Takistan now has 34 PLAY CDG slots (14 WEST, 14 EAST, 4 GUER, 2 CIV), ids 7000-7033, owner syncs at mission.sqm:599, :618 and :2831, and release-ready wording remains blocked on package/hash, generated version.sqf, RPT and texture-load smoke. No gameplay source changed. |
| 2026-06-24 | Current source status, Feature status, Source fix queue, AI commander autonomy, Client UI systems, Testing workflow, Progress dashboard | B751 current-master AICOM/client-error route | PR #88/B751 is a small current-master follow-up on the already-canonical B745/B750 merge route. A new B751 page would duplicate the current-source, AICOM, client UI and testing owner pages while hiding that the source delta is not release-smoked and has whitespace cleanup pending. | Preserved current master origin/master@7bfcf09a9 / PR #88 proof: scoped c4c9a6479..origin/master is 14 maintained-root files / +16 / -10; full f8a76de34..origin/master is 242 files / +8330 / -9146. Both roots raise WFBE_C_AICOM_TEAMS_HARD_CAP to 13 (Init_CommonConstants.sqf:159; clamps AI_Commander_Teams.sqf:113-114,184) and add GUER/JIP guards at updateavailableactions.fsm:58-59, Client_UIFillListBuyUnits.sqf:40, GUI_Menu.sqf:130, GUI_Menu_Tactical.sqf:172, Init_Client.sqf:812 and Action_RepairMHQDepot.sqf:7. Client_UI_Gear_FillCargoList.sqf and server_town.sqf remain separate follow-ups; source git diff --check reports trailing whitespace at updateavailableactions.fsm:59 in both roots. No gameplay source changed. |
| 2026-06-24 | Factory and purchase systems, Feature status, Source fix queue, Progress dashboard | Buy-menu price/key current-master B750/B751 refresh | The existing price/key matrix already owned selected-detail display, modifier reset and driver-default key evidence. A new B750 or B751 page would split adjacent buy-list hardening away from the canonical factory/purchase owner and duplicate the B750 route row. | Preserved current master origin/master@7bfcf09a9 proof: both maintained roots use modifier-bearing list/purchase/detail price anchors at Client_UIFillListBuyUnits.sqf:96 and GUI_Menu_BuyUnits.sqf:105,:420,:621, mirror driver-default compatibility keys at GUI_Menu_BuyUnits.sqf:48-49,:194-195,:443-444,:488,:494,:500,:533-534,:546-547, and still lack a level-0 UNIT_COST_MODIFIER reset (Init_CommonConstants.sqf:661; Client_UIFillListBuyUnits.sqf:11,14). B751 is current-master source-present adjacent hardening (Client_UIFillListBuyUnits.sqf:40 faction-filter nil _c guard; Init_CommonConstants.sqf:159 AICOM hard cap), not a price/key closure. No gameplay source changed. |
| 2026-06-24 | Factory and purchase systems, Feature status, Progress dashboard | B750 factory/purchase owner-page route | The broad B745/B750 merge intake already proved PR #87, but buy-list nil guarding and infantry squad-cap restoration belong on the factory/purchase owner page, not only on UI/status pages. A new B750 page would duplicate the current-master intake and split purchase evidence away from the existing price/refund/queue matrices. | Preserved current master origin/master@c4c9a6479 / PR #87 purchase-side proof: scoped 6a34799b4..origin/master purchase subset is four maintained-root files / +24 / -16 and clean under git diff --check; both roots guard nil _c before QUERYUNITUPGRADE at Client_UIFillListBuyUnits.sqf:88-92, restore infantry cap growth at GUI_Menu_BuyUnits.sqf:137-138, and keep commander bonus at :139-145. AICOM effectiveness remains routed through AI commander autonomy. No gameplay source changed. |
| 2026-06-24 | Feature status, Current source status, Source fix queue, Tools/build workflow, Player join/disconnect, AI commander autonomy, Client UI systems, Performance sweep, Testing workflow | B74.5/B74.9/B75/B750 current-master merge intake | Fetch-before-commit repeatedly superseded older route text: PR #85 merged origin/claude/b745@dd1401811, PR #86 merged origin/feat/b749-enrollment-bodyfix@2327e5c6a, direct branch origin/VBIED_factory_kill_rewards@756d6918 advanced B75 with no PR route, and PR #87 merged origin/feat/b750-factory-aicom@605ad7326, advancing current stable to origin/master@c4c9a6479. A new page would duplicate existing current-status, tooling, JIP, UI, AICOM, GUER reward and smoke-gate owner routes; canonical pages need the merged source evidence plus package/smoke gates, not another standalone branch note. |
Preserved current master origin/master@c4c9a6479 evidence: broad B745 226 files / +7611 / -9082, PR #85 B748 settings 9 files / +265 / -7, PR #86 B749 14 files / +308 / -21, B75 2 maintained-root files / +88 / -2, B750 8 maintained-root files / +72 / -54, full previous-stable..current-master 238 files / +8316 / -9138. Maintained Vanilla now carries checked B74.7.2 nil-side retry, B748 settings, B75 VBIED reward and B750 buy-list nil guard / infantry cap / AICOM effectiveness draw source; target-package smoke, generated version.sqf, LoadoutManager output and release/package proof remain open. No gameplay source changed. |
| 2026-06-24 | PR cleanup, Player stats branch audit, Feature status, Current source status, Testing workflow | PR #84 player-stats name stack intake | Open non-draft PR #84 is a small stack on the existing player-stats branch. A new page would duplicate the player-stats audit and branch-only smoke gates; leaving it only in GitHub would hide that it targets feat/player-stats, not master, and that the external website receiver is not in this repo. |
Preserved compact branch evidence: PR #84 / origin/feat/player-stats-names@177539ed stacks on origin/feat/player-stats@e01e47e1, has clean GitHub merge state, clean scoped git diff --check, 6 files / +57 / -7 and no Missions_Vanilla, Modded_Missions, Tools or Extension payload. Route in-repo evidence through the player-stats audit: StatsFlush.sqf appends optional ~<name>, DiscordBot parses/accumulates/serializes nullable name, tests are updated, local rerun is blocked by missing .NET SDK, and Arma RPT name/separator plus privacy smoke remain open. No gameplay source changed. |
| 2026-06-24 | Feature status, Current source status, Player join/disconnect, Testing workflow, AI commander autonomy, Client UI systems, Performance opportunity sweep | B74.7.2 stamped-slot enrollment current-head refresh |
origin/claude/b745 advanced one source-Chernarus commit past the documented a9145e4da B74.7.1 veteran-cap head. Leaving a9145e4da as current head would hide the server enrollment resolver fix for transient/non-slot groups. A new page would duplicate the existing branch-intake, JIP, testing and owner-route surfaces. |
Preserved current head origin/claude/b745@d52f65466 as branch-only evidence: full branch is 133 files / +4138 / -4401 over current stable, B74.2..current-head is 113 files / +3715 / -4364, 712a7a668..d52f65466 is four clean source-Chernarus commits / 5 files / +49 / -14, and a9145e4da..d52f65466 is one source-Chernarus Server_OnPlayerConnected.sqf file / +7 / -2 with no Missions_Vanilla, Modded_Missions or Tools payload. Source Chernarus now accepts playable-unit UID matches only when group _x has wfbe_side at Server_OnPlayerConnected.sqf:31; the nil-side path logs/re-arms bounded retry at :71-75. Route smoke through the B74.7 JIP enrollment gate. No gameplay source changed. |
| 2026-06-24 | Feature status, Current source status, AI commander autonomy, Performance opportunity sweep, Testing workflow | B74.7.1 veteran-cap previous-head refresh |
origin/claude/b745 advanced one commit past the documented 29ca9519 B74.7.1 cap commit. Leaving 29ca9519 as current head would hide the one-line veteran-slot follow-up, where the post-clamp +1 path now respects the same eight-team hard cap. A new page would duplicate the existing branch-intake, AI and testing owner routes. |
Preserved then-current head origin/claude/b745@a9145e4da as branch-only evidence: full branch was 133 files / +4131 / -4399 over current stable, B74.2..that head was 113 files / +3708 / -4362, 712a7a668..a9145e4da was three clean source-Chernarus commits / 5 files / +42 / -12, and 29ca9519..a9145e4da was one source-Chernarus file / +1 / -1 with no Missions_Vanilla, Modded_Missions or Tools payload. Source Chernarus caps AI_Commander_Teams.sqf:184 with min _teamsHardCap; route smoke through the existing AICOM hard-cap gate. Superseded for current-head routing by the B74.7.2 stamped-slot row above. No gameplay source changed. |
| 2026-06-24 | Feature status, Current source status, AI commander autonomy, Player join/disconnect, Client UI systems, Performance opportunity sweep, Testing workflow | B74.7/B74.7.1 previous-head refresh |
origin/claude/b745 advanced again after the B74.6 docs pass, then advanced once more during fetch-before-commit. Leaving 712a7a668 or 1cc995246 as current head would hide a source-Chernarus-only EAST JIP enrollment / 30 FPS picker delta plus a small AI-commander founding hard-cap delta. A new page would duplicate the existing branch-intake, AI, JIP, UI and performance owner routes. |
Preserved then-current head origin/claude/b745@29ca9519 as branch-only evidence: full branch was 133 files / +4130 / -4398 over current stable, B74.2..that head was 113 files / +3707 / -4361, and 712a7a668..29ca9519 was two clean source-Chernarus commits / 5 files / +41 / -11 with no Missions_Vanilla, Modded_Missions or Tools payload. Source Chernarus adds a side wfbe_teams UID fallback plus connect diagnostics in Server_OnPlayerConnected.sqf, a 30 FPS picker preset in Rsc/Dialogs.hpp / FPSPicker_Open.sqf, and WFBE_C_AICOM_TEAMS_HARD_CAP = 8 plus clamp logic in AI_Commander_Teams.sqf. Superseded for current-head routing by the B74.7.1 veteran-cap row above. No gameplay source changed. |
| 2026-06-24 | PR cleanup, Commander vote/reassignment, Support specials, Feature status, Current source status, Testing workflow | PR #80 vote/paratrooper guard intake | Open draft PR #80 has two focused maintained-root changes, but a new page would duplicate existing commander vote and support/tactical owners. Leaving it only in GitHub would make future agents rediscover whether the paratrooper cap guard is branch-only, Vanilla-propagated or stable behavior. | Preserved compact branch evidence: PR #80 / origin/claude/trello-vote-para-guards@92101abe is based on current stable origin/master@f8a76de34, clean under GitHub merge-state and git diff --check, 10 maintained-root files / +148 / -14, with no Modded_Missions or Tools payload. Route commander tie-break through the commander playbook and paratrooper AI-cap guard through Support Specials plus branch-smoke gates. Do not call it current stable, release-ready or Miksuu-proven. No gameplay source changed. |
| 2026-06-24 | PR cleanup, Feature status, Current source status, Testing workflow | PR #83 wiki-wins branch-intake classification | Open draft PR #83 is broad enough to trigger rediscovery loops across commander vote, HC, economy/service, supply, vehicle IRS, construction and cleanup pages if left only in GitHub. A new owner page would duplicate the existing PR cleanup, feature-risk and smoke-gate surfaces before any subsystem has dedicated smoke evidence. | Preserved compact branch evidence: PR #83 / origin/claude/wiki-wins-batch@a61823265 is based on current stable origin/master@f8a76de34, clean under GitHub merge-state and git diff --check, Chernarus-source-only, 46 files / +124 / -86, with no Missions_Vanilla, Modded_Missions or Tools payload. Route future work through owner-sized smoke/propagation lanes; do not call it current stable, release-ready or Vanilla-propagated. No gameplay source changed. |
| 2026-06-24 | Feature status, Current source status, Client UI systems, Respawn/death lifecycle, Performance opportunity sweep, Testing workflow | B74.5/B74.6 previous-head refresh |
origin/claude/b745 advanced one commit beyond the documented B74.5 head, so leaving b996bcb3 as "the head" would make agents miss the B74.6 client RPT/FPS regression fix or reclassify it from git history. A new page would duplicate existing branch-intake, UI, respawn and performance owners. |
Preserved then-current head origin/claude/b745@712a7a668 as branch-only B74.6 evidence: the full branch was 132 files over current stable, B74.2..that head was 112 files, and b996bcb3..712a7a668 is one clean 9-file B74.6 delta. Source Chernarus gets RHUD/common nil guards plus death-camera guards; maintained Vanilla and touched full modded forks get death-camera guards only. Previous B74.4/B74.5 AICOM/JIP/tooling evidence remains included but unchanged by B74.6. Superseded for current-head routing by the B74.7/B74.7.1 row above. No gameplay source changed. |
| 2026-06-24 | Attack-wave authority, Feature status, Source Fix queue, Server authority map, Public variable channel index, attack-wave machine rows | Attack-wave authority current B74.2 refresh | Attack-wave DR-41 rows were current through B74.1/B69/B74 but omitted current B74.2 origin/claude/b74.2-aicom@21b62b04. Leaving that gap could make the source-Chernarus B74.2 buy-menu/constants line drift look like an authority rescue. A new page would duplicate the existing playbook. |
Preserved the Attack-wave authority playbook as canonical: docs/source HEAD@426de4570993 is source-unchanged from a764d51107de for checked attack-wave paths; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce, B74 b23f557f, Miksuu, perf and historical refs all keep the direct request/detail trust. B74.2 scoped deltas touch only source-Chernarus GUI_Menu_BuyUnits.sqf and Init_CommonConstants.sqf; d472da6a..21b62b04 is empty for checked attack-wave paths. No gameplay source changed. |
| 2026-06-24 | AI commander autonomy, Commander/HQ lifecycle, Construction and CoIn systems, Feature status | B74.5 AICOM helper route split | The B74.5 branch-intake row grouped attack-heli cap/base reaper, AH1Z enrollment, base sell and MHQ relocation together. Leaving them bundled would make future agents rediscover branch scope and could incorrectly imply the MHQ relocation worker itself is new in B74.5. A new page would duplicate the AI commander, HQ lifecycle and construction authority owners. | Historical route split: preserved refined branch evidence in owner pages when origin/claude/b745@d52f65466 still carried these helper symbols only in source Chernarus. Superseded for current-head routing by the B74.5 LoadoutManager/Vanilla merge row above: origin/claude/b745@9199bfab8 now carries the checked AICOM hard cap, attack-heli cap/reaper, base-sell and MHQ abort-cooldown paths in maintained Vanilla too, while current stable/B74.2/Miksuu/perf remain without those new helper symbols. No gameplay source changed. |
| 2026-06-24 | Client UI systems, Player join/disconnect, Commander vote/reassignment | B74.5 primitive roster/vote route split | The B74.5 branch-intake row named primitive roster evidence, but leaving the details only inside the broad bundle would make future agents rediscover the same vote/JIP path and could blur display fallback with vote outcome policy. A new page would duplicate existing UI, JIP and vote owners. | Historical route split: preserved branch-only source-Chernarus evidence when origin/claude/b745@d52f65466 still had no maintained Vanilla primitive-roster payload. Superseded for current-head routing by the B74.5 LoadoutManager/Vanilla merge row above: origin/claude/b745@9199bfab8 now carries primitive roster server push, early client receiver/poll-adopt and primitive vote rows in maintained Vanilla too, while the B74.7.2 stamped-slot server guard remains source-Chernarus-only. No gameplay source changed. |
| 2026-06-24 | Feature status, Current source status, Testing workflow, AI commander autonomy, Tools/build workflow | B74.5 branch-intake classification | A newly fetched origin/claude/b745 branch is broad enough to create rediscovery loops if left only in git history, but a new page would duplicate existing owner routes. |
Preserved B74.5 as compact branch-intake evidence: origin/claude/b745@b996bcb3 branches from current stable origin/master@f8a76de34, has no PR route, is clean under git diff --check, includes B74.2 as an ancestor, and carries broad bundle payload. Route B74.2 payload through the existing B74.2 row, B74.4 AICOM/JIP through AI Commander, intro-video/asset shrink through Current Source Status, smoke gates through Testing workflow and branch-only tooling through Tools/build. No gameplay source changed. |
| 2026-06-24 | Mission entrypoints/lifecycle, Lifecycle wait-chain, AI/headless, Headless delegation, Architecture overview, compact machine index | Mission entrypoint and HC bootstrap current B74.2 route refresh | The boot owner page and machine row still routed current branch scope through older June/stable wording, and the HC timing note flattened current-stable/B74-shaped reseat behavior onto docs/source even though docs/source remains simple sleep-plus-notify. A new page would duplicate the lifecycle owner and wait-chain graph. | Preserved Mission Entrypoints as the boot/include/role owner and Lifecycle Wait Chain as the flag graph: repo docs branch HEAD@55cb55e2170f is unchanged from 05664f17 / 2de2de92 for checked boot paths; current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69, B74, Miksuu, perf and historical release-line refs keep the same front-door topology. Current B74.2 changes only source-Chernarus Init_Client.sqf / Init_Server.sqf among checked boot paths, while maintained Vanilla stays stable-shaped. Docs/source, Miksuu, perf and historical release-line refs keep simple HC sleep+notify; current stable/B74.1/B74.2 use the reseat/deadspawn/watchdog HC bootstrap. No gameplay source changed. |
| 2026-06-24 | Commander/HQ lifecycle, Commander reassignment call shape, Commander vote/reassignment | Commander/HQ reassignment route current B74.2 refresh | The Commander/HQ gateway still routed manual reassignment through older 8c3942d2 / cf2a6d6a branch-scope wording after the canonical reassignment pages had current stable/B74.1 and current B74.2 evidence. A new page would duplicate the dedicated reassignment call-shape matrix. |
Preserved Commander/HQ Lifecycle as the gateway and Commander Reassignment Call Shape as canonical detail: repo docs branch HEAD@1f07b39d is unchanged from 60c35c05 for checked reassignment paths and remains old-shape in both maintained roots; current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69, adjacent B74, Miksuu, perf, historical release and historical AI refs fix helper unpacking in both maintained roots while duplicate notifications, visible-name UI targeting, requester authority and current-stable full modded fork drift remain open. No gameplay source changed. |
| 2026-06-24 | Economy authority, Resistance supply scaffold, compact side-supply machine context | Side-supply compact context current B74.2 refresh | Compact DR-22 and machine-index rows still routed current side-supply status through older origin/master@0139a346 wording after canonical economy/resistance pages and current machine JSONL rows already carried current stable/B74.1 and current B74.2 evidence. A new page would duplicate the economy authority owner route. |
Preserved Economy Authority First Cut and Resistance Supply Scaffold as canonical: repo docs branch HEAD@cce86ab80a5d is unchanged from 3bedb86dca88 for checked side-supply paths; current stable/B74.1 origin/master@f8a76de34 and current B74.2 origin/claude/b74.2-aicom@21b62b04 match for checked side-supply/resistance paths, with source Chernarus flooring west/resistance/east server negatives to 0 and adding wfbe_supply_temp_resistance, while maintained Vanilla remains old-shape. d472da6a..21b62b04, origin/master..B74.2 and B69..B74 are empty for checked side-supply/resistance/reason paths; live origin/claude/faction-tint-sidefix@32acd272f92e removes the resistance handler if revived without rebase. No gameplay source changed. |
| 2026-06-24 | Supply mission architecture, Supply authority cleanup, compact supply cooldown/authority machine rows | Supply cooldown current B74.2 compact-context refresh | Compact DR-18 and supply authority rows still routed current stable through older origin/master@0139a346 wording, while the canonical supply pages already carried current stable/B74.1 and current B74.2 branch scope. A new page would duplicate the existing supply architecture and authority cleanup owner routes. |
Preserved Supply Mission Architecture as canonical: repo docs branch HEAD@915f4441c1c9 is unchanged from 15563691 for checked supply paths and, like Miksuu b8389e748243 and perf 0076040f, keeps the old cooldown split; current stable/B74.1 origin/master@f8a76de34, current B74.2 21b62b04, B69 8d465fce and B74 b23f557f seed/read LastSupplyMissionRun with default 0 and carry the supply-heli typed-scan/dead-twin cleanup shape in both maintained roots. No gameplay source changed. |
| 2026-06-24 | AI headless/performance, AI commander autonomy audit, Feature status, compact AI commander machine rows | AI commander supervisor current B74.2 route refresh | The AI runtime gateway and compact context still routed current AICOM supervisor evidence through older origin/master@0139a346 wording or stale no-loop language, while the autonomy audit already had current stable/B74.1 source-present evidence. A new AI commander page would duplicate the existing runtime gateway and autonomy audit. |
Preserved AI-Headless-And-Performance as the broad gateway and AI-Commander-Autonomy-Audit as canonical detail: repo docs branch HEAD@c0e865626ff2 lacks checked maintained-root AI_Commander.sqf / AI_Commander_Produce.sqf; current stable/B74.1 origin/master@f8a76de34 compiles/spawns the supervisor in both maintained roots (Init_Server.sqf:72/:1028 and Vanilla :66/:1015), calls upgrades at AI_Commander.sqf:288 and AI production at AI_Commander_Produce.sqf:320; current B74.2 21b62b04 keeps Vanilla stable-shaped and adds source-Chernarus-only pop-tier/GUER drift at AI_Commander_Produce.sqf:28 / Init_Server.sqf:813. No gameplay source changed. |
| 2026-06-24 | Respawn/death lifecycle, Abandoned feature revival, Feature status, Public variable channel index, Dead/stale code, support/modules overviews and MASH machine rows | MASH marker/deploy current B74.2 route refresh | MASH rows still routed current stable through older 0139a346 wording or stopped at previous docs/B74 evidence, while the canonical owner page needed current B74.2 21b62b04 routing. A new page would duplicate the respawn/death owner matrix. |
Preserved Respawn/death lifecycle as canonical: repo docs branch HEAD@f938b0c0b7ea is unchanged from 443055cf, 2b5139219faa and db3015f18ea3 for checked MASH deploy/relay/init/respawn paths; docs/source, current Miksuu b8389e748243 and perf 0076040f keep old-shape local MASH deploy plus orphaned marker sync; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce, B74 b23f557f and historical a96fdda2 remove the maintained deploy/module path. No gameplay source changed. |
| 2026-06-24 | Factory and purchase systems, Feature status, Source Fix queue, factory buy/refund machine rows | Factory buy/refund current B74.2 Feature Status refresh | Factory buy/refund rows still named previous B74.2 d472da6a, and compact context still described AIBuyUnit as broadly latent even though current stable/B74-shaped refs call it for AI production. A new page would duplicate the existing factory atlas and Source Fix route. |
Preserved Factory and purchase systems as canonical: repo docs branch HEAD@f9601c92e0a4 is unchanged from b8180bb319ed / cacd46f09163 / 4120137f / 8d611092 for checked buy/build paths and remains old-shape; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69, B74 and historical a96fdda2 refund the real dead/null abort; docs/source, Miksuu, perf and historical QoL a66d4691 remain old-shape. Current B74-shaped refs call AIBuyUnit from AI_Commander_Produce.sqf:320 for AI-team production, not player-buy authority. No gameplay source changed. |
| 2026-06-24 | Client skill init idempotency, Source Fix queue, Feature status, Testing workflow, client skill machine rows | Client skill init current B74.2 context refresh | Skill-init rows still omitted current B74.2 21b62b04 or hid its source-Chernarus line drift under current-stable/B74.1 wording. A new page would duplicate the existing client skill-init owner route. |
Preserved Client skill init idempotency and Source Fix as canonical: repo docs branch HEAD@1df5200fa485 is unchanged from b2738971 for checked skill-init paths and keeps Init_Client.sqf:547,571; current stable/B74.1 f8a76de34 uses :805,:828 in both roots; current B74.2 21b62b04 uses source Chernarus :828,:851 and Vanilla :805,:828; B69/B74/client-fps and historical release-line evidence carry single-init shape; Miksuu/perf/historical feat-ai still duplicate before apply. No gameplay source changed. |
| 2026-06-24 | Construction and CoIn systems, Source Fix queue, Feature status, Testing workflow, commander-built ARTY machine rows | Commander-built ARTY current B74.2 context refresh | Commander-built ARTY rows still routed current stable through older origin/master@0139a346 wording or omitted current B74.2 21b62b04. A new artillery page would duplicate the existing StationaryDefense and Source Fix owner routes. |
Preserved Construction/CoIn and Source Fix as canonical: docs/source HEAD@3dc43a3dca7d is unchanged from f5bcaf91 for checked ARTY paths and keeps commander-team gunner handoff; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce and B74 b23f557f share marker-based WFBE_CommanderArtillery* discovery at Construction_StationaryDefense.sqf:166-168 / Common_GetTeamArtillery.sqf:41-78; Miksuu/perf remain old DefenseTeam shape. No gameplay source changed. |
| 2026-06-24 | Hosted server FPS loop sleep, Client UI systems, Feature status, Source Fix queue, Performance sweep, runtime/testing gates and hosted-FPS machine rows | Hosted FPS/status-counter current B74.2 refresh | Hosted-FPS and status-counter rows still routed current stable through older origin/master@0139a346 wording and omitted current B74.2 21b62b04; a new page would duplicate the existing hosted-FPS owner page and UI status-counter split. |
Preserved Hosted server FPS loop sleep as canonical: repo docs branch HEAD@4a1bc13edde6 is unchanged from d0161083 / a27086cd and keeps two guarded compatibility publishers; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce, B74 b23f557f, live client-fps 709258e7, live ASR FPS 07609ef4 and historical a96fdda2 keep one guarded serverFpsGUI.sqf:4 publisher with no maintained-root monitor file; Miksuu b8389e748243 and perf quick-wins 0076040f remain old-loop-shaped. No gameplay source changed. |
| 2026-06-24 | Abandoned feature revival, Feature status, Commander/HQ lifecycle, Client UI systems, Networking/public variables, commander task machine rows | Old TaskSystem / Objective Ping current B74.2 refresh | Several rows still routed current stable through older origin/master@0139a346 wording and omitted current B74.2 21b62b04. A new page would blur the important distinction between the old town TaskSystem helper and the current-stable-shaped commander Objective Ping route. |
Preserved the existing owner pages as canonical: repo docs branch HEAD@c5937045f, Miksuu b8389e748243, perf 0076040f and historical c20ce153 keep commented SetTask sends and old Client_TaskSystem.sqf; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce, B74 b23f557f and naval-HVT 2e1c5931 send targeted Objective Ping at GUI_Menu_Command.sqf:336,344, register SetTask at Init_PublicVariables.sqf:40 and remove the old helper. Historical a96fdda2 has live ping sends but no live release head. No gameplay source changed. |
| 2026-06-24 |
agent-context.json, PVF dispatch implementation, Server authority migration map, Source Fix queue
|
PVF dispatch compact-context current B74.2 refresh | Compact agent-context.json still routed current stable through older origin/master@0139a346 and omitted current B74.2 while canonical PVF pages already carried the current branch split. A new page would duplicate the focused PVF dispatch and server-authority owner routes. |
Preserved PVF dispatch / Server Authority / Source Fix pages as canonical: repo docs branch HEAD@af208505c229 is unchanged from 925d56e01a1e / a0721301d4f5 for checked PVF init/dispatcher/send-helper paths and still uses dispatch-time Call Compile at Server_HandlePVF.sqf:14 and Client_HandlePVF.sqf:22; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 and B74 use missionNamespace getVariable plus CODE guards at Server_HandlePVF.sqf:14-15 and Client_HandlePVF.sqf:32-33; current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 remain old-shape. No gameplay source changed. |
| 2026-06-24 |
agent-context.json, WASP marker wait cleanup, Performance sweep, Source Fix queue
|
WASP marker wait compact-context current B74.2 refresh | Compact agent-context.json DR-40/performance rows still routed current stable through older origin/master@0139a346 and B69-only wording after the canonical WASP page and Source Fix queue already carried current stable/B74.1 and current B74.2 branch scope. A new page would duplicate the focused WASP marker wait owner route. |
Preserved WASP marker wait cleanup as canonical: repo docs branch HEAD@8703f4c3b7d5 is unchanged from 46840f048bd4 for checked Client/Init/Init_Client.sqf plus WASP/global_marking_monitor.sqf paths and still keeps the unslept display-54 loop in both maintained roots; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69, B74 and client-fps carry sleep 0.1 before findDisplay 54 in both roots; current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 remain old-shape. No gameplay source changed. |
| 2026-06-24 | UI resource parity cleanup, UI IDD collision repair, Client UI systems, Feature status, Dead/stale code, duplicate IDD machine rows | Duplicate UI IDD current B74.2 head refresh | Duplicate EASA/Economy dialog IDD and title-ID caveat rows still routed current stable through older 0139a346 wording and omitted current B74.2 21b62b04; a new page would duplicate the existing UI resource parity cleanup and UI IDD collision repair owner pages. |
Preserved UI resource parity cleanup and UI IDD collision repair as canonical: repo docs branch HEAD@5990557155b0 is unchanged from edbd341e / b5219d47 for checked Rsc/Dialogs.hpp / Rsc/Titles.hpp IDD paths; docs/Miksuu/perf keep duplicate EASA/Economy 23000; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce, B74 b23f557f and historical a96fdda2 split EASA to 24000 while Economy remains 23000; title 10200 remains shared by RscOverlay / OptionsAvailable; no checked hard-coded findDisplay 23000/24000/10200 callers. No gameplay source changed. |
| 2026-06-24 | Paratrooper marker revival, Feature status, Source Fix queue, compact paratrooper machine context | Paratrooper marker B74.2 context refresh | The paratrooper owner page, Feature Status and compact context still routed current stable through older origin/master@0139a346 wording and omitted current B74.2 21b62b04, even though this is a branch-route refresh rather than a new support-system finding. |
Preserved Paratrooper marker revival as canonical: repo docs branch HEAD@d2da2a9c9388 is source-unchanged from 7e88d609 for checked sender/handler/registration paths; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce and B74 b23f557f register HandleParatrooperMarkerCreation at Init_PublicVariables.sqf:38 in both maintained roots; historical a96fdda2 registers at :34; Miksuu omits the checked registration and perf is Chernarus-only. No gameplay source changed. |
| 2026-06-24 | AI runtime and HC loop map, Town AI vehicle despawn safety | AI runtime Town AI B74.2 route refresh | The AI runtime route row still named B74.2 d472da6a for tracked-vehicle cleanup even though the canonical Town AI matrix already routes current B74.2 through 21b62b04; creating another Town AI page would duplicate the focused DR-45 owner page. |
Preserved Town AI vehicle despawn safety as canonical: repo docs branch HEAD@6ee7c754abb6 is source-unchanged from ce3cf871e1e7 and remains old-shape at server_town_ai.sqf:214; current stable/B74.1, B69 and adjacent B74 protect source Chernarus at :312,:325, current B74.2 21b62b04 line-drifts source Chernarus to :324,:337, maintained Vanilla remains leader-only at :319, and checked d472da6a..21b62b04 is empty for both maintained-root Town AI files. No gameplay source changed. |
| 2026-06-24 | UI resource parity cleanup, Client UI systems, Feature status, Dead/stale code, stale upgrade dialog machine rows | Stale upgrade dialog current B74.2 head refresh | Stale old upgrade dialog rows still routed current stable through older 0139a346 wording and did not name current B74.2 21b62b04; a new page would duplicate the existing UI resource parity owner route. |
Preserved UI resource parity cleanup as canonical: repo docs branch HEAD@208062b4e is unchanged from 427346b0d, 0fdd5602 and d4cfef80 and still keeps stale RscMenu_Upgrade / missing GUI_Menu_Upgrade.sqf / missing wf_*.paa icon refs. Current stable/B74.1 f8a76de34, previous B74.2 d472da6a, current B74.2 21b62b04, B69 8d465fce, B74 b23f557f and historical a96fdda2 remove the stale class in both maintained roots and keep live WFBE_UpgradeMenu. Checked B74.2/current-stable/B69-B74 upgrade-dialog diffs are empty; no gameplay source changed. |
| 2026-06-24 | UI resource parity cleanup, Client UI systems, Feature status, Dead/stale code, Economy dialog machine rows | Economy dialog current B74.2 head refresh | Economy-control rows still routed current stable through older 0139a346 wording and did not name current B74.2 21b62b04; a new page would duplicate the existing UI resource parity owner route. |
Preserved UI resource parity cleanup as canonical: repo docs branch HEAD@427346b0d is unchanged from 21f0d53b / d2a3f995 / b5219d47 and still writes stale 23004/23005/23006; current stable/B74.1 f8a76de34, current B74.2 21b62b04, B69 8d465fce, B74 b23f557f and historical a96fdda2 use declared 23020 in both maintained roots. Checked B74.2 head diffs are empty; no gameplay source changed. |
| 2026-06-24 |
agent-context.json, Commander vote/reassignment, Commander reassignment call shape
|
Commander reassignment compact-context current-head cleanup |
agent-context.json still summarized DR-15 as broadly current-source-unpatched after the canonical commander pages already split docs/source helper-unpacking debt from current stable/B74-shaped maintained-root evidence. A new page would duplicate the existing commander owner routes. |
Preserved commander playbook and reassignment call-shape pages as canonical: docs/source tree HEAD@1e08d0d91 still uses _side = _this at Server_AssignNewCommander.sqf:3 in both maintained roots, while current stable/B74.1 origin/master@f8a76de34, current B74.2 21b62b04, B69 8d465fce, adjacent B74 b23f557f, Miksuu b8389e748243, perf 0076040f, historical a96fdda2 and c20ce153 use _side = _this select 0 at :4. Duplicate reassignment notifications, visible-name UI targeting, requester authority, docs/source propagation, modded forks and Arma smoke remain open. No gameplay source changed. |
| 2026-06-24 |
agent-context.json, Source Fix queue, agent-release-readiness.json, LoadoutManager/generated-input machine facts |
LoadoutManager compact context B74.2 current-head cleanup |
agent-context.json and the Source Fix queue embedded agent facts still summarized LoadoutManager root discovery / packaging through stale B74.2 d472da6a wording after the canonical queue and release-readiness route had current B74.2 21b62b04 evidence. A separate tooling page would duplicate the existing Source Fix and Tools/build owner pages. |
Preserved Source Fix queue and release-readiness as canonical: docs/source HEAD@101930f47 is unchanged through repo HEAD@025d5cf for checked tooling/generated-input paths; scoped d472da6a..21b62b04 and origin/master..origin/claude/b74.2-aicom deltas are empty for those paths; stable/B74.2/B69/B74 use marker-root discovery without checked A2WASP_SKIP_ZIP; Miksuu/perf remain named-root-only; and origin/codex/version-sqf-current-b74@499c2543 is docs/wiki-tip evidence with docs-source tooling shape, not a current stable/B74.2 generated-input rescue. No gameplay source changed. |
| 2026-06-24 | Victory/endgame atlas, Feature status, Source Fix queue, victory/endgame machine rows | Victory/endgame B74.2 current-head follow-up | Victory/endgame rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Victory/endgame canonical atlas and DR-11/DR-36 route. |
Preserved Victory/endgame atlas as canonical: docs/source HEAD@c2b614e8cc87 is unchanged from 4c87efd2 / d30d23466 / a0a86da2 / 2f2132f8 for checked victory/endgame paths; current B74.2 matches current stable/B74.1 checked server/client/logger behavior, checked d472da6a..21b62b04 is empty for maintained-root victory paths, and origin/master..origin/claude/b74.2-aicom only line-drifts source-Chernarus victory constants to Init_CommonConstants.sqf:869-870. No gameplay source changed. |
| 2026-06-24 | Client UI systems, Feature status, Source Fix queue, vote/help/main-menu machine rows | Vote/help/main-menu UI B74.2 current-head follow-up | Vote/help/main-menu UI rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Client UI owner matrix. |
Preserved Client UI systems as canonical: docs/source HEAD@72007de93f00 is unchanged from 322ef95e / 087152f5 / 68bd4dc5 for checked vote/help/router paths; current B74.2 still keeps inclusive vote loops, row-color offset, help namespace mismatch and handler-only MenuAction 17/18; checked d472da6a..21b62b04 only touches source-Chernarus Init_Client.sqf vehicle-tint/join-ACK/intro-music code among checked paths. No gameplay source changed. |
| 2026-06-24 | Gear template profile filter, Gear/loadout/EASA atlas, Feature status, Source Fix queue, gear-template machine rows | Gear template profile B74.2 current-head follow-up | Gear profile-template save/import/create/display rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing gear template owner matrix and Gear/Loadout/EASA atlas route. |
Preserved Gear Template Profile Filter as canonical: docs/source HEAD@4b9591314c96 is unchanged from 72b5f0de98f9 / 43c3ba05 for checked template paths; checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom and B69..B74 are empty for those paths; current stable/B74.1/current B74.2/B69/B74 fix the save filter to (_get select 3) at Client_UI_Gear_SaveTemplateProfile.sqf:34,57,82, while all checked refs still keep the profile import guard/index mismatch and add/display upgrade-gate split. No gameplay source changed. |
| 2026-06-24 |
AI commander capture/fun plan, AI commander autonomy, Testing workflow, agent-release-readiness.json
|
AI commander capture-plan B74.2 current-head follow-up | The capture/fun design page and release-readiness branch-only gate still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing AI commander branch-intel owner route. |
Preserved AI Commander Autonomy and Testing workflow as canonical: current B74.2 21b62b04 remains source-Chernarus-only, no PR route, no Missions_Vanilla payload, origin/master..origin/claude/b74.2-aicom is 29 files / +424 / -38 and git diff --check clean. The d472da6a..21b62b04 delta is four source Chernarus files / +100 / -14 for GUER stipend/tier startup/rebroadcast and join/connect recovery. No gameplay source changed. |
| 2026-06-24 | AI commander autonomy, Upgrades and research, Feature status, Source Fix queue, AI-upgrade machine rows | AI commander upgrade debit B74.2 current-head follow-up | AI commander upgrade debit/cost lookup rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing AI commander upgrade matrix and upgrade atlas route. |
Preserved AI Commander Autonomy Audit as canonical: docs/source HEAD@c70785e4be30 is unchanged from 031a253fe / ade4d356 for checked worker/menu paths; checked d472da6a..21b62b04 is empty; current B74.2 matches current stable/B74.1/B69/B74 resolved maintained-root worker lines :75,:89,:92,:97,:125,:131-132,:136, while docs/source/Miksuu/perf remain old-shape at :27,:34,:36,:47,:50. No gameplay source changed. |
| 2026-06-24 | Town AI vehicle despawn safety, Feature status, Source Fix queue, town-AI machine rows | Town AI vehicle despawn B74.2 current-head follow-up | Town AI vehicle despawn rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the focused DR-45 owner matrix. |
Preserved Town AI Vehicle Despawn Safety as canonical: docs/source HEAD@ce3cf871e1e7 is unchanged from 2a4020586 / 3a9ba92e for checked server_town_ai.sqf paths; checked d472da6a..21b62b04 is empty; current B74.2 keeps the source-Chernarus crew-count guard at :337 while maintained Vanilla remains leader-only at :319. No checked current ref contains Server_CleanupExpiredTownDefenseAssets.sqf. No gameplay source changed. |
| 2026-06-24 | Client UI systems, Feature status, Source Fix queue, fast-travel machine rows | Fast-travel fee B74.2 current-head follow-up | Fast-travel fee rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Client UI owner matrix. |
Preserved Client UI Systems Atlas as canonical: docs/source HEAD@003d0c4c044e is unchanged from 1154f5d43 for checked fast-travel paths; checked d472da6a..21b62b04 is empty for Tactical GUI/constants paths; current B74.2 only line-drifts source Chernarus constants to Init_CommonConstants.sqf:625,634-637; current stable/B74.1/B74.2/B69/B74 still keep the same paid-mode local hide/marker/debit behavior with the old TODO absent. No gameplay source changed. |
| 2026-06-24 | Factory and purchase systems, Feature status, Source Fix queue, buy-menu machine rows | Buy-menu price/key B74.2 current-head follow-up | Buy-menu price/key and coupled factory refund rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Factory and Purchase Systems owner matrix. |
Preserved Factory and Purchase Systems Atlas as canonical: docs/source HEAD@b8180bb319ed is unchanged from 4120137f / 8d611092 / ebd86fad0 for checked buy-menu price/key paths and from cacd46f09163 for checked buy/build paths; checked d472da6a..21b62b04 is empty for buy-menu price/key paths and Client_BuildUnit.sqf; current stable/B74.1/B74.2/B69/B74 and historical a96fdda2 fix selected-detail/key mirroring but still lack a level-0 UNIT_COST_MODIFIER reset. No gameplay source changed. |
| 2026-06-24 | Marker cleanup/restoration, Feature status, Source Fix queue, empty supply-truck machine rows | Empty supply-truck B74.2 current-head follow-up | Empty supply-truck cleanup rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing marker/cleanup lifecycle owner matrix. |
Preserved Marker Cleanup Restoration Systems Atlas as canonical: docs/source HEAD@248baa289ca5 is unchanged from 499c2543 / b4e10b5f for checked collector/handler paths; checked d472da6a..21b62b04 is empty for those paths; current stable/B74.1/current B74.2/B69/B74, Miksuu, perf and historical a96fdda2 all still set supply-truck _delay = 86400 in both maintained roots. No live release/cleanup/supply rescue head was exposed. No gameplay source changed. |
| 2026-06-24 | Vehicle cargo equip loop bounds, Gear/loadout/EASA atlas, Feature status, Source Fix queue, cargo-loop machine rows | Vehicle cargo loop B74.2 current-head follow-up | Cargo-loop rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing focused cargo-loop owner route. |
Preserved Vehicle Cargo Equip Loop Bounds as canonical: docs/source HEAD@c96ee1670ddb is unchanged from ebfdca96542f / b2544207 for checked cargo helper paths; checked d472da6a..21b62b04 is empty for cargo helpers; current stable/B74.1/B74.2/B69/B74 and historical a96fdda2 fix both maintained roots, while docs/source, Miksuu, historical EASA QoL and perf Vanilla remain old-shape. No gameplay source changed. |
| 2026-06-24 | Mission parameters, Dead/stale code register, Feature status, Source Fix queue, visible-parameter machine rows | Visible parameter B74.2 current-head follow-up | Visible WFBE_C_AI_MAX / WFBE_C_UNITS_CLEAN_TIMEOUT rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Mission Parameters owner route. |
Preserved Mission Parameters as canonical: docs/source HEAD@52b7f7443bbc is unchanged from 0da6ba431 for checked parameter paths; checked d472da6a..21b62b04 is empty for parameter/cache/cleanup/AI-consumer paths; docs/source/Miksuu/perf/historical a96fdda2 remain old-shape, while current stable/B74.1/B74.2/B69/B74 have maintained-root live readers for WFBE_C_AI_MAX and WFBE_C_UNITS_CLEAN_TIMEOUT. No gameplay source changed. |
| 2026-06-24 | Construction/CoIn systems, Server composition spawner reference, Feature status, Source Fix queue, auto-wall machine rows | Auto-wall B74.2 current-head follow-up | Auto-wall global-toggle rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Construction/CoIn owner route and wall-template reference. |
Preserved Construction/CoIn and the spawner reference as canonical: docs/source HEAD@de471ea5ba96 is unchanged from eca0e4a7, f3896116 and 89aadf8c for checked auto-wall paths; checked d472da6a..21b62b04 is empty for those paths; current stable/B74.1/B74.2/B69/B74 still keep one global toggle with broader structure exclusions, while docs/source/Miksuu/perf keep false-default/no-exclusion shape and live origin/feat/oa-auto-countermeasures@2015a632 only changes default/AARadar gates. No checked ref scopes the state by player, side or requester. No gameplay source changed. |
| 2026-06-24 | Construction logic list cleanup, Construction/CoIn systems, Feature status, Source Fix queue, construction machine rows | Construction SmallSite B74.2 current-head follow-up | Construction SmallSite logic-list rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing construction cleanup and Construction/CoIn owner route. |
Preserved the construction cleanup and atlas pages as canonical: docs/source HEAD@7a7d8c48021f is unchanged from d81580cfbe61 and older anchors for checked construction paths; checked d472da6a..21b62b04 is empty for the four maintained-root SmallSite/MediumSite files; current B74.2 still keeps SmallSite add/add at Construction_SmallSite.sqf:70,99 while MediumSite removes at Construction_MediumSite.sqf:70,114 in both maintained roots. No gameplay source changed. |
| 2026-06-24 | AI commander autonomy audit, Abandoned feature revival review, Feature status, Source Fix queue, Dead/stale code register, AI supply-truck machine rows | AI supply-truck B74.2 current-head follow-up | Autonomous AI supply-truck safe-disable rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing AI commander branch matrix and abandoned-feature route. |
Preserved the existing AI commander/revival pages as canonical: docs/source HEAD@f9bc264f45a0 is unchanged from 6d4b514c12fc for checked supply-truck paths; current B74.2 keeps the current stable/B74.1 safe-disable shape at Chernarus Init_Server.sqf:44,624-625 and maintained Vanilla :44,618-619; checked d472da6a..21b62b04 only line-drifts source-Chernarus GUER stipend startup among checked files; docs/source, Miksuu and perf remain raw-spawn-shaped, and a broad current-origin sweep found no Server/FSM/supplytruck.fsm. No gameplay source changed. |
| 2026-06-24 | Economy/Towns/Supply, Resource income tick distribution, Feature status, Source Fix queue, resource-income machine rows | Resource-income B74.2 current-head follow-up | Resource-income cap/payout/display rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing economy owner matrix and tick-distribution reference. |
Preserved the existing economy pages as canonical: docs/source HEAD@f29b4a9b7900 is unchanged from c8ec223a / 3a32be92 / cd9ba541 for checked income tick/display paths; checked d472da6a..21b62b04 is empty for income paths and constants; current stable/B74.1/B74.2 still share the same income tick/display shape while Chernarus-only hybrid-refill, supply multiplier, B74.1 taper and maintained Vanilla parity/display-math decisions remain open. No gameplay source changed. |
| 2026-06-24 | Economy authority first cut, Resistance supply scaffold, Economy/Towns/Supply, Feature status, Source Fix queue, side-supply machine rows | Side-supply B74.2 current-head follow-up | Side-supply clamp/resistance/reason rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Economy Authority and Resistance Supply owner matrices. |
Preserved the economy matrices as canonical: docs/source HEAD@3bedb86dca88 keeps the old side-supply/reason shape from 973d817817d9; checked d472da6a..21b62b04 is empty for side-supply/resistance/reason paths; current stable/B74.1/B74.2 Chernarus is still only a partial rescue, maintained Vanilla remains old-shape, and live origin/claude/faction-tint-sidefix@32acd272f92e is a resistance-handler regression warning if revived. No gameplay source changed. |
| 2026-06-24 |
Public variable channel index, Networking, Feature status, Source Fix queue, SEND_MESSAGE machine rows |
SEND_MESSAGE B74.2 current-head follow-up | Direct SEND_MESSAGE compile rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Public Variable Channel Index owner matrix. |
Preserved the channel matrix as canonical: docs/source HEAD@c27388b4146b is unchanged from cd9ba541d583 / older anchors, and checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom, docs-source and B69..B74 diffs are empty for maintained-root SEND_MESSAGE paths. All checked roots still register SEND_MESSAGE at updateclient.sqf:12, compile receiver text at Client_onEventHandler_SEND_MESSAGE.sqf:27 and compile/broadcast helper text at Common_SendMessage.sqf:26,37-38. No gameplay source changed. |
| 2026-06-24 | Client UI systems, Feature status, Source Fix queue, Dead/stale code, clickable-text machine rows | ClickableText soundPush B74.2 current-head follow-up | Clickable-text sound config rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing Client UI systems owner matrix. |
Preserved Client UI systems as canonical: docs/source HEAD@14d74f9d2 remains old-shape and unchanged from 1d4282eca8fd / 0bb0f89f / b5219d47; checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom and B69..B74 resource/dialog/title deltas are empty. Current stable/B74.1/B74.2/B69/B74/GUER branch hits carry valid RscClickableText.soundPush[] = {"", 0.2, 1};; docs/source, Miksuu, perf, historical release and UI theme refs remain old-shape patch targets. No gameplay source changed. |
| 2026-06-23 | UI IDD collision repair, Client UI systems, Feature status, Source Fix queue, RHUD/endgame machine rows | RHUD/endgame title-handle B74.2 current-head follow-up | RHUD/endgame title-display rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing UI owner page. |
Preserved UI IDD Collision Repair as canonical: docs/source HEAD@aeef97665 remains unchanged from 92b52e73 / ebfdca965; checked d472da6a..21b62b04 title-handle deltas are empty; current B74.2 still shares currentCutDisplay between OptionsAvailable/RHUD/action icons and EndOfGameStats in both maintained roots. Stable-to-B74.2 changes only source-Chernarus RHUD AI-cap display text among checked files. No gameplay source changed. |
| 2026-06-23 | Service menu affordability guards, Gear/loadout/EASA atlas, Feature status, Source Fix queue, service/EASA machine rows | Service/EASA B74.2 current-head follow-up | Service/EASA rows still named the stale B74.2 snapshot origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04. A new page would duplicate the service/EASA owner pages; the useful action was refreshing current-head branch proof in place. |
Preserved the existing owner pages as canonical: checked d472da6a..21b62b04 and origin/master..origin/claude/b74.2-aicom are empty for Chernarus/Vanilla service menu, EASA menu/module and stringtable paths. Current B74.2 still matches stable/B74.1 for partial service rearm/refuel guards, Chernarus-only exact-funds EASA, maintained Vanilla strict EASA, and branch-only service ammo / EASA category wiring evidence. No gameplay source changed. |
| 2026-06-23 | Source Fix queue, Tools/build workflow, Mission config/version graph, release-readiness/knowledge machine rows | LoadoutManager B74.2 current-head follow-up | The top tooling/generated-input rule still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the Source Fix queue and Tools/build owner pages. |
Preserved existing pages as canonical: checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom and B69..B74 deltas are empty for LoadoutManager root discovery, skip-zip packaging, version generation, live/template version.sqf presence and Chernarus/Vanilla include consumers. Current B74.2 keeps marker-root discovery at FileManager.cs:145,150,165,170-176, has no A2WASP_SKIP_ZIP support in ZipManager.cs:7,10,18,38,71-76, and still requires live generated version.sqf before pack/smoke/release claims. The tracked Chernarus version.sqf.template:1-14 is reference-only and does not satisfy maintained Vanilla. No gameplay source changed. |
| 2026-06-23 | Commander vote/reassignment, Commander reassignment call shape, Commander/HQ lifecycle, Public variable channel index, commander status/queue/machine rows | Commander vote B74.2 current-head follow-up | Commander vote and reassignment rows still named B74.2 origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04; a new page would duplicate the existing commander playbook and DR-15 owner page. |
Preserved existing commander pages as canonical: checked d472da6a..21b62b04 and origin/master..origin/claude/b74.2-aicom are empty for source Chernarus and maintained Vanilla vote/reassignment paths. Current B74.2 keeps DR-47 vote comparison at Server_VoteForCommander.sqf:43 and DR-15 helper unpacking at Server_AssignNewCommander.sqf:4-5; docs/source/full modded forks, GUI preview/visible-name targeting, duplicate notification and requester authority remain open. origin/claude/trello-vote-para-guards@92101abe is branch-only vote-worker tie-break context. No gameplay source changed. |
| 2026-06-23 | AI commander autonomy, Client UI systems, Player stats branch audit, Feature status, Testing workflow, B74.2 machine rows | B74.2 AICOM current-head delta refresh | B74.2 branch-candidate docs still named stale origin/claude/b74.2-aicom@d472da6a after the branch advanced to 21b62b04. A new page would duplicate existing AICOM/UI/stats/testing owner pages; the useful action was refreshing the compact branch route and preserving the current-head delta. |
Preserved the existing owner pages as canonical: current B74.2 is 29 source Chernarus files / +424 / -38 over origin/master@f8a76de34, no PR route, no Missions_Vanilla payload and clean git diff --check. d472da6a..21b62b04 adds GUER stipend/tier launch/rebroadcast and JIP join/connect failovers only; older pop-tier/camp/marker/naval/stat writer evidence remains branch-only and source Chernarus-scoped. No gameplay source changed. |
| 2026-06-23 | Towns, camps and capture, Feature status, Source Fix queue, camp-flag machine rows | Camp flag B74.2 current-head follow-up | Camp-flag-specific rows still named B74.2 d472da6a after the branch advanced to 21b62b04; a new page would duplicate the town/camp atlas. |
Preserved the atlas as canonical: checked d472da6a..21b62b04 camp flag / repair / CampCaptured deltas are empty, current B74.2 still fixes independent capture at source Chernarus server_town_camp.sqf:91 and maintained Vanilla :84, and repair-side world-flag refresh remains open at Chernarus Server_HandleSpecial.sqf:501,504 plus Vanilla :468,:471. No gameplay source changed. |
| 2026-06-23 | Supply mission architecture, Supply mission authority cleanup, Supply scan narrowing, Current PR #1 supply helicopters, Economy/Towns/Supply, Feature status | Supply PR #1 current B74.1/B74.2 refresh | Supply PR #1 and supply scan rows still named previous current stable origin/master@0139a346, while current stable advanced to B74.1 and B74.2 advanced to 21b62b04. A new page would duplicate the existing supply owner pages. |
Preserved Supply Mission Architecture as canonical: docs/source 15563691 remains truck-only; current stable/B74.1 f8a76de34, B74.2 21b62b04, B69 8d465fce and B74 b23f557f carry guarded killed-handler setup, heli-aware typed scan, cooldown casing fix and dead-twin removal/comment in both maintained roots. Miksuu b8389e748243 and perf 0076040f remain old-shape; PR/release evidence stays historical. No gameplay source changed. |
| 2026-06-23 | Towns, camps and capture, Feature status, Source Fix queue, camp-count machine rows | Camp count helper current B74.1/B74.2 refresh | Camp-count helper fallback rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 advanced to 21b62b04. A new page would duplicate the existing town/camp atlas. |
Preserved the atlas as canonical: docs/source HEAD@6b8b12df remains unchanged from 91d1ccf2 / ade4d356; current stable/B74.1 f8a76de34, B74.2 21b62b04, B69 8d465fce, B74 b23f557f, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all keep the zero-camp exitWith {1} helpers in both maintained roots. B74.1/B74.2 caller deltas are unrelated contested/naval/pop-tier/stat context; no gameplay source changed. |
| 2026-06-23 | WASP marker wait cleanup, WASP overlay, Performance sweep, Feature status, Source Fix queue, WASP marker machine rows | WASP marker wait current B74.1/B74.2 refresh | WASP marker wait rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 moved to a newer head. A new page would duplicate the existing focused WASP marker wait route. |
Preserved the canonical WASP marker wait page: docs/source HEAD@46840f048bd4 remains old-shape; current stable/B74.1 origin/master@f8a76de34, B74.2 21b62b04f, B69, B74, client-fps and live map branches carry the sleep 0.1 display-54 throttle in both maintained roots; current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 remain old-shape. No gameplay source changed. |
| 2026-06-23 | Towns, camps and capture, Feature status, Source Fix queue, camp-flag machine rows | Camp flag current B74.1/B74.2 refresh | Camp flag rows still named previous current stable origin/master@0139a346 and said no live camp/town rescue head after stable advanced to B74.1, B74.2 became visible and a wildcard capture branch appeared. A new page would duplicate the existing town/camp atlas. |
Preserved the atlas as canonical: docs/source HEAD@7b635187c8a1 remains old-owner and unchanged from de911438 / 28a7d9c5; current stable/B74.1 f8a76de34, B74.2 d472da6a, B69 8d465fce, B74 b23f557f, historical a96fdda2 and naval-HVT 2e1c5931 fix independent capture in maintained roots; Miksuu remains old-owner and perf fixes Chernarus only. Repair-side world-flag refresh remains open everywhere checked; wildcard capture ead7e854 changes marker audience/handler shape only. No gameplay source changed. |
| 2026-06-23 | Gear template profile filter, Gear/loadout/EASA atlas, Feature status, Source Fix queue, gear-template machine rows | Gear template profile current B74.1/B74.2 refresh | The profile-template rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 became visible. Miksuu's old Gear_template_error branch also needed routing so future gear owners do not mistake an adjacent buy-gear nil guard for profile persistence closure. |
Preserved the existing focused owner page: docs/source HEAD@1d4282eca8fd remains source-unchanged from 72b5f0de98f9 / 43c3ba05 and old-shaped for SaveTemplateProfile plus import guard. Current stable/B74.1 f8a76de34, B74.2 d472da6a, B69 8d465fce and B74 b23f557f keep the save-filter fix but leave import guard and policy split open. Miksuu/perf/historical refs and miksuu/Gear_template_error@5b056013 are old-shape or adjacent non-rescues. No gameplay source changed. |
| 2026-06-23 | Vehicle cargo equip loop bounds, Gear/loadout/EASA atlas, Feature status, Source Fix queue, cargo-loop machine rows | Vehicle cargo loop current B74.1/B74.2 refresh | Cargo-loop rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 became visible. Live Trello gear/EASA branch names also needed routing so future gear owners do not mistake UI/category branches for cargo-loop rescue. |
Preserved the focused cargo-loop page instead of creating another gear page: docs/source HEAD@ebfdca96542f remains source-unchanged from b2544207 and old-shape in both maintained roots; current stable/B74.1 origin/master@f8a76de34, B74.2 d472da6a, B69 8d465fce, B74 b23f557f and historical a96fdda2 fix all five loops in both maintained roots. Current Miksuu and historical EASA QoL remain old-shape; perf fixes Chernarus only. Live Trello gear/EASA branches have no checked cargo-helper delta. No gameplay source changed. |
| 2026-06-23 | UI IDD collision repair, Client UI systems, Feature status, Source Fix queue, RHUD/endgame machine rows | RHUD/endgame title-handle current B74.1/B74.2 refresh | The title-handle row still named previous current stable origin/master@0139a346 after current stable advanced to B74.1 and B74.2 became visible. A new page would duplicate UI IDD Collision Repair; the useful action was updating branch scope and preserving the unrelated B74.2 RHUD AI-cap diff as non-closure. |
Preserved the existing UI title-handle owner page: docs/source HEAD@ebfdca965 is unchanged from 92b52e73 for checked title-handle paths. Current stable/B74.1 origin/master@f8a76de34, B74.2 d472da6a, B69 8d465fce, B74 b23f557f, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 still share currentCutDisplay between OptionsAvailable/RHUD/action icons and EndOfGameStats in both maintained roots. No gameplay source changed. |
| 2026-06-23 | Commander vote/reassignment, Commander reassignment call shape, Feature status, Source Fix queue, commander machine rows | Commander vote/reassignment current B74.1/B74.2 queue refresh | Commander vote and reassignment rows still included stale current stable origin/master@0139a346 wording after current stable advanced to B74.1 and B74.2 became visible. A new page would duplicate the existing commander playbook and DR-15 owner page; the useful action was replacing stale queue/status line refs and preserving remaining smoke/authority gates. |
Preserved the existing commander pages: current stable/B74.1 origin/master@f8a76de34, B74.2 d472da6a, B69 8d465fce and B74 b23f557f have no checked vote/reassignment path delta and keep the fixed vote comparison/helper unpacking in maintained roots. Docs/source remains old-shape; GUI vote preview, visible-name reassignment targeting, duplicate notifications, requester authority and modded full forks remain open. No gameplay source changed. |
| 2026-06-23 | Town AI vehicle despawn safety, Feature status, Source Fix queue, Town AI machine rows | Town AI despawn current B74.1/B74.2 refresh | Town AI despawn rows still named previous current stable origin/master@0139a346, while current stable advanced to B74.1 and now carries a Chernarus-only DR-45 guard. A fresh branch scan also exposed origin/claude/upstream-town-defense-diag-sync, which needed routing as delegated-cleanup diagnostics rather than player-vehicle despawn closure. |
Preserved the existing Town AI vehicle despawn matrix instead of creating another page: docs/source HEAD@2a4020586 remains old-shape and unchanged from 3a9ba92e; current stable/B74.1 origin/master@f8a76de34, B74.2 d472da6a, B69 8d465fce and B74 b23f557f guard source Chernarus tracked-vehicle cleanup but leave maintained Vanilla leader-only at server_town_ai.sqf:319. Miksuu b8389e748243, perf 0076040f, historical a96fdda2 and AI fleet cc5090bed4ad remain unsafe in both roots. origin/claude/upstream-town-defense-diag-sync@cde1f1fc is branch-only delegated-cleanup diagnostics. No gameplay source changed. |
| 2026-06-23 | Towns/camps/capture, Feature status, Source Fix queue, Patrols machine rows | Patrols v2 current B74.1/B74.2 refresh | Patrols v2 rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 became visible, and later B74.2 Patrols rows still named stale d472da6a after the branch advanced to 21b62b04. A new page would duplicate the town atlas; the useful action was updating line drift, branch scope and smoke gates in place. |
Preserved the canonical town/camp atlas route: current stable/B74.1 origin/master@f8a76de34 keeps Patrols v2 in both maintained roots with retired town-AI launch, active server_side_patrols, Common_RunSidePatrol, friendly markers and side-slot release. Current B74.2 21b62b04 adds source-Chernarus-only pop-tier cap reads and no Missions_Vanilla Patrols payload; checked d472da6a..21b62b04 Patrols/town-AI/marker/UI cap diffs are empty. Docs/source HEAD@665df909, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 have no Patrols v2 startup hits. No gameplay source changed. |
| 2026-06-23 | AI commander autonomy, Upgrades and research, Feature status, Source Fix queue, AI commander upgrade machine rows | AI upgrade debit current B74.1/B74.2 refresh | The AI commander upgrade debit/cost rows still named previous current stable origin/master@0139a346 after current stable advanced to B74.1 and B74.2 became visible. A fresh branch scan also showed mixed live side branches, so stale "no matching heads" wording would hide Chernarus-only and old-shape branch evidence. |
Preserved the existing AI commander matrix instead of creating another upgrade page: docs/source HEAD@031a253fe is unchanged from ade4d356 for checked worker files and keeps raw AI-order lookup plus swapped debit at Server_AI_Com_Upgrade.sqf:27,47,50; Miksuu b8389e748243 and perf 0076040f match. Current stable/B74.1 origin/master@f8a76de34, B74.2 d472da6a, B69 8d465fce and B74 b23f557f resolve both maintained roots with current-level lookup/debit/funds-fallback anchors at :75,:89,:92,:97,:125,:131-132,:136. Live side branches remain branch-only and mixed. No gameplay source changed. |
| 2026-06-23 | Service menu affordability guards, Gear/loadout/EASA atlas, Feature status, Source Fix queue, service/EASA machine rows | Service/EASA current B74.1/B74.2 branch refresh | Service/EASA rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 became visible. Live Trello service ammo-count and EASA category branches also needed routing so future UI owners do not mistake them for affordability or authority fixes. |
Preserved the existing service/EASA owner pages instead of creating another branch page: docs/source HEAD@b798fd66 remains old-shape and unchanged from e9dd7f37 / 8906ee89 / 9b3fc38e / 8b71e2a1; current stable/B74.1 origin/master@f8a76de34, B74.2 d472da6a, B69 8d465fce, B74 b23f557f and historical a96fdda2 partially guard service rearm/refuel but leave repair/heal and action-time context open. Chernarus exact-funds EASA is fixed on stable-shaped refs, maintained Vanilla remains strict. origin/claude/trello-service-ammo-count@9159f935 is branch-only service ammo UI; origin/claude/trello-easa-weapon-categories@08819118 is branch-only LoadoutCat wiring. No gameplay source changed. |
| 2026-06-23 | Factory and purchase systems, Feature status, Source Fix queue, buy-menu price/key machine rows | Buy-menu price/key current B74.1/B74.2 refresh | The buy-menu price/key rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 became visible. A live Trello #91 buy-menu gear-display branch also needed a small route so future UI owners do not mistake it for a price/key fix. |
Preserved the existing factory/purchase owner matrix instead of creating another buy-menu page: docs/source checked price/key paths remain old-shape and unchanged from 4120137f / 8d611092 / ebd86fad0; current stable/B74.1 origin/master@f8a76de34, B69 8d465fce, B74 b23f557f, B74.2 d472da6a and historical a96fdda2 fix selected-detail display and driver-key mirroring in both maintained roots, but no checked ref resets UNIT_COST_MODIFIER to 1 for level 0. origin/claude/trello-buymenu-gear-display@db1291beba is branch-only special AT gear/ammo preview evidence, not price/key closure. No gameplay source changed. |
| 2026-06-23 | Economy, towns and supply, Resource income tick distribution, Economy authority, Feature status, Source Fix queue | Resource income current B74.1/B74.2 refresh | Resource-income rows still named previous current stable origin/master@0139a346 after current stable advanced to B74.1 and B74.2 became visible. A new page would duplicate the existing economy owner matrix; the useful action was replacing stale line anchors and preserving the Chernarus/Vanilla branch split. |
Preserved the existing economy/resource pages: docs/source HEAD@52d6b3aa is unchanged from c8ec223a for checked income files; current stable/B74.1 origin/master@f8a76de34 and B74.2 d472da6a match for checked income files. Current Chernarus keeps side supply/team paychecks gated, adds B74.1 AICOM taper and hybrid-refill/supply-multiplier behavior; maintained Vanilla keeps non-hybrid/raw-supply fallback; Client_GetIncome.sqf:24-28 still omits system-4 display multiplier. No gameplay source changed. |
| 2026-06-23 | Factory and purchase systems, Feature status, Source Fix queue, factory refund machine rows | Factory destroyed-purchase refund current B74.1/B74.2 refresh | The destroyed-factory purchase refund rows still named previous current stable origin/master@0139a346 after stable advanced to B74.1 and B74.2 became visible. Leaving that wording would hide that B74.2 only line-drifts source Chernarus buy-menu anchors and could send old-root patch work through stale line refs. |
Preserved the existing factory atlas refund matrix instead of creating another page: docs/source HEAD@cacd46f09163 is unchanged from 4120137f / 8d611092 for checked buy/build paths and still lacks the _currentCost payload/refund; current stable/B74.1 origin/master@f8a76de34, B69 8d465fce, B74 b23f557f, B74.2 d472da6a and historical a96fdda2 pass _currentCost and refund the dead/null abort in both maintained roots. Miksuu b8389e748243, perf 0076040f and historical QoL remain old-shape. No gameplay source changed. |
| 2026-06-23 | Economy authority, Resistance supply scaffold, Feature status, Source fix propagation queue, Public variable channel index, Server authority map | Side-supply current B74.1/B74.2 refresh | Side-supply clamp/reason/resistance rows still treated current stable as old-shape origin/master@0139a346, while current stable advanced to origin/master@f8a76de34 and now carries a Chernarus partial rescue. |
Preserved one canonical economy authority page plus the resistance scaffold instead of creating a duplicate: docs/source HEAD@973d817817d9 is unchanged from a908284c / 4db90f1c; current stable/B74.1/B74.2 Chernarus floors server negatives to 0 and wires wfbe_supply_temp_resistance; maintained Vanilla remains old-shape; DR-44 side/channel/requester validation and reason parsing remain open. No gameplay source changed. |
| 2026-06-23 | Construction and CoIn systems, Feature status, Source Fix queue, testing/release-readiness and salvage machine rows | Salvage payout current B74.1/B74.2 refresh | The salvage payout/casing rows still named previous current stable origin/master@0139a346 after current stable advanced to B74.1 and B74.2 became visible. A new live Trello #15 interlock branch also needed routing so future salvage owners do not mistake it for a payout or authority fix. |
Preserved the existing Construction/CoIn salvage matrix instead of creating a new page: docs branch 795cdbbf0, current stable/B74.1 origin/master@f8a76de34, B74.2 d472da6a, B69/B74, Miksuu, perf and historical a96fdda2 keep lowercase ChangePlayerfunds, the updatesalvage.sqf:10 OR loop and client-local delete/reward shape. origin/claude/salvage-w10-manfilter@2e0242b3 is W10-only evidence; origin/claude/trello-salvage-truck-interlock@9e75c736e is branch-only manual-salvage friendly-truck UX/interlock evidence. No gameplay source changed. |
| 2026-06-23 | Marker cleanup/restoration, Feature status, Source Fix queue, empty supply-truck machine rows | Empty supply-truck current B74.1/B74.2 refresh | Empty supply-truck cleanup rows still named previous current stable origin/master@0139a346 after current stable advanced to B74.1 and B74.2 became visible. Leaving that wording would send future cleanup/logistics work through stale line anchors or hide that B74.2 does not touch the collector/handler paths. |
Preserved the existing cleanup owner matrix instead of creating another page: docs/source HEAD@499c2543 is unchanged from b4e10b5f; current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, B74.2 d472da6a, B69 8d465fce, B74 b23f557f, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all still drain emptyVehicles through WFBE_SE_FNC_HandleEmptyVehicle and set supply-truck _delay = 86400 in both maintained roots. Checked path deltas from old stable to current stable, current stable to B74.2 and B69 to B74 are empty. No gameplay source changed. |
| 2026-06-23 | Client UI systems, Feature status, Source Fix queue, Dead/stale code register, machine rows | Vote/help/main-menu UI current B74.1/B74.2 refresh | The vote/help/router cleanup rows still named previous current stable origin/master@0139a346 after current stable advanced to B74.1 and B74.2 became visible. Leaving that wording could make B74.1 Init_Client.sqf line drift look like a possible UI rescue or hide that B74.2 does not touch this cluster. |
Preserved the existing Client UI owner matrix instead of creating another UI cleanup page: docs/source HEAD@322ef95e is unchanged from 087152f5 / 68bd4dc5; current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 keeps inclusive vote loops, row-color offset, help namespace mismatch and handler-only MenuAction 17/18 routes; B74.2 d472da6a has no checked vote/help/router delta. Current B74-shaped refs use visible MenuAction = 19 for GPS enablement, not old zoom rescue. No gameplay source changed. |
| 2026-06-23 | Mission config/version graph, Tools and build workflow, Source Fix queue, release-readiness generated-input/tooling gates | Generated version.sqf and LoadoutManager current B74.1/B74.2 refresh |
The canonical generated-input and tooling pages still mixed previous current stable 0139a346 wording with B69/B74 template notes after stable advanced to f8a76de34, B74.1/B74.2 became visible and docs/source tooling gained a different skip-zip/root-discovery shape from stable-shaped refs. |
Preserved the existing version graph, build workflow and queue gate instead of creating another page: docs/source HEAD@7b1187d32, current stable/B74.1 f8a76de34, B74.2 d472da6a, B69 8d465fce, B74 b23f557f, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 do not track live Chernarus/Vanilla version.sqf; current stable/B74.1/B74.2/B69/B74 track only the Chernarus template; skip-zip support is docs/source-only in the checked refs. No gameplay source changed. |
| 2026-06-23 | Client UI systems, Feature status, Source Fix queue, machine rows | Fast-travel fee current B74.1/B74.2 refresh | The Tactical fast-travel fee rows still named current stable origin/master@0139a346 after current stable advanced to B74.1 and B74.2 became visible. Leaving that wording would blur B74.1 constants line drift with a possible UX rescue. |
Preserved the existing Client UI owner matrix instead of creating another fast-travel page: current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 keeps the same paid-mode hide/marker/local-debit shape at GUI_Menu_Tactical.sqf:185,195-196,215,403-404; source Chernarus constants are Init_CommonConstants.sqf:612,621-624, maintained Vanilla :414,423-426, and B74.2 only drifts source Chernarus constants to :625,634-637. Docs/source, current Miksuu, perf and historical release keep the old TODO/line shape. No gameplay source changed. |
| 2026-06-23 | Victory/endgame atlas, Feature status, Source Fix queue, testing/release-readiness and victory machine rows | Victory/endgame current B74.1 refresh | Current stable advanced to origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, making the prior 0139a346 victory matrix stale. Without a compact refresh, future match-outcome work could mistake the B74.1 Chernarus guard/client rescue for release closure or miss that maintained Vanilla remains server-open. |
Preserved the existing Victory/endgame atlas as the canonical page instead of creating another status page. Current stable/B74.1 Chernarus has _victory trap removal, same-tick guard/short-circuit and winner-payload client behavior, but still writes _x to WF_Winner, WASPSTAT and LogGameEnd; maintained Vanilla remains gated/mixed and lacks the GUER label. B74.2 adds no checked victory-path delta. No gameplay source changed. |
| 2026-06-23 | Mission parameters, Feature status, Source Fix queue, Dead/stale code register, machine rows | Visible parameter current B74.1/B74.2 refresh | The visible-parameter rows still named previous current stable origin/master@0139a346 for WFBE_C_AI_MAX and WFBE_C_UNITS_CLEAN_TIMEOUT after current stable advanced to B74.1 and B74.2 became visible. Dead Code also had a stale shorthand implying current Miksuu had live readers. |
Preserved the existing Mission Parameters owner page instead of creating another parameter page: docs/source HEAD@0da6ba431, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 keep old readless/comment-only evidence, while current stable/B74.1 origin/master@f8a76de34, B69 8d465fce, B74 b23f557f and B74.2 d472da6a read WFBE_C_AI_MAX at AI_Commander_Produce.sqf:234 and WFBE_C_UNITS_CLEAN_TIMEOUT at Common_TrashObject.sqf:21 in both maintained roots. Player follower caps remain WFBE_C_PLAYERS_AI_MAX. No gameplay source changed. |
| 2026-06-23 | Support specials, Upgrades and research, Feature status, Source Fix queue, machine rows | Upgrade-sync current B74.1/B74.2 refresh |
RequestSpecial upgrade-sync rows still named stale current-stable origin/master@0139a346/current-B74 wording after current stable advanced to B74.1 and B74.2 became visible. Leaving it stale would blur the separate B74.1 wfbe_upgrading_end_time improvement with the still-open tuple-parser cleanup. |
Preserved the existing compact support/upgrades matrix instead of creating another upgrade-sync page: docs/source HEAD@a7f383b6 keeps Server_HandleSpecial.sqf:3,67-73, caller GUI_UpgradeMenu.sqf:171 and sync lifecycle Server_ProcessUpgrade.sqf:26,29,35; current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 and B74.2 d472da6a keep the mixed parser while adding server end-time state at Server_ProcessUpgrade.sqf:27,55. origin/master..B74.2 and B69..B74 checked path deltas are empty. No gameplay source changed. |
| 2026-06-23 | AI commander autonomy, AI commander capture plan, Client UI systems, Towns/camps/capture, Player stats branch audit, Feature status, Testing workflow, release-readiness gates | B74.2 AICOM branch intel |
origin/claude/b74.2-aicom@d472da6ae is broad source Chernarus branch work over current stable/B74.1 origin/master@f8a76de34, but it has no GitHub PR route and no Missions_Vanilla payload. If left only as branch metadata, future agents could mistake pop-tier, camp anti-stall, marker replay, carrier HVT, stats fast-follow and tint defaults for current stable or maintained Vanilla behavior. |
Preserved source Chernarus branch-only evidence on existing owner pages instead of creating another B74.2 page. The branch changes 26 source Chernarus files / +324 / -24 and git diff --check is clean. Promotion remains gated on AICOM pop-tier/team founding, UI cap display, marker replay/JIP, camp anti-stall, tiered towns/defenders/patrols, carrier air-shop/respawn, stats writers and a maintained Vanilla/Takistan scope decision. No gameplay source changed. |
| 2026-06-23 | AI commander autonomy audit, Abandoned feature revival review, Feature status, Source Fix queue, Dead/stale code register, machine rows | AI supply-truck current B74.1 refresh | The autonomous AI supply-truck rows still named origin/master@0139a346 and old Init_Server.sqf:43,462-463 safe-disable anchors after current stable advanced to B74.1 and origin/claude/b74.2-aicom became visible. Leaving stale wording would make current-stable safety look line-drifted or could hide that docs/source, Miksuu and perf still raw-spawn the missing worker. |
Preserved the existing AI commander matrix as the canonical route instead of creating another logistics page: current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 safe-disables at Chernarus Init_Server.sqf:44,624-625 and maintained Vanilla :44,618-619; B74.2 keeps the same shape; docs/source HEAD@6d4b514c12fc, Miksuu b8389e748243 and perf 0076040f remain raw-spawn-shaped; no checked ref restores Server\FSM\supplytruck.fsm. No gameplay source changed. |
| 2026-06-23 | Attack-wave authority, Feature status, Source Fix queue, Public variable channel index, Server authority migration, machine rows | Attack-wave direct-PV B74.1 branch-scope refresh | Current stable advanced to origin/master@f8a76de34 / B74.1 while attack-wave authority rows still cited previous current stable 0139a346. Leaving stale current-head wording would send future authority work through rediscovery or make constants-only drift look like a possible rescue. |
Preserved one canonical playbook and refreshed compact evidence in existing owner pages and JSONL rows instead of creating another branch page. Request/detail trust remains open; constants drift is source-scoped; no gameplay source changed. |
| 2026-06-23 | Commander reassignment call shape, Commander vote/reassignment, Feature status, Server authority migration | Commander reassignment current B74.1 refresh | The commander vote/reassignment route still named origin/master@0139a346 as current stable after stable advanced to origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34. Leaving that wording would send future commander owners to a stale baseline even though the checked maintained reassignment paths did not change. |
Preserved the existing owner pages instead of creating another commander status page: scoped diff 0139a3468609..f8a76de34 touches no maintained-root Server_VoteForCommander.sqf, GUI_VoteMenu.sqf, RequestNewCommander.sqf, Server_AssignNewCommander.sqf or GUI_Commander_VoteMenu.sqf files. Current stable/B74.1/B69/B74 maintained roots still have DR-47 vote comparison and DR-15 helper unpacking source-present, while duplicate reassignment notifications, visible-name UI targeting, requester authority and old-shape docs/source/modded helpers remain open. No gameplay source changed. |
| 2026-06-23 |
docs/wiki mirror, Available-actions gate FSM, Stringtable localization catalog, UI theme palette, Home, _Sidebar.md, agent-context.json
|
Wiki remote reference mirror | Live wiki origin/master@4d4014a added three source-verified reference pages and front-door routes while the repo mirror still lacked them. Leaving the mirror stale would make future agents rediscover or miss the latest client-actions, localization and UI-theme reference routes. |
Mirrored the exact wiki payload into docs/wiki and kept touched-file SHA parity between the wiki checkout and repo mirror. This lane did not re-author the source evidence and made no gameplay source changes. |
| 2026-06-23 | Client UI systems, Commander/HQ lifecycle, Construction and CoIn systems, Respawn/death lifecycle, Medic redeployment truck, Feature status, Testing workflow, release-readiness gates | Trello map-radius circles branch intel | Draft PR #78 / Trello #80/#76 / origin/claude/trello-map-radius-circles@77dd71ba is a current-stable-based local map-marker/map-indicator branch that could be mistaken for current stable behavior or for authority/eligibility changes if left only in PR metadata. Existing UI, Commander/HQ, construction, respawn and Medic redeploy pages already own the concepts. |
Preserved branch-only evidence on existing owner pages instead of creating another branch page: the branch is one commit on current stable merge-base f8a76de34, six maintained-root files / +192 / -4 and git diff --check clean. It adds local HQ build-area circles and local ambulance/redeploy range circles in source Chernarus plus maintained Vanilla Takistan. It does not change construction authority, placement validation, respawn eligibility, cargo checks, default gear, AI respawn, server state or PV channels; the redeploy watcher also does not duplicate Medic-only, parked/engine-off, cargo or enemy-town eligibility gates. No gameplay source changed. |
| 2026-06-23 | Client UI systems, Upgrades and research, Feature status, Testing workflow, release-readiness gates | Trello upgrade icons branch intel | Draft PR #77 / Trello #164 / origin/claude/trello-upgrade-icons@baf8d9c304ad is a small current-stable-based visual UI branch that could be mistaken for current stable behavior or new asset work if left only in PR metadata. Existing Client UI and Upgrades pages already own active WFBE_UpgradeMenu behavior and upgrade image config. |
Preserved branch-only evidence on existing owner pages instead of creating another branch page: the branch is one commit on current stable merge-base f8a76de34, two maintained-root GUI_UpgradeMenu.sqf files / +8 and git diff --check clean. It uses existing WFBE_C_UPGRADES_IMAGES entries from Labels_Upgrades.sqf:104-125 and paints them into upgrade-list column 0 at GUI_UpgradeMenu.sqf:27-28 and :173-174. It does not add image assets, fix stale RscMenu_Upgrade, alter upgrade authority or change gameplay source. |
| 2026-06-23 | Deployable bipod / weapon resting, Feature status, Testing workflow, release-readiness gates | Trello auto-bipod branch intel | Draft PR #76 / origin/claude/trello-auto-bipod@5af02b8438e1 is a small current-stable-based client QoL branch that could be mistaken for merged bipod behavior if it stayed only in the upstream-mining ledger. The existing deployable bipod page already owns TAB, stance, whitelist, sound, localization and recoil caveats. |
Preserved evidence on the owner page instead of creating another branch page: the branch is one commit on current stable merge-base f8a76de34, four maintained-root files / +46 / -2 and git diff --check clean. It adds local AnimChanged auto-prone deploy by reusing 15 call Bipod_ON, plus Client_OnKilled.sqf:90 reattachment. It does not change the whitelist, sound media, str_bipod debt, recoil reset, server state or PV channels. No gameplay source changed. |
| 2026-06-23 | Support specials and tactical modules, Modules atlas, Assets/config/localization/parameters, Feature status, Testing workflow, release-readiness gates | Trello audio cues branch intel | A fresh fetch exposed origin/claude/trello-audio-cues@a0e4fb458, a small current-stable-based feedback branch that could be mistaken for merged behavior or support authority work if it stayed only in the upstream-mining ledger. |
Preserved evidence on existing owner pages instead of creating another branch page: the branch is one commit on current stable merge-base f8a76de34, four maintained-root files / +74 / -2 and git diff --check clean. #90 adds a throttled friendly-client paradrop sound plus local 30-second drop-zone marker; #91 adds a delayed IR-smoke ready-again cue reusing ARTY_cooldown_over. No new media files, no support authority changes and no gameplay source changed. |
| 2026-06-23 | Client UI systems, Upgrades and research, Commander/HQ lifecycle, Feature status, Testing workflow, release-readiness gates | Trello upgrade/HQ cost info branch intel | Draft PR #75 / origin/claude/trello-upgrade-hqcost-info@34fd202c8865 is a small current-stable-based UI/info-text branch that could be misread as current stable behavior if left only in PR metadata. Existing owner pages already cover upgrade notifications, Transfer Menu/HQ deploy-cost visibility and promotion gates. |
Preserved branch-only evidence on canonical pages instead of creating another page: merge-base is current stable origin/master@f8a76de34, payload is six maintained-root files / +96 and git diff --check clean. The branch adds value lines for artillery reload and respawn range upgrade completion and shows New HQ cost in Transfer Menu in source Chernarus plus maintained Vanilla. Current stable has the constants/arrays but no branch string keys/UI lines. No gameplay source changed. |
| 2026-06-23 | Zeta Cargo sling-load reference, Support specials and tactical modules, ICBM authority, Construction and CoIn systems, Feature status, Testing workflow, release-readiness gates | Trello base-integrity branch intel | A fresh fetch exposed origin/claude/trello-base-integrity-fixes@66d80160, a small branch that could be mistaken for current stable Zeta/Nuke behavior or for ICBM authority closure if recorded only by branch name. It also revealed a current-stable split: source Chernarus has the Zeta detach-argument fix, but maintained Vanilla still does not. |
Preserved evidence on existing owner pages instead of creating another branch-intel page: branch payload is two commits on current stable merge-base f8a76de34, six maintained-root files / +70 / -10 and git diff --check clean. #87 adds friendly-HQ lift filtering and ground-drop behavior; #97 deletes in-progress construction logics with WFBE_B_Type inside the nuke blast. Maintained Vanilla still needs the Zeta detach argument before parity claims, and ICBM RequestSpecial authority remains separate. No gameplay source changed. |
| 2026-06-23 | Support specials, Client UI systems, Feature status, Testing workflow, release-readiness gates | Trello artillery UI branch intel | Fresh fetch exposed two small Trello artillery UI branches that could be mistaken for current stable behavior or lost in broad Trello backlog notes. They are directly based on current stable, so they fit best as compact branch-intel rows on existing owner pages rather than a new page. | Preserved exact branch evidence: origin/claude/trello-arty-cooldown-hud@471fc0580fd6 adds RHUD artillery cooldown controls in source Chernarus plus maintained Vanilla; origin/claude/trello-arty-to-gunner@2dc3e7403399 adds Tactical Crew All Artillery button/action and string keys in both roots. Both merge-base on origin/master@f8a76de34, both payload diffs are git diff --check clean, and current stable lacks RUBHUD_Arty, exact if (MenuAction == 50) and crew-artillery strings. No gameplay source changed. |
| 2026-06-23 | Upgrades and research, Factory and purchase systems, Feature status, Testing workflow, release-readiness gates | Upstream Barracks 4th-level branch intel | A fresh fetch exposed origin/claude/upstream-barracks-4th-level@e83de9c4, a broad-looking config branch that could be mistaken for current stable behavior or mixed with B74.1 base drift if recorded only by branch name. |
Preserved evidence in existing upgrade, purchase and promotion-gate pages instead of creating another branch-intel page: the branch is one commit on merge-base be2bbd084, payload is 64 maintained-root files / +700 / -688 and git diff --check clean, Barracks metadata expands to four levels in Upgrades_CO_US.sqf:33,61,89,125, infantry required levels shift in Core_US.sqf / Core_RU.sqf, and Common_CreateUnit.sqf:101 replaces US_Soldier_AT_EP1 HEDP with HEAT in both maintained roots. It remains branch-only; porting must preserve B74.1 player-stats constants and needs Barracks/purchase/loadout smoke. No gameplay source changed. |
| 2026-06-23 |
agent-hardening-backlog.jsonl, Arma 2 OA compatibility audit, Arma 2 OA external reference guide
|
Validator cleanup; keep pages/records | Strict validation had progressed past Markdown links and failed first on legacy backlog machine refs, then on compatibility-audit self-references to modern/A3-only terms. The records/pages were useful; the issue was machine-reference shape and same-line guardrail wording. | Normalized backlog wikiRefs to existing wiki page names and added missing refs from existing owner-page metadata; kept findings intact. Added same-line guardrail wording to the compatibility audit/reference examples. Strict ValidateWiki.ps1 -WikiPath <live checkout> -SkipGitDiffCheck now passes. No gameplay source changed. |
| 2026-06-23 |
Upstream mining ledger, Home, _Sidebar.md, llms.txt, mkdocs.yml, agent-context.json
|
Upstream mining ledger navigation wire | Claude created a useful batch-level upstream-mining audit page, but left the Codex-owned navigation handoff open. Without a front-door route, future upstream reviewers would rediscover the same branch/Trello funnels or miss draft PR outcomes and no-port/needs-design findings. | Preserved one batch-level ledger and linked it beside Upstream Miksuu commit intel and Developer history instead of duplicating PR tables into broad pages. Branch-specific behavior still routes through owner pages and Feature Status. No gameplay source changed. |
| 2026-06-23 | Commander/HQ lifecycle, Feature status, Testing workflow, release-readiness gates | Upstream HQ repair price branch intel | A fresh fetch exposed origin/claude/upstream-hq-repair-price, a small branch that could be confused with the older reverted PR #3 HQ repair price work or with server-side MHQ repair authority closure. Keeping it on the Commander/HQ owner page avoids a duplicate page while preserving the exact branch-only evidence. |
Preserved route: origin/claude/upstream-hq-repair-price@440be3da0bda is one clean payload commit on merge-base be2bbd084; it changes Chernarus and maintained Vanilla Action_RepairMHQ.sqf, Init_Unit.sqf and stringtable.xml to show repair action/hint prices, but has no server/PVF payload. It is a UI/economy candidate only; any port must preserve B74.1 stats constants and keep MHQ repair server-authority work separate. No gameplay source changed. |
| 2026-06-23 | Source fix propagation queue, Current source status snapshot, Testing workflow, release-readiness source-only rows | Source Fix queue current B74.1 branch-scope refresh | The propagated-fix queue still treated origin/master@0139a346 as current stable in its branch matrix after current stable advanced to origin/master@f8a76de34, the same commit as origin/claude/b74.1-aicom. |
Preserved the existing queue/snapshot/testing pages instead of creating another propagated-fix status page: scoped queue-path diff 0139a3468609..f8a76de34 touches only maintained-root Client/Init/Init_Client.sqf; current stable/B74.1 skill init/apply anchors are :805/:828, paratrooper registration remains :38, FPS remains one guarded serverFpsGUI.sqf:4 publisher, supply scan remains :7,:55,:61,:83, player-list reset remains inside the loop at :18, and commander ARTY remains marker-based at Construction_StationaryDefense.sqf:166-168 plus Common_GetTeamArtillery.sqf:41-78. No gameplay source changed. |
| 2026-06-23 | Valhalla vehicle climbing assist, Client UI systems, Feature status, Testing workflow, release-readiness gates | Upstream AN-2 / mounted-player blink branch intel | A fresh fetch exposed two small upstream-mining branch heads that could look like current stable behavior if only their branch names were recorded. They share older merge-base be2bbd084, while current stable is origin/master@f8a76de34; future reviewers needed the payload separated from B74.1 Init_CommonConstants.sqf stats drift without creating another branch-intel page. |
Preserved evidence in canonical owner pages and machine gates: origin/claude/upstream-an2-climb-boost@63e6b4142 adds An2_TK_EP1 low-gear actions plus Air _min = 100 Valhalla assist in both maintained roots; origin/claude/upstream-blinking-mapicons@6e31f7fd5 adds mounted gunner/commander soldier-marker blinking in both roots. Both are branch-only candidates, not current stable behavior; porting must preserve B74.1 player-stats constants and needs AN-2/map-marker smoke before promotion. No gameplay source changed. |
| 2026-06-23 |
Navigation inventory, Progress dashboard, _Sidebar.md, llms.txt, agent-context.json
|
Navigation live-count refresh and mirror divergence note | The inventory still described the 2026-06-13 148-page / MkDocs parity snapshot while the live wiki rebased over origin/master@d2bad96 has 275 Markdown files and the visible local mirrors are dirty/stale. Future docs work needed a current count without flattening uncommitted local checkout work. |
Preserved the existing navigation inventory page instead of creating a new audit page: live wiki count is 275 Markdown / 273 content pages, sidebar now has 242 link refs / 242 unique targets after removing two duplicate cross-family refs, footer has 58 unique targets after the footer prune, broad local link pass found 0 broken local links, and the two AI Commander B69 pages missing Continue Reading were fixed. Strict repo validation failed on pre-existing hardening-backlog machine-reference rows; JSON/link/diff checks otherwise passed or warned only on LF/CRLF. Mirror sync remains a separate preservation-first task. No gameplay source changed. |
| 2026-06-23 | Commander/HQ lifecycle, Feature status, Source fix propagation queue, Upstream Miksuu commit intel, Developer history | HQ score Miksuu branch intel | A fresh Miksuu fetch exposed score/HQ/bounty branch names that could look like DR-50 rescue branches by name alone. Future commander/HQ work needed branch-name negative evidence without adding another HQ score page. | Preserved the canonical HQ score matrix and upstream-history pages: current Miksuu master@b8389e748243 still has the double-award handler in both maintained roots; ScoreForKillingFactories@f17445c15190, Fix0ScoreBountyBug@415615c9662a and FixNukeMoneyGain@2ad3a7d38837 are old-layout one-award ancestry; AntiHQTeamkillDisabledInDebugMode@5bafe566951a is branch-only one-award evidence; BountyModifierTo4@cc127ef40b4d predates the HQ score award. No gameplay source changed. |
| 2026-06-23 | Feature status, Server authority migration, PVF dispatch implementation, Networking, Public variable channel index, Source fix propagation queue | PVF sender-auth current B74.1 refresh | Current stable advanced to origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, while DR-55 rows still cited 0139a346 as current and needed current line refs before any network hardening owner work. |
Preserved the existing canonical PVF/network pages instead of creating a duplicate security page: docs/source HEAD@925d56e01a1e remains old-shape for checked PVF paths; current stable/B74.1, B69 and B74 still forward only the value tuple at Init_PublicVariables.sqf:56,61 while dispatching via namespace/CODE guards. Checked B69..B74 and B74..B74.1 generic PVF deltas are empty, so DR-55 remains open and separate from dispatcher allowlisting. No gameplay source changed. |
| 2026-06-23 | Commander/HQ lifecycle, Feature status, Source fix propagation queue | HQ score current B74.1 refresh |
origin/master advanced from 0139a346 to f8a76de34, matching origin/claude/b74.1-aicom, and the existing DR-50 row needed current-stable line refs before code-owner work. |
Preserved the existing HQ score/bounty matrix instead of creating a duplicate page: docs/source HEAD@c2d513ecb is source-unchanged from 9b7eb4bc; current stable/B74.1 f8a76de34 keeps generic _points at Server_OnHQKilled.sqf:64/:66 plus second _score = 900 at :109/:112 in both maintained roots; coefficient value remains 3 at Chernarus Init_CommonConstants.sqf:753 and maintained Vanilla :555. B69/B74/B74.1 smoke/sting code is not a DR-50 fix. No gameplay source changed. |
| 2026-06-23 | Modules atlas, Dead/stale code register, Reaktiv machine rows | Reaktiv current B74 refresh | The Reaktiv dormant-module matrix still named 2026-06-14 stable cf2a6d6a while current stable advanced again to f8a76de34 and B69/B74 needed explicit current-head coverage. |
Preserved the compact module owner table instead of creating a duplicate page: docs/source HEAD@c2d513ecb672, direct current Miksuu b8389e748243 and perf 0076040f still carry maintained-root Reaktiv files without an init caller; current stable f8a76de34, B69 8d465fce, B74 b23f557f and historical a96fdda2 have no maintained-root Reaktiv hits; all checked refs still carry stale modded Napf/Eden/Lingor copies. No gameplay source changed. |
| 2026-06-23 | Mission config/version graph, Feature status, Source fix propagation queue, release-readiness generated-input gate | Generated version.sqf current B74 refresh |
The generated version.sqf row still used a 2026-06-14 docs checkout and stable cf2a6d6a proof, and did not distinguish B69/B74's tracked Chernarus template from the live generated file required at boot. |
Preserved one canonical version/include page and the queue gate instead of creating a duplicate: docs/source HEAD@ded20d3d, current stable 0139a346, B69 8d465fce, B74 b23f557f, current Miksuu b8389e748243 and perf 0076040f do not track live Chernarus/Vanilla version.sqf; fresh checkout has neither file present; B69/B74's version.sqf.template is a reference only and does not satisfy the generated-input release gate. No gameplay source changed. |
| 2026-06-23 | Tools and build workflow, Source fix propagation queue, Testing workflow, release-readiness tooling gate | LoadoutManager root discovery current B74 refresh | The tooling page and queue mixed docs/source marker-root behavior with current stable/B69/B74 marker-root behavior, which could make future agents run Miksuu/perf or stable-shaped refs from the wrong workspace layout. | Preserved one operational tooling page plus the Source Fix queue rule instead of creating a duplicate: docs/source HEAD@ffdfaa24 accepts named-root or Missions + Missions_Vanilla + Tools/LoadoutManager/LoadoutManager.csproj; current stable 0139a346, B69 8d465fce, B74 b23f557f and historical a96fdda2 accept named-root or Chernarus mission + Tools/LoadoutManager + AGENTS.md; current Miksuu b8389e748243 and perf 0076040f remain named-root-only. No gameplay source changed. |
| 2026-06-23 | Victory/endgame atlas, Feature status, Source fix propagation queue, victory/endgame machine rows | Victory/endgame current B74 refresh | Victory/endgame rows still used the 2026-06-21 current-stable framing and did not distinguish B69/B74 Chernarus partial fixes from maintained Vanilla drift. Future match-outcome work would otherwise re-audit whether B69/B74 fixed the guard, client payload, GUER label or threeway gate everywhere. | Preserved one canonical Victory/endgame owner page instead of adding another page: docs/source HEAD@4c87efd2 remains old-shape; current stable 0139a346 keeps the gated default path with HQ nil/null skip and direct _x WASPSTAT/logger in both maintained roots; B69 8d465fce and B74 b23f557f partially patch Chernarus only (server_victory_threeway.sqf:16,26,45, Client_EndGame.sqf:6-11, GUI_EndOfGameStats.sqf:8-10) while maintained Vanilla remains stable-shaped for the server loop and lacks the GUER stats label. No gameplay source changed. |
| 2026-06-23 | UI resource parity cleanup, UI IDD collision repair, Client UI systems atlas, duplicate IDD status/dead-code/machine rows | UI IDD collision current B74 refresh | Duplicate dialog/title IDD rows still used older 2026-06-14 stable/release wording and lacked current stable/B69/B74 branch-tip evidence. Future UI work would otherwise re-audit whether B74 changed the EASA/Economy split or title 10200 state. |
Preserved the existing UI resource parity and UI IDD owner pages instead of creating a duplicate: docs/source HEAD@edbd341e is unchanged from b5219d47 for checked Dialogs/Titles IDD paths and still duplicates EASA/Economy 23000 in both maintained roots. Current Miksuu b8389e748243 and perf 0076040f keep the duplicate; current stable 0139a346, B69 8d465fce, B74 b23f557f and historical a96fdda2 split EASA to 24000 while Economy stays 23000. RscOverlay/OptionsAvailable still duplicate title 10200 everywhere checked, and no checked maintained root has findDisplay 23000/24000/10200 callers. No gameplay source changed. |
| 2026-06-23 | UI resource parity cleanup, Client UI systems atlas, Economy dialog controls status/dead-code/machine rows | Economy dialog controls current B74 refresh | Economy stale-control rows still used 2026-06-14 stable/release wording, and one dead-code row incorrectly implied current stable still wrote 23004/23005/23006. Future UI cleanup would otherwise re-audit whether B74 changed the stable 23020 controller shape. |
Preserved the existing UI resource parity owner page instead of creating a duplicate: docs/source HEAD@21f0d53b is unchanged from d2a3f995 / b5219d47 for checked Economy controller/resource paths and still writes 23004/23005/23006 at GUI_Menu_Economy.sqf:7-8 in both maintained roots while declaring 23002, 23003 and 23008 without 23020. Current Miksuu b8389e748243 and perf 0076040f keep that old shape. Current stable 0139a346, B69 8d465fce, B74 b23f557f and historical a96fdda2 use DisplayCtrl 23020 at GUI_Menu_Economy.sqf:25 and declare 23020 in both maintained roots; B74 only changes Chernarus dashboard label text versus stable among checked paths. No gameplay source changed. |
| 2026-06-23 | UI resource parity cleanup, Client UI systems atlas, stale upgrade dialog status/dead-code/machine rows | Stale upgrade dialog current B74 refresh | The stale upgrade dialog row still used a 2026-06-14 branch check, and one dead-code row incorrectly implied current origin/master still carried the stale RscMenu_Upgrade class. Future UI cleanup would otherwise re-audit whether current stable/B69/B74 still needed missing-controller cleanup. |
Preserved the existing UI resource parity owner page instead of creating a duplicate: docs/source HEAD@0fdd5602 is unchanged from d4cfef80 for checked upgrade dialog/controller paths and still carries RscMenu_Upgrade at Rsc/Dialogs.hpp:2425 with missing Client\GUI\GUI_Menu_Upgrade.sqf onLoad at :2428 in both maintained roots. Current Miksuu b8389e748243 and perf 0076040f keep the stale class at :2435,:2438. Current stable 0139a346, B69 8d465fce, B74 b23f557f, historical a96fdda2 and historical b061c905 have no checked maintained-root stale-class hits and keep only live WFBE_UpgradeMenu at Rsc/Dialogs.hpp:4-7; checked stable-to-B74 and B69-to-B74 dialog/controller deltas are empty. No gameplay source changed. |
| 2026-06-23 | Factory and purchase systems atlas, buy-menu price/key status/queue/machine rows | Buy-menu price/key current B74 refresh | Buy-menu rows already captured docs/source, current stable and historical QoL/release split, but adjacent B69/B74 was missing and future factory/UI work would otherwise need to re-check whether B74 changed selected-detail pricing, unit-cost reset or driver-default key mirroring. | Preserved the existing factory/purchase owner matrix instead of creating a duplicate: docs/source HEAD@4120137f is unchanged from 8d611092 / ebd86fad0 for checked buy-menu controller/list-filler paths and still carries selected-detail price drift at GUI_Menu_BuyUnits.sqf:261, no level-0 UNIT_COST_MODIFIER reset and mixed driver-default profile keys in both maintained roots. Current stable 0139a346, B69 8d465fce, B74 b23f557f and historical a96fdda2 fix selected-detail display and mirror both driver keys in both maintained roots, but no checked ref resets UNIT_COST_MODIFIER to 1 in Client_UIFillListBuyUnits.sqf for level 0. B69..B74 changes only Chernarus constants among checked paths; Miksuu b8389e748243 and perf 0076040f stay old-shape. No gameplay source changed. |
| 2026-06-23 | Vehicle cargo equip loop bounds, Gear/loadout/EASA atlas, cargo-loop status/queue/machine rows | Vehicle cargo loop current B74 refresh | Cargo-loop rows already captured the old-shape docs/Miksuu split and current-stable fix, but adjacent B69/B74 was missing and future gear/cargo work would otherwise need to re-check whether B74 changed the loop-bound rescue. | Preserved the existing focused cargo-loop page instead of creating a duplicate: docs/source HEAD@bd0ec67d is unchanged from b2544207 for checked cargo helper paths and still carries inclusive loops at Common_EquipVehicle.sqf:27,33,39 plus Common_EquipBackpack.sqf:35,41 in both maintained roots; current stable 0139a346, B69 8d465fce, B74 b23f557f and historical a96fdda2 fix all five loops to (count(_items) - 1) in both maintained roots. Current Miksuu b8389e748243 and historical EASA QoL a66d4691 remain old-shape; perf 0076040f fixes Chernarus only. No gameplay source changed. |
| 2026-06-23 | Gear template profile filter, Gear/loadout/EASA atlas, gear-template status/queue/machine rows | Gear template profile current B74 refresh | Gear profile/template rows already captured docs/source, current stable and old-ref split, but adjacent B69/B74 was missing and future gear/UI work would otherwise need to re-check whether B74 changed the save-filter fix, import bounds or creation/display policy. | Preserved the existing focused gear-template page instead of creating a duplicate: docs/source HEAD@c7f361f4 is unchanged from 72b5f0de98f9 / 43c3ba05 for checked template paths and still carries undefined _u_upgrade at Client_UI_Gear_SaveTemplateProfile.sqf:33,52,75 plus Init_ProfileGear.sqf:17,25 import-bound debt; current stable 0139a346, B69 8d465fce and B74 b23f557f fix the save-filter comparisons at :34,:57,:82 in both maintained roots but keep the import guard and AddTemplate/FillTemplates policy split. B69..B74 and older-B69-to-B74 checked deltas are empty; no gameplay source changed. |
| 2026-06-23 | Towns, camps and capture, camp flag status/queue/machine rows | Camp flag current B74 refresh | Camp flag rows already captured current B69 and naval-HVT evidence, but adjacent B74 was missing and future town/camp work would otherwise need to re-check whether B74 changed independent capture or repair-side flag refresh. | Preserved the existing towns/camps atlas instead of creating a duplicate page: docs/source HEAD@de911438 is unchanged from 28a7d9c5 for checked camp flag, repair-camp and CampCaptured client-handler paths and still flags old _side at server_town_camp.sqf:135; current stable 0139a346, B69 8d465fce, B74 b23f557f, historical a96fdda2 and naval-HVT 2e1c5931 fix independent capture in both maintained roots at server_town_camp.sqf:83-86; Miksuu b8389e748243 remains old-owner and perf 0076040f fixes Chernarus only. Repair-side world-flag refresh remains open everywhere checked; B69..B74 and older-B69-to-B74 checked deltas are empty. No gameplay source changed. |
| 2026-06-23 | Construction and CoIn systems, Server composition spawner reference, auto-wall status/queue/machine rows | Auto-wall current B74.1/B74.2 refresh | Auto-wall rows already captured current stable/B69/B74 global-toggle evidence, but current stable has advanced to B74.1 and B74.2 is visible; future construction/CoIn work would otherwise need to re-check whether either branch changed the global-vs-side/requester scope. | Preserved the existing Construction/CoIn owner matrix instead of creating a duplicate page: docs/source HEAD@eca0e4a7 is unchanged from f3896116 / 89aadf8c; docs/source, current Miksuu b8389e748243 and perf 0076040f keep the old false-default/no-exclusion global shape; current stable/B74.1 f8a76de34, B74.2 d472da6a, B69 8d465fce and B74 b23f557f still keep one mission-global isAutoWallConstructingEnabled, default it true, and consume it with SmallSite AARadar/CBRadar plus MediumSite AARadar/Bank/Reserve/ArtilleryRadar exclusions. B74.1/B74.2 construction deltas are unrelated bank/stat work; no checked ref scopes it by player, side or requester. No gameplay source changed. |
| 2026-06-23 | Attack-wave authority, attack-wave status/queue/machine rows | Attack-wave authority current B74 refresh | Attack-wave rows already captured current B69 direct-PV authority evidence and mentioned adjacent B74, but current-facing status still said current-B69 and future support/economy work would otherwise need to re-check whether B74 changed the authority path. | Preserved the existing attack-wave authority playbook instead of creating a duplicate: docs/source HEAD@6d263dc is unchanged from 1c1ea559 / f3e157f2; current stable 0139a346, B69 8d465fce and B74 b23f557f all keep client _supply / _side trust in ATTACK_WAVE_INIT plus trusted ATTACK_WAVE_DETAILS in both maintained roots. Checked B69..B74 and older-B69-to-B74 attack-wave deltas only touch constants; B74 Chernarus constants drift to Init_CommonConstants.sqf:528,572-574 while maintained Vanilla stays :349,393-395. No gameplay source changed. |
| 2026-06-23 | Support specials, Upgrades and research, upgrade-sync status/queue/machine rows | Upgrade-sync current B74 refresh | RequestSpecial upgrade-sync rows already captured current B69 tuple-parser evidence, but adjacent B74 was missing and future networking/upgrade work would otherwise need to re-check whether B74 changed the mixed parser. |
Preserved the existing compact support/upgrades matrix instead of creating a duplicate page: docs/source HEAD@b27717f5 is unchanged from bc21f520 / ff8dd884; current stable 0139a346, B69 8d465fce and B74 b23f557f all keep mixed _args / _this parsing at Server_HandleSpecial.sqf:3,67-73, caller GUI_UpgradeMenu.sqf:292 and sync lifecycle Server_ProcessUpgrade.sqf:32,35,41 in both maintained roots. Checked B69..B74 and older-B69-to-B74 handler/caller/process-upgrade deltas are empty. No gameplay source changed. |
| 2026-06-23 | Towns, camps and capture, camp-count status/queue/machine rows | Camp-count helper current B74 refresh | Camp-count helper rows already captured current B69 fallback evidence, but adjacent B74 was missing and future town/respawn work would otherwise need to re-check whether B74 changed the zero-camp helper semantics. | Preserved the existing towns/camps atlas and Camp Helper Risks route instead of creating a duplicate page: docs/source HEAD@6b8b12df is source-unchanged from 91d1ccf2 / ade4d356; current stable 0139a346, Miksuu b8389e748243, perf 0076040f, historical a96fdda2, B69 8d465fce and B74 b23f557f all keep Common_GetTotalCamps.sqf:10 and Common_GetTotalCampsOnSide.sqf:16 returning 1 in both maintained roots. Checked B69..B74 and older-B69-to-B74 helper/caller deltas are empty. No gameplay source changed. |
| 2026-06-23 | Construction logic list cleanup, Construction and CoIn systems, construction status/queue/machine rows | Construction SmallSite current B74 refresh | SmallSite logic-list rows already captured current B69 add/add evidence, but adjacent B74 was missing and future construction work would otherwise need to re-check whether B74 changed the one-line cleanup debt. | Preserved the existing construction cleanup owner page instead of creating a duplicate: docs/source HEAD@7562c803 is unchanged from 6b8eba5e / 3406ffa0; current stable 0139a346, Miksuu b8389e748243, perf 0076040f, historical a96fdda2, B69 8d465fce and B74 b23f557f all keep SmallSite add/add at Construction_SmallSite.sqf:70,99 while MediumSite removes at Construction_MediumSite.sqf:70,114 in both maintained roots. Checked B69..B74 and older-B69-to-B74 construction deltas are empty. No gameplay source changed. |
| 2026-06-23 | Town AI vehicle despawn safety, Town AI status/queue/machine rows | Town AI despawn current B74 refresh | Town AI despawn rows already captured current B69 Chernarus candidate evidence, but adjacent B74 was missing and future town-AI work would otherwise need to re-check whether B74 changed DR-45 or Vanilla propagation. | Preserved the existing Town AI vehicle despawn matrix instead of creating a duplicate page: docs/source HEAD@3a9ba92e still deletes tracked vehicles at server_town_ai.sqf:214 without a player crew check; current stable 0139a346, Miksuu b8389e748243, perf 0076040f, historical a96fdda2 and live AI fleet cc5090bed4ad remain unsafe in both maintained roots. B69 8d465fce and B74 b23f557f are identical for checked paths: Chernarus has the candidate guard at :325, maintained Vanilla remains unsafe at :319, and no checked current ref contains Server_CleanupExpiredTownDefenseAssets.sqf. No gameplay source changed. |
| 2026-06-23 | Commander reassignment call shape, Commander vote/reassignment, commander status/queue/machine rows | Commander reassignment current B74 refresh | Commander reassignment rows already captured current stable/B69 helper-unpacking evidence, but adjacent B74 was missing and future commander work would otherwise need to re-check whether B74 changed DR-15 or the remaining duplicate-notification/UI risks. | Preserved the existing reassignment owner matrix instead of creating a duplicate page: docs/source HEAD@60c35c05 is unchanged from 337ed166 / b44aaaf8 and still carries _side = _this; current stable 0139a346, B69 8d465fce, B74 b23f557f, current Miksuu b8389e748243, perf 0076040f, historical a96fdda2 and historical c20ce153 all fix maintained-root helper unpacking at Server_AssignNewCommander.sqf:4-5. B69..B74 and older-B69-to-B74 reassignment deltas are empty, but duplicate new-commander-assigned senders, visible-name UI selection, requester authority and modded full-fork drift remain open. No gameplay source changed. |
| 2026-06-23 | Marker cleanup/restoration, empty supply-truck status/queue/machine rows | Empty supply-truck current B74 refresh | Empty supply-truck cleanup rows already captured current B69, but adjacent B74 was missing and future cleanup/logistics work would otherwise need to re-check whether B74 changed the 24-hour supply-truck policy. | Preserved the existing cleanup owner matrix instead of creating a duplicate page: docs/source HEAD@7e7aebec is unchanged from b4e10b5f for checked collector/handler paths; current stable 0139a346, B69 8d465fce, B74 b23f557f, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all still drain emptyVehicles through WFBE_SE_FNC_HandleEmptyVehicle and set supply-truck _delay = 86400 in both maintained roots. B69..B74 and older-B69-to-B74 cleanup deltas are empty; no live release/* or cleanup/supply rescue head is exposed. No gameplay source changed. |
| 2026-06-23 | Respawn and death lifecycle, Abandoned feature revival, MASH status/PV/dead-code/machine rows | MASH marker current B74 refresh | MASH rows already captured current B69 deploy-removal evidence, but adjacent B74 was missing and future respawn/marker work would otherwise need to re-check whether B74 changed the maintained-root MASH split. | Preserved one canonical MASH split matrix instead of creating a duplicate: docs/source HEAD@443055cf is unchanged from 2b5139219faa / db3015f18ea3 for checked MASH paths; docs/source, Miksuu b8389e748243 and perf 0076040f keep local MASH deploy plus orphaned marker relay; current stable 0139a346, B69 8d465fce, B74 b23f557f and historical a96fdda2 expose only Skill_Apply.sqf:43 deploy-removed wording and no maintained-root MASH module/deploy paths. No gameplay source changed. |
| 2026-06-23 | Commander/HQ lifecycle, HQ score status/queue/machine rows | HQ score current B74 refresh | HQ score rows already captured current B69 base-fall spectacle drift, but adjacent B74 was missing and future commander/HQ work would otherwise need to re-check whether B74 changed DR-50 scoring. | Preserved one canonical HQ score matrix instead of creating a duplicate: docs/source HEAD@9b7eb4bc is source-unchanged from 97e4cdd0 / 4d4610f1; current stable 0139a346, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 keep the double-award shape; B69 8d465fce and B74 b23f557f have no Server_OnHQKilled.sqf delta and keep generic award :64/:66 plus second bounty :112. B74 only line-drifts Chernarus constants; coefficient remains 3. No gameplay source changed. |
| 2026-06-23 | Economy authority first cut, Resistance supply scaffold, side-supply status/queue/machine rows | Side-supply current B74 refresh | Side-supply rows already captured current B69 Chernarus candidate evidence, but adjacent B74 was missing and future economy work would otherwise need to re-check whether B74 changed clamp/reason/resistance paths. | Preserved one canonical economy authority route instead of creating a duplicate: docs/source HEAD@a908284c is source-unchanged from 4db90f1c / 7047da5d9 / f52ccee8; current stable 0139a346, current Miksuu b8389e748243, perf Vanilla and historical a96fdda2 keep old-shape floors/reason guards; B69 8d465fce and B74 b23f557f have no checked side-supply path delta and fix only Chernarus server arithmetic plus wfbe_supply_temp_resistance. Maintained Vanilla, validation and reason parsing remain open. No gameplay source changed. |
| 2026-06-23 |
Public variable channel index, Networking and public variables, SEND_MESSAGE status/queue/machine rows |
SEND_MESSAGE direct compile current B74 refresh |
SEND_MESSAGE rows already captured current B69 and PVF-dispatch separation, but adjacent B74 was missing and future network work would otherwise need to re-check whether B74 changed this direct publicVariable channel. |
Preserved one canonical direct-channel route instead of creating a duplicate: docs/source HEAD@3a32be92 is source-unchanged from 40c477be / 16247fc8f; current stable 0139a346, B69 8d465fce, B74 b23f557f, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all keep SEND_MESSAGE direct registration at updateclient.sqf:12, receiver compile at Client_onEventHandler_SEND_MESSAGE.sqf:27, and helper compile/broadcast at Common_SendMessage.sqf:26,38 in both maintained roots. No gameplay source changed. |
| 2026-06-22 | Service menu affordability guards, Gear/loadout/EASA atlas, service/EASA status/queue/machine rows | Service/EASA affordability current B74 refresh | Service/EASA rows already captured current B69 and finalpieces provenance, but adjacent B74 was missing and future UI/gear work would otherwise need to re-check whether B74 changed service or exact-funds EASA behavior. | Preserved one canonical service/EASA route instead of creating a duplicate: docs/source HEAD@e9dd7f37 is source-unchanged from 8906ee89 / 9b3fc38e / 8b71e2a1; current stable 0139a346, B69 8d465fce and B74 b23f557f partially guard service rearm/refuel but leave repair/heal open; B69/B74 exact-funds EASA is Chernarus-only while maintained Vanilla remains strict. No gameplay source changed. |
| 2026-06-22 | Commander vote/reassignment, Commander/HQ lifecycle, commander vote status/queue/machine rows | Commander vote current B74 refresh | Commander vote rows already captured the current stable/B69 server comparison fix, but adjacent B74 was missing and the Commander/HQ gateway still carried older all-branches-unpatched wording. | Preserved one canonical vote/reassignment route instead of creating a duplicate: current stable 0139a346, B69 8d465fce and B74 b23f557f use _highest >= _aiVotes at Server_VoteForCommander.sqf:43 in both maintained roots; GUI_VoteMenu.sqf:88 still needs UI/policy smoke. Docs/source HEAD@e0d82714, Miksuu b8389e748243, perf 0076040f, historical a96fdda2 and historical c20ce153 keep old `>= |
| 2026-06-22 | PVF dispatch implementation, Networking and public variables, Public variable channel index, Server authority migration map, PVF status/queue/machine rows | PVF dispatcher current B74 refresh | PVF dispatcher rows already separated current stable/B69 namespace lookup from old compile-shaped refs, but adjacent B74 was missing and DR-55 pages could still imply stable+B69 was the whole current branch picture. | Preserved the existing PVF dispatcher and authority owner pages instead of creating a duplicate: docs/source HEAD@a0721301d4f5, current Miksuu b8389e748243, perf 0076040f8a5e and historical a96fdda2 keep dispatch-time Call Compile; current stable 0139a346, B69 8d465fce and B74 b23f557f use namespace/CODE dispatch at server :14-15 and client :32-33, but still have value-only PVEHs at Init_PublicVariables.sqf:56,61 and no registered-handler allowlist/rejection log. DR-55 and direct PV channels remain separate. No gameplay source changed. |
| 2026-06-22 | WASP marker wait cleanup, Performance opportunity sweep, WASP overlay, WASP status/queue/machine rows | WASP marker wait current B74/client-fps refresh | The WASP marker branch route already corrected current stable/B69, but adjacent B74 and live client-fps were missing, leaving future UI/perf work to re-check branches before knowing whether the one-line throttle was already source-present. | Preserved the existing owner page instead of creating a duplicate: docs/source HEAD@46840f048bd4, current Miksuu b8389e748243, perf 0076040f8a5e and historical a96fdda2 keep the old unslept wait; current stable 0139a346, B69 8d465fce, B74 b23f557f and client-fps 709258e7 carry sleep 0.1 at global_marking_monitor.sqf:64 in both maintained roots. No live release/* head is exposed; marker-dialog smoke remains separate. No gameplay source changed. |
| 2026-06-22 | Client UI systems, Commander/HQ lifecycle, Networking and public variables, Objective Ping status/machine rows | Objective Ping current stable/B69/B74 refresh | Commander task rows still mixed older stable/release wording and could make current stable look old-shape or make Objective Ping look like old town TaskSystem revival. |
Preserved one cross-linked branch split instead of creating a new page: docs/source HEAD@86ab85b9d0b1, Miksuu b8389e748243, perf 0076040f and historical c20ce1534be0 keep SetTask sends commented at GUI_Menu_Command.sqf:335,337,343 with Init_PublicVariables.sqf:33 registration; current stable 0139a346, B69 8d465fce, B74 b23f557f and origin/feat/naval-hvt-objectives@2e1c59317186 send Objective Ping at :336,344 with :40 registration; historical a96fdda2 has live sends/:36 registration but no live release/* head. No gameplay source changed. |
| 2026-06-22 | Paratrooper marker revival, paratrooper marker status/queue/machine rows | Paratrooper marker current stable/B69/B74 refresh | The paratrooper marker page still contradicted itself by saying current master was patched while its table said origin/master omitted the registration, and several rows treated 7ff18c49 as a live release head. |
Preserved one canonical paratrooper page instead of creating a duplicate: docs/source HEAD@7e88d609 registers HandleParatrooperMarkerCreation at Init_PublicVariables.sqf:39 in both maintained roots; current stable origin/master@0139a346, B69 8d465fce and B74 b23f557f register at :38; historical a96fdda2 / 7ff18c49 registers at :34 but no live release/* head exists; current Miksuu keeps sender/handler without the checked registration and perf is Chernarus-only. No gameplay source changed. |
| 2026-06-22 | Construction and CoIn commander ARTY scope, commander ARTY status/queue/machine rows | Commander ARTY current B69/B74 marker refresh | Commander-built ARTY rows still mixed older docs/stable/release anchors and could make current stable look missing even though current stable/B69/B74 carry marker-based discovery. | Preserved one canonical Construction/CoIn branch matrix instead of creating a duplicate page: docs/source HEAD@f5bcaf91 is unchanged from 4bd37b98 for checked commander ARTY paths and keeps Construction_StationaryDefense.sqf:91-94 plus Common_GetTeamArtillery.sqf:10-30; current stable origin/master@0139a346, B69 8d465fce and B74 b23f557f use marker variables at Construction_StationaryDefense.sqf:166-168 plus Common_GetTeamArtillery.sqf:46,56; historical a96fdda2 / 7ff18c49 uses :133-135; Miksuu/perf keep old DefenseTeam-only discovery. No gameplay source changed. |
| 2026-06-22 | Client UI vote/help/main-menu, UI status/queue/machine rows | Vote/help/router current B69/B74 refresh | The UI matrix still used older docs/stable anchors and did not name current B69/B74, which could send future UI work toward stale line refs or blur the difference between visible action 19 GPS enablement and the old handler-only 17/18 zoom routes. |
Preserved one canonical Client UI matrix instead of creating a duplicate page: docs/source HEAD@087152f5 is unchanged from 68bd4dc5 for checked vote/help/router paths; current stable 0139a346, current B69 8d465fce, adjacent B74 b23f557f, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all keep inclusive vote loops, GUI_VoteMenu.sqf:80,82 row-color offset, help namespace mismatch and handler-only MenuAction 17/18 GPS zoom routes in both maintained roots. No gameplay source changed. |
| 2026-06-22 | Construction and CoIn salvage, AI commander treasury, salvage status/queue/machine rows | Salvage W10 branch-status refresh | A fresh fetch exposed live origin/claude/salvage-w10-manfilter@2e0242b3, and the existing salvage rows said no current salvage branch existed. Future readers could confuse that branch's W10 corpse-filter patch with the still-open manual/truck payout typo and authority lane. |
Preserved one canonical salvage matrix instead of creating a duplicate page: docs/source HEAD@98eb9607 is unchanged from fb8d4ebc for checked manual/truck salvage files; current stable 0139a346, current B69 8d465fce, adjacent B74 b23f557f, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all keep lowercase ChangePlayerfunds, updatesalvage.sqf:10 OR-loop and client-local delete/reward in both maintained roots. The live W10 branch is older B39/GUER-based branch evidence with merge-base 8fac20df; commit 2e0242b3 changes only AI_Commander_Wildcard.sqf in both maintained roots and adds !(_wk isKindOf "Man") at :794. No gameplay source changed. |
| 2026-06-22 | Attack-wave authority, Public variable channel index, attack-wave status/queue/machine rows | Attack-wave authority current B69 head refresh | Attack-wave rows still used older branch proof and did not name current B69 origin/claude/b69@8d465fce, where readers could wrongly treat B69 as a possible direct-PV authority rescue. |
Preserved one canonical owner playbook instead of creating a duplicate page: docs/source HEAD@1c1ea559 is unchanged from f3e157f2 for checked attack-wave request/detail/client-price paths; current stable 0139a346, current B69 8d465fce, Miksuu b8389e748243, perf 0076040f, historical release a96fdda2, historical AI commander c20ce153 and historical AttackWave 994150da all still keep ATTACK_WAVE_INIT side/supply trust and ATTACK_WAVE_DETAILS side/modifier/duration trust in both maintained roots. B69 checked path deltas from 0a1ccb4d and b8530477 are empty. Adjacent B74 origin/claude/b74-aicom-spend@b23f557fc912 changes only Chernarus constants among checked attack-wave paths and keeps the same request/detail trust. No gameplay source changed. |
| 2026-06-22 | Commander reassignment call shape, Commander vote/reassignment, commander status/queue/machine rows | Commander reassignment current B69 head refresh | Commander reassignment rows named current stable helper-unpacking proof but did not yet name current B69 origin/claude/b69@8d465fce, where readers could reopen helper unpacking despite B69 matching current stable in maintained roots. |
Preserved the existing commander reassignment page instead of creating a duplicate: docs/source HEAD@337ed166 is unchanged from b44aaaf8 for checked reassignment paths and still carries _side = _this in both maintained roots; current stable 0139a346, current B69 8d465fce, Miksuu b8389e748243, perf 0076040f, historical release a96fdda2 and historical AI-commander c20ce153 fix helper unpacking in maintained roots. Duplicate reassignment notifications, visible-name UI selection, requester authority and stable/B69 full modded fork drift remain open. No gameplay source changed. |
| 2026-06-22 |
Public variable channel index, Networking and public variables, Hardening implementation roadmap, SEND_MESSAGE status/queue/machine rows |
SEND_MESSAGE direct compile current B69 head refresh |
Direct-channel SEND_MESSAGE rows lacked current B69 origin/claude/b69@8d465fce evidence after later B69 merges, where readers could wrongly assume current stable/B69 PVF dispatcher lookup changes also cover direct publicVariable channels. |
Preserved the canonical branch matrix on Public variable channel index instead of creating a duplicate page: docs/source HEAD@40c477be is unchanged from 16247fc8f for checked Chernarus/Vanilla SEND_MESSAGE paths; current stable 0139a346, current B69 8d465fce, Miksuu b8389e748243 and perf 0076040f still keep direct registration at updateclient.sqf:12 plus receiver/helper call compile at Client_onEventHandler_SEND_MESSAGE.sqf:27 and Common_SendMessage.sqf:26,37-38 in both maintained roots. B69 checked deltas 0a1ccb4d..8d465fce and b8530477..8d465fce are empty. No gameplay source changed. |
| 2026-06-22 | Service menu affordability guards, Gear/loadout/EASA atlas, service/EASA status/queue/machine rows | Service/EASA affordability current B69 head refresh | Service/EASA rows still used B69 finalpieces 80d3267c as current branch evidence after later B69 merges advanced origin/claude/b69 to 8d465fce. |
Preserved one canonical branch matrix instead of creating a duplicate page: docs/source HEAD@8906ee89 is unchanged from 9b3fc38e and 8b71e2a1 for checked Chernarus/Vanilla GUI_Menu_Service.sqf and GUI_Menu_EASA.sqf paths. Current B69 8d465fce is unchanged from finalpieces 80d3267c and older proof 0094647d for those paths; service matches current-stable partial rearm/refuel guards in both maintained roots, exact-funds EASA is Chernarus-only at GUI_Menu_EASA.sqf:118, and maintained Vanilla remains strict _funds > price. No gameplay source changed. |
| 2026-06-22 | Marker cleanup/restoration, empty supply-truck status/queue/machine rows | Empty supply-truck current B69 head refresh | Empty supply-truck cleanup rows still used B69 0094647d and finalpieces 80d3267c as current branch evidence after later B69 merges advanced origin/claude/b69 to 8d465fce. |
Preserved the existing cleanup owner matrix instead of creating a duplicate page: docs/source HEAD@a3bbcd48 is unchanged from b4e10b5f for checked empty-vehicle collector/handler paths; current stable 0139a346, current B69 8d465fce, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all still drain WF_Logic emptyVehicles through emptyvehiclescollector.sqf:9,12,15-17,19 and set supply-truck _delay = 86400 in both maintained roots. B69 checked path deltas 0094647d..8d465fce and 80d3267c..8d465fce are empty; no live release/* or cleanup/supply rescue head was exposed. No gameplay source changed. |
| 2026-06-22 | Support specials, Upgrades and research, upgrade-sync status/queue/machine rows | Upgrade-sync current B69 head refresh | RequestSpecial upgrade-sync rows were current-stable focused and did not yet name current B69 origin/claude/b69@8d465fce, where future readers could otherwise assume B69 rescued or changed the tuple parser. |
Preserved the existing compact matrix instead of creating a duplicate page: docs/source HEAD@bc21f520 is unchanged from ff8dd884 for checked handler/caller/process-upgrade paths; current stable 0139a346 and current B69 8d465fce both keep the mixed _args / _this parser at Server_HandleSpecial.sqf:3,67-73, caller GUI_UpgradeMenu.sqf:292 and sync lifecycle Server_ProcessUpgrade.sqf:32,35,41; 0a1ccb4d..8d465fce is empty for checked B69 paths. Miksuu/perf/historical refs remain old-shape with caller line drift. No gameplay source changed. |
| 2026-06-22 | Commander/HQ lifecycle, Feature status, Source fix propagation queue, HQ score machine rows | HQ score current B69 head refresh | DR-50/HQ-kill score rows had current stable proof but did not name current B69 origin/claude/b69@8d465fce, where line drift and base-fall spectacle code could be mistaken for a scoring change. |
Preserved one canonical branch matrix on the Commander/HQ page instead of duplicating proof: docs/source HEAD@97e4cdd0, current stable 0139a346, current B69 8d465fce, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all still keep generic HQ building score plus a separate _score = 900 HQ bounty in both maintained roots. Current B69 line drift is generic award Server_OnHQKilled.sqf:64,66, non-teamkill guard :106, _score = 900 at :109 and second award :112; base-fall smoke/sting at :57,103 is not a DR-50 scoring fix. No gameplay source changed. |
| 2026-06-22 | Feature status, Server authority migration map, PVF dispatch implementation, Networking and public variables, Public variable channel index, PVF sender-auth machine rows | PVF sender-auth current B69 head refresh | DR-55/PVF rows still cited B69 0a1ccb4d as current branch evidence after later B69 merges advanced origin/claude/b69 to 8d465fce, and the new B69 HandleSpecial delta needed to be separated from sender-auth closure. |
Preserved the existing authority/networking owner route instead of creating a duplicate page: docs/source HEAD@4d4610f1 is unchanged from ade4d356 for checked PVF init/dispatcher paths. Current stable 0139a346 and current B69 8d465fce both use missionNamespace/CODE dispatch but still forward only the PVEH value tuple at Init_PublicVariables.sqf:56,61; 0a1ccb4d..8d465fce changes only Client/PVFunctions/HandleSpecial.sqf in both maintained roots among checked PVF paths, adding default-off aicom-team-merge at :57,59. DR-55 remains authenticated requester context plus per-handler re-derivation. No gameplay source changed. |
| 2026-06-22 | Towns, camps and capture, camp-count status/queue/machine rows | Camp-count helper current B69 head refresh | Camp-count helper rows still cited B69 0a1ccb4d as current branch evidence after later B69 merges advanced origin/claude/b69 to 8d465fce. |
Preserved the existing owner page instead of creating a duplicate: docs/source HEAD@91d1ccf2 is unchanged from ade4d356 for checked helper/caller paths, and git diff --name-status 0a1ccb4d..origin/claude/b69 is empty for checked B69 helper/caller paths. Docs/source, current stable 0139a346, Miksuu b8389e748243, perf 0076040f, historical release a96fdda2 and current B69 all keep Common_GetTotalCamps.sqf:10 and Common_GetTotalCampsOnSide.sqf:16 returning 1 in both maintained roots. Future work remains real-count versus safe-denominator semantics plus 0/partial/all-camp smoke. No gameplay source changed. |
| 2026-06-22 | Construction logic list cleanup, Construction and CoIn systems, construction status/queue/machine rows | Construction SmallSite logic current B69 head refresh | The construction logic-list rows still cited B69 0a1ccb4d as current branch evidence after later B69 merges advanced origin/claude/b69 to 8d465fce. |
Preserved the existing owner/playbook route instead of creating a duplicate: docs/source HEAD@6b8eba5e is unchanged from 3406ffa0 for checked construction paths; git diff --name-status 0a1ccb4d..origin/claude/b69 is empty for checked Chernarus/Vanilla Construction_SmallSite.sqf and Construction_MediumSite.sqf paths. Docs/source, current stable 0139a346, Miksuu b8389e748243, perf 0076040f, historical release a96fdda2 and current B69 all keep SmallSite add/add at Construction_SmallSite.sqf:70,99 while MediumSite removes at Construction_MediumSite.sqf:70,114 in both maintained roots. No gameplay source changed. |
| 2026-06-22 | Town AI vehicle despawn safety, town-AI status/queue/machine rows | Town AI vehicle despawn current B69 head refresh | The player-safety row still cited B69 0a1ccb4d as current branch evidence after later B69 merges advanced origin/claude/b69 to 8d465fce. |
Preserved the existing owner page instead of creating a duplicate: git diff --name-status 0a1ccb4d..origin/claude/b69 is empty for checked Chernarus/Vanilla server_town_ai.sqf paths. Current B69 Chernarus still has the candidate crew scan at server_town_ai.sqf:325, but maintained Vanilla remains leader-only at :319. Docs/source HEAD@948db4ab, current stable 0139a346, Miksuu b8389e748243, perf 0076040f, historical release a96fdda2 and aicom-fleet cc5090bed4ad remain unsafe in both maintained roots. No checked current ref contains Server_CleanupExpiredTownDefenseAssets.sqf. No gameplay source changed. |
| 2026-06-22 | Economy authority first cut, Resistance supply scaffold, side-supply status/queue/machine rows | Side-supply current B69 head refresh | Side-supply/resistance rows still used origin/claude/b69@39eed5c0 as if it were the live B69 head after later PR #50/#51 merges advanced the branch to 8d465fce. |
Preserved the old commit as provenance while routing current evidence through existing owner matrices: git diff --name-status 39eed5c0..origin/claude/b69 is empty for checked side-supply paths; current B69 8d465fce still fixes Chernarus server arithmetic at Server_ChangeSideSupply.sqf:12,36,60 and adds wfbe_supply_temp_resistance at :25, but maintained Vanilla remains old-shape at Common_ChangeSideSupply.sqf:25 / Server_ChangeSideSupply.sqf:12,36; stable/Miksuu remain old-shape and perf is Chernarus-only. No gameplay source changed. |
| 2026-06-22 | WASP marker wait cleanup, Performance opportunity sweep, WASP overlay, WASP status/queue/machine rows | WASP display-54 wait branch-split correction | The 2026-06-21 refresh said the stable branch still had the unslept display-54 loop; fresh source checks showed the stable/B69 pair already carried the one-line sleep 0.1 throttle in both maintained roots. This row is superseded for adjacent branch scope by the current B74/client-fps row above. |
Preserved the existing owner page instead of creating a duplicate: docs/source HEAD@46840f048bd4, current Miksuu b8389e748243 and perf 0076040f8a5e still kept the unslept loop; the checked stable ref origin/master@0139a3468609 and B69 ref origin/claude/b69@8d465fcede7f carried sleep 0.1 at global_marking_monitor.sqf:64 in both maintained roots. Later 2026-06-22 verification adds B74 b23f557f and client-fps 709258e7 as throttled too. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, B69 roadmap, B69 sketches, PR cleanup lab, Feature status | B69 PR #51 / B73 troop-truck current-head refresh | B69 docs still pointed at PR #50 b8530477 as current head after remote origin/claude/b69 advanced to PR #51 merge commit 8d465fce. |
Preserved the existing B69 pages instead of creating a duplicate page: PR #51 merged claude/ch-truck-fix@70a1c808 into claude/b69 at 8d465fce on 2026-06-22T14:03:51Z; b8530477..8d465fce is one Chernarus AI_Commander_Teams.sqf file / +5 / -1, with AI_Commander_Teams.sqf:414-418 gating the B66 pure-infantry troop-truck prepend on WFBE_C_AICOM_ARMED_TRANSPORT_ONLY <= 0. PR #50 remains the maintained Vanilla/Takistan propagation proof; PR #51 has no maintained Vanilla/Takistan diff. No gameplay source changed. |
| 2026-06-22 | Progress dashboard, Takistan FPV design, July route machine records | July FPV branch-route current-head correction | The July FPV route still pointed future code owners at dev/july-takistan-airfield-fpv-drone as if it were a current remote branch. Fresh 2026-06-22 branch checks found no such head, while dev/july-2026-update exists as a closed draft PR #21 roadmap branch. |
Preserved the existing design page and smoke route instead of creating a duplicate: current planning evidence is origin/dev/july-2026-update@e3f530ed plus closed unmerged draft PR #21; origin/dev/july-2026-update:docs/july-2026-update.md names the Takistan captured-airfield FPV drone as flagship but says planning/no gameplay code yet. origin/feat/drone-saturation-strike@8ca4be90 and origin/feat/recon-uav@563418ea remain separate branch-only features. No gameplay source changed. |
| 2026-06-22 | AI runtime/HC loop map, AI/headless/performance, Headless delegation/failover | AI/HC runtime current-stable line-anchor refresh | The HC runtime gateway pages still mixed docs-source and historical cf2a6d6a/release line refs with current stable origin/master@0139a346, and one page still implied town static defenses were resistance-only. That risked sending future code owners toward a side-gate patch instead of DR-21/DR-42 work records, callback/failback and smoke. |
Preserved one route across the existing AI/HC pages instead of creating another page: docs HEAD 4b6f5ca9 is unchanged from earlier AI/HC source anchors for checked paths; current stable Chernarus and maintained Vanilla checked HC/runtime files are identical. Current stable HC reseat/reannounce + idempotent registration is Init_HC.sqf:94-129 and Server_HandleSpecial.sqf:406-431; town HC delegation/update-back is server_town_ai.sqf:242-248, Server_DelegateAITownHeadless.sqf:22-56, Client_DelegateTownAI.sqf:29-44 and Server_HandleSpecial.sqf:86-115; active-side static-defense HC delegation has no side gate at Server_OperateTownDefensesUnits.sqf:55-67; Patrols v2 current-stable HC/local dispatch remains routed through the topology/Patrols owner pages. Direct Miksuu b8389e748243, perf 0076040f and historical a96fdda2 remain branch-scoped. No gameplay source changed. |
| 2026-06-22 | Headless client scaling and topology, Patrols v2 HC route | Patrols v2 topology current-stable refresh | The topology page still said patrols were structurally server-pinned and cited cf2a6d6a as current Patrols v2 HC evidence even though current stable has line drift and adjacent pages already route Patrols v2 through current origin/master@0139a346. It also kept stale static-defence west/east side-gate and multi-HC random-selection wording beside newer current-stable rows. |
Preserved one compact topology route instead of duplicating the Patrols owner matrix: current stable origin/master@0139a346 starts server_side_patrols.sqf at Init_Server.sqf:690, dispatches HC/local at server_side_patrols.sqf:64-69, receives delegate-sidepatrol at Client/PVFunctions/HandleSpecial.sqf:50, and updates slot/marker state through Common_RunSidePatrol.sqf:54-56,82-84,245-247,264-266, Server_HandleSpecial.sqf:345-372 and updatepatrolmarkers.sqf:3,19. Docs HEAD ff5b95dabb06, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 lack Patrols v2 files; cf2a6d6a is historical stable evidence only. Current stable static-defence spawn uses the active town side and no side gate at Server_OperateTownDefensesUnits.sqf:55-67; current stable town AI uses least-loaded + round-robin HC selection at Server_DelegateAITownHeadless.sqf:22-56; DR-42/report-back and smoke remain open. No gameplay source changed. |
| 2026-06-22 | Hosted server FPS loop sleep, July update route, runtime/status machine rows | Hosted-FPS branch-route correction | The owner page was mostly branch-aware, but adjacent Feature Status, runtime, roadmap/testing, machine and dashboard rows still mixed stale docs/stable line anchors with an asserted origin/dev/july-update-hosted-server-fps-loop-fix branch that is not currently published. |
Preserved one refreshed branch route instead of creating a new page: docs HEAD d0161083 is source-unchanged from a27086cd for checked FPS paths; current stable origin/master@0139a346 uses the single guarded publisher at serverFpsGUI.sqf:4, starts it from Init_Server.sqf:769 and documents monitor removal at :815-817; historical a96fdda2 matches with older anchors; Miksuu b8389e748243 and perf 0076040f remain old-loop-shaped; no current July hosted-FPS dev branch or live release/* head was found. No gameplay source changed. |
| 2026-06-22 | Feature status, resistance side-supply route | Resistance side-supply status-row de-duplication | The Feature Status row still repeated the old generic west/east-only statement after the scaffold page gained the branch matrix, which risked hiding the current-stable owner/read split and B69 Chernarus-only handler candidate. | Preserved one compact status row that links to the canonical matrices: docs HEAD@56370c44 is source-unchanged from 4db90f1c; docs/current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 have generic temp publishing, no checked maintained-root WFBE_L_GUE owner logic, no resistance handler and blocking resistance reads; current stable origin/master@0139a346 has owner logic plus funds-only 0 reads but no handler; B69 origin/claude/b69@39eed5c0 adds the handler only in Chernarus. No gameplay source changed. |
| 2026-06-22 | Resistance supply scaffold, economy side-supply routes | Resistance side-supply branch matrix refresh | The page contradicted itself by saying Chernarus both had and lacked WFBE_L_GUE owner logic, and the B69 side-supply lane had only a compact resistance-handler note. |
Preserved exact branch split on the owner page instead of duplicating in status rows: docs e46a7330, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 have the present-side loop but no checked maintained-root WFBE_L_GUE mission owner logic or resistance temp handler; current stable origin/master@0139a346 adds owner logic and a funds-only non-blocking read but no handler; B69 origin/claude/b69@39eed5c0 adds the handler only in Chernarus. No gameplay source changed. |
| 2026-06-22 | Economy authority first cut, Economy, towns and supply, side-supply status/queue rows | Side-supply B69 current-head refresh | The side-supply clamp/reason rows were current for stable/Miksuu/perf but did not include the latest B69 head, where side-supply arithmetic and resistance handling are materially different from current stable. | Preserved exact branch proof on the existing owner matrix: docs 4db90f1c is source-unchanged from 7047da5d9 / f52ccee8; current stable origin/master@0139a346, current Miksuu b8389e748243 and historical a96fdda2 remain old-shape in both maintained roots; perf 0076040f fixes only Chernarus arithmetic; B69 origin/claude/b69@39eed5c0 fixes Chernarus server arithmetic and adds Chernarus wfbe_supply_temp_resistance, but Vanilla propagation, side/channel/requester validation and reason parsing remain open. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, B69 roadmap, B69 sketches, B69 status/PR cleanup rows | B69 PR #49 / B72 tints-on head refresh |
origin/claude/b69 advanced from PR #48 merge head 4dcc10b143a0 to 39eed5c0 after PR #49 merged claude/b72-tints-on into claude/b69. The previous PR #48 row was still correct for B71 harvest, but current B69 routing needed the new head and tint-default caveat. |
Preserved exact branch proof without duplicating every hunk: origin/claude/b69@39eed5c0, first parent 4dcc10b143a0, second parent 7e1026ea, merge commit 39eed5c02d8ba9c5a27b7a4173607526edc0677e; 4dcc10b143a0..39eed5c0 is one Chernarus constants file / +1 / -1 with no maintained Vanilla diff, and b8a1505f..39eed5c0 is 22 files / +699 / -91. No gameplay source changed. |
| 2026-06-22 | Current PR #1 supply helicopters, Economy, towns and supply | Supply mission economy/PR current-stable follow-up | The concurrent supply-scan refresh made the architecture matrix current, but the PR #1 page and economy overview still mixed older stable/release wording with current stable supply-heli/cash-run evidence. | Preserved exact routing without gameplay edits: PR #1 is closed/unmerged and no live origin supply/heli feature head was found; current stable origin/master@0139a346 is the live supply-heli/cash-run baseline; docs/source 15563691, current Miksuu b8389e748243 and perf 0076040f remain truck-only. |
| 2026-06-22 | Supply mission scan narrowing, Supply mission architecture, supply authority/status/queue rows | Supply scan current-stable refresh | Several scan rows still mixed older 89ae9dad / cf2a6d6a / live-release wording, making current stable look broad-scan or release evidence look live. |
Preserved one branch matrix instead of creating a new page: docs 15563691 truck-only typed scan at supplyMissionStarted.sqf:25,28,44; current stable origin/master@0139a346 heli-aware typed scan at :7,55,61,83; direct current Miksuu b8389e748243 and perf 0076040f broad-enumerate/post-filter at :25,28,44; historical a96fdda2 / 7ff18c49 release-line evidence only. No gameplay source changed. |
| 2026-06-22 | Gear template profile filter, Gear/loadout/EASA, gear profile/template status and queue rows | Gear template profile current-head refresh | The profile/template pages and machine rows already had the right branch split, but still used the 2026-06-21 docs-head anchor after current docs advanced to 72b5f0de98f9. |
Preserved exact branch proof without gameplay edits: docs 72b5f0de98f9 is source-unchanged from 43c3ba05 for checked template paths and still keeps undefined _u_upgrade plus Init_ProfileGear.sqf:17,25 in both maintained roots; current stable origin/master@0139a3468609 fixes only the save-filter comparisons; current Miksuu b8389e748243, perf 0076040f8a5e, historical release a96fdda28087 and historical EASA QoL a66d46912e2a remain old-shape; no live origin release/gear/template heads were found. |
| 2026-06-22 | Marker cleanup/restoration, empty supply-truck status and queue rows | Empty supply-truck timeout current-stable refresh | The empty supply-truck cleanup row still cited older cf2a6d6a stable evidence and live release wording after current stable and the wiki mirror advanced. |
Preserved exact branch proof without gameplay edits: docs head b4e10b5f, current stable origin/master@0139a346, direct current Miksuu master@b8389e748243, perf 0076040f, B69 0094647d and B69 finalpieces 80d3267c all keep the collector drain and supply-truck _delay = 86400 in both maintained roots. Current origin exposes no live release/* or cleanup/supply feature heads; historical a96fdda2 matches the same 24-hour policy, but is not current release proof. |
| 2026-06-22 | AI commander autonomy audit, B69 roadmap, B69 sketches, B69 status/PR cleanup rows | B69 PR #47 merged-head refresh |
origin/claude/b69 advanced from 0a1ccb4d05c5 to merge commit 0094647d7b64 after PR #47 merged claude/b69-finalpieces into claude/b69. The previous finalpieces row correctly captured the branch while PR #47 was open, but current routing needed the merged-head status. |
Preserved exact branch proof without duplicating every hunk: origin/claude/b69@0094647d7b64, first parent 0a1ccb4d05c5, second parent 80d3267c1b2b, merge commit 0094647d7b641bb79202e77e7f480d6d39aadcdb; 0a1ccb4d05c5..0094647d7b64 is 8 Chernarus AI commander/client files / +242 / -13 with no maintained Vanilla diff, and b8a1505f..0094647d7b64 is 17 files / +659 / -78. No gameplay source changed. |
| 2026-06-22 | Service menu affordability guards, Gear/loadout/EASA, service/EASA status, queue and hardening rows | Service/EASA affordability current-stable refresh | The service affordability rows still mixed older 89ae9dad/release evidence with current stable origin/master@0139a346, and needed to consume the same corrected Miksuu-head provenance established by the d9506078 correction lane. |
Preserved exact branch proof without changing gameplay source: docs HEAD@9b3fc38e remains source-unchanged from 8b71e2a1, current Miksuu upstream master@b8389e748243, perf 0076040f and historical EASA QoL a66d4691 keep old direct service rearm/refuel debit shape plus strict EASA _funds > price; current stable origin/master@0139a346, local checkpoint d9506078 and historical release a96fdda2 partially guard service rearm/refuel but leave repair/heal positive-price-only and strict EASA; B69 finalpieces changes exact-funds EASA only in Chernarus while maintained Vanilla remains strict. No gameplay source changed. |
| 2026-06-22 | Cargo-loop, auto-wall, visible-parameter and LoadoutManager root-discovery rows | Miksuu current-head d9506078 provenance correction |
Several 2026-06-22 rows treated local d9506078 as current Miksuu after a local fetch/ref mixup. Direct git ls-remote https://github.com/miksuu/a2waspwarfare.git refs/heads/master verified current upstream as b8389e748243; d9506078 is only contained by local origin/claude/* branches unless a future direct upstream fetch changes that. |
Preserved exact branch distinction without creating new owner pages: current Miksuu b8389e748243 is old-shape for cargo loops, auto-wall false default/no exclusions, visible AI/cleanup parameter readers and LoadoutManager ancestor-name-only root discovery. Current stable origin/master@0139a346 remains separate source-present/fixed evidence where documented. No gameplay source changed. |
| 2026-06-22 | Respawn/death lifecycle, MASH status/PV/support rows | MASH marker current-stable branch refresh | The canonical MASH split and dependent rows still cited older stable/release wording, and two gateway pages still made current stable look like it kept the old relay path. | Preserved exact branch proof without creating a new page: docs head db3015f18ea3, Miksuu b8389e748243 and perf 0076040f8a5e keep local deploy plus orphaned marker relay in both maintained roots; current stable origin/master@0139a3468609, historical a96fdda28087, B69 0a1ccb4d05c5 and finalpieces 80d3267c1b2b remove the maintained-root deploy/module path and keep Skill_Apply.sqf:43 removal wording plus residues. No gameplay source changed. |
| 2026-06-22 | Construction and CoIn salvage, salvage status/queue rows | Salvage payout current-head refresh | The salvage rows still carried 2026-06-21 current-head wording after other construction rows moved on. | Preserved exact branch proof without gameplay source edits: docs fb8d4ebc, current stable 0139a346, current Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all keep lowercase ChangePlayerfunds, updatesalvage.sqf:10 OR-loop and local delete/reward in both maintained roots; no live origin release/salvage heads; historical Miksuu salvage heads 99bfaeb8 / 291c6cb4 remain inherited debt. |
| 2026-06-22 | AI commander autonomy audit, B69 roadmap, B69 sketches, B69 status/PR cleanup rows | B69 finalpieces branch refresh |
origin/claude/b69-finalpieces advanced from the then-current B69 head and opened PR #47, but the wiki had no b69-finalpieces route or branch-status caveat yet. Superseded for current routing by the PR #47 merged-head row above. |
Preserved exact branch proof without duplicating every hunk: origin/claude/b69-finalpieces@80d3267c1b2b descends from origin/claude/b69@0a1ccb4d05c5; 0a1ccb4d..80d3267c is 8 Chernarus AI commander/client files / +242 / -13, no maintained Vanilla diff, and PR #47 was open as claude/b69-finalpieces -> claude/b69 at that snapshot. Source-present town-punch, armed-transport and stranded-merge code is separated from default-off HC merge/top-up draft scaffolding not proven compiled/live. No gameplay source changed. |
| 2026-06-22 | Vehicle cargo equip loop bounds, Gear/loadout/EASA, cargo status/queue rows | Vehicle cargo loop current/Miksuu refresh | The cargo rows initially flattened old docs/Miksuu/EASA evidence with current stable and later misidentified local d9506078 as current Miksuu. |
Corrected branch proof without creating another page: docs branch b2544207, current Miksuu b8389e748243 and historical EASA QoL a66d4691 still carry inclusive loops at Common_EquipVehicle.sqf:27,33,39 and Common_EquipBackpack.sqf:35,41 in both maintained roots; current stable origin/master@0139a346 and historical release a96fdda2 fix all five loops in both maintained roots; perf 0076040f fixes Chernarus only. No gameplay source changed. |
| 2026-06-22 | Construction logic list cleanup, Construction and CoIn systems, construction status/queue rows | Construction SmallSite logic current-stable refresh | The SmallSite logic-list rows still cited old stable origin/master cf2a6d6a evidence after current stable and B69 branch status moved on. |
Preserved exact branch proof without repeating the implementation walkthrough: docs 3406ffa0, current stable origin/master@0139a346, Miksuu b8389e74, perf 0076040f, historical release a96fdda2 and active B69 0a1ccb4d all keep SmallSite add/add at Construction_SmallSite.sqf:70,99 while MediumSite removes at Construction_MediumSite.sqf:70,114 in both maintained roots. The canonical patch remains one SmallSite add-to-remove edit plus Vanilla propagation and Arma construction smoke. No gameplay source changed. |
| 2026-06-22 | Town AI vehicle despawn safety, Feature status, Source fix propagation queue, current-source/upstream routing and hardening rows | Town AI despawn current-stable refresh | Town-AI safety/status rows still cited stable origin/master cf2a6d6a and some upstream/snapshot rows still presented the 89ae9dad persistence helper as current evidence after current stable had advanced to origin/master@0139a346. |
Preserved exact branch proof without gameplay source edits: current stable 0139a346 still deletes tracked vehicles at server_town_ai.sqf:309 without a crew guard; Miksuu b8389e748243, perf 0076040f, historical a96fdda2 and origin/feat/aicom-fleet-improvements@cc5090bed4ad remain unsafe; B69 origin/claude/b69@0a1ccb4d has a Chernarus candidate guard at :325 while maintained Vanilla remains unsafe at :319. The 89ae9dad persistence helper is now explicitly historical/branch-only. |
| 2026-06-22 | Dead/stale code register, Feature status, Abandoned feature revival | Dead-code TaskSystem/map-blink current-stable refresh | The old TaskSystem and old map-blink rows still flattened docs/Miksuu/perf residue with current stable and older release wording, making it look like current stable still carried the same old plural marker comments and helper file state. | Preserved the branch split: docs checkout 3406ffa0, Miksuu b8389e74 and perf 0076040f keep old TaskSystem comments plus Client_TaskSystem.sqf and old plural/server map-blink comments; current stable origin/master@0139a346 keeps only TaskSystem comment residue while Client_TaskSystem.sqf is absent, sends Objective Ping separately via GUI_Menu_Command.sqf:336,344, and has removed the old plural/server map-blink comments while preserving live singular Client_BlinkMapIcon. Historical a96fdda2 keeps TaskSystem helper/comment residue plus Objective Ping sends but not the old plural/server map-blink comments. No gameplay source changed. |
| 2026-06-22 | Dead/stale code register, AI supply-truck dead-code row | Dead-code AI supply-truck current-stable refresh | The SQF reachability row still cited current origin/master cf2a6d6a for the AI supply-truck safe-disable after the AI supply-truck owner/status rows had already moved to origin/master@0139a346. |
Preserved the latest branch split without reopening gameplay code: docs checkout still comments the compile at Init_Server.sqf:36 but raw-spawns at :382-383; current stable origin/master@0139a346 comments at :43 and warning-disables at :462-463; origin/perf/quick-wins@0076040f still raw-spawns; historical a96fdda2 safe-disables; historical c20ce153 guards Chernarus only; AI_UpdateSupplyTruck.sqf:17 still points at missing Server/FSM/supplytruck.fsm. No gameplay source changed. |
| 2026-06-22 | Towns, camps and capture, camp flag status/queue rows | Camp flag texture current-stable refresh | The camp flag rows still cited stale stable origin/master cf2a6d6a evidence after current stable line drift and new branch refs changed the useful merge guidance. |
Preserved exact branch proof without duplicating the full matrix: docs branch 28a7d9c5 and Miksuu b8389e74 still use old-owner independent-capture flag textures; perf/quick-wins@0076040f fixes Chernarus only; current stable origin/master@0139a346, historical a96fdda2, B69 origin/claude/b69@0a1ccb4d and origin/feat/naval-hvt-objectives@2e1c5931 fix independent capture in both maintained roots. Repair-side flag refresh remains open everywhere checked, with current-stable repair-camp line drift at Server_HandleSpecial.sqf:468,471. No gameplay source changed. |
| 2026-06-22 | Towns, camps and capture, camp-count status/queue rows | Camp-count helper current-stable refresh | The camp-count helper rows still cited stale stable origin/master cf2a6d6a evidence and one owner-page current-stable line drift cell pointed at older release-style Client_GetRespawnAvailable.sqf:56 / Buy Units :119-120 anchors. |
Preserved exact branch proof without duplicating the matrix: docs branch ade4d356, current stable origin/master@0139a346, Miksuu b8389e74, perf 0076040f, historical a96fdda2 and active B69 origin/claude/b69@0a1ccb4d all keep the helper fallback at Common_GetTotalCamps.sqf:10 and Common_GetTotalCampsOnSide.sqf:16. Current-stable consumers are now anchored to server_town.sqf:167-183, Client_GetRespawnAvailable.sqf:92 and GUI_Menu_BuyUnits.sqf:120-121; future work remains real-count versus safe-denominator semantics plus 0/partial/all-camp smoke. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, Upgrades and research, AI commander upgrade status/queue rows | AI upgrade debit current-stable resolution refresh | The AI upgrade debit/cost rows still described current stable as debit-fixed but cost-index-open after origin/master@0139a346 gained the maintained-root current-level lookup and corrected debit shape. |
Preserved exact branch proof: docs branch ade4d356, Miksuu b8389e74 and perf 0076040f still keep raw AI-order lookup plus swapped debit at Server_AI_Com_Upgrade.sqf:27,47,50; current stable resolves both maintained roots at :75,125,136 with funds-fallback surcharge at :131-132; historical a96fdda2/b061c905 fix debit only, and c20ce153 is Chernarus-only. Current origin exposes no matching release/feature heads. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, B69 roadmap, B69 sketches, Feature status | B69 current-head branch refresh |
origin/claude/b69 advanced from the documented Patch A/A-2 head edb9f776 to 0a1ccb4d, adding multiple hardening and QoL/FX files; leaving the old row as current would hide branch drift. |
Preserved exact current scope: b8a1505f..0a1ccb4d is 13 files / +417 / -65, all Chernarus current mission plus B69-IMPLEMENTATION-PLAN.md; edb9f776..0a1ccb4d is 11 Chernarus files / +316 / -57; maintained Vanilla diff is empty and no PR exists for claude/b69 on 2026-06-22. Routed detail through the B69 audit and roadmap instead of duplicating every hunk in Feature Status. No gameplay source changed. |
| 2026-06-22 | Server authority migration map, PVF dispatch implementation, Networking and public variables, Feature status, PVF machine rows | PVF sender-auth current-stable refresh | DR-55 rows still mixed older value-only/Call Compile docs evidence with current stable's namespace/CODE dispatcher lookup, making it too easy to read dispatch lookup as sender-auth closure. |
Preserved exact branch proof: docs HEAD@ade4d356, Miksuu b8389e74 and perf 0076040f keep value-only PVEHs plus Call Compile dispatchers; current stable origin/master@0139a346 and B69 0a1ccb4d remove dispatch-time compile but still forward only the PVEH value tuple. Future work remains authenticated requester context plus per-handler side/role/funds/object re-derivation, not another broad PVF rediscovery pass. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, Abandoned feature revival, AI supply-truck status/queue rows | AI supply-truck current-stable anchor split | The supply-truck rows still cited origin/master cf2a6d6a and sometimes said "current source" for the safe-disable, flattening the docs branch raw-spawn checkout with current stable. |
Preserved exact branch proof: docs branch ea0e0f1b, Miksuu b8389e74 and perf 0076040f still raw-spawn the commented/missing worker; current stable origin/master@0139a346 safe-disables at Init_Server.sqf:43,462-463; historical a96fdda2 has the older safe-disable line shape; historical c20ce153 guards only Chernarus. Current origin exposes no release/* or feat/ai-commander heads. No gameplay source changed. |
| 2026-06-22 | Client UI systems atlas, fast-travel status/queue rows | Fast-travel fee current-stable branch refresh | The fast-travel matrix and machine rows still carried older stable refs and line anchors, making current stable look like it still had the completed fee-policy TODO. | Preserved exact branch proof: current stable origin/master@0139a346 keeps paid-mode local UX/debit behavior in both maintained roots but has no TODO (GUI_Menu_Tactical.sqf:185,195-196,215,403-404; constants Init_CommonConstants.sqf:388,398-400). Docs a489e6ff, Miksuu b8389e74, perf 0076040f and historical a96fdda2 keep the old TODO at GUI_Menu_Tactical.sqf:147 and the same fee/debit shape with line drift. Routed future work to policy/recheck/smoke, not current-stable TODO removal. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, B69 roadmap, B69 sketches, Feature status | B69 Patch A-2 capture-interrupt status refresh |
origin/claude/b69 advanced from the documented 35547c47 Patch A head to edb9f776, so the wiki's "capture interrupt not implemented" caveat had become stale. |
Preserved exact branch scope: 35547c47..edb9f776 is one Chernarus Common_RunCommanderTeam.sqf diff, +16 / -1, adding order-sequence checks and capture-loop aborts; b8a1505f..edb9f776 remains Chernarus-only with no maintained Vanilla diff and no PR for claude/b69. No gameplay source changed. |
| 2026-06-22 | Economy, towns and supply, Economy authority first cut, economy status/queue rows | Resource-income current B69/B74 branch split | The resource-income rows already separated current stable from old-shape refs, but still lacked current B69/B74 proof and used older docs-branch anchors. | Preserved exact branch proof: docs/source HEAD@c8ec223a, Miksuu b8389e748243, origin/perf/quick-wins@0076040f and historical a96fdda2 keep AI commander funds inside the cap guard; current stable still guards side supply/team paychecks but has the AI commander fallback at updateresources.sqf:102-109; B69 8d465fce and B74 b23f557f are identical for checked income files, adding fallback at :115-121, Chernarus hybrid-refill cash checks and Chernarus supply multiplier behavior while maintained Vanilla stays raw-supply/non-hybrid. Routed full branch proof through Economy, towns and supply and kept income-system 4 display drift open. No gameplay source changed. |
| 2026-06-22 | Construction and CoIn systems, Feature status, Source fix propagation queue, auto-wall machine rows | Auto-wall current-stable scope refresh | The auto-wall global-toggle rows still cited stale stable cf2a6d6a evidence, then later misidentified local d9506078 as current Miksuu. |
Corrected branch proof without reopening gameplay code: docs branch origin/docs/developer-wiki-index@89aadf8c, current Miksuu b8389e748243 and perf 0076040f keep the old false-default/no-exclusion global at SmallSite :110 / MediumSite :125; current stable origin/master@0139a346 keeps one global but defaults it true and consumes it at :123 / :160 with AARadar plus related exclusions; historical a96fdda2 only adds the AARadar guard; B69 origin/claude/b69@35547c47 matches current-stable global scope. No gameplay source changed. |
| 2026-06-22 | Client UI systems atlas, Hosted server FPS loop sleep, Performance opportunity sweep, status/debug indicator row | Status-counter audience split and hosted-FPS branch refresh | The indicator matrix still grouped player HUD FPS, compatibility FPS PVs, admin/status signals and PerformanceAudit RPT counters as one "status/debug/admin" bucket, while the performance sweep still described current origin/master as old-loop-shaped. |
Preserved exact branch proof: docs a27086cd has two guarded maintained-root publishers (SERVER_FPS_GUI and WFBE_VAR_SERVER_FPS); current stable origin/master@0139a346 and historical a96fdda2 use one guarded SERVER_FPS_GUI publisher; Miksuu b8389e74 and perf 0076040f keep the old two-publisher loop shape. Routed future changes by audience: player HUD, compatibility PV, admin/status signal or RPT/tooling output. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, B69 roadmap, B69 sketches, Feature status | B69 Patch A branch-status refresh | A new origin/claude/b69@35547c47 branch head exists after the B69 planning/sketch pages were published, so the docs needed to stop treating all B69 material as sketches while also avoiding overclaiming unfinished pieces. |
Preserved exact branch scope: b8a1505f..35547c47 is Chernarus-only Patch A code for HQ-strike order/gate/picker, no maintained Vanilla diff, no PR for claude/b69, and capture interrupt is only a constant until Common_RunCommanderTeam.sqf gets executor logic. No gameplay source changed. |
| 2026-06-22 | Mission parameters, Mission start parameters, Dead/stale code, Player AI caps, parameter status rows | Visible-parameter current-stable branch split | Several pages still described WFBE_C_AI_MAX and WFBE_C_UNITS_CLEAN_TIMEOUT as current no-op/comment-only parameter cleanup after current stable gained live readers, then later misidentified local d9506078 as current Miksuu. |
Corrected branch proof: docs branch origin/docs/developer-wiki-index@ac932fbe, current Miksuu b8389e748243, origin/perf/quick-wins@0076040f and historical release a96fdda2 keep the old readless/comment-only shape; current stable origin/master@0139a346 reads WFBE_C_AI_MAX at AI_Commander_Produce.sqf:89 and WFBE_C_UNITS_CLEAN_TIMEOUT at Common_TrashObject.sqf:21 in both maintained roots. Player follower caps still use WFBE_C_PLAYERS_AI_MAX; body, wreck and empty-vehicle cleanup stay separate. No gameplay source changed. |
| 2026-06-22 |
AI commander B69 roadmap, AI commander implementation sketches, AI commander autonomy audit, agent-context.json
|
B69 route follow-up plus stale AICOM no-loop correction | The mirror/routing B69 lanes landed first, but Home/agent-context still needed the B69 route and the autonomy audit/machine context still repeated older no-active-loop wording that current stable source no longer supports. | Routed the B69 pages from Home and machine context, preserved B69 as branch/live-Chernarus planning evidence, and corrected current stable evidence: origin/master@0139a346 compiles/spawns WFBE_SE_FNC_AI_Commander in both maintained roots at Init_Server.sqf:64,847, sets/clears wfbe_aicom_running at AI_Commander.sqf:127,253 and calls the upgrade worker at :161. No gameplay source changed. |
| 2026-06-22 | AI commander autonomy audit, LLM agent entry pack, B69 AI commander docs | B69 routing follow-up | The B69 pages were mirrored and sidebar-linked, but the canonical AI commander owner page and AI/headless task bundle still routed agents only through older autonomy/HC pages. | Added a compact B69 route that points to the roadmap and sketches while preserving the caveat that B69 is live-B68 planning/sketch evidence, not origin/master or maintained Vanilla proof. No gameplay source changed. |
| 2026-06-22 |
docs/wiki mirror, B69 AI commander docs |
Mirror-only sync | Live wiki master@3be04f1 had the B69 AI commander roadmap/sketch pages and sidebar routing while repo mirror origin/docs/developer-wiki-index@77b38d07 missed two top-level pages and had a stale _Sidebar.md. |
Mirrored AI Commander B69 implementation sketches, AI Commander B69 improvement roadmap, _Sidebar.md and coordination records into docs/wiki; preserved the source-backed page content unchanged. No gameplay source changed. |
| 2026-06-21 | Gear template profile filter, Gear/loadout/EASA, gear status/machine rows | Gear template current-stable branch split | The profile-template pages and machine rows flattened old docs/source evidence with current stable and contradicted whether _u_upgrade was still broken on master. |
Preserved exact branch proof: docs 43c3ba05 is source-unchanged from 8b71e2a1 and still carries _u_upgrade at Client_UI_Gear_SaveTemplateProfile.sqf:33,52,75; current stable origin/master@0139a346 fixes the save-filter comparison at :34,57,82 but keeps Init_ProfileGear.sqf:17,25 import-bound debt and the AddTemplate/FillTemplates policy split. Miksuu/perf/historical release/QoL old-shape evidence stays branch-scoped. No gameplay source changed. |
| 2026-06-21 | Commander reassignment call shape, Feature status, Source fix propagation queue | Commander reassignment current-stable closeout without duplicating commander vote context | The reassignment owner page and status rows still described the DR-15 helper unpacking as a current-source patch everywhere, after the commander vote closeout had already shown current stable origin/master@0139a346 fixed the maintained-root helper shape. |
Preserved branch split with exact scope: current stable Chernarus and maintained Vanilla unpack _side = _this select 0 / _commander = _this select 1 at Server_AssignNewCommander.sqf:4-5; docs branch b44aaaf8 and current stable full modded Napf/Eden/Lingor forks still carry _side = _this; duplicate new-commander-assigned senders, visible-name UI targeting and requester authority remain open. No gameplay source changed. |
| 2026-06-21 | Factory and purchase systems, Feature status, Source fix propagation queue, factory hardening rows | Factory refund current-stable branch refresh | The destroyed-purchase refund matrix still mixed old origin/master@cf2a6d6a and live release/QoL head wording after current stable advanced to origin/master@0139a346 and current origin exposed no release/* or feat/buymenu-easa-qol heads. |
Preserved exact branch proof: docs branch ebd86fad0 is source-unchanged from 8d611092 for checked buy/build paths and remains old-shape; current stable refunds the dead/null factory abort at Client_BuildUnit.sqf:276-280; historical a96fdda2 carries the same dead/null refund at :212-216; intermediate 7ff18c49 only refunded the empty/crewless branch and is superseded; Miksuu, perf and historical QoL a66d4691 remain old-shape. No gameplay source changed. |
| 2026-06-21 | Economy authority first cut, Feature status, Source fix propagation queue, side-supply machine rows | Side-supply current-stable refresh without reopening broad economy prose | The side-supply clamp/reason rows still used older origin/master@cf2a6d6a and release-head wording, while current stable is origin/master@0139a346 and current origin exposes no release/* heads. |
Preserved exact branch proof: docs branch 7047da5d9 is source-unchanged from f52ccee8 for checked side-supply/reason paths; current stable and Miksuu keep _currentSupply - _amount at Common_ChangeSideSupply.sqf:25 and Server_ChangeSideSupply.sqf:12,36 plus payload-side trust in both maintained roots; origin/perf/quick-wins@0076040f fixes only the Chernarus arithmetic floor. Vanilla propagation, side/channel/requester validation and reason parsing remain open. No gameplay source changed. |
| 2026-06-21 | Towns/camps/capture, AI/runtime Patrols routes and live machine rows | Patrols v2 current-stable refresh | The Patrols v2 matrix/status rows still named origin/master@cf2a6d6a, old line refs and live release-branch wording after fetched stable advanced to origin/master@0139a346; docs branch d30d23466 remains source-unchanged for checked Patrols paths. |
Preserved old DR-57/AI1 evidence as historical branch scope, refreshed current stable anchors for WFBE_UP_PATROLS = 23, side caps, server_side_patrols.sqf, Common_RunSidePatrol.sqf, Server_HandleSpecial.sqf, updatepatrolmarkers.sqf and server_patrols.sqf:31, and kept a96fdda2 as historical release evidence because current origin exposes no release/* heads. No gameplay source changed. |
| 2026-06-21 |
docs/wiki mirror, Headless client init and stat loop, Home, _Sidebar, agent-context.json
|
Mirror live HC reference instead of rewriting it | Live wiki master@e03c3bf added the HC init/stat-loop reference and routed it from Home/sidebar/agent context, while repo mirror docs/developer-wiki-index@f81ec4145 still missed the page and three routing updates. |
Preserved the existing source-stamped page unchanged, copied the four wiki files into docs/wiki, and recorded the mirror-only lane in dashboard/worklog/events. No gameplay source changed. |
| 2026-06-21 | AI commander audit, Map marker catalog, Feature status, PR cleanup lab | PR #43 / B68 live branch route without duplicating the worklog | Claude's B68 live deployment note was detailed but not yet routed through canonical branch/status pages, and PR #43 head metadata had advanced to b8a1505f. |
Preserved exact branch evidence: PR #43 is open from claude/b57-soak-proposals to master, head b8a1505f8a89881f487a03262f066c8b33eca94d; B68 changes four Chernarus files, removes the W17 global Supply Convoy marker route at AI_Commander_Wildcard.sqf:994, adds/tunes AICOM controls at Init_CommonConstants.sqf:277-284,319, AI_Commander_Strategy.sqf:41-68,99,441,571-590 and AI_Commander_Produce.sqf:90-151; current origin/master@0139a346 still creates the W17 global marker at AI_Commander_Wildcard.sqf:981-984. No gameplay source changed. |
| 2026-06-21 |
Support specials, Upgrades and research, upgrade-sync status rows |
Current-stable tuple-cleanup refresh without broad upgrade re-audit | The upgrade-sync matrix still used older origin/master@cf2a6d6a stable evidence and live release/upgrade-queue branch wording, while current stable has advanced to origin/master@0139a346 and current origin exposes no release/* or feat/upgrade-queue-stacking heads. |
Preserved ff8dd884 as docs/source line-anchor proof because checked handler/caller/process-upgrade paths are unchanged through docs/developer-wiki-index@ad05401a3; refreshed current stable refs for the mixed _args / _this parser at Server_HandleSpecial.sqf:67-73, caller GUI_UpgradeMenu.sqf:292 and sync lifecycle Server_ProcessUpgrade.sqf:32,35,41; routed a96fdda2 and b061c905 as historical evidence. No gameplay source changed. |
| 2026-06-21 | Commander vote/reassignment, Feature status, Source fix propagation queue | Commander vote current-stable closeout | The commander vote playbook and status row still treated the old DR-47 `_highest >= _aiVotes | |
| 2026-06-21 | Source fix propagation queue | Current-stable scope refresh without duplicating owner pages | The queue's current branch section still mixed older cf2a6d6a stable/release wording with checked docs-source state after stable advanced to origin/master@0139a346 and current origin stopped advertising release/* heads. |
Preserved 4bd37b98 as line-anchor proof because the checked queue source paths are unchanged through docs/developer-wiki-index@d30d23466; added current stable line refs for queue PVFs/paratrooper registration, Skill_Init/apply, one guarded FPS publisher, heli-aware supply scan, marker-based commander ARTY and Patrols v2 Server/FSM paths; kept supply player-list indexing docs-only and routed a96fdda2 as historical release evidence. No gameplay source changed. |
| 2026-06-21 | Attack-wave authority, Feature status, Source fix propagation queue, Public variable channel index, Server authority migration map | Attack-wave current-stable refresh | The attack-wave matrix and status rows still called older origin/master@cf2a6d6a stable evidence current and treated a96fdda2 / c20ce153 as live branch heads. |
Preserved the branch split with current proof: current stable origin/master@0139a346 Chernarus and maintained Vanilla still trust client _supply / _side and direct detail payloads at Common_AttackWaveActivate.sqf:6,8, Server_AttackWave.sqf:5-6,15,23,27,36,38 and AttackWave.sqf:19,23-25,40; Miksuu b8389e74, perf 0076040f, historical c20ce153, historical a96fdda2 and historical 994150da stay unrescued branch evidence. No gameplay source changed. |
| 2026-06-21 | Victory/endgame atlas, Feature status, Source fix propagation queue, victory hardening machine rows | Victory/endgame current-stable branch refresh | The owner/status rows still used older origin/master@cf2a6d6a and release-head wording, while current stable origin/master@0139a346 changed the logger/WASPSTAT shape and current origin exposes no release/* heads. |
Preserved branch-specific proof instead of flattening the finding: docs/Miksuu/perf/historical a96fdda2 keep the older opposite-side logger block at server_victory_threeway.sqf:23-41, where all-towns wins log the loser; current stable adds the HQ nil/null skip at :18-22, keeps the mixed condition at :29, writes WASPSTAT _x at :41-46 and logs [_x] at :49, so HQ/factory eliminations still log the loser and the guard/side-loop exit remain open. origin/claude/b57-soak-proposals@b8a1505f is recorded as Chernarus-only live-support evidence, not stable or Vanilla propagation. No gameplay source changed. |
| 2026-06-21 | Construction and CoIn systems, salvage/status owner rows | Salvage current-stable branch refresh | The salvage payout/loop matrix still named older stable cf2a6d6a and release-head wording while current fetched stable is origin/master@0139a346 and current origin exposes no release/* heads. |
Preserved evidence by refreshing the salvage branch matrix, Feature status, Source fix propagation queue and machine rows: docs checkout 10097961, stable origin/master@0139a346, Miksuu b8389e74, perf 0076040f and historical release commit a96fdda2 all keep lowercase ChangePlayerfunds, the updatesalvage.sqf:10 ` |
| 2026-06-21 | Hardening roadmap, Pending owner decisions, Server authority migration map | PVF dispatcher cross-link follow-up | The PVF owner pages were refreshed for current stable, but these routing pages still framed dispatcher hardening as replacing current-stable Call Compile. |
Preserved the current branch split: current stable origin/master@0139a346 already uses missionNamespace getVariable plus a CODE guard at Server_HandlePVF.sqf:14-15 / Client_HandlePVF.sqf:32-33; remaining current-stable work is explicit registered-handler membership and forged-name rejection before Spawn _code. No gameplay source changed. |
| 2026-06-21 | Public variable channel index, Networking and public variables, Feature status, Source fix propagation queue | SEND_MESSAGE current-stable evidence refresh | The DR-46 branch matrix still called cf2a6d6a current stable and treated a deleted release head as current proof, even though fetched origin/master is 0139a346 and current origin advertises no release/* heads. |
Preserved the P0 direct-channel RCE finding with exact current refs: docs head 16247fc8f, stable origin/master@0139a346, Miksuu upstream/master@b8389e74, origin/perf/quick-wins@0076040f, unchanged receiver/helper paths from 1e16527b and cf2a6d6a, and historical-only release a96fdda2 wording. No gameplay source changed. |
| 2026-06-21 | PVF dispatch implementation, Networking/PV, Public variable channel index, Feature status, Source fix propagation queue | Current-stable PVF dispatch partial-closeout follow-up | The first current-stable closeout fixed the main owner/status pages, but follow-up source checks added exact blame, corrected current registry counts and made the no-release/* head scope explicit. |
Preserved exact branch evidence: current stable Chernarus and maintained Vanilla use missionNamespace getVariable _script plus CODE guards at Server_HandlePVF.sqf:14-15 and Client_HandlePVF.sqf:32-33; Chernarus blame is 7d60b02b4, maintained Vanilla propagation is 9b49883cb; Init_PublicVariables.sqf:55-61 still lacks registered-handler allowlists/logging; Miksuu b8389e74 and perf 0076040f still use Spawn (Call Compile _script); current origin has no release/* heads. No gameplay source changed. |
| 2026-06-21 | WASP marker wait cleanup, WASP overlay, Performance opportunity sweep, Source fix propagation queue | WASP marker wait current-head refresh | The WASP marker wait page still named older 89ae9dad / 7ff18c49 branch evidence and the old Init_Client.sqf:279 launch line, while current stable origin/master@0139a346 moved the helper launch and current origin exposes no release/* heads. |
Preserved the open cleanup but corrected current evidence: current stable Chernarus and maintained Vanilla still keep the display-54 busy wait at global_marking_monitor.sqf:57,62,65,69-70, display-12 throttling at :81 and helper launch at Client/Init/Init_Client.sqf:309; Miksuu b8389e74 and perf 0076040f remain unrescued with line drift. No gameplay source changed. |
| 2026-06-21 | Map boundaries and off-map enforcement | Current-head refresh of one historical source stamp | The cf2 source-stamp caveat correctly prevented overclaiming, but this compact page could be rechecked directly against current origin/master@0139a346. |
Replaced the historical caveat with current-head wording, updated shifted line anchors and clarified Server/Init/Init_Towns.sqf for town distribution. This reduces one page from the 38-page recheck backlog without duplicating boundary behavior elsewhere. No gameplay source changed. |
| 2026-06-21 | PVF dispatch implementation, Networking and public variables, Public variable channel index, Feature status, Source fix propagation queue | PVF dispatcher current-stable closeout | The PVF dispatcher pages still treated current stable origin/master@cf2a6d6a as dispatching registered handlers through Call Compile, but current origin/master@0139a346 has moved both maintained roots to namespace+CODE lookup. |
Preserved old docs/perf/Miksuu/release branch evidence while correcting current stable: Chernarus and maintained Vanilla use missionNamespace getVariable at Server_HandlePVF.sqf:14-15 and Client_HandlePVF.sqf:32-33, no PVF_ALLOWED allowlist exists, current stable still has direct SEND_MESSAGE compile at receiver/helper lines, and DR-55 sender authentication remains open. No gameplay source changed. |
| 2026-06-21 | Commander/HQ lifecycle, Feature status, Source fix propagation queue | HQ score current stable refresh | The DR-50 matrix still called older origin/master@cf2a6d6a stable evidence current after the fetched stable branch had advanced to 0139a346, leaving Feature Status and Source Fix queue with stale current-head wording. |
Preserved older docs/Miksuu/perf/release/feat-ai rows as branch-scoped history while adding current origin/master@0139a346 proof: both maintained roots still award generic HQ building score at Server/Functions/Server_OnHQKilled.sqf:52/54, then award _score = 900 again at :86 under the non-teamkill guard, with coefficient 3 at Init_CommonConstants.sqf:529. No gameplay source changed. |
| 2026-06-21 |
Dead/stale code register, ICBM_launched PVEH row |
Branch-scope evidence refresh | The row still cited a release branch as current branch proof even though current origin exposes no release/* heads, and it did not name exact checked docs/stable/Miksuu/perf refs or current nuke-route line drift. |
Preserved the receiver-only finding with exact refs: docs head 4c01dfb, stable origin/master@0139a346, Miksuu upstream/master@b8389e74, origin/perf/quick-wins@0076040f, no sender hits, current RequestSpecial "ICBM" / HandleSpecial "icbm-display" route and a retire-vs-revive owner-decision handoff. No gameplay source changed. |
| 2026-06-21 | PR cleanup and integration lab, dashboard/current-lane routing | Current PR board closure refresh | 2026-06-21 GitHub metadata returned only 3 open PRs (#43, #40, #9), while the old AICOM deploy umbrella PR #35 and deploy-child PR #34 / #36-#39 / #41 are closed and PR #29 / #31 merged on 2026-06-17. Leaving the old deploy lane active would misroute future reviewers. |
Preserved the closed AICOM deploy stack as historical review evidence, routed live PR-board work through PR #43, PR #40 and PR #9, and removed the stale active dashboard lane. No gameplay source changed. |
| 2026-06-21 | Client UI systems atlas, Feature status, Source fix propagation queue | ClickableText soundPush current stable closeout | The clickable-text matrix still described current origin/master@cf2a6d6a as carrying malformed RscClickableText.soundPush[], but current stable had advanced to 0139a346 where both maintained roots now carry the valid empty-sound value. |
Preserved the branch history while correcting current state: Chernarus Rsc/Ressources.hpp:556 is fixed by 1a5e0b40, maintained Vanilla :556 by 9b49883c, current master derives 14 controls per root at refreshed Rsc/Dialogs.hpp refs, and older docs/source, Miksuu, perf, release and UI theme evidence stays branch-scoped until rechecked or merged. No gameplay source changed. |
| 2026-06-21 |
docs/wiki mirror, GUER Insurgents branch audit, Feature status, Gameplay systems atlas
|
Mirror sync plus stale GUER audit correction | The broad mirror sync made the repo mirror match live wiki master@743daf4 and removed the docs-only GUER audit, then cf2-source-stamp-current-head-caveat advanced the wiki to e4fc668. The GUER page still held useful branch-intake evidence, but its Chernarus-only/Takistan-dormant wording was stale against current origin/master@0139a346. |
Restored the GUER audit as a current-source page after rebasing over master@e4fc668, and rewrote the status against origin/master@0139a346: 9af83596 is merged and both maintained roots carry the GUER gate, overlay, economy loop, VBIED action/handler and buy/service hooks. Runtime smoke remains separate. No gameplay source changed. |
| 2026-06-21 | Source fix propagation queue, docs branch source anchor | Docs-head source-scope note instead of row rewrite | The mirror sync advanced docs/developer-wiki-index to 4c01dfb7, but the queue's branch rows still correctly use 4bd37b98 as line-anchor proof. Rewriting every row would create churn without changing source evidence. |
Added one compact 2026-06-21 docs-source refresh note and updated the Agent Index fact after confirming the queue's checked propagation source paths are unchanged from 4bd37b98 to 4c01dfb7. No gameplay source changed. |
| 2026-06-21 | 38 source-stamped reference pages, Player skill abilities | Historical source-stamp caveat instead of current-head rewrite | Current fetched origin/master is 0139a346, while the broad page stamp still called ancestor cf2a6d6a4 simply master. Rechecking every cited path would be a larger source-refresh lane, but leaving the wording as current master would overstate the evidence. |
Preserved the cf2a6d6a4 verification as then-current/historical master evidence, added a current-head recheck caveat to all 38 headers and changed the Player Skill Officer/MASH note to snapshot wording. No gameplay source changed. |
| 2026-06-21 |
docs/wiki mirror, GitHub wiki checkout |
Current wiki mirror sync | Fresh comparison found 116 normalized top-level differences between live wiki master@743daf4 and repo mirror branch origin/docs/developer-wiki-index@11f535d9, mostly newer wiki pages missing from the mirror. |
Mirrored the current top-level wiki files into docs/wiki, removed mirror-only GUER-Insurgents-Branch-Audit.md, and kept the human wiki as the source baseline for this batch. Validation is recorded in agent-events.jsonl. No gameplay source changed. |
| 2026-06-21 | QoL trio player hints, Experimental feature flags / Player UI routes | New canonical page instead of scattered consumer notes | Existing wiki coverage listed WFBE_C_QOL_TRIO and consumer line refs but did not own the live player-visible hint behavior. |
Preserved detailed source evidence on QoL trio player hints, then linked compact routes from Home, _Sidebar, Player UI workflow, Experimental feature-flag constants and agent-context.json. No gameplay source changed. |
| 2026-06-21 |
Modules atlas, Client/Module/Engines
|
Promoted thin module paragraph into a focused reference page | Existing wiki coverage for Engine.sqf, Startengine.sqf and Stopengine.sqf was only a compact Modules Atlas paragraph, old audit rows and file indexes; that was too thin for the action/EH/fuel/refuel behavior and one atlas line ref had drifted. |
Added Engine stealth fuel toggle, routed Modules Atlas/Home/sidebar/function index/agent context there, and left the atlas as a compact route with current Client_BuildUnit.sqf:417-418, Init_Server.sqf:521-522 and Init_Server.sqf:539-540 anchors. No gameplay source changed. |
| 2026-06-21 | Skin selector and class swap, player UI/WASP routes | New canonical page instead of scattered notes | Existing wiki coverage mentioned the Skin Selector only as an earplugs/action-restoration return path, while current source has a default-off gate, dialog, per-side class pools, class-swap apply chain and respawn persistence. Repeating those details in UI, WASP and Skill pages would bloat the route pages. | Preserved detailed source evidence on Skin selector and class swap, then linked compact routes from Home, _Sidebar, Player UI workflow, Player skill abilities, WASP overlay, Feature status and agent-context.json. No gameplay source changed. |
| 2026-06-16 | Gameplay systems atlas, Feature status, Testing workflow | GUER branch intake without a new page | Brain had a source-checked origin/feat/guer-insurgents-faction handoff ready after the mirror sync lane closed. A standalone page would duplicate branch-review machinery for one broad feature branch. |
Preserved the detailed branch evidence as a compact matrix on Gameplay systems atlas, added a single Feature Status row, and added planned smoke gates to the branch-only smoke pack plus machine release ledger. No gameplay source changed. |
| 2026-06-16 | PR cleanup and integration lab, AICOM/Experital PR board | Current-state PR board refresh | The page still described the 2026-06-05 board with PR #8 and PR #14 as open candidates, while 2026-06-16 GitHub metadata shows both merged and the current open AICOM/Experital work has moved to PR #29/#30/#34-#41 with PR #35 as the deploy umbrella. | Preserved older PR8 ancestry and lab history, refreshed the current board, recommendation, AICOM stack table, triage rows, cleanup actions, Discord summary and validation note. No gameplay source changed. |
| 2026-06-16 |
docs/wiki mirror, GitHub wiki checkout |
Wiki mirror current wiki sync | The standalone human wiki had advanced to origin/master@3745638, while the repo mirror on docs/developer-wiki-index@e2d994246 still differed on 35 top-level files by SHA256. Leaving the mirror stale would make future agents read old coordination/status pages. |
Mirrored the current top-level wiki files into docs/wiki without gameplay source edits. Preserved the human wiki as the source baseline, kept Latest Batch compact and validated JSON/JSONL, wiki validation, git diff --check and wiki/docs normalized-content parity after the copy. |
| 2026-06-14 | Client UI systems atlas, UI/Rsc source-scope route | Client UI atlas current source-scope route prune | The UI atlas still named a03a1fb5 as its visible docs checkpoint after later docs-only atlas batches, even though the checked UI/Rsc source paths had not changed. |
Preserved source evidence by naming current docs head 68bd4dc5, confirming checked Chernarus and maintained Vanilla description.ext, Rsc, Client/GUI, Init_Client.sqf, Client_UpdateRHUD.sqf, client action/marker FSMs and core UI helper paths are unchanged from a03a1fb5 and b5219d47 through HEAD, and keeping earlier a71b42fe, 2fef1e3d and f7bc72a8 as source-anchor provenance. Branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f, wf-menu-ops-console 0767c0b5 and BuyMenu/EASA QoL a66d4691 still resolve. The atlas stays route-first; detailed resource parity, title-handle, vote/help/router, clickable-text and branch-only UI behavior route to owner pages. No gameplay source changed. |
| 2026-06-14 | Server runtime and operations, server-runtime source-scope route | Server runtime operations current source-scope route prune | The server-runtime gateway still named a6785f51 as its visible docs checkpoint after later docs-only atlas batches, even though the checked runtime source paths had not changed. |
Preserved source evidence by naming current docs head f74b3822, confirming checked Chernarus and maintained Vanilla Init_Server.sqf, server FSM/module paths, Server_SideMessage.sqf, Server_OnHQKilled.sqf and server-FPS publisher paths are unchanged from a6785f51 and 4277a2ad through HEAD, and keeping earlier 92c5cf05 / 6afcc58e as source-anchor provenance. Branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f still resolve. The gateway stays short; branch-sensitive AI supply-truck startup, Patrols v2 and FPS publisher cleanup route to Server gameplay runtime atlas. No gameplay source changed. |
| 2026-06-14 | Architecture overview, top-level architecture source-scope route | Architecture overview current source-scope route prune | The top-level architecture gateway still named adb9dbc8 as its visible docs checkpoint after later docs-only atlas batches, even though the cited runtime and tooling source paths had not changed. |
Preserved source evidence by naming current docs head 2de2de92, confirming cited runtime/bootstrap/tooling paths are unchanged from adb9dbc8 and 4277a2ad through HEAD, and keeping earlier 1bef8801 / 1aa178f8 as source-anchor provenance. Branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f still resolve. The overview remains a gateway; branch behavior, line drift and smoke gates route to SQF code atlas, Mission entrypoints and lifecycle, Lifecycle wait-chain, Tools and build workflow, Source fix propagation queue and subsystem owner pages. No gameplay source changed. |
| 2026-06-14 | SQF code atlas, compile/PVF source-scope route | SQF atlas current source-scope route prune | The SQF atlas still named 34212d6a as its visible docs checkpoint after later docs-only batches, and the PVF contract repeated no-drift wording already owned by the compile summary and networking/channel owner pages. |
Preserved source evidence by naming current docs head 94b09c73, keeping the original 04a60e43 compile-count snapshot as provenance, rerunning the count command (738 total, 460 preprocessFileLineNumbers, 278 plain, 22 commented), confirming checked Chernarus and maintained Vanilla SQF/PVF/init paths are unchanged from 34212d6a and 4277a2ad through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Routed repeated PVF proof back to the compile summary, Public variable channel index, Networking and public variables and PVF dispatch implementation, while adding explicit dispatcher anchors for Server_HandlePVF.sqf:14 and Client_HandlePVF.sqf:22. No gameplay source changed. |
| 2026-06-14 | Networking and public variables, PVF/direct-channel gateway route | Networking/PV gateway source-scope route prune | The networking gateway still named 4277a2ad as its visible docs checkpoint after later docs-only batches, and its Call Compile security section repeated the same source-continuity proof already stated in Current Branch Scope. |
Preserved source evidence by naming current docs head 1e16527b, confirming checked Chernarus and maintained Vanilla network, PVF and direct-channel paths are unchanged from 4277a2ad through HEAD, and keeping branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Routed repeated dispatch proof back to Current Branch Scope, Public variable channel index, PVF dispatch implementation and Server authority migration map. No gameplay source changed. |
| 2026-06-14 | Marker cleanup/restoration, empty supply-truck timeout proof route | Marker cleanup atlas source-scope route prune | The marker/cleanup atlas still named 634a907b as its visible source checkpoint after later docs-only batches, and the same empty supply-truck 24-hour timeout proof was repeated in the atlas top scope, patch-ready row, Feature Status and Source Fix queue. |
Preserved source evidence by naming current docs head 7eea6b6c, confirming checked Chernarus and maintained Vanilla marker, cleaner, restorer and empty-vehicle paths are unchanged from 634a907b through HEAD, and keeping branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Routed repeated proof back to Empty Supply Truck Branch Matrix while aligning Feature status and Source fix propagation queue. No gameplay source changed. |
| 2026-06-14 | Gear, loadout and EASA atlas, gear/EASA branch-proof route | Gear/EASA atlas source-scope route prune | The gear atlas still named 8b71e2a1 as its visible docs checkpoint and repeated profile-template, import-guard, cargo-loop and EASA/Economy IDD branch proof in risk rows, while Feature Status also carried detailed branch text already preserved by owner pages. |
Preserved source evidence by naming current docs head 3fdf1898, confirming checked Chernarus, maintained Vanilla and Tools/LoadoutManager gear/EASA paths are unchanged from 8b71e2a1 through HEAD, and keeping branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f and BuyMenu/EASA QoL a66d4691. Routed repeated branch proof back to Current Branch Scope, Gear template profile filter, Vehicle cargo equip loop bounds, Service menu affordability guards, UI IDD collision repair and BuyMenu EASA QoL branch audit, while aligning Feature status. No gameplay source changed. |
| 2026-06-14 | Construction and CoIn systems, construction/CoIn branch-proof route | Construction/CoIn atlas source-scope route prune | The construction atlas still named 4bd37b98 as its visible source checkpoint and repeated auto-wall, SmallSite, StationaryDefense and salvage branch proof inside multiple local sections and risk rows, even though the atlas Current Branch Scope and dedicated cleanup pages already preserve that evidence. |
Preserved source evidence by naming current docs head 7d248610, confirming checked Chernarus and maintained Vanilla construction/CoIn, base-area, structure-config, commander ARTY and salvage paths are unchanged from 4bd37b98 and 1aa178f8 through HEAD, and keeping branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Routed repeated branch proof back to Current Branch Scope, Construction logic list cleanup, Source fix propagation queue and the local salvage matrix while aligning Feature status. No gameplay source changed. |
| 2026-06-14 | Mission entrypoints and lifecycle, Lifecycle wait-chain, boot/source-scope route | Lifecycle entrypoints / wait-chain source-scope route prune | The paired lifecycle architecture pages still named 9da5f1d0 as their visible source checkpoint after several docs-only atlas batches landed, and the wait-chain page repeated branch-scope wording already owned by the entrypoints Source Scope. |
Preserved source evidence by naming current docs head 05664f17, confirming checked Chernarus bootstrap, mission-object town init, common/server/client/headless init and HC role-helper paths are unchanged from 9da5f1d0 through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Routed duplicated branch-scope wording from Lifecycle wait-chain back to Mission entrypoints and lifecycle. No gameplay source changed. |
| 2026-06-14 | Respawn and death lifecycle, MASH local respawn and marker-relay route | Respawn lifecycle atlas source-scope route prune | The respawn atlas was linked from the function/module and module routes but did not expose a top source-scope checkpoint, while MASH risk rows repeated source anchors already preserved by the atlas MASH split matrix. Feature Status also still named 1f0b9018 as the visible docs checkpoint for MASH. |
Preserved source evidence by naming current docs head a640e722, confirming checked Chernarus and maintained Vanilla respawn, MASH, skill, camp/threeway and AI-respawn paths are unchanged from 1f0b9018 through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Updated the MASH docs-head row and routed duplicate risk-row source detail back to MASH split, while aligning Feature status. No gameplay source changed. |
| 2026-06-14 | Modules atlas, module init and dormant-module route | Modules atlas current-scope route prune | The module atlas still named 20a19676 as its visible docs checkpoint after newer source-family routes pointed developers there. That left the Reaktiv table and page header looking older than the current docs head even though checked module source paths had not moved. |
Preserved source evidence by naming current docs head 86244c24, confirming checked Chernarus common/client/server init, unit-creation, module folders and paratrooper support paths are unchanged from 20a19676 through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Updated the Reaktiv dormant-module table to current docs head while keeping exact branch matrices routed to owner pages except for that compact local module table. No gameplay source changed. |
| 2026-06-14 | Function and module index, module/source-family routes | Function/module index route prune | The function index still named 1f0b9018 as its visible checkout and repeated branch-sensitive commander DR-15, Reaktiv, MASH and paratrooper proof already preserved by owner pages. That made a source-family locator behave like a second patch-status page. |
Preserved source evidence by naming current docs head 6ecac3ae, confirming checked Chernarus common/client/server init, commander helper, AI upgrade, MASH, Reaktiv and paratrooper support paths are unchanged from 1f0b9018 through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Replaced repeated local branch proof with routes to Commander reassignment call shape, Commander vote/reassignment, Modules atlas, Respawn and death lifecycle, Source fix propagation queue and Paratrooper marker revival. No gameplay source changed. |
| 2026-06-14 | Gameplay systems atlas, gameplay gateway branch/source routes | Gameplay systems atlas route prune | The broad gameplay gateway still named ca40f202 as its visible docs checkpoint and repeated branch-sensitive DR-15, Patrols v2, latent AIBuyUnit and victory/endgame proof that narrower owner pages already preserve. That made a quick orientation page behave like a second branch-status register. |
Preserved source evidence by naming current docs head 2d88dd5a, confirming checked Chernarus town, town-AI/patrol, economy, commander, construction, factory and victory paths are unchanged from ca40f202 through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Replaced repeated local branch proof with routes to Commander reassignment call shape, Towns/camps/capture, AI runtime/HC loop map, Factory and purchase systems atlas and Victory/endgame atlas. No gameplay source changed. |
| 2026-06-14 | Victory/endgame atlas, stale logger and server-init cleanup routes | Victory/endgame atlas route prune | The victory atlas still named 2f2132f8 as the visible docs checkpoint and repeated stale LogGameEnd plus server-init duplicate-bind branch proof already preserved on cleanup owner pages. It also had no compact Source Fix queue row for the patch-ready winner/double-fire fix. |
Preserved source evidence by naming current docs head a0a86da2, confirming checked Chernarus victory constants, victory loop, live/stale loggers and server-init bind paths are unchanged from 2f2132f8 through HEAD, and keeping branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Replaced repeated stale logger/init-bind branch proof with routes to Dead/stale code register and Server init bind cleanup, while adding the victory/endgame patch-ready implementation route to Source fix propagation queue. No gameplay source changed. |
| 2026-06-14 | Commander/HQ lifecycle, commander vote/reassignment and HQ score routes | Commander/HQ atlas route prune | The HQ lifecycle atlas still named f82a9127 as the visible docs checkpoint and repeated manual-reassignment helper proof that the vote/reassignment playbook and call-shape owner page already preserve. That made the HQ gateway behave like a second reassignment matrix instead of a lifecycle map. |
Preserved source evidence by naming current docs head 8c3942d2, confirming checked Chernarus and maintained Vanilla commander vote, reassignment, HQ score, disconnect, task and base-area/HQ authority paths are unchanged from f82a9127/e2c9f6ed through HEAD, and keeping branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f and AI commander c20ce153. Replaced repeated local reassignment proof with routes to Commander reassignment call shape, Commander vote/reassignment, Feature status and Source fix propagation queue, while adding missing commander-disconnect and HQ build/base-area source anchors. No gameplay source changed. |
| 2026-06-14 | Towns, camps and capture, camp flag / zero-camp helper / Patrols v2 routes | Towns/camps atlas route prune | The towns atlas already owned the right branch matrix but still named 3eefcb00 as the visible docs checkpoint and repeated camp-flag plus zero-camp helper branch detail in section prose, risk rows and status rows. That made the owner page read like multiple local copies of the same matrix. |
Preserved source evidence by naming current docs head 5243f91d, confirming checked Chernarus and maintained Vanilla town init, town/camp AI loops, camp helpers, respawn, buy-menu and patrol paths are unchanged from 3eefcb00 through HEAD, and keeping branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f and AI commander c20ce153. Replaced repeated local branch proof with routes to Current Branch Scope, Feature status and Source fix propagation queue; Patrols v2 source-present/smoke-pending routing remains on the atlas and AI runtime pages. No gameplay source changed. |
| 2026-06-14 |
Support specials and tactical modules, RequestSpecial / support authority / branch-only support routes |
Support specials authority route prune | The support atlas still named ff8dd884 as the visible current checkpoint and repeated broad RequestSpecial authority scout detail that the Server Authority, ICBM, Service, AI Commander, Client UI, Feature Status and Testing pages already own. That made a support gateway double as a second authority migration map. |
Preserved source evidence by naming current docs head 6c919abf, confirming checked Chernarus and maintained Vanilla Tactical UI, RequestSpecial, artillery, UAV/Nuke/Zeta/MASH, AAR/ordnance, para-ammo and Rsc parameter paths are unchanged from ff8dd884 through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f, upgrade queue b061c905, drone strike 8ca4be90 and recon UAV 563418ea. Replaced repeated support-authority and transport proof with routes to Server authority migration map, ICBM authority, Service menu affordability guards, AI commander autonomy, Client UI systems, Feature status and Testing workflow. No gameplay source changed. |
| 2026-06-14 | Economy, towns and supply, side-supply / supply-mission / AI economy routes | Economy/supply atlas route prune | The economy atlas still named 8a6695b8 as the visible current checkpoint and repeated branch proof already owned by economy authority, supply mission architecture, AI commander and upgrades pages. That made an economy gateway double as a branch-status page. |
Preserved source evidence by naming current docs head 8cb43e4e, confirming checked Chernarus and maintained Vanilla economy/supply constants, resource loop, income display, supply mission, side-supply helper, AI upgrade, kill-bounty and stringtable paths are unchanged from 8a6695b8 and 6d05cb5a through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. Replaced repeated local branch proof with routes to Economy authority first cut, Supply mission architecture, AI commander autonomy and Upgrades and research. No gameplay source changed. |
| 2026-06-14 |
Upgrades and research atlas, AI debit / upgrade-sync / stale dialog routes |
Upgrades atlas route prune | The upgrades atlas still named d4cfef80 as the visible current checkpoint after later docs-only batches and repeated branch proof already owned by the AI commander, support-specials and UI resource pages. That made the atlas behave like a second branch-status register instead of a quick upgrade-system map. |
Preserved source evidence by naming current docs head 1b07716d, confirming checked Chernarus and maintained Vanilla upgrade UI/server/config/Rsc paths are unchanged from d4cfef80 through HEAD, and preserving branch refs for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f, AI commander c20ce153 and upgrade queue b061c905. Replaced repeated local branch proof with routes to AI upgrade debit matrix, upgrade-sync matrix and UI resource parity cleanup. No gameplay source changed. |
| 2026-06-14 | Factory and purchase systems atlas, buy-menu/refund/queue routes | Factory purchase atlas route prune | The factory atlas still named 8d611092 as the visible current checkpoint and repeated buy-menu price/key plus destroyed-factory refund branch detail in section prose and the risk table, even though the detailed matrices on the same owner page and the factory queue playbook already preserve that proof. |
Preserved source evidence by naming current docs head 3b911594, confirming checked Chernarus and maintained Vanilla factory/purchase source paths are unchanged from 8d611092 through HEAD, and preserving the branch matrices for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f and BuyMenu/EASA QoL a66d4691. Replaced repeated local branch proof with routes to buy-menu price and driver-key branch matrix, destroyed-factory refund branch matrix and Factory queue cleanup. No gameplay source changed. |
| 2026-06-14 | AI, headless and performance, AI runtime/HC loop map, server-FPS route | AI/headless gateway FPS route prune | The broad AI gateway still named ee383941 as the visible current checkpoint and repeated server-FPS publisher branch detail that the server runtime and hosted-FPS owner pages already preserve. The runtime loop map also still told smoke readers to expect "both FPS publishers" even though stable/release use a single-publisher shape. |
Preserved source evidence by naming current docs head ca028bff, confirming checked Chernarus and maintained Vanilla mission source paths are unchanged from b9e80da0 and ee383941 through HEAD, and keeping AI supply-truck, Patrols v2 and town-AI vehicle risk routes on owner pages. Replaced local server-FPS detail with routes to Server gameplay runtime atlas, Hosted server FPS loop sleep, Performance opportunity sweep, Testing workflow and Source fix propagation queue. No gameplay source changed. |
| 2026-06-14 | Client UI systems atlas, branch-only UI theme/QoL routes | Client UI atlas branch route prune | The atlas still repeated branch-only UI theme and BuyMenu/EASA QoL branch detail that owner pages already preserve, and it still named b5219d47 as the visible current checkpoint after a later docs-only head landed. That made a navigation atlas behave like a second branch-promotion register. |
Preserved source evidence by naming current docs head a03a1fb5 and confirming checked Chernarus and maintained Vanilla UI/Rsc paths are unchanged from b5219d47 through HEAD: Rsc, Client/GUI, Init_Client.sqf, Client_UpdateRHUD.sqf and updateavailableactions.fsm. Kept compact local branch routes in Client UI systems atlas, and routed exact origin/feat/wf-menu-ops-console / origin/feat/buymenu-easa-qol promotion detail to Feature status, Pending owner decisions, Testing workflow and BuyMenu/EASA QoL branch audit. No gameplay source changed. |
| 2026-06-14 | Architecture overview, generated/tooling route | Architecture overview tooling route prune | The overview still named 4277a2ad as the visible current checkpoint and repeated LoadoutManager branch/root-discovery details that the tooling pages already preserve. That made the architecture gateway behave like a second propagation/tooling matrix. |
Preserved source evidence by naming current docs head adb9dbc8 and confirming checked overview runtime/tooling paths are unchanged from 4277a2ad through HEAD: description.ext, initJIPCompatible.sqf, Common/Server/Client/Headless init, FileManager.cs, SqfFileGenerator.cs and ZipManager.cs. Kept compact local anchors in Architecture overview, and routed branch matrices plus operational rules to Tools/build workflow, Source fix propagation queue and Mission config/version include graph. No gameplay source changed. |
| 2026-06-14 | Server gameplay runtime atlas, Server runtime and operations | Server runtime gateway route prune | The server runtime atlas carried the same branch-sensitive FPS, AI supply-truck and Patrols v2 facts in both the branch-scope table and the runtime-risk table, while the operations gateway still pointed at the older 4277a2ad source-continuity checkpoint. |
Preserved source evidence by naming current docs head a6785f51 and confirming checked server runtime paths are unchanged from 4277a2ad through HEAD: Init_Server.sqf, Server/FSM, Server/Module, Server_SideMessage.sqf, Server_OnHQKilled.sqf and serverFpsGUI.sqf. Kept exact startup/branch proof in Server gameplay runtime atlas, Hosted server FPS loop sleep, AI commander autonomy, Towns/camps/capture and SQF code atlas. No gameplay source changed. |
| 2026-06-14 | SQF code atlas, compile/PVF/deferred-signal routes | SQF atlas compile route prune | The SQF atlas was already shorter after the registered-PVF table removal, but it still repeated branch-specific PVF registry, attack-wave, LogGameEnd, supply-truck and FPS details that owner pages already preserve. That made the atlas behave like a second branch-status register instead of a compile ownership map. |
Preserved source evidence by naming current docs head 34212d6a, confirming checked PVF/server/client/common-init and AI supply-truck paths are unchanged from 4277a2ad, and keeping exact local anchors for Init_PublicVariables.sqf, Init_Server.sqf, Init_Client.sqf, Init_Common.sqf and AI_UpdateSupplyTruck.sqf. Routed registry counts to Public variable channel index, direct attack-wave proof to Attack-wave authority, duplicate LogGameEnd bind status to Server init bind cleanup, AI logistics to AI commander autonomy, FPS publisher status to Hosted server FPS loop sleep, and dead/dormant helpers to Abandoned feature revival plus Dead/stale code register. No gameplay source changed. |
| 2026-06-14 | Networking and public variables, Public variable channel index | Networking/PV gateway prune route | The networking gateway still carried old ad-hoc PVF command inventories and repeated dispatcher, post-dispatch authority and attack-wave proof that canonical owner pages already preserve. That made developers read the same source evidence twice before finding the implementation owner. | Preserved evidence by keeping Networking as the transport/trust-boundary gateway and retaining its unique registered client PVF runtime matrix. Routed command/channel inventory to Public variable channel index, dispatcher patch shape to PVF dispatch implementation, post-dispatch handler authority to Server authority migration map, and direct attack-wave proof to Attack-wave authority. Checked source files are unchanged from 4277a2ad through aa1a4b76; no gameplay source changed. |
| 2026-06-14 | Client UI systems atlas, UI resource parity cleanup, UI IDD collision repair, Feature status, Source fix propagation queue | Client UI atlas continuity route | The UI atlas and linked UI-resource/status rows still named older docs-checkout hashes as visible current source anchors after later docs-only batches landed. That was accurate provenance but slowed readers trying to tell whether current docs head changed the cited UI/Rsc paths. | Preserved evidence by naming current docs checkout b5219d47, recording that checked UI/Rsc paths are unchanged from earlier UI snapshots (a71b42fe, 2fef1e3d, f7bc72a8), and keeping detailed branch behavior routed through UI resource, IDD, vote/help/router and clickable-text owner sections for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. No gameplay source changed. |
| 2026-06-14 | Architecture overview, SQF code atlas, Server gameplay runtime atlas, Server runtime and operations, Networking/public variables | Architecture/SQF anchor continuity route | Several gateway pages still named older docs-checkout hashes as the visible current source anchor after later docs-only batches landed. That is accurate as provenance but slows developers trying to understand whether the current docs head changed the cited source paths. | Preserved evidence by naming current docs checkout 4277a2ad, recording that checked architecture/SQF/server/network source paths are unchanged from earlier anchor snapshots (1bef8801, 8701aacc, 92c5cf05, 59deb306, 6afcc58e, 04a60e43 as applicable), and keeping detailed branch behavior routed to owner pages for stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f. No gameplay source changed. |
| 2026-06-14 | Feature status, Source fix propagation queue, client UI/economy machine rows | Client UI economy/fast-travel status route | Two status rows still carried older 89ae9dad / 7ff18c49 branch wording after the UI parity batch: Economy release Vanilla was documented as stale even though current stable/release repair both maintained roots, and fast-travel fee UX still cited old branch heads. |
Preserved evidence by naming docs checkout d2a3f995, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f; routing Economy controller parity to UI resource parity cleanup and Tactical fee UX to Client UI systems; updating agent-feature-status.jsonl without changing gameplay source. |
| 2026-06-14 | Client UI systems atlas, UI resource parity cleanup, UI IDD collision repair | Client UI title/resource current-branch route | The UI atlas and parity pages still mixed older stable/release truth with current branch heads: stable and release now fix stale upgrade/Economy/EASA dialog resources in both maintained roots, while the title IDD and shared display-handle risks remain open everywhere. | Preserved evidence by naming docs checkout 2fef1e3d, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f; routing resource parity to UI resource parity cleanup, detailed title/handle patch shape to UI IDD collision repair, and updating Feature status, Source fix propagation queue plus machine rows without changing gameplay source. |
| 2026-06-14 | SQF code atlas, Networking/public variables | SQF/network branch caveat route | Two gateway caveats were stale enough to misroute readers: SQF still said the UpdateSupplyTruck branch matrix was needed, and Networking still framed supply-heli mechanics as PR-only even after stable/release carried the source shape. |
Preserved evidence by naming docs checkout 8701aacc source-continuity checks, routing UpdateSupplyTruck to AI commander autonomy, and documenting supply-heli as stable/release-present but docs/Miksuu/perf truck-only with deeper mechanics routed to Supply mission architecture and Economy, towns and supply. No gameplay source changed. |
| 2026-06-14 | Client skill init idempotency, client-init status rows | Client skill init current-branch route | The owner page and machine row still mixed older stable/release truth with current branch heads, saying stable duplicated Skill_Init after stable and release had advanced to single-init shapes. |
Preserved evidence by naming docs checkout 719455a2, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f and feat/ai-commander c20ce153; documenting docs/stable/release as single-init plus later apply in both maintained roots; leaving Miksuu/perf/feat-ai open; and aligning Feature status, agent-feature-status.jsonl and agent-context.json without duplicating broader performance guidance. No gameplay source changed. |
| 2026-06-14 | SQF code atlas, Public variable channel index, Networking/public variables | SQF PVF registry route | The SQF atlas still carried copied registered-command tables and missed branch-sensitive PVF registry drift: docs checkout has 13 server / 15 client commands, stable/release add queue PVFs, and paratrooper registration differs on Miksuu/perf/AI-commander. | Removed the duplicated registered-command tables from the SQF atlas, made Public variable channel index the canonical registry owner, and aligned the Networking gateway. Preserved source evidence for docs checkout 40c97e74, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f and feat/ai-commander c20ce153. No gameplay source changed. |
| 2026-06-14 | PR cleanup lab, release workflow/status rows | PR8 release current-branch route | PR8/release docs still mixed older 7195b331 / 7ff18c49 current-head wording with the fetched release head a96fdda2, and one machine row still said stable/release lacked commander-built ARTY even though current stable/release use marker-based discovery. |
Preserved evidence by naming release a96fdda2, stable cf2a6d6a, current release commander ARTY anchors Construction_StationaryDefense.sqf:132-135 plus Common_GetTeamArtillery.sqf:46-78, delegated town-AI update-back anchors Client_DelegateTownAI.sqf:29-44 plus Server_HandleSpecial.sqf:86-115, and static-defense HC update-back still commented at Client_DelegateAIStaticDefence.sqf:27-30; aligned Testing workflow, Feature status and agent-release-readiness.json without duplicating the full release matrix across gateway pages. No gameplay source changed. |
| 2026-06-14 | Economy authority first cut, economy authority/status rows | Economy authority current-branch route | The economy authority page and linked status rows still cited older 89ae9dad / 7ff18c49 branch evidence for side-supply clamp, reason-string and resource-income drift after stable/release advanced. |
Preserved evidence by naming docs checkout f52ccee8, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f; documenting that docs/stable/release/Miksuu still keep the side-supply overspend-as-credit floor, direct temp-channel payload trust and reason-string off-by-one in both maintained roots; keeping perf scoped to the Chernarus arithmetic floor only; and aligning Feature status, Source fix propagation queue plus machine rows without duplicating the full economy atlas. No gameplay source changed. |
| 2026-06-14 | Hosted server FPS loop sleep, hosted-FPS status and machine rows | Hosted FPS current-branch route | The hosted-FPS owner page and status rows mixed old release/stable wording with the current branch shape: docs/source now has two guarded publishers, stable/release have one guarded publisher with the monitor removed, and Miksuu/perf still have the old unguarded two-loop shape. | Preserved evidence by adding a current branch matrix for docs checkout db7667c9, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f; keeping implementation guidance on the hosted-FPS owner page; and aligning Feature status, Pending owner decisions, release readiness and machine status rows without repeating the full branch proof in every status file. No gameplay source changed. |
| 2026-06-14 | Upgrades and research, AI commander autonomy, AI upgrade/status rows | Upgrades/research current-source route | The upgrades atlas and AI debit owner matrix still named docs checkout e785f1e9 as the current docs/source anchor after later docs batches landed, which made current readers chase an older hash even though the cited upgrade source files were unchanged. |
Preserved evidence by naming docs checkout d4cfef80, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74, perf 0076040f, AI-commander c20ce153 and upgrade-queue b061c905; documenting that docs-checkout upgrade files are unchanged from the e785f1e9 anchor; and aligning Feature status plus Source fix propagation queue without duplicating the AI debit or upgrade-sync owner matrices. No gameplay source changed. |
| 2026-06-14 | Construction and CoIn systems, Construction logic list cleanup, construction/status rows | Construction/CoIn atlas current-source route | The construction atlas still carried older 1aa178f8 source-snapshot wording and repeated branch-scope details across auto-wall, StationaryDefense, SmallSite/MediumSite and salvage sections; linked status rows also needed the 2026-06-14 source-fix anchor. |
Preserved evidence by naming docs checkout 4bd37b98, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f; keeping detailed construction branch scope on the atlas and cleanup page; routing repeated status through canonical construction/queue pages; and aligning Feature status, Source fix propagation queue and Function/module index. No gameplay source changed. |
| 2026-06-14 | Current source status snapshot, Source fix propagation queue | Current source status snapshot route | The status snapshot still preserved older 2026-06-03/05 matrices with wording that could be read as current stable/release truth, and the propagation queue overstated stable/release as carrying the supply player-list index fix. | Preserved evidence by adding a current 2026-06-14 matrix for docs checkout 76674ae4, stable cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf 0076040f; marking older matrices historical; and correcting the supply player-list index route so docs/source has _i = 0 before the loop at playerObjectsList.sqf:17 while stable/release/Miksuu/perf still reset it inside the loop at :18. No gameplay source changed. |
| 2026-06-14 | Supply mission architecture, supply/cooldown/status rows | Supply mission branch-scope route | The supply owner page still mixed older truck-only docs-source wording with newer stable/release supply-heli behavior, and its PR-vs-master section repeated stale branch-review caveats instead of routing current developers by target ref. | Preserved evidence by adding a current branch matrix for docs checkout 8a6695b8, stable cf2a6d6a, Miksuu b8389e74, perf 0076040f and release a96fdda2; replaced the stale PR-vs-master matrix with a truck-only versus stable/release supply-heli shape; refreshed Economy/Towns/Supply docs-checkout refs; and aligned supply cooldown, scan and dead-twin rows in Feature status. No gameplay source changed. |
| 2026-06-14 |
Assets/config/localization/parameters atlas, generated version.sqf wording and parameter caveats |
Assets/config parameters source-scope route | The assets/config atlas still read like an older local-source snapshot: it repeated detailed parameter caveats already owned by the mission-parameter pages and still routed through stale wording that implied local ignored version.sqf copies were present. |
Preserved source evidence by adding a use-route table and current branch-scope note for docs checkout 85679dba, stable cf2a6d6a, Miksuu b8389e74, perf 0076040f and release a96fdda2; kept full parameter detail on Mission parameters and Mission start parameters index; corrected the generated-version contract on Mission config/version include graph, Feature status, Tools/build workflow, Coverage ledger, Hardening roadmap and Pending owner decisions. No gameplay source changed. |
| 2026-06-14 | Commander/HQ lifecycle, HQ score and commander task branch rows | Commander/HQ source-scope route | The Commander/HQ page had useful flow detail but still read like a local-source-only atlas: manual reassignment was described as universally broken, HQ score line refs mixed docs checkout with stable-master refs, and Objective Ping wording still pointed at older release-era evidence. | Preserved evidence by adding a top use-route table and current branch-scope snapshot for docs checkout f82a9127, stable cf2a6d6a, Miksuu b8389e74, perf 0076040f, release a96fdda2 and feat-ai c20ce153; refreshed HQ score double-award line drift, DR-15 helper branch split, Objective Ping branch split and old TaskSystem residue in Feature status plus Source fix propagation queue. No gameplay source changed. |
| 2026-06-14 |
Support specials and tactical modules, RequestSpecial/artillery source anchors |
Support specials source-scope route | The support/tactical gateway had a useful route table but still named older docs-checkout e785f1e9 for upgrade-sync and repeated the same RequestSpecial dispatch/artillery path in several sections. |
Preserved source evidence by adding a docs checkout ff8dd884 source snapshot for Tactical UI, PVF transport, server special dispatch, artillery, UAV/nuke/Zeta and RU para-ammo anchors; kept deep authority on Server authority migration map, ICBM authority, Service menu affordability guards and Supply mission authority cleanup; refreshed upgrade-sync branch evidence for stable cf2a6d6a, Miksuu b8389e74, perf 0076040f, release a96fdda2 and upgrade-queue b061c905. No gameplay source changed. |
| 2026-06-14 |
Networking/public variables, SetTask / Objective Ping branch wording |
Networking public-variable source-scope route | The networking gateway had useful routes but did not name current docs-checkout source scope like the newer atlas pages, and its registered client SetTask row still used historical release 7ff18c49 wording after current release was a96fdda2. |
Preserved source evidence by adding a docs checkout 59deb306 source-scope note and compact branch-route table, keeping full channel inventory on Public variable channel index, dispatcher patch status on PVF dispatch implementation, and server-handler authority on Server authority migration map. Corrected Objective Ping scope: docs/Miksuu/perf/feat-ai leave SetTask sends commented, while stable cf2a6d6a and release a96fdda2 send targeted Objective Ping tasks in both maintained roots. No gameplay source changed. |
| 2026-06-14 | AI/headless/performance, AI runtime/HC loop map, Patrols v2 branch wording | AI/headless performance gateway route | The broad AI page lacked the route/source-scope pattern used by newer atlas pages and still named old feat/ai-commander head 4dba060e; the AI runtime map also overstated release a96fdda2 as carrying Patrols v2 even though release lacks the Patrols v2 files in checked maintained roots. |
Preserved source evidence by adding route and branch-scope tables to the AI/headless gateway, keeping AI commander/HC/town-AI/performance matrices on owner pages, updating feat/ai-commander to current head c20ce153, and correcting Patrols v2 scope: stable origin/master cf2a6d6a carries Patrols v2 in both maintained roots; docs checkout, release, Miksuu, perf and feat/ai-commander do not. No gameplay source changed. |
| 2026-06-14 | Function and module index, Respawn/death lifecycle, MASH/paratrooper status rows | Function/module index source-scope route | The function index is a useful SQF source-family map but still duplicated stale module status: commander reassignment was described as universally broken, paratrooper markers as absent from the client PVF registry, and MASH/Reaktiv as current-source-only facts without current branch scope. | Preserved source evidence by adding source-scope and route tables to the function index, routing module detail to Modules atlas, Respawn and death lifecycle, Commander reassignment call shape and Source fix propagation queue. Refreshed MASH branch scope: docs/Miksuu/perf keep local MASH/orphaned marker relay, while stable cf2a6d6a and release a96fdda2 remove the maintained-root deploy/module/init path. Refreshed paratrooper branch scope: docs/stable/release register both maintained roots, Miksuu omits, perf is Chernarus-only. No gameplay source changed. |
| 2026-06-14 | Architecture overview, source-scope and generated-target route | Architecture overview source-scope route | The overview was already a lean gateway but still lacked the current source-scope note pattern used by newer atlas pages, and its LoadoutManager root row could flatten docs/stable/release/Miksuu/perf branch differences. | Preserved the existing line refs by rechecking the runtime/tooling paths as unchanged from 1aa178f8 to docs checkout 1bef8801; added a compact branch-scope table for stable origin/master cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf/quick-wins 0076040f; kept detailed branch behavior routed to Current source status snapshot, Source fix propagation queue and subsystem owner pages. No gameplay source changed. |
| 2026-06-14 | Client UI systems atlas, main-menu and clickable-text UI matrices | Client UI atlas source-scope route | The Client UI atlas still named docs/source HEAD as f7bc72a8 in the clickable-text matrix and treated MenuAction 19 too broadly, which could make developers confuse docs/Miksuu/perf FPS-HUD behavior with stable/release GPS enablement. |
Preserved existing line refs by rechecking the relevant UI paths as unchanged from f7bc72a8 to docs checkout a71b42fe; updated the source-scope note, main-menu router row, vote/help/main-menu branch matrix and clickable-text matrix for stable origin/master cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf/quick-wins 0076040f. No gameplay source changed. |
| 2026-06-14 | Server gameplay runtime atlas, Server runtime and operations | Server runtime atlas source-scope route | The server runtime gateway and atlas still named 6afcc58e as the docs checkout source anchor, even though current docs branch is 92c5cf05; the page also needed release/Miksuu/perf distinctions so broad server-runtime prompts do not overstate stable origin/master truth. |
Preserved the existing line refs by rechecking the relevant server-runtime paths as unchanged from 6afcc58e to 92c5cf05; updated branch scope for stable origin/master cf2a6d6a, release a96fdda2, Miksuu b8389e74 and perf/quick-wins 0076040f; and kept detailed AI supply-truck, Patrols v2 and FPS proof routed through Server gameplay runtime atlas, AI commander autonomy and Performance opportunity sweep. No gameplay source changed. |
| 2026-06-14 | SQF code atlas, compile registry and server-init caveats | SQF atlas source snapshot route | The SQF atlas snapshot was still useful but named an older docs checkout without explaining that the mission source tree was unchanged, and its server-init caveats repeated branch-sensitive behavior already owned by server/AI pages. | Preserved the 738-reference preprocess snapshot by rechecking docs checkout b13308ff against 04a60e43, fixing the regenerate command's path trim, and replacing stale duplicate-bind, UpdateSupplyTruck and server-FPS monitor wording with branch-specific links to Server init bind cleanup, AI commander autonomy and Server gameplay runtime atlas. No gameplay source changed. |
| 2026-06-14 | Gear/loadout/EASA atlas, gear/service/cargo status rows | Gear/EASA branch-scope route | The gear atlas had useful source maps but still lacked a current branch-scope summary, while focused gear/cargo/service owner pages and status rows preserved stale 89ae9dad / 7ff18c49 wording after stable/release advanced. |
Preserved evidence by adding a compact branch-scope table for docs checkout 8b71e2a1, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f, release a96fdda2 and EASA QoL a66d4691; kept deep patch guidance on Gear template profile filter, Vehicle cargo equip loop bounds and Service menu affordability guards; corrected cargo stable/release fixed scope and service partial-guard scope in Feature status plus Source fix propagation queue. No gameplay source changed. |
| 2026-06-14 | Victory/endgame atlas, init-bind/status rows | Victory/endgame branch-scope route | The victory atlas lacked a top route table/current branch scope and still described stale logger plus duplicate init binds as local-source-only truth, while linked status rows kept older release/stable wording. | Preserved evidence by adding a route table and current branch-scope note for docs checkout 2f2132f8, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; confirmed the default victory condition defect remains open across checked maintained roots; clarified Server/PVFunctions/LogGameEnd.sqf is present only on docs/Miksuu/perf and absent on stable/release; and aligned Server init bind cleanup, Feature status, Pending owner decisions, SQF code atlas and Dead/stale code. No gameplay source changed. |
| 2026-06-14 | Gameplay systems atlas, gameplay gateway routes | Gameplay systems atlas route prune | The broad gameplay atlas repeated branch-sensitive commander, HQ scoring, factory and victory details already owned by narrower pages, and still carried stale universal wording for DR-15 plus older Server_OnHQKilled.sqf line refs. |
Preserved broad system flow by adding a top route table and branch-scope note for docs checkout ca40f202, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; routed towns, economy, commander, upgrades, construction, factories, AI/HC, supports and victory to owner pages; corrected DR-15 to branch-split evidence; and moved HQ score/idempotency line-sensitive detail to Commander/HQ lifecycle. No gameplay source changed. |
| 2026-06-14 | Modules atlas, Dead/stale code register, Reaktiv machine rows | Modules atlas Reaktiv branch-scope route | The modules atlas opened with repeated "covered elsewhere" bullets instead of a gateway route table, and its Reaktiv/dead-code branch notes still preserved older stable/release refs after origin/master and release advanced. |
Preserved evidence by adding a top route table and compact owner routes for ICBM/EASA/AntiStack/supply/MASH/UAV/serverFPS/AFK; refreshed the Reaktiv branch matrix for docs checkout 20a19676, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; confirmed docs/Miksuu/perf still carry unreachable maintained-root Common/Module/Reaktiv, stable/release have no maintained-root Reaktiv hits, and all checked refs still carry stale modded Napf/Eden/Lingor copies. No gameplay source changed. |
| 2026-06-14 | Marker cleanup/restoration, empty supply-truck status rows | Marker cleanup/restoration branch-scope route | The marker/lifecycle atlas had useful cleanup-loop coverage but no top routing map, still mixed older cleanup startup line refs with current docs source, and its empty supply-truck matrix/status rows cited older 89ae9dad / 7ff18c49 branch heads after stable and release advanced. |
Preserved evidence by adding a top route table and current branch-scope note for docs checkout 634a907b, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; updated server cleanup startup anchors to Init_Server.sqf:528-560; confirmed all checked Chernarus and maintained Vanilla roots still drain emptyVehicles via emptyvehiclescollector.sqf:9,15-19,30 and hard-code supply-truck _delay = 86400 at Server_HandleEmptyVehicle.sqf:23; aligned Feature status plus Source fix propagation queue. No gameplay source changed. |
| 2026-06-14 | Commander vote/reassignment, Commander reassignment call shape, commander/status rows | Commander vote/reassign branch-scope route | The commander playbook still read like a local-source-only page even though DR-15 helper status is branch-split, and Feature Status kept a stale "resolved on master" row beside docs-branch source-unpatched wording. | Preserved evidence by adding a top route table and current branch-scope matrix for docs checkout e2c9f6ed, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f, release a96fdda2 and feat/ai-commander c20ce153; confirmed vote AI/no-commander semantics remain unpatched everywhere checked; routed DR-15 helper truth to Commander reassignment call shape; aligned Feature status plus Source fix propagation queue; and refreshed Objective Ping current-head wording. No gameplay source changed. |
| 2026-06-13 | AI runtime and HC loop map, Town AI vehicle despawn safety, AI/town status rows | AI runtime/HC branch-scope route | The AI runtime page had useful loop coverage but no top route table, still repeated AI supply-truck detail already owned by the AI commander audit, and status rows preserved older 89ae9dad persistent-defense helper evidence as if it were current branch truth. |
Preserved evidence by adding a top route table and current branch-scope matrix for docs checkout b9e80da0, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f, release a96fdda2 and feat/ai-commander c20ce153; routed AI supply-truck detail to AI commander autonomy; refreshed Town AI vehicle despawn safety; and aligned Feature status plus Source fix propagation queue. No gameplay source changed. |
| 2026-06-13 | Towns, camps and capture, town/status owner pages | Towns/camps atlas branch-scope route | The towns atlas had useful Patrols v2 coverage, but camp flag and camp helper sections still mixed older 89ae9dad / 7ff18c49 current-head wording with newer stable/release source, and the page lacked a top route table for developers choosing between town capture, camp repair, helpers and patrols. |
Preserved evidence by adding a top route table and current branch-scope matrix for docs checkout 3eefcb00, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; separated stable/release independent camp-capture flag fixes from still-open repair-side flag refresh; refreshed zero-camp helper consumer line drift; and aligned Feature status plus Source fix propagation queue. No gameplay source changed. |
| 2026-06-13 | Upgrades and research, upgrade/status owner pages | Upgrades research atlas branch-scope route | The upgrades atlas had useful source maps but no top route table, repeated AI commander and upgrade-sync explanations already owned by narrower pages, and still carried stale branch-status wording for AI debit and the abandoned old upgrade dialog. |
Preserved evidence by adding a top route table and current branch-scope matrix for docs checkout e785f1e9, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f, release a96fdda2, origin/feat/ai-commander c20ce153 and origin/feat/upgrade-queue-stacking b061c905; routed AI debit detail to AI commander autonomy and upgrade-sync detail to Support specials; refreshed stale old upgrade dialog scope and aligned Feature status plus Source fix propagation queue. No gameplay source changed. |
| 2026-06-13 | Factory and purchase systems, factory/status owner pages | Factory purchase atlas branch-scope route | The factory atlas still had stale price/key and destroyed-factory refund branch matrices, no top route table, and status rows that repeated old 89ae9dad / 7ff18c49 conclusions after stable/release advanced. |
Preserved evidence by adding a top route table and current branch-scope matrix for docs checkout 8d611092, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f, release a96fdda2 and origin/feat/buymenu-easa-qol a66d4691; split stable/release selected-detail/key/refund fixes from docs/Miksuu/perf old-shape debt; kept the still-open level-0 UNIT_COST_MODIFIER reset on the owner matrix; and refreshed factory rows in Feature status plus Source fix propagation queue. No gameplay source changed. |
| 2026-06-13 | Construction and CoIn systems, construction/status owner pages | Construction atlas branch-scope route | The construction atlas had source-backed findings but no top route table, and several construction rows still used older branch hashes for auto-wall, salvage and commander ARTY behavior. | Preserved evidence by adding a top route table and current branch-scope matrix for docs checkout 1aa178f8, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; split docs-checkout commander-team ARTY/null-guard evidence from stable/release marker-based ARTY and Miksuu/perf older DefenseTeam shape; refreshed auto-wall, SmallSite/MediumSite and salvage routes in Feature status and Source fix propagation queue. No gameplay source changed. |
| 2026-06-13 | Economy, towns and supply, AI commander autonomy audit, economy/supply owner pages | Economy atlas branch-scope route | The economy atlas still used older branch refs and repeated supply-mission details that now differ by current branch; its AI commander debit route also pointed into an owner matrix that still named older current-head refs. | Preserved evidence by adding a top route table and current branch-scope matrix for docs checkout 6d05cb5a, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; refreshed resource-income anchors; split truck-only versus stable/release heli/cash-run reward flow; and aligned the AI commander upgrade debit matrix while keeping side-supply and supply authority routed to Economy authority first cut and Supply mission architecture. No gameplay source changed. |
| 2026-06-13 | Source fix propagation queue, propagated-fix owner pages | Source-fix queue branch-scope refresh | The queue still presented older 89ae9dad / 7ff18c49 branch notes as current-root discovery and propagated-fix truth, even after stable origin/master and release advanced. |
Preserved evidence by adding a top branch-scope table for docs checkout 56d2f856, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; updating LoadoutManager root discovery; and separating docs-checkout commander-team ARTY handoff (Construction_StationaryDefense.sqf:91-93) from stable/release marker-based ARTY discovery (Construction_StationaryDefense.sqf:133-135, Common_GetTeamArtillery.sqf:46-78). Older patch-ready rows now explicitly preserve lane-specific checked refs until their owner pages are refreshed. No gameplay source changed. |
| 2026-06-13 | Support specials and tactical modules, support/authority owner pages | Support specials route and upgrade-sync refresh | The support atlas mixed UI, server-authority, economy, artillery, supply, MASH, UAV and ordnance detail without a top route, and its upgrade-sync matrix still cited older 89ae9dad / 7ff18c49 branch heads. |
Preserved evidence by adding a top route table and branch-scope note while keeping deep authority on Server authority migration map, ICBM authority, Service menu affordability guards and Supply mission authority cleanup. Refreshed upgrade-sync to docs checkout 295cc9d5, stable origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; all checked roots still keep mixed _args / _this reads at Server_HandleSpecial.sqf:67-73. No gameplay source changed. |
| 2026-06-13 | Networking and public variables, network/PVF owner pages | Networking public-variable route prune | The networking atlas mixed architecture orientation with canonical channel inventory, dispatcher matrices and per-handler authority routes, so broad network prompts could duplicate work already owned by the channel index, PVF playbook and server-authority map. | Preserved source evidence by adding a top route table and current branch-scope anchors for origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2; generic PVF dispatch anchors stay Init_PublicVariables.sqf:48,53, Server_HandlePVF.sqf:14, Client_HandlePVF.sqf:32, and direct SEND_MESSAGE anchors stay updateclient.sqf:12, Client_onEventHandler_SEND_MESSAGE.sqf:27, Common_SendMessage.sqf:26,38. Full inventory routes to Public variable channel index, dispatcher branch status to PVF dispatch implementation, and per-handler authority to Server authority migration map. No gameplay source changed. |
| 2026-06-13 | Server gameplay runtime atlas, Server runtime and operations | Server runtime branch-scope route | Server runtime prompts could still land on docs-checkout source anchors and accidentally treat them as current origin/master truth, even though AI supply-truck startup, Patrols v2 and FPS publisher cleanup differ by branch. |
Server gameplay runtime atlas now owns the branch-scope map for docs checkout 6afcc58e versus origin/master cf2a6d6a, while the operations gateway routes broad prompts there before source line refs are cited. Detailed AI supply-truck, Patrols v2 and FPS smoke gates stay on owner pages. No gameplay source changed. |
| 2026-06-13 | SQF code atlas, architecture/SQF owner pages | SQF atlas compile registry refresh | The compile-registry snapshot still carried the 2026-06-02 totals and broad routing bullets, while the current docs/source checkout had drifted by one compile reference and needed clearer branch-scope warnings. |
SQF code atlas now routes developers through a compact "How To Use This Atlas" table, updates the docs-branch 04a60e43 source mission snapshot to 738 total preprocessFile references (460 line-numbered, 278 plain, 22 commented), corrects the Client area / Init_Client.sqf counts and warns that origin/master cf2a6d6a must be recounted separately. No gameplay source changed. |
| 2026-06-13 | Architecture overview, architecture/SQF owner pages | Architecture overview owner-route prune | The overview repeated init/data-flow explanation already owned by the SQF atlas and lifecycle pages, while lacking a top routing map for developers trying to find the right owner page quickly. | Preserved evidence by adding source-backed runtime owner, generated-target and bootstrap source anchors, keeping branch-sensitive LoadoutManager detail routed to Tools and build workflow, and linking deep boot, networking, server, client, economy, AI/support and release-status detail to canonical owner pages. No gameplay source changed. |
| 2026-06-13 | Client UI systems, SQF code atlas, UI owner pages | Client UI atlas owner-route prune | The Client UI atlas mixed broad orientation, patch matrices and leaf-system risk detail, making it easy to duplicate resource, vote, factory, gear, support and performance rows already owned by narrower pages. Live wiki also had atlas/SQF deltas that were not mirrored into docs/wiki. |
Preserved evidence by keeping current-source anchors and stable incoming anchors, adding a top owner-route table, shortening Known UI Risks into canonical owner links, and refreshing the fast-travel / clickable-text matrices to origin/master cf2a6d6a, Miksuu b8389e74, perf/quick-wins 0076040f and release a96fdda2. No gameplay source changed. |
| 2026-06-13 | Client UI systems, Feature status, Source fix propagation queue, Dead/stale code register | Clickable text soundPush current-master refresh | Current origin/master advanced to cf2a6d6a and release to a96fdda2, while the clickable-text rows still described 89ae9dad / 7ff18c49 as branch-head evidence and overstated the release/current-master derived-control count. |
Preserved one canonical branch matrix in Client UI systems: every checked Chernarus and maintained Vanilla root keeps malformed RscClickableText.soundPush[] = {, 0.2, 1}; at Rsc/Ressources.hpp:556 with valid empty-sound precedent at :92; current master/release now have 14 derived controls per maintained root, while docs/source, Miksuu, perf and UI theme branches have 17. No gameplay source changed. |
| 2026-06-13 | AI commander autonomy, Support specials, AI supply-truck status rows | AI supply-truck current-master safe-disable route | Current origin/master advanced to cf2a6d6a, while older docs and machine rows still treated the 89ae9dad raw-spawn shape as current-master evidence. |
AI commander autonomy owns branch truth: current master and release a96fdda2 safe-disable at Init_Server.sqf:383-384; Miksuu b8389e74 and perf 0076040f still raw-spawn; feat/ai-commander guards Chernarus only. No gameplay source changed. |
| 2026-06-13 | PVF dispatch implementation, Public variable channel index, Networking, P0 network status rows | P0 network current-master route | Current origin/master advanced to cf2a6d6a, Miksuu to b8389e74 and release to a96fdda2, while PVF dispatcher and SEND_MESSAGE matrices still presented 89ae9dad / 7ff18c49 as current branch-head evidence. |
Preserved canonical split: PVF dispatch implementation owns DR-1/DR-38 handler-name lookup hardening; Public variable channel index owns DR-46 direct SEND_MESSAGE compile removal; Networking and Server authority migration map keep DR-55 sender authentication separate. No gameplay source changed. |
| 2026-06-13 | Towns/camps/capture, AI runtime, patrol status rows | Patrols v2 current-master route | Current origin/master advanced to cf2a6d6a, while several pages and machine rows still presented 89ae9dad DR-57 / AI1 resistance-patrol findings as current-master patch-ready debt. |
Evidence preserved as historical branch truth in the Resistance patrol branch matrix. Current master now routes through Patrols v2 side-upgrade path: source Chernarus and maintained Vanilla carry server_side_patrols.sqf, Common_RunSidePatrol.sqf, friendly marker publication and the server_patrols.sqf:26 && loop. Arma smoke remains pending; no gameplay source changed. |
| 2026-06-13 | Agent worklog archive, Navigation inventory, sidebar / MkDocs | Agent worklog archive route | Claude's 2026-06-07 worklog debloat moved historical chronology into Agent worklog archive, but the archive was not exposed in the sidebar/MkDocs mirror. |
Agent worklog remains the active coordination surface; Agent worklog archive is now mirrored under docs/wiki, linked from the sidebar/MkDocs, and classified as archive evidence in the navigation inventory. |
| 2026-06-08 | Dead/stale code register, Towns/camps/capture | Wiki-maintenance pass 2 (additive; partial — high verifier-failure rate) | Second multi-agent pass. Applied only solidly-verified results: added receiverMASHmarker.sqf (dead client MASH receiver) and monitorServerFPS.sqf (no-op duplicate broadcaster) to the dead-code register; authored a Town Patrol Mechanic section correcting the towns atlas with DR-57/AI6 alongside the AI1 note. |
Evidence preserved. Rejected: UI-HUD-And-Dialogs / Agent-Development-Pack "merge" — intentional compatibility aliases (prior decision). Codex/owner handoff: Miksuu-Wiki-Archive-Discord-Bot empty-stub delete (MkDocs-nav); ~25 candidate dead STR_* keys + dup-IDD (unverified — confirm before acting); the apply-ready condense lane and most doc-gap proposals failed verification this run and were not applied. |
| 2026-06-07 | Dead/stale code register, Deep-review findings, Instructions for Codex, Feature status | Wiki-maintenance megapass (71-agent team): dead-code harvest, DR-15 resolution, doc accuracy | A multi-lane read-only team (dead-code, LLM/token, unnecessary-docs, resolved-issue, links) was adversarially verified. Dead-code: ~18 newly-confirmed unreachable files added to the register (namespace helpers, getXxxPlayers cluster, HandleMissiles, ModifyAirVehicle, HandleATReloadVehicle, GetMarkerColoration, SetAttackWaveDetails, ReplaceArray, GetClosestEnemyLocation, GetUnitsPerSide, PVFunctions/LogGameEnd dup, Client_TaskSystem, PVFunctions/SetTask, WASP GearYouUnit/car_wheel_new) + two Server_AssignNewCommander.sqf:4 now _side=_this select 0) marked fixed on master; the sweep otherwise confirmed DR-1..57 remain open. |
Evidence preserved; the two --→- anchor reformats target the MkDocs slugger, not the live GitHub wiki (em-dash headings legitimately produce --), and two empty Miksuu archive stubs (Miksuu-Wiki-Archive-Home, -Discord-Bot) are MkDocs-nav removals; token condensations of standalone pages remain a follow-up. |
| 2026-06-07 | Agent worklog, Agent worklog archive | Archive worklog history to debloat the live page | The live Agent worklog had grown to 3642 lines (539 entries, ~15% of the whole wiki by line count) with mixed top-newest/bottom-appended ordering — by far the largest single bloat surface. Useful deltas are already promoted to owner pages, so the raw chronology is provenance, not active state. |
No evidence deleted — moved verbatim. Agent worklog now keeps only recent entries (2026-06-06 onward, 82 entries, 515 lines) plus a Read-This-First/Future-Agents/Continue-Reading frame; the full 2026-06-01→06-06 history (448 dated entries + the old VERIFICATION/ROUND audit entries) is preserved verbatim in Agent worklog archive. Entry order is unchanged in both pages; machine history also lives in agent-events.jsonl. |
| 2026-06-06 | Function and module index, Dead/stale code | Legacy compiled alias route | The compiled-helper scout found old globals with no active static callers, but several helper files are still live through newer WFBE_* function names. A separate table avoids turning stale aliases into incorrect dead-file claims. |
Function and module index owns the table; Dead/stale code has one route row and warns about dynamic/runtime uncertainty. |
| 2026-06-06 | Client UI systems, Performance opportunity sweep | Client modal loop cadence index | The returned client-loop scout found high-frequency dialog loops that were not yet separated from already-instrumented HUD/marker loops. Without a compact route, future agents could either miss the .01 modal cadence or overstate it as a blind patch target. |
Client UI systems now owns the cadence map, and Performance opportunity sweep carries only the .01 Buy Gear/Transfer/Respawn/Upgrade row as measurement-first P3 work. |
| 2026-06-06 | UI resource parity cleanup, Client UI systems | Missing wf_*.paa icon block route |
The indicator/resource backlog asked for image integrity checks, and the stale upgrade dialog row only said old wf_*.paa icons were missing without naming exact refs or maintained Vanilla scope. |
UI resource parity cleanup now preserves the exact current Chernarus and maintained Vanilla Rsc/Dialogs.hpp:2644-2831 missing Client\Images\wf_*.paa block and distinguishes it from resolving Rsc/Ressources.hpp:300,302,304 button skins. |
| 2026-06-06 | Client UI systems, Support specials, Networking and public variables, Performance opportunity sweep, UI resource parity cleanup | Indicator surface matrix index | The indicator backlog already had family-level anchors, but still invited duplicate "all indicators" audits because the runtime fields were missing. | Client UI systems now owns the compact matrix for HUD/title, map/tactical, support/special, menu/resource and status/debug surfaces. Future cleanup should pick one row and update the canonical owner page instead of creating another broad indicator checklist. |
| 2026-06-06 | Client UI systems, Commander/HQ lifecycle, Feature status, Dead/stale code | Commander task / Objective Ping branch split | Current-source docs collapsed visible dormant commander SetTask UI, old town TaskSystem residue and release's branch-only Objective Ping revival into one "partial task" bucket. |
Current source/stable/perf remains documented as dormant/commented for command-menu sends and old town TaskSystem. Release 7ff18c49 is now separately routed as branch-only Objective Ping in both maintained roots, with OA menu, target/audience, JIP and task-spam smoke still required before promotion. |
| 2026-06-06 | Function and module index, PerformanceAuditAnalyzer | PerformanceAudit writer index | The offline analyzer page was already strong, but the mission-side PerformanceAudit_* writer family was only a one-line function-index entry, making it easy to confuse parser limits with missing instrumentation. |
Function and module index now owns the mission-side writer map: local enablement/buffers, RPT row emission, flush loop and representative client/server instrumentation. PerformanceAuditAnalyzer remains the parser/tooling owner. |
| 2026-06-06 | AI commander autonomy, Upgrades and research, Feature status, Source fix propagation queue | AI commander upgrade debit current-head refresh | The AI upgrade debit machine/status rows still carried origin/master@2cdf5fb8 as branch evidence after current stable advanced to 89ae9dad. |
AI commander autonomy remains canonical: current stable/Miksuu 89ae9dad and perf 0076040f still keep raw AI_ORDER cost lookup plus swapped funds/supply debit in both maintained roots; 2cdf5fb8 is historical baseline only; release 7ff18c49 fixes debit order in both roots; feat/ai-commander fixes the cost-level lookup only in Chernarus. |
| 2026-06-07 | Service menu affordability guards, Feature status, Source fix propagation queue | Service/EASA affordability current-head refresh | The service affordability matrix still described release Chernarus as the only partial release rearm/refuel guard and used older stable/upstream wording after origin/master advanced to 89ae9dad. |
Service menu affordability guards remains canonical: current stable/Miksuu 89ae9dad improves button-enable ordering but still has client-side action debit risks; release 7ff18c49 guards rearm/refuel in both maintained roots; repair/heal action-time affordability/context and strict EASA exact-funds/client-debit behavior remain open everywhere checked. |
| 2026-06-07 | Modules atlas, Dead/stale code register | Reaktiv current-head refresh | The Reaktiv unreachable-module rows still described stable 2cdf5fb8 as current-facing branch evidence after origin/master / local master advanced to 89ae9dad. |
Modules atlas remains canonical: current stable/Miksuu 89ae9dad and perf 0076040f still carry unreachable Common/Module/Reaktiv in both maintained roots; current Init_Common.sqf:321-325 initializes ICBM, IRS and CIPHER with no Reaktiv init call; release 7ff18c49 removes maintained-root Reaktiv while current modded Napf/Eden/Lingor copies remain stale. |
| 2026-06-06 | Tools/build workflow, Source fix propagation queue, LoadoutManager machine rows | LoadoutManager root current-head refresh | Human tooling pages were mostly current, but the hardening backlog row still described current source/stable as origin/master 2cdf5fb8. |
Tools/build workflow and Source fix propagation queue remain canonical: current stable/Miksuu 89ae9dad and perf 0076040f still require an ancestor named a2waspwarfare; release 7ff18c49 adds IsA2WaspWarfareRoot marker-root discovery; A2WASP_SKIP_ZIP=1 remains the propagation-only packaging bypass. |
| 2026-06-06 | Towns/camps/capture, camp-count machine rows | Camp-count current-head machine refresh | The canonical towns/camps and Feature Status rows were current, but an older hardening backlog row still described stable 2cdf5fb8 as current-facing camp-count evidence. |
Towns/camps/capture remains canonical: current stable/Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 all keep Common_GetTotalCamps.sqf:10 and Common_GetTotalCampsOnSide.sqf:16 returning 1 for zero-camp towns; real-count versus safe-denominator semantics remain future town/respawn owner work. |
| 2026-06-06 | AI commander autonomy audit, Feature status, Source fix propagation queue, AI supply-truck machine rows | AI supply-truck current-head refresh | After origin/master advanced to 89ae9dad, AI supply-truck rows still mixed current-stable wording with historical 2cdf5fb8 raw-spawn line refs. |
AI commander autonomy audit remains canonical: current source/Vanilla, stable/Miksuu 89ae9dad raw-spawn the uncompiled worker at Init_Server.sqf:386-387; historical 2cdf5fb8 raw-spawned at :382-383; release 7ff18c49 warning/disables both maintained roots at :385-386; feat/ai-commander guards only Chernarus and does not restore supplytruck.fsm. |
| 2026-06-06 | Towns/camps/capture, Source fix propagation queue, resistance-patrol machine rows | Resistance patrol current-head refresh | After origin/master advanced to 89ae9dad, older patrol rows still carried HEAD@2cdf5fb8 / older launch-line refs even though the active-latch bug itself remained in server_patrols.sqf. |
Towns/camps/capture remains canonical: current source/Vanilla, current stable/Miksuu 89ae9dad launch from server_town_ai.sqf:295-298 and still use the server_patrols.sqf:26 ` |
| 2026-06-06 | Town AI vehicle despawn safety, Feature status, town-AI machine rows | Town AI despawn current-head refresh | After origin/master advanced to 89ae9dad, one Feature Status row still presented historical stable 2cdf5fb8 as current-facing evidence and treated Miksuu as the only head with the moved diagnostics-heavy cleanup block. |
Town AI vehicle despawn safety remains canonical: current source/Vanilla, current stable/Miksuu 89ae9dad keep the no-player-crew vehicle guard at server_town_ai.sqf:278 and add Server_CleanupExpiredTownDefenseAssets.sqf:61-64 with the same player-leader-style deletion risk; historical 2cdf5fb8, perf 0076040f and release 7ff18c49 keep the older server_town_ai.sqf:216-221 guard. |
| 2026-06-06 | Client UI systems, Feature status, Source fix propagation queue, fast-travel machine rows | Fast travel fee stable-head refresh | After origin/master advanced to 89ae9dad, Tactical fast-travel fee rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked Tactical menu/constants files were unchanged through 89ae9dad. |
Client UI systems keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 still keep fee-mode TODOs, hidden unaffordable destinations, marker-only fee text and local travel debit; UX policy and action-time recheck remain future UI owner work. |
| 2026-06-06 | Client UI systems, Feature status, Source fix propagation queue, Dead/stale code, clickable-text machine rows | ClickableText soundPush stable-head refresh | After origin/master advanced to 89ae9dad, clickable-text sound config rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked Rsc/Ressources.hpp and Rsc/Dialogs.hpp files were unchanged through 89ae9dad. |
Client UI systems keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f, release 7ff18c49 and UI theme branches still keep malformed RscClickableText.soundPush[] = {, 0.2, 1};; base-class config repair and representative UI smoke remain future UI owner work. |
| 2026-06-06 | Vehicle cargo equip loop bounds, Feature status, Source fix propagation queue, cargo machine rows | Vehicle cargo loop stable-head refresh | After origin/master advanced to 89ae9dad, vehicle/backpack cargo loop rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked equip/get-cargo helper files were unchanged through 89ae9dad. |
Vehicle cargo equip loop bounds keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad and release 7ff18c49 still keep the five inclusive cargo-application loops; perf/quick-wins 0076040f fixes Chernarus only, so source Chernarus plus maintained Vanilla patch/propagation remains future gear owner work. |
| 2026-06-06 | Gear template profile filter, Feature status, Source fix propagation queue, gear machine rows | Gear template/profile stable-head refresh | After origin/master advanced to 89ae9dad, gear profile/template rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked AddTemplate, FillTemplates, SaveTemplateProfile and Init_ProfileGear files were unchanged through 89ae9dad. |
Gear template profile filter keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 still keep undefined _u_upgrade, the six-field import guard and the Barracks-or-Gear creation versus Gear-only display mismatch; save/import fixes and the Barracks/Gear semantics decision remain future gear owner work. |
| 2026-06-06 | Support specials, Upgrades and research, Feature status, Source fix propagation queue, RequestSpecial machine rows | RequestSpecial upgrade-sync stable-head refresh | After origin/master advanced to 89ae9dad, upgrade-sync rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked handler/caller/process-upgrade files were unchanged through 89ae9dad. |
Support specials keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 still keep the mixed _args / _this parser; tuple normalization remains future upgrade/network owner work. |
| 2026-06-06 | Construction and CoIn systems, Feature status, Source fix propagation queue, salvage machine rows | Salvage payout stable-head refresh | After origin/master advanced to 89ae9dad, salvage payout/cleanup rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked salvage skill/FSM/client-init/build-unit files were unchanged through 89ae9dad. |
Construction and CoIn systems keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f, release 7ff18c49 and historical salvage branches still keep lowercase ChangePlayerfunds, the salvage-truck ` |
| 2026-06-06 | Construction and CoIn systems, Feature status, Source fix propagation queue, auto-wall machine rows | Auto-wall toggle stable-head refresh | After origin/master advanced to 89ae9dad, auto-wall global-toggle rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked CoIn toggle, request handler and SmallSite/MediumSite consumer files were unchanged through 89ae9dad; Init_Common.sqf only gained unrelated town-defense helper compile wiring. |
Construction and CoIn systems keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 still route User14 through one global isAutoWallConstructingEnabled; the global-versus-side/requester policy decision remains future construction owner work. |
| 2026-06-06 | Marker cleanup/restoration, Feature status, Source fix propagation queue, empty-supply machine rows | Empty supply-truck stable-head refresh | After origin/master advanced to 89ae9dad, empty supply-truck cleanup rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked empty-vehicle collector/handler files were unchanged through 89ae9dad. |
Marker cleanup/restoration keeps branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 still set supply-truck _delay = 86400; the keep-and-label versus shorter/parameterized timeout decision remains future runtime/logistics owner work. |
| 2026-06-06 | WASP marker wait cleanup, Source fix propagation queue, WASP machine rows | WASP marker wait stable-head refresh | After origin/master advanced to 89ae9dad, WASP marker wait rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked WASP helper/client-init files were unchanged through 89ae9dad. |
WASP marker wait cleanup keeps the branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 still keep the display-54 input-lock busy wait; the tiny throttled-wait patch and marker-dialog smoke remain future code-owner work. |
| 2026-06-06 | Factory and purchase systems, Feature status, Source fix propagation queue, factory machine rows | Factory purchase stable-head refresh | After origin/master advanced to 89ae9dad, buy-menu price/key and destroyed-factory refund rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked factory buy-menu/list/build-unit files were unchanged through 89ae9dad. |
Factory and purchase systems and destroyed-factory refund matrix keep branch truth: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 remain separated; price/key alignment and purchase acceptance/debit/refund policy stay future code-owner work. |
| 2026-06-06 | PVF dispatch implementation, Public variable channel index, Networking and public variables, Feature status, Source fix propagation queue, network machine rows | Network P0 current-head refresh | After origin/master advanced to 89ae9dad, PVF dispatcher and SEND_MESSAGE rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked network files were unchanged through 89ae9dad. |
Branch truth stays on PVF dispatch implementation and Public variable channel index: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 remain separated; PVF dispatcher lookup hardening and structured/localized SEND_MESSAGE payload work stay future code-owner work. |
| 2026-06-06 | Economy authority first cut, Economy, towns and supply, Feature status, Source fix propagation queue, economy machine rows | Economy current-head branch refresh | After origin/master advanced to 89ae9dad, the side-supply clamp/reason and resource-income rows still presented stable 2cdf5fb8 as current-facing evidence even though the checked economy files were unchanged through 89ae9dad. |
Economy branch truth stays on Economy authority first cut and Economy, towns and supply: current source/Vanilla, stable 89ae9dad, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49 remain separated; side-supply clamp/reason and resource-income behavior stay future code-owner work. |
| 2026-06-06 | Current source snapshot, Source fix propagation queue, Construction and CoIn systems, Testing workflow | Release ARTY marker ownership route | Commander/construction scout found the release branch has alternate commander-built ARTY discovery even though it lacks the docs/source commander-team gunner handoff. Older rows collapsed this into "release absent." | Current routing now separates docs/source f3e157f2 gunner-handoff evidence, current stable 89ae9dad still lacking both ARTY discovery shapes, and release 7ff18c49 marker-based discovery through WFBE_CommanderArtillery* plus Common_GetTeamArtillery.sqf:46-78. Arma smoke remains required. |
| 2026-06-06 | Current source snapshot, Upstream Miksuu commit intel, Towns/camps/capture, Town AI vehicle safety | Origin master town-defense merge correction | Fresh fetch advanced origin/master from 2cdf5fb8 to 89ae9dad, making the previous "upstream-only / not rayswaynl stable" town-defense wording stale. |
Routing now says current stable master and Miksuu are both 89ae9dad; town-defense persistence/diagnostics is stable-master source evidence, while DR-45 player-occupancy hardening and Arma smoke remain open. |
| 2026-06-06 | Current source snapshot, Upstream Miksuu commit intel, Towns/camps/capture, Town AI vehicle safety | Miksuu town-defense overhaul refresh | Refetch showed current miksuu/master is 89ae9dad, while the current snapshot/upstream intel still described 69e1958a as the current upstream head. |
Superseded by the origin-master correction above after origin/master advanced to 89ae9dad; the preserved route is that the persistence/diagnostics model exists on current stable master and still needs the DR-45 player-occupancy guard plus smoke. |
| 2026-06-06 |
Current source snapshot, agent-context.json, Progress dashboard
|
Release context current-head correction | Compact context still repeated release 3282ff3f / Chernarus-only wording for paratrooper markers and hosted FPS after current release 7ff18c49 propagated those fixes into both maintained release roots. |
Current release-head routing now says 7ff18c49 carries paratrooper registration, single Skill_Init and hosted FPS guard in both maintained release roots, while stable master still lacks those fixes and release/stable still lack commander-built ARTY ownership. |
| 2026-06-06 | Modules atlas, Dead/stale code register, Reaktiv machine rows | Reaktiv branch status refresh | The Reaktiv row already said dead/unreachable, but it missed that release 7ff18c49 removes the module from maintained roots while stale modded copies remain. |
Modules atlas remains the canonical module owner: current source/Vanilla, stable 2cdf5fb8, Miksuu 89ae9dad and perf 0076040f keep unreachable Reaktiv in both maintained roots; release 7ff18c49 has no maintained-root Reaktiv, so cleanup is archive-or-revive plus modded policy. |
| 2026-06-06 | Gear template profile filter, Feature status, Source fix propagation queue, gear profile machine rows | Gear profile filter current-head refresh | The paired profile save/import rows still had broad branch wording even though current heads keep the same source-unpatched shapes in every checked maintained root. |
Gear template profile filter now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: all checked maintained roots still carry undefined _u_upgrade in SaveTemplateProfile and the six-field Init_ProfileGear import guard before index-6 backpack reads. |
| 2026-06-06 | Vehicle cargo equip loop bounds, Feature status, Source fix propagation queue, cargo machine rows | Vehicle cargo loop current-head refresh | The cargo loop playbook and status rows had a broad branch matrix without current head hashes and missed that perf/quick-wins is Chernarus-only for this fix. |
Vehicle cargo equip loop bounds now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: current source/Vanilla, stable, Miksuu and release still carry the five inclusive loops; perf fixes Chernarus only, while perf Vanilla still needs propagation. |
| 2026-06-06 | Construction and CoIn systems, Feature status, Source fix propagation queue, auto-wall machine rows | Auto-wall toggle current-head refresh | The live auto-wall machine row still cited older Miksuu/release heads even though current branch heads preserve the same global toggle scope with a small release consumer-condition nuance. |
Construction and CoIn systems now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: every checked maintained root still uses one global isAutoWallConstructingEnabled; release only adds an AARadar exclusion to SmallSite/MediumSite wall creation, so the global-vs-side/requester policy decision remains unchanged. |
| 2026-06-06 | Public variable channel index, dashboard/status records | Marker creation direct-channel index sharpening | The returned public-variable scout found MARKER_CREATION still described as generic marker code even though the source path is a mixed caller-to-clients direct relay outside PVF hardening. |
MARKER_CREATION now has exact sender/receiver/caller anchors, current-head branch scope and a future validation route for sender/side/schema plus delete/JIP/replay smoke. |
| 2026-06-06 | Hardening roadmap, Networking/public variables, network machine rows | Network hardening current-head refresh | The roadmap and networking overview still named older Miksuu/release refs for PVF dispatcher and SEND_MESSAGE compile surfaces, while canonical queue rows already had current branch heads. |
PVF dispatch implementation and Public variable channel index remain the canonical matrices. Roadmap/overview now name stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: PVF dispatcher Spawn (Call Compile _script) and direct SEND_MESSAGE receiver/helper compile remain separate P0 source-unpatched lanes. |
| 2026-06-06 | Towns, camps and capture, Feature status, Source fix propagation queue, machine status rows | Camp-count current-head refresh | The camp helper fallback rows still cited older Miksuu/release refs even though current branch heads keep the same zero-camp fallback semantics. |
Towns, camps and capture now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: all checked maintained roots still return 1 for zero-camp towns in Common_GetTotalCamps.sqf / Common_GetTotalCampsOnSide.sqf and feed capture mode 2, threeway respawn and depot-buy gates; release only shifts Buy Units callers to :117-118. |
| 2026-06-06 | Client UI systems, Client UI/HUD gateway, dashboard/status records | Indicator backlog sharpening | The returned indicator scout had useful exact source anchors, while the existing backlog table was still broad enough that future agents could restart discovery instead of filling the matrix. | Client UI systems now keeps one exact-anchor route for HUD/title, marker, support, menu/list, status/debug and image/resource indicator families; the quick-reference UI page links to it. |
| 2026-06-06 | Factory and purchase systems, Feature status, Source fix propagation queue, machine status rows | Factory purchase current-head refresh | Buy-menu price/key and destroyed-factory refund rows still named older Miksuu/release refs, while current branch heads sharpen release scope without changing current-source patch readiness. |
Factory and purchase systems now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: current source/Vanilla, stable, upstream and perf still keep selected-detail price drift, no level-0 modifier reset, mixed driver-default keys and no dead/null factory refund; release fixes selected-detail parity and mirrors both driver keys in several write paths, but modifier reset, one-key normalization and dead/null factory refund remain open. |
| 2026-06-06 | Feature status, Construction and CoIn systems, salvage/camp machine rows | Status provenance current-head refresh | Scout returns and stale-ref scans found current-looking rows still naming older upstream/source labels even though owner pages or current branch checks already had newer evidence. |
Feature Status now points the broad upstream note and camp flag row at Miksuu 89ae9dad; Construction and CoIn systems now labels salvage as current source/Vanilla, Miksuu 89ae9dad and release 7ff18c49 while preserving the same casing-first salvage patch route. |
| 2026-06-06 | Marker cleanup/restoration, Feature status, Source fix propagation queue, machine status rows | Empty supply-truck current-head refresh | The empty supply-truck cleanup owner/status/machine rows still cited older Miksuu/release refs for a current-looking branch matrix, while current Miksuu and release heads keep the same 24-hour timeout shape. |
Marker cleanup/restoration now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: all checked maintained roots drain emptyVehicles into WFBE_SE_FNC_HandleEmptyVehicle and set supply-truck _delay = 86400; the keep-and-label versus shorter/parameterized timeout decision remains unchanged. |
| 2026-06-06 | Gear template profile filter, Feature status, Source fix propagation queue, machine status rows | Gear template current-head refresh | The gear-template owner/status/machine rows still cited older Miksuu evidence for a current-looking branch matrix, while current Miksuu and release heads keep the same creation/display/save gate shape. |
Gear template profile filter now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: all checked maintained roots keep the Barracks-or-Gear AddTemplate creation gate, Gear-only FillTemplates display gate and undefined _u_upgrade save filter; owner-decision scope remains unchanged. |
| 2026-06-06 | Support specials, Upgrades and research, Feature status, Source fix propagation queue, machine status rows | RequestSpecial upgrade-sync current-head refresh | The tuple-cleanup route still cited older Miksuu/release refs and one stale upgrade-menu timer line, even though current branch heads keep the same parser shape. |
Support specials now names stable 2cdf5fb8, Miksuu 89ae9dad, perf 0076040f and release 7ff18c49: all checked maintained roots keep the mixed _args / _this parser; release shifts both maintained-root callers to GUI_UpgradeMenu.sqf:254, while current/stable/Miksuu/perf callers remain :241. |
| 2026-06-06 | AI commander autonomy, Abandoned feature revival, Feature status, Source fix propagation queue, machine status rows | AI supply-truck current-head refresh | The AI supply-truck owner/revival pages and machine rows still cited older Miksuu/release heads, while current status snippets already referenced the newer release. |
AI commander autonomy now names current Miksuu 89ae9dad and release 7ff18c49: current/stable/upstream/perf remain raw-spawn plus missing-FSM, release logs/disables both maintained roots, and feat/ai-commander remains Chernarus-only guard evidence rather than Vanilla propagation or logistics revival. |
| 2026-06-06 | WASP marker wait cleanup, WASP overlay, Source fix propagation queue, machine status rows | WASP marker wait current-head refresh | The owner and machine rows still cited older Miksuu/release heads and the overlay launch line had drifted after later client-init edits. |
WASP marker wait cleanup now names current Miksuu 89ae9dad and release 7ff18c49: all checked maintained roots still keep the display-54 input-lock busy wait; current/stable/Miksuu/perf launch at Init_Client.sqf:279, release at :283, and WASP-Overlay now uses the current source launch line. |
| 2026-06-06 | AI commander autonomy, Upgrades and research, Economy, towns and supply, Feature status, Source fix propagation queue | AI commander upgrade debit branch route | The AI upgrade worker debit issue was repeated across economy/upgrade/status docs with older line refs and no exact branch matrix. |
AI commander autonomy now owns the matrix: current source/Vanilla, stable, Miksuu and perf/quick-wins keep raw AI_ORDER cost lookup plus swapped funds/supply debit; release 7ff18c49 fixes debit order in both maintained roots; feat/ai-commander also fixes the cost lookup only in Chernarus. |
| 2026-06-06 | Towns, camps and capture, Source fix propagation queue, machine status rows | Town/camp release parity refresh | Earlier camp flag and resistance patrol rows still reflected older Chernarus-only or intermediate release evidence. Current release head 7ff18c49 has maintained-root parity for the independent camp-capture flag line and resistance patrol loop exit, while current source still needs the patch. |
Towns, camps and capture now owns the matrix: current source/Vanilla, stable and Miksuu remain source-unpatched; perf/quick-wins is Chernarus-only; release 7ff18c49 fixes both maintained release roots for capture flag and patrol loop exit. Repair-side camp flag refresh remains open everywhere checked. |
| 2026-06-06 | PR cleanup lab, Current source snapshot, Feature status, Headless delegation/failover, Marker cleanup/restoration | Release 7ff18c49 PR8 delta route | The release branch advanced past the documented 7195b331 intermediate; the new 7195b331..7ff18c49 diff is real but narrow, so it needed source-backed routing without turning release-branch evidence into current-source claims. |
PR cleanup lab now owns the current head summary: delegated-AI locality guards and cleaner/restorer startup hardening are present in both maintained release roots; prior propagated-fix conclusions carry forward, DR-42 update-back/failover remains open and HC/cleaner Arma smoke is still required. |
| 2026-06-06 | Town AI vehicle despawn safety, Feature status, Source fix propagation queue | Town-AI vehicle despawn branch route | DR-45 already had a patch playbook, but the source refs were stale and branch status was absent from the owner page/patch-ready queue. |
Town AI vehicle despawn safety now owns the matrix: current source/Vanilla, stable origin/master, Miksuu upstream, perf/quick-wins and release all still lack a player-occupancy guard before deleting tracked town-AI vehicles. |
| 2026-06-06 | Mission start parameters index, Mission parameters | Start parameter index extraction | Steff asked for all start parameters. Keeping a dedicated source-order page prevents the mission-parameter flow page from becoming an unreadable 89-row table while still making the host/lobby contract easy to find. | Mission start parameters index now owns the complete maintained Chernarus/Vanilla lobby parameter table, category ranges and caveats for commented/forced/no-op/mislabeled parameters. |
| 2026-06-06 | Client UI systems, Feature status, Pending owner decisions, Progress dashboard | Indicator exploration backlog | "All indicators" spans HUD/title controls, map/tactical markers, support markers, menu/list icons, status/debug channels and image/resource integrity. One canonical exploration checklist prevents repeated scattered TODOs before any pruning or redesign. | Client UI systems now owns the source anchors and required output matrix: surface, owner script, state source, audience, cadence, cleanup path, known risk, branch scope and smoke target. |
| 2026-06-06 | Mission parameters, Feature status | Air Event parameter doc gap | The old Air Event setting still exists in source but was mostly discoverable only through code search and scattered ICBM/history mentions. Creating a separate page would duplicate parameter, ICBM and unit-config facts. |
Mission parameters now owns the compact source-backed explanation: WFBE_AIR_EVENT_ENABLED feeds IS_air_war_event, forces event economy/upgrade defaults, hides ICBM and omits Avenger/Tunguska-style heavy AA. |
| 2026-06-06 | Hosted server FPS loop sleep, Pending owner decisions, release machine rows | Hosted FPS release status refresh | The owner page and decision register still reflected the older 3282ff3f Chernarus-only release status, while current release head 7195b331 carries the guarded/no-redundant-monitor shape in both maintained release roots. |
Hosted server FPS loop sleep now owns the current branch matrix: docs/source and release carry the fix shape, stable origin/master still keeps the old loop shape, and dedicated/hosted Arma smoke remains pending. |
| 2026-06-06 | Paratrooper marker revival, Current source snapshot, Feature status | Paratrooper release status refresh | The owner page and one status row still reflected older release-branch absence wording, while current release head 7195b331 now registers HandleParatrooperMarkerCreation in both maintained release roots. |
Paratrooper marker revival now owns the current branch matrix: docs/source and release carry the static registration, stable origin/master still omits it, modded folders still drift and Arma marker smoke remains pending. |
| 2026-06-05 | PVF dispatch implementation, Networking, Public variable channel index, Hardening roadmap, Feature status, Source fix propagation queue | PVF dispatcher lookup branch route | DR-1/DR-38 already had a patch playbook, but the current/stable/upstream/perf/release status was scattered and release's adjacent HC client filter could be mistaken for dispatcher hardening. |
PVF dispatch implementation now owns the branch matrix: all checked maintained roots/branches still use Spawn (Call Compile _script); future work is the allowlisted missionNamespace getVariable source patch plus maintained Vanilla propagation and PVF smoke. |
| 2026-06-06 | Public variable channel index, Networking, Hardening roadmap, Feature status, Source fix propagation queue | SEND_MESSAGE direct compile branch route | DR-46 was already known, but it lacked a compact branch/root matrix and could be mistaken for work covered by the PVF dispatcher hardening lane. |
Public variable channel index now owns the branch matrix: current source/Vanilla, stable, upstream, perf and release all keep the direct receiver/helper call compile route; future work is a separate P0 direct-PV source patch plus localized-message and forged-payload smoke. |
| 2026-06-06 | Client skill init idempotency, Current source snapshot, Feature status, Source fix propagation queue | Client skill release status refresh | The owner page and machine rows still carried older release-branch wording from 3282ff3f/fb3084c2, even though current release head 7195b331 now has one Skill_Init.sqf call in both maintained roots. |
Current release-head truth is now single-sourced through Client skill init idempotency and Current source snapshot: docs/source and release carry the single-init shape, stable origin/master still duplicates, and Soldier/non-Soldier/respawn Arma smoke remains pending. |
| 2026-06-06 | Gear template profile filter, Feature status, Source fix propagation queue | Gear template creation gate branch route | The owner-decision row named the AddTemplate gate mismatch, but it lacked branch/root scope and could be confused with the profile save/import bug or broader gear purchase authority hardening. |
Gear template profile filter now owns the creation/display/save branch matrix: current source/Vanilla, stable, upstream, perf and release all keep the Barracks-or-Gear creation gate, Gear-only display gate and undefined save-filter _u_upgrade; future work is a Barracks/Gear semantics decision before code propagation. |
| 2026-06-06 | AI commander autonomy, Abandoned feature revival, Feature status, Source fix propagation queue | AI supply-truck branch route | The abandoned AI supply-truck finding was correct, but it did not clearly separate current nil-code/FSM breakage from release 7195b331's safe-disable candidate and feat/ai-commander's Chernarus-only guard. |
AI commander autonomy now owns the branch matrix: current source/Vanilla, stable/upstream/perf remain raw; release logs/disables in both maintained roots; feat/ai-commander is not a Vanilla propagation or logistics revival. |
| 2026-06-05 | Dead/stale code register, Mission parameters, Progress dashboard | Dead-code parameter duplicate prune | The same WFBE_C_AI_MAX and WFBE_C_UNITS_CLEAN_TIMEOUT parameter findings appeared twice in Dead/stale code: once as actionable current findings and again as a parameter-scan table. |
Kept the actionable rows in Current Findings plus the priority backlog, and replaced the later duplicate table with a pointer to the single-sourced rows and Mission parameters. |
| 2026-06-05 | Source fix propagation queue, Construction and CoIn, Progress dashboard | Source-fix salvage duplicate prune | The patch-ready queue had two live salvage rows with the same branch scope and next action, making future agents likely to treat one cleanup lane as two. | Removed the older generic row and kept one canonical salvage row anchored to Construction and CoIn salvage matrix, preserving the casing-first fix, maintained Vanilla propagation and manual/truck salvage smoke gates. |
| 2026-06-06 | Factory and purchase systems, Feature status, Source fix propagation queue | Factory destroyed-purchase refund branch route | The destroyed-factory no-refund finding already existed, but it lacked branch/root scope and could be confused with DR-33 queue-counter cleanup or with the release branch's adjacent empty/crewless refund code. |
Factory and purchase systems now owns the branch matrix: current source/Vanilla, stable, upstream and perf still have no dead/null factory refund; release 7195b331 has _currentCost plumbing and an empty/crewless-branch refund only. |
| 2026-06-05 | Agent worklog, Factory and purchase systems, Construction and CoIn | Claude branch divergence harvest check |
origin/docs/developer-wiki-claude advanced to 5d0db9d2, but it is highly divergent from the curated docs branch and would reintroduce broad wiki-state churn if merged wholesale. |
Checked latest Claude commits 3cd1798c and 5d0db9d2; the useful construction and buy-menu facts are already canonical in owner pages. Future agents should treat the Claude branch as scout evidence and harvest missing source-backed deltas only. |
| 2026-06-06 | Economy authority first cut, Economy, towns and supply, Feature status, Source fix propagation queue | Side-supply reason-string branch route | The reason-string off-by-one was already documented as a terse auditability bug, but it lacked branch/root scope and could be confused with direct-channel side-supply authority. | Economy authority first cut now owns the branch matrix: current source/Vanilla, stable, upstream, perf and release all keep the reason guard; future work is a small diagnostics fix paired with the clamp helper edit, not authority closure. |
| 2026-06-06 | Feature status, Architecture overview, Construction and CoIn, AI runtime/HC loop map | Stable low-priority TODO cluster prune | Three vague Feature Status rows repeated TODO comments without branch scope or owner-page context. | Collapsed them into one branch-checked low-priority TODO cluster; useful details now live on the architecture, construction/CoIn and AI runtime owner pages, while the old one-line rows are removed from the live register. |
| 2026-06-06 | Economy, towns and supply, Economy authority first cut, Feature status, Source fix propagation queue | Resource income payout/display branch route | The resource income row already existed as a terse scout note, but it lacked current branch/root scope and could be mistaken for a UI-only display cleanup instead of balance-sensitive payout logic. |
Economy, towns and supply now owns the branch matrix: current source/Vanilla, stable origin/master 2cdf5fb8, current Miksuu 89ae9dad, perf/quick-wins 0076040f and release 7ff18c49 all keep the shared cap guard and income-system 4 server/client multiplier drift; future work is code-owner balance review plus capped/uncapped income smoke. |
| 2026-06-06 | Progress dashboard, Agent worklog, Client UI systems, Support specials | Latest Batch trim after resource income | The resource-income payout branch route made Latest Batch grow past five rows during rebase. | Kept the newest five dashboard rows; fast-travel fee remains preserved in Client UI systems, Support specials, Feature status, Source fix propagation queue, Agent worklog, agent-events.jsonl and git history. |
| 2026-06-05 | Current source snapshot, PR cleanup lab, Feature status, Source fix propagation queue | Release 7195b331 status refresh |
The release branch moved after earlier 3282ff3f/d482c742 evidence rows, then advanced through fb3084c2 to 7195b331; several old rows would mislead future agents by saying release Vanilla still lacked fixes now present on the release head. |
Current release-head truth is centralized in Current source snapshot: release Chernarus and maintained Vanilla now carry paratrooper registration, single Skill_Init, hosted-FPS guard/removal, narrowed supply scan, camp-capture flag fix and resistance-patrol &&; 7195b331 adds the GPS-toggle replacement for the old FPS-only slot. Supersession: the later release-arty-marker-ownership-route row corrects commander-built ARTY as marker-based in release 7ff18c49, while current stable master still lacks both ARTY discovery shapes. |
| 2026-06-06 | Support specials, Upgrades and research, Feature status, Source fix propagation queue | RequestSpecial upgrade-sync branch route | The upgrade-sync note existed as a terse fragility warning and an older machine record, but it lacked branch/root scope and could be misread as a proven runtime bug instead of tuple-parser cleanup debt. |
Support specials now owns the branch matrix: current source/Vanilla, stable, upstream, perf and release all keep the same mixed _args / _this shape; because _args = _this, future work is normalization plus smoke, not emergency authority repair. |
| 2026-06-06 | Client UI systems atlas, Feature status, Source fix propagation queue | Vote/help UI edge branch route | The UI edge-case row mixed vote loops, help lifecycle, GPS router and WASP marker wait in one long status entry without a branch matrix for the non-WASP pieces. | Client UI systems now owns the vote/help/main-menu branch matrix: current source/Vanilla, stable, upstream, perf and release all keep the same source-unpatched shapes; WASP marker input-lock remains routed to WASP marker wait cleanup. |
| 2026-06-06 | Progress dashboard, Agent worklog, Marker cleanup/restoration | Latest Batch trim after fast-travel | The fast-travel fee branch route made Latest Batch grow to six rows again during rebase. | Kept the newest five dashboard rows; empty supply-truck cleanup remains preserved in Marker cleanup/restoration, Feature status, Source fix propagation queue, Agent worklog, agent-events.jsonl and git history. |
| 2026-06-06 | Progress dashboard, Agent worklog, Client UI systems | Latest Batch trim after vote/help | The vote/help UI edge batch made Latest Batch grow to six rows again, despite the dashboard's compact current-state role. | Kept the newest five dashboard rows; clickable-text soundPush remains preserved in Client UI systems, Feature status, Source fix propagation queue, Agent worklog, agent-events.jsonl and git history. |
| 2026-06-05 | Client UI systems, Support specials, Feature status, Source fix propagation queue | Fast-travel fee branch route | The old fast-travel row only said a TODO existed, which made a working local flow look like a missing feature and did not prove stable/upstream/release status. | Client UI systems now owns the branch matrix: current source/Vanilla, stable, upstream, perf and release all keep the same fee-mode UX; future work is a hide/disabled/prompt policy decision plus final local guard and smoke. |
| 2026-06-06 | Economy authority first cut, Economy/towns/supply, Feature status, Source fix propagation queue | Side-supply clamp branch route | The side-supply clamp-first lane existed in machine backlog, but the canonical page did not show which branches still carry the old arithmetic versus the perf/quick-wins partial fix. |
Economy authority first cut now owns the branch matrix: current source/Vanilla, stable, upstream and release remain unpatched; perf/quick-wins is Chernarus-only arithmetic evidence, not Vanilla propagation or DR-44 authority closure. |
| 2026-06-05 |
Wiki pruning ledger, Construction and CoIn, Agent worklog, agent-events.jsonl
|
Salvage duplicate row trim | The newer salvage-payout-cleanup-branch-route row already supersedes the older mini-scout salvage-payout-loop-branch-route row with broader branch coverage and Miksuu salvage-branch checks. |
Removed the older row from Recent Pruning Decisions; provenance remains in Agent worklog, agent-events.jsonl, git history and the canonical Construction and CoIn salvage matrix. |
| 2026-06-05 |
WASP marker wait cleanup, Feature status, Source fix propagation queue, agent-hardening-backlog.jsonl
|
WASP marker wait branch route | The marker wait cleanup page had the local patch shape but lacked stable/upstream/perf/release branch scope. | WASP marker wait cleanup now owns the branch matrix: every checked maintained root/branch keeps the display-54 input-lock busy wait; future work is the tiny throttled wait patch plus marker-dialog smoke. |
| 2026-06-05 |
Progress dashboard, Agent worklog, agent-events.jsonl
|
Latest Batch re-trim | Helper batches kept growing Latest Batch past the dashboard's compact current-state surface rule. | Kept the newest five rows on the dashboard; visible-parameter, salvage, auto-wall, RHUD/endgame and buy-menu price/key rows remain preserved in the worklog, event feed, owner pages and git history. |
| 2026-06-05 |
Towns, camps and capture, Feature status, Source fix propagation queue, agent-feature-status.jsonl
|
Camp count helper fallback branch route | The zero-camp helper fallback was already known, but it lacked branch/root scope and was not visible in the patch-ready propagation queue. |
Towns, camps and capture now owns the branch matrix: current source/Vanilla, stable, upstream, perf and release all keep the 1 fallback and affected capture/respawn/depot consumers. |
| 2026-06-05 | Client UI systems, Feature status, Source fix propagation queue, Dead/stale code | Clickable text soundPush branch route | DR-25b was verified but still had only terse status rows and older worklog mentions, so future agents could recheck the same UI config across branches. |
Client UI systems now owns the branch matrix: no checked maintained root or UI branch fixes the malformed base-class soundPush[]; future code work is one config edit plus maintained Vanilla propagation and OA dialog smoke. |
| 2026-06-05 |
Feature status, Construction and CoIn, agent-events.jsonl, agent-knowledge.jsonl
|
Auto-wall duplicate row prune | The rebase after the RHUD/salvage lanes left the branch-checked auto-wall row beside the older pre-branch row. | Kept the branch-checked row that cites current source/Vanilla, stable, Miksuu upstream, perf/quick-wins and release; removed the stale duplicate wording from Feature status. |
| 2026-06-05 |
Construction and CoIn, Feature status, Source fix propagation queue, agent-hardening-backlog.jsonl
|
Salvage payout/cleanup branch route | The salvage payout casing and client-led loop/deletion risks were already known, but the Miksuu salvage branches and current release/perf branches had not been scoped. | Construction and CoIn now owns the branch-checked route: no checked branch fixes the casing/loop/authority shape; future code work should fix payout casing first, then smoke and review authority. |
| 2026-06-05 |
Construction and CoIn, Feature status, Source fix propagation queue, agent-hardening-backlog.jsonl
|
Auto-wall toggle scope branch route | The existing auto-wall global-toggle finding was correct, but it lacked a branch/root check and was easy to confuse with broader construction authority hardening. | Construction and CoIn now owns the branch-checked route: every checked maintained root/branch keeps the global toggle; future code work is a policy choice plus two-player/two-side smoke. |
| 2026-06-05 | Mission parameters, Dead/stale code register, Feature status, Source fix propagation queue, Player AI caps | Visible parameter runtime-consumer branch route |
WFBE_C_AI_MAX and WFBE_C_UNITS_CLEAN_TIMEOUT were correct stale-parameter leads, but they were scattered across dead-code and AI-cap pages without a branch/root matrix. |
Mission parameters now owns the branch-checked route: every checked maintained root/branch keeps WFBE_C_AI_MAX no-reader and WFBE_C_UNITS_CLEAN_TIMEOUT comment-only; remaining work is code-owner parameter policy/cleanup plus host/cap/cleanup smoke. |
| 2026-06-05 | UI IDD collision repair, Client UI systems atlas, Feature status, Source fix propagation queue | RHUD/endgame title handle branch route | Existing wording named the local lifecycle-handle defect but did not prove stable/upstream/release status or clearly separate display-handle work from duplicate-IDD cleanup. |
UI IDD collision repair now owns the branch matrix; current source/Vanilla, stable/upstream and release all still share currentCutDisplay, so the title display-variable split or endgame gate remains future code work. |
| 2026-06-05 | Factory and purchase systems, Feature status, Client UI systems, BuyMenu EASA QoL branch audit, Source fix propagation queue | Buy-menu price/key branch route | The stale unit-cost and driver-default rows were correct but did not say that release/QoL branch only fixes Chernarus selected-detail price while Vanilla, modifier reset and driver key remain open. | Factory and purchase systems now owns the branch matrix; Feature Status keeps one compact row; branch audit names the partial fix boundary. |
| 2026-06-05 | Towns/camps/capture, AI runtime, Feature status, Source fix propagation queue | Resistance patrol latch branch route | Existing wording named the local active-latch defect but did not show that perf/quick-wins and release Chernarus already carry a partial loop-exit fix while Vanilla remains old. |
Towns/camps/capture now owns the branch matrix; future code work is a current-source port plus maintained Vanilla propagation and patrol death/relaunch smoke. |
| 2026-06-05 | Construction logic list cleanup, Construction/CoIn atlas, Feature status, Source fix propagation queue | Construction SmallSite branch route | Existing wording named the local asymmetry but did not prove stable/upstream/release status. | Construction logic list cleanup now owns the branch matrix; no branch rescue exists; the one-line SmallSite add-to-remove edit remains future code work. |
| 2026-06-05 | Towns, camps and capture, Feature status, Source fix propagation queue | Camp flag texture branch route | The old row was correct for current source but did not show that release Chernarus partially fixed independent capture while release Vanilla and repair-side flag refresh stayed open. | Towns, camps and capture now owns the branch matrix; Feature Status and the propagation queue keep compact code-owner rows. |
| 2026-06-05 | Vehicle cargo equip loop bounds, Feature status, Source fix propagation queue, Gear/loadout/EASA atlas | Vehicle cargo loop bounds branch route | Existing wording named the local defect but did not prove upstream/release status or expose it in the main feature register. | Vehicle cargo equip loop bounds now owns the branch matrix; Feature Status carries one compact row; the five loop-bound edits remain future code work. |
| 2026-06-05 | Gear template profile filter, Feature status, Source fix propagation queue, Gear/loadout/EASA atlas | Gear template profile branch route | Existing wording named the current defect but did not prove upstream/release status or pair the save/import bugs consistently. | Gear template profile filter now owns the branch matrix; no branch rescue exists, and save-filter replacement plus import guard/default remain paired patch work. |
| Action | Use when | Requirement |
|---|---|---|
| Keep | The page owns a live system, source-backed bug, release gate or agent-readable artifact. | Keep source paths, branch scope and next action visible. |
| Condense | The page is useful but repeats a canonical page. | Replace repeated proof with a short summary plus canonical links. |
| Merge | Two pages answer the same developer question. | Pick one owner and leave the other as a gateway or archive note. |
| Archive | Material is historical, imported or low-action but still valuable as provenance. | Label it historical and link to the current owner page. |
| Remove | Content is duplicated elsewhere and has no unique source evidence or provenance value. | Only after confirming no inbound navigation depends on it. |
| Priority | Area | Completion state | Evidence / route |
|---|---|---|---|
| P0 | Instructions-For-Codex.md |
Completed | Condensed into a current operating contract; history remains in Wiki quality audit, Deep-review findings, Agent worklog and agent-events.jsonl. |
| P0 | Research intake pages | Completed | External research reports is an intake ledger; unique deltas are routed through Deep-review findings, Feature status, subsystem pages and the manifest. |
| P0 | Deep-review findings | Completed | DR evidence is preserved and indexed by finding family; daily work routes through owner pages instead of expanding the ledger. |
| P1 | Progress/status pages | Completed for this pruning goal |
Progress dashboard is compacted toward current-state use; long chronology is in Agent worklog, agent-status.json and agent-events.jsonl. |
| P1 | Imported Miksuu wiki archive | Completed | Archive pages are caveated as historical provenance, routed through Miksuu upstream wiki import and Community & Dev, and demoted from sidebar page-by-page prominence. |
| P1 | Scout-wave pages | Completed |
Subagent discovery swarm is a compact gateway; raw chronology stays in Agent worklog, agent-events.jsonl and git history. |
| P2 | Overlapping atlases | Completed for the discovered bloat set | Core systems index, Gameplay systems atlas, Feature Status, UI gateways and runtime quick-reference pages have been pruned into owner-page routing. |
| Date | Page | Action | Reason | Preserved evidence / destination |
|---|---|---|---|---|
| 2026-06-23 | UI IDD collision repair, Feature status, Source fix propagation queue, RHUD/endgame machine rows | RHUD/endgame title-handle current B74 refresh | Source Fix queue still had 2026-06-14 stable cf2a6d6a wording even though the canonical UI owner pages already carried current stable/B69/B74 evidence. This risked making B74's unrelated Chernarus UI additions look like a title-handle fix. |
Preserved the existing UI IDD Collision Repair owner page instead of creating another RHUD/endgame page: docs/source HEAD@92b52e73 is unchanged from edbd341e / b5219d47; current stable 0139a346, B69 8d465fce, B74 b23f557f, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 all still share currentCutDisplay between OptionsAvailable/RHUD/action icons and EndOfGameStats in both maintained roots. No gameplay source changed. |
| 2026-06-23 | Client UI systems, Feature status, Source fix propagation queue, Dead/stale code register, clickable-text machine rows | ClickableText soundPush current B74 refresh | Human-facing rows already treated current stable as fixed, but older machine/dead-code rows still said current stable was malformed. Adjacent B69/B74 also needed to be named so future UI work does not reopen the base-class edit on current stable-shaped refs. | Preserved one canonical Client UI matrix instead of creating a duplicate page: docs/source HEAD@0bb0f89f is unchanged from b5219d47 and still malformed at Rsc/Ressources.hpp:556; current stable 0139a346, B69 8d465fce and B74 b23f557f carry valid {"", 0.2, 1} in both maintained roots; Miksuu b8389e748243, perf 0076040f, historical a96fdda2 and UI theme branches remain old-shape. No gameplay source changed. |
| 2026-06-05 | Commander reassignment call shape, Commander vote/reassignment, Feature status, Source fix propagation queue | Commander reassignment branch route | Commander reassignment wording treated the helper bug as globally current even though stable/upstream/release already fixed helper unpacking, while duplicate notification and UI identity risks remained separate. | Commander reassignment call shape now owns the matrix: current source/Vanilla still need the helper fix; stable/upstream/release have it; duplicate senders, UI row identity and requester authority remain open. |
| 2026-06-05 | Factory queue cleanup, Feature status, Source fix propagation queue | Factory queue branch route | Factory queue wording treated perf/quick-wins as a general queue cleanup candidate without separating the crewless counter leak from the low-entropy FIFO token or Vanilla propagation. |
Factory queue cleanup now owns the matrix: current source/Vanilla/stable/upstream keep both DR-33 issues; perf/quick-wins and release Chernarus fix only the crewless counter leak; token cleanup and maintained Vanilla propagation remain open. |
| 2026-06-05 | Service menu affordability guards, Feature status, Source fix propagation queue | Service/EASA authority route | Service/EASA affordability wording repeated the same DR-28 risk without saying which branches had partial fixes versus current-source debt. | Service menu affordability guards now owns the branch/root matrix: current source/Vanilla still need action-time guards; stable/upstream only improve button-enable order; release Chernarus is partial rearm/refuel QoL; release Vanilla and exact-funds EASA remain open. |
| 2026-06-05 | Feature status, Pending owner decisions, SQF atlas, Server runtime | Server-init bind route | DR-43b duplicate-bind wording was scattered and lacked a branch/root matrix, especially after release Chernarus removed the live duplicates while release Vanilla did not. | Server init bind cleanup now owns the matrix, patch order and smoke scope. Other pages link there and keep only local context. |
| 2026-06-05 | Respawn lifecycle, Feature status, PV channel index, Dead/stale code register | MASH decision-route consolidation | Noether's MASH scout confirmed current wiki facts but showed the finding still invited repeated rediscovery: local respawn and shared marker sync are separate. | Respawn and death lifecycle now owns the branch/root matrix and canonical wording. Other pages route there and keep only channel/status/dead-code local context. |
| 2026-06-05 | Client UI systems atlas, Feature status, Dead/stale code register, UI IDD collision repair | UI parity consolidation | Stale RscMenu_Upgrade, Economy stale IDC writes and duplicate IDDs were each correct but repeated branch caveats in several places. That made it easy for future agents to rediscover the same UI facts separately. |
UI resource parity cleanup now owns the branch/root matrix and patch order; owner pages link there and keep only local runtime or repair details. |
| 2026-06-05 | Supply mission architecture, Supply scan narrowing, Supply authority cleanup, Feature status | Status-collapse cleanup | Supply pages mixed docs/source propagated status, stable/upstream broad-scan status, release Chernarus cleanup status, release Vanilla drift, dead-twin cleanup and authority work. That made future agents likely to ask "is supply fixed?" repeatedly. | Supply mission architecture now owns the canonical branch/root matrix. Other pages link there and keep only their local role: scan sub-step, implementation playbook or risk register. |
| 2026-06-05 | Client UI systems, Feature status, Dead/stale code register | Branch-scope cleanup | The main-menu GPS 17/18 row still looked like a mini-scout lead and did not prove whether stable/upstream/release shared the same handler-only shape. | Owner pages and machine records now say current source/Vanilla, stable, Miksuu upstream and release all keep the router cases while no fixed-string MenuAction = 17/18 emitter was found in maintained roots. Remaining work is a low-risk UI cleanup or deliberate GPS-control revival, not another broad UI audit. |
| 2026-06-05 | External integrations, Dead/stale code register | Contract-scope cleanup | The Extension/DiscordBot rows were correct but still sounded like broad live failure candidates instead of contract-test and stale-copy cleanup work. | Owner pages now distinguish the live display/fallback risk from stale comments/default arrays, keep TypeNameHandling security as a separate hardening path, and route the copied DiscordBot WriteToFile terrain API as stale shared code while LoadoutManager remains the actual mission writer/propagator. |
| 2026-06-05 | Public variable channel index, Dead/stale code register | Branch-scope cleanup | The ICBM_launched row already said receiver-only, but future agents still had to recheck stable/upstream/release before deciding retire vs revive. |
Owner pages and machine records now say current source/Vanilla, stable, Miksuu upstream and release all keep the receiver-only PVEH and stale handler comments, while no active assignment or publicVariable "ICBM_launched" sender was found. The live nuke path remains NukeIncoming -> RequestSpecial ["ICBM", ...] -> HandleSpecial "icbm-display"; remaining work is owner decision plus ICBM smoke. |
| 2026-06-05 | Client UI systems, Dead/stale code register | Branch-scope cleanup | The Parameters display 22005 row could still be rediscovered as a missing-control bug because grep sees the old line even though it is block-commented. |
Owner pages and machine records now say current source, maintained Vanilla, modded copies, stable/upstream and release all keep the old uptime write comment-only; the live Parameters dialog writes rows through 22003 and has no 22005 control. Remaining work is safe comment cleanup or deliberate uptime-row revival, not another broad UI audit. |
| 2026-06-05 | UI IDD collision repair, Client UI systems, Feature status, Dead/stale code register | Branch-scope cleanup | The duplicate UI IDD row still read like an open audit and did not distinguish current-source risk from release-branch partial cleanup. | Owner pages and machine records now say source/stable/upstream keep dialog 23000 and title 10200 collisions; release Chernarus fixes only the EASA/Economy dialog collision by moving EASA to 24000; release Vanilla and release titles remain duplicated. No current source findDisplay 23000/10200 caller was found, so remaining work is code-owner parity cleanup or a formal waiver plus smoke. |
| 2026-06-05 | Client UI systems, Feature status, Dead/stale code register | Branch-scope cleanup | The Economy IDC issue was already documented, but the P1 row still invited another audit and did not show that release Chernarus partially fixed/rewrote the path while release Vanilla did not. | Owner pages and machine records now route future agents to a UI parity cleanup: compare/import the release Chernarus Economy controller/control-map shape or remove/update stale 23004/23005/23006 writes consistently across maintained roots, then smoke disabled state, income controls, sell mode and supply-truck respawn. |
| 2026-06-05 | Respawn lifecycle, Support specials, PV channel index, Feature status, Dead/stale code register | Branch-scope cleanup | The MASH marker relay was already documented as broken, but the P1 backlog still invited another broad discovery pass. | Owner pages now state the branch shape: current source/Vanilla, stable, Miksuu upstream and release all keep the orphaned relay/commented receiver while maintained deploy paths do not send the trigger PV. Remaining work is an owner decision: JIP-safe revive with server-held marker records and delete replay, or retire/archive the stale relay. |
| 2026-06-05 | Dead/stale code register, Client UI systems, Upgrades and research, Feature status | Branch-scope cleanup | The stale RscMenu_Upgrade finding was repeatedly documented, but it did not clearly say that release Chernarus already removed the class while release Vanilla and current source still carry it. |
Owner pages and machine records now route future agents to a parity cleanup: remove or intentionally alias RscMenu_Upgrade across maintained roots, then smoke the live WFBE_UpgradeMenu path. |
| 2026-06-05 |
Source fix propagation queue, Current source status, agent-release-readiness.json, agent-context.json
|
Release-ledger sync | The dashboard/collaboration smoke lane included commander-built ARTY, but the release-readiness and agent boot files still described only the older propagated-fix set. | Commander-built ARTY is now recorded as docs/source Chernarus plus maintained Vanilla patched, stable/release absent and Arma-smoke-pending. Owner evidence stays in construction/support/testing/Feature Status pages. |
| 2026-06-05 | agent-collaboration.json |
Machine-lane sync | After the dashboard/status smoke-lane sync, the collaboration machine file still scoped source-propagated-smoke-pending to the older four owner pages and omitted commander-built ARTY. |
agent-collaboration.json now names commander-built ARTY in the lane output and includes construction, support, testing and Feature Status owner pages in the source scope. |
| 2026-06-05 |
Progress dashboard + agent-status.json
|
Smoke-lane sync | Coordination board, Feature status and the construction/support owner pages already included commander-built ARTY as source-patched but Arma-smoke-pending, while the dashboard and compact status only named the other propagated lanes. | The source-propagated smoke-pending lane now names commander-built ARTY alongside client skill init, hosted FPS, supply scan and paratrooper markers. Evidence remains in Construction and CoIn systems, Support specials, Testing workflow and machine backlog rows. |
| 2026-06-05 | Coordination board + Progress dashboard | Route refresh | The active documentation-finisher-loop row still pointed future agents at Instructions for Codex as if it were a live queue, even though that page had been condensed into an operating contract. |
Open docs work now routes through Progress dashboard, this ledger, Feature status, Pending owner decisions, agent-status.json and fresh source evidence; Instructions for Codex remains the operating contract. |
| 2026-06-05 | Instructions for Codex | Condensed | The old file duplicated completed queue items from Wiki quality audit and Deep-review findings, making new agents start from stale work. | Current loop kept here; old audit history remains in Wiki quality audit, Deep-review findings, Agent worklog and agent-events.jsonl. |
| 2026-06-05 | External research reports | Condensed / absorbed | The previous page repeated report-by-report synthesis even though the manifest preserves exact metadata and later DR/source checks own the actionable facts. | Replaced with a catch-up absorption matrix. Exact report paths/hashes remain in external-research-report-manifest.json; verified facts route to Deep-review findings, Feature status, Networking/PV, Testing workflow and subsystem atlases. |
| 2026-06-05 | Deep-review findings | Keep / index | The DR entries are source-cited evidence and false-positive guardrails, but the chronological page is too large as a navigation surface. | Added a current routing index by finding family. Original DR evidence stays on the page; daily work routes through the listed canonical owner pages. |
| 2026-06-05 | Subagent discovery swarm | Condensed | Historic scout-wave tables had become a long chronology of mostly harvested or non-evidence starts, slowing readers and risking reopened closed threads. | Promoted findings stay in owner pages, Agent worklog, agent-events.jsonl and git history. The swarm page now keeps current state, canonical destinations, harvest state, non-evidence rules and narrow relaunch guidance. |
| 2026-06-05 |
Miksuu upstream wiki archive + _Sidebar.md
|
Archive / demote from sidebar | The individual Miksuu-Wiki-Archive-* pages are valuable provenance, but listing every archive page in the sidebar made historical material look like current implementation docs. |
Archive pages stay intact and are linked from Miksuu upstream wiki import and Community & Dev. Sidebar now exposes the archive index, source-check leads and current upstream/history pages only. |
| 2026-06-05 | Core systems index + Gameplay systems atlas | Condense / gateway prune | The core index repeated subsystem summaries and made overconfident split-authority claims, while the gameplay atlas repeated mini-atlases for economy, commander, upgrades, construction and factories already owned by dedicated pages. | Core systems is now a route index with gateway rules. Gameplay systems keeps town evidence and balance constants, but routes duplicated implementation walkthroughs to economy, commander, upgrade, construction and factory owner pages. |
| 2026-06-05 | Feature status | Condense / route scout harvest | Dated mini-scout waves, duplicate AIBuyUnit/side-supply notes, a stale PR #1 supply-handler defect claim and a trailing deep-audit addendum made the live register read like chronology rather than current triage. | Replaced scout-wave sections with a source-harvest routing matrix, kept AI supply logistics as a config-gated broken feature, corrected PR #1 killed-handler status, removed the duplicate AIBuyUnit row, and routed economy/supply/commander evidence to owner pages. |
| 2026-06-05 | UI/runtime quick-reference pages | Condense / gateway prune | The UI and runtime quick-reference pages repeated evidence already owned by Client UI systems atlas, UI IDD collision repair, Server gameplay runtime atlas, Hosted server FPS loop sleep, External integrations and HC failover pages. | UI HUD and dialogs is now a pure alias; Client UI/HUD/menus routes risk families; Player UI workflow map stays a player-clickable tour; Server ops runbook keeps operator contracts; AI runtime/HC loop map and Headless client scaling route generic runtime and implementation-sketch detail to owner pages. |
| 2026-06-05 | Progress dashboard + this ledger | Completion audit / compact | After the pruning batches landed, the dashboard and ledger still read like open work existed. | Dashboard now keeps one current completion batch plus compact route links; this ledger records completion state and separates optional future refinements from required pruning-goal tasks. |
| 2026-06-05 | Progress dashboard | Current-lane freshness | The Current Lanes table had re-accumulated published docs batches and stale "commit/push" next actions, making completed work look active. |
Current Lanes is now a live control panel only. Published batches remain in Latest Batch, Agent worklog, agent-status.json, agent-events.jsonl and git history. |
| 2026-06-05 | Onboarding pages | Condense / gateway prune | Home, Quickstart, AI Assistant Guide and LLM Agent Entry Pack all partially owned AI boot order, safety rules, current status and routing. | Home is a short front door, Quickstart is the human first-day path, AI assistant guide is a safety gateway and LLM agent entry pack owns canonical AI boot order. Volatile status routes to Progress dashboard, Current source status snapshot, Source fix propagation queue and machine files. |
| 2026-06-05 | Agent development pack | Alias / prevent duplicate page | Some prompts ask for an "agent development pack", but the canonical boot-order owner is LLM agent entry pack. | Added a lightweight alias page and wired it into sidebar, MkDocs and llms.txt. Do not put boot-order content on the alias; update LLM agent entry pack instead. |
| 2026-06-05 | agent-machine-index.json |
Add compact machine index | Future agents had to open many broad pages to find source refs, owner pages, machine records and next gates. | Added a small page-to-source/risk index plus JSONL vNext envelope convention. Keep it as a lookup table, not another narrative page. |
| Input family | Unique findings left after source-check | Already documented where | Missing destination | Decision |
|---|---|---|---|---|
| External PDFs and Markdown reports | Mostly corroboration of source-backed DR and subsystem pages; DR-43 remains the notable source-confirmed report-intake delta. |
External research reports, Deep-review findings, external-research-report-manifest.json
|
None for broad report prose. Specific new claims need named source targets. | Absorbed; keep metadata and routing only. |
| Deep-review findings DR-1..DR-47 | Source-backed evidence remains valuable; daily readers need owner-page routing. | Deep-review findings, Feature status, Hardening roadmap, subsystem atlases | No new page. Implementation belongs to code-owner playbooks. | Keep evidence ledger; add routing index. |
| Recent scout waves | Most returned reports either confirmed canonical pages or had selected deltas already promoted. Economy/commander/respawn/runtime/perf interrupted scouts are explicitly non-evidence until relaunched. | Subagent discovery swarm, Agent worklog, owner pages named in the wave tables | Optional future micro-scouts only for narrow unharvested lanes. | Keep current wave summary; avoid duplicate prose. |
| Miksuu wiki imports and upstream lessons | Valuable provenance and branch/commit lessons; not current implementation truth without repo verification. | Miksuu upstream wiki import, Community & Dev, Upstream changelog feature leads, Developer history and upstream lessons, Upstream Miksuu commit intel | None; current-source caveats are already present. | Keep as archive/provenance; do not sidebar every archive page. |
| Fresh pruning scouts on 2026-06-05 | UI/runtime gateway bloat has been source-checked and pruned. Navigation-chain inconsistencies had a first small fix, and the imported archive pages already carry historical/current-truth caveats. | Client UI/HUD and menus, Client UI systems atlas, Server ops runbook, Server gameplay runtime atlas, Miksuu upstream wiki import, Progress dashboard | None for the current pruning goal. Future page-owner refinements can be reopened with fresh evidence. | Harvested; do not expand gateway pages with duplicate proof. |
Current evidence as of 2026-06-05:
- No P0/P1/P2 pruning-backlog row above remains in an open state.
- Archive pages are preserved and caveated as historical provenance rather than current implementation truth.
- Major holding pages now route to canonical owner pages instead of repeating long scout/report chronology.
- The dashboard is compacted back to current-state use; old batches route to Agent worklog,
agent-status.json,agent-events.jsonland git history. - Future gameplay hardening, release smoke and code-owner implementation remain valid project work, but they are not unfinished tasks in this pruning ledger.
These cleanup leads came from the 2026-06-05 wiki-backlog scout wave. This table records whether each lead is still open so future agents do not reopen work that was already closed by later passes.
| Priority | Lead | Current state | Evidence / next action |
|---|---|---|---|
| P0 | Reconcile mirror drift before broad edits | Closed / operating rule | Full repo-mirror/wiki checkout SHA parity is now validated after scoped publishes. Keep the file-by-file/no-blind-copy rule, but this is not an open drift task. |
| P1 | Separate machine/state files from human navigation | Closed for current navigation | Humans route through Progress dashboard, Coordination board, Agent worklog and compact indexes; machine files stay linked for agents rather than promoted as normal pages. |
| P1 | Shorten Home and stop overclaiming navigation completeness | Closed for this pruning pass | Home/Quickstart/AI-guide/LLM-pack roles were separated, and the current navigation inventory now verifies 0 Continue Reading gaps. Reopen only with a fresh source/navigation contradiction. |
| P1 | Maintain one navigation inventory | Closed / owner page published |
Navigation inventory and page status is now the generated-current/archive/machine/hidden navigation owner. Current state: primary Markdown sidebar-only drift 0; Miksuu archive pages stay MkDocs-visible and sidebar-demoted. |
| P2 | Keep imported/archive and raw scout pages demoted | Closed / standing policy | Miksuu archive pages, DR ledgers, worklog and scout chronology remain reachable through index/status pages rather than first-click sidebar entries. |
| P2 | Reduce onboarding overlap | Closed for this pruning pass |
LLM agent entry pack owns canonical AI boot order; Home, Quickstart, AI assistant guide, llms.txt and the Agent Development Pack alias are now audience-specific gateways. |
| Date | Lead | Status | Evidence / next action |
|---|---|---|---|
| 2026-06-24 | Route PR #74 artillery cooldown HUD after B751b | Completed / validated |
Support specials, Client UI systems, Feature Status, Testing workflow and PR cleanup now classify PR #74 / origin/claude/trello-arty-cooldown-hud@471fc0580fd6 as open draft clean-but-stale-base branch evidence. GitHub is clean, but base/merge-base remain f8a76de34 while current master is f39665d79; base-relative payload is four maintained-root UI files / +134 / -8, clean git diff --check, no Modded/Tools/Extension. No standalone PR page was created. |
| 2026-06-24 | Clean Source Fix current-stable wording after B751b | Completed / validated |
Source fix propagation queue now treats origin/master@f39665d79 as current stable and reclassifies exact origin/master@f8a76de34 current-stable phrases as pre-B745/B751b B74.1/B74.2 baseline evidence. The dashboard July hosted-FPS row now says current master plus the old B74.1 snapshot both use one guarded SERVER_FPS_GUI publisher, while docs/source keeps the two-publisher compatibility shape. No gameplay source changed. |
| 2026-06-24 | Refresh salvage payout B74.2 current-head route | Completed / validated |
Construction/CoIn systems, Feature Status, Source Fix queue, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Docs/source HEAD@408479a914c7 is unchanged from 795cdbbf0 for checked salvage paths; current B74.2 still keeps lowercase ChangePlayerfunds, the updatesalvage.sqf:10 ` |
| 2026-06-24 | Refresh RequestSpecial upgrade-sync B74.2 current-head route | Completed / validated |
Support specials, Upgrades and research, Feature Status, Source Fix queue, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom, docs-source continuity and B69..B74 diffs are empty for the six maintained-root handler/caller/process paths; the parser remains patch-ready consistency debt because checked refs still mix _args and _this, while B74.1/B74.2 end-time state is adjacent UI/timer work, not parser cleanup. |
| 2026-06-24 | Refresh auto-wall B74.2 current-head route | Completed / validated |
Construction/CoIn systems, Server composition spawner reference, Feature Status, Source Fix queue, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Checked d472da6a..21b62b04 is empty for auto-wall paths; the global-toggle policy remains open because current stable/B74.1/B74.2/B69/B74, docs/source, Miksuu, perf, live auto-countermeasures and historical release evidence all keep one mission-global state with only default/exclusion-list drift. |
| 2026-06-24 | Refresh Construction SmallSite B74.2 current-head route | Completed / validated |
Construction logic list cleanup, Construction/CoIn systems, Feature Status, Source Fix queue, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Checked d472da6a..21b62b04 is empty for the four maintained-root SmallSite/MediumSite files; the SmallSite add/add versus MediumSite add/remove logic-list debt remains patch-ready in current docs/source, stable/B74.1/B74.2/B69/B74, Miksuu, perf and historical release evidence. |
| 2026-06-24 | Refresh AI supply-truck B74.2 current-head route | Completed / validated |
AI commander autonomy, Abandoned feature revival, Feature Status, Source Fix queue, Dead/stale code, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Current stable/B74.1/B74.2/B69/B74 safe-disable the legacy branch; docs/source, Miksuu and perf still raw-spawn the commented worker; no checked ref restores Server/FSM/supplytruck.fsm. |
| 2026-06-24 | Refresh resource-income B74.2 current-head route | Completed / validated |
Economy/Towns/Supply, Resource income tick distribution, Feature Status, Source Fix queue, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Checked d472da6a..21b62b04 is empty for income paths and constants. Current stable/B74.1/B74.2 keeps the same income tick/display shape; side-supply/team-paycheck cap intent, Chernarus/Vanilla parity, AICOM taper/hybrid/supply-multiplier intent and income-system 4 display math remain open. |
| 2026-06-24 | Refresh side-supply B74.2 current-head route | Completed / validated |
Economy authority first cut, Resistance supply scaffold, Economy/Towns/Supply, Feature Status, Source Fix queue, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Checked d472da6a..21b62b04 is empty for side-supply/resistance/reason paths. Current stable/B74.1/B74.2 Chernarus remains a partial rescue; maintained Vanilla, DR-44 validation and reason parsing remain open; origin/claude/faction-tint-sidefix@32acd272f92e is a regression warning. |
| 2026-06-24 | Refresh SEND_MESSAGE B74.2 current-head route | Completed / validated |
Public variable channel index, Networking, Feature Status, Source Fix queue, dashboard and machine rows now replace stale B74.2 origin/claude/b74.2-aicom@d472da6a wording with current origin/claude/b74.2-aicom@21b62b04. Checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom, docs-source and B69..B74 diffs are empty for maintained-root SEND_MESSAGE paths; DR-46 remains a direct-channel structured-localization/code-owner patch, not a PVF dispatcher task. |
| 2026-06-23 | Refresh WASP marker wait current B74.1/B74.2 route | Completed / validated |
WASP marker wait cleanup, Performance sweep, WASP overlay, Current Source snapshot, Source Fix queue, dashboard and machine rows now replace stale origin/master@0139a346 / current-B74 wording with current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04 and docs/source HEAD@c9df2a8b7264 evidence. Current stable/B74.1/B74.2/B69/B74/client-fps keep the display-54 sleep 0.1 throttle; docs/source, Miksuu and perf remain old-shape patch targets, with marker-dialog smoke still pending everywhere. |
| 2026-06-23 | Refresh ClickableText soundPush current B74.1/B74.2 route | Completed / validated |
Client UI systems, Feature Status, Source Fix queue, Dead/stale code, dashboard and machine rows now replace stale origin/master@0139a346 wording with current stable/B74.1 origin/master@f8a76de34, visible B74.2 origin/claude/b74.2-aicom@d472da6a and docs/source HEAD@1d4282eca8fd evidence. Current stable/B74.1/B74.2/B69/B74 keep valid RscClickableText.soundPush[] = {"", 0.2, 1}; in both maintained roots; docs/source, Miksuu, perf, historical release and UI theme branches remain old-shape. |
| 2026-06-23 | Refresh Construction SmallSite current B74.1/B74.2 route | Completed / validated |
Construction logic list cleanup, Construction and CoIn systems, Feature Status, Source Fix queue, dashboard and machine rows now replace stale origin/master@0139a346 wording with current stable/B74.1 origin/master@f8a76de34 plus visible B74.2 origin/claude/b74.2-aicom@d472da6a. The SmallSite add/add vs MediumSite add/remove logic-list debt remains in both maintained roots; current stable/B74.2 construction deltas are unrelated source-Chernarus bank/stat work, not a cleanup rescue. |
| 2026-06-23 | Refresh SEND_MESSAGE current B74.1/B74.2 direct-channel route | Completed / validated |
Public variable channel index, Networking, Feature Status, Source Fix queue, dashboard and machine rows now replace stale origin/master@0139a346 wording with current stable/B74.1 origin/master@f8a76de34, visible B74.2 origin/claude/b74.2-aicom@d472da6a and docs/source HEAD@cd9ba541d583 evidence. The checked maintained-root SEND_MESSAGE paths are unchanged across old-docs, old-stable-to-current, current-to-B74.2 and B69/B74 diffs; DR-46 remains a direct-channel structured-localization/code-owner patch, not a PVF dispatcher task. |
| 2026-06-23 | Route PR #79 artillery UX branch intel | Completed / validated |
Support specials, Client UI systems, Feature Status, Testing workflow branch-only smoke pack, release-readiness gates, dashboard and machine rows now classify draft PR #79 / origin/claude/trello-artillery-ux@c4459d4312ef as branch-only artillery UX/marker-cleanup evidence. Payload is eight maintained-root files / +100 / -20 on current stable merge-base origin/master@f8a76de34 with git diff --check clean; promotion needs range-row, gun-count, caller-disconnect/JIP marker cleanup, forged cleanup-tag and maintained Vanilla smoke before stable wording. |
| 2026-06-22 | Refresh Server Init duplicate-bind branch route | Completed / validated |
Server init bind cleanup, Feature status, Hardening roadmap and machine rows now separate old-shape docs/source/Miksuu/perf-Vanilla targets from current stable/B69/B74 one-live-bind targets. Docs/source HEAD@d830379768 and current Miksuu b8389e748243 keep duplicate LogGameEnd/PlayerObjectsList/AwardScorePlayer binds at Init_Server.sqf:64,89, :69,91, :83,93; current stable origin/master@0139a346 keeps one live bind at :81,:86,:99; current B69/B74 keep :83,:88,:101; perf is Chernarus-only fixed; historical a96fdda2 is not a live release/* head. |
| 2026-06-22 | Refresh client Skill_Init current branch route | Completed / validated |
Client skill init idempotency, Feature status, Source fix propagation queue, Current source snapshot, Testing workflow and machine rows now separate docs/source, current stable/B69/B74/client-fps, historical release-line and old-shape refs. Docs/source HEAD@b2738971 has Init_Client.sqf:547,571; current stable origin/master@0139a346 has :624,647; B69/B74 have :805,828; client-fps has Chernarus :613,636 and Vanilla :583,606; Miksuu/perf/historical feat-ai still duplicate. |
| 2026-06-22 | Refresh MASH marker current-B69 head route | Completed / validated |
Respawn and death lifecycle, Abandoned feature revival, Public variable channel index, Feature status, Dead/stale code register and machine rows now route MASH deploy/marker status through current B69 origin/claude/b69@8d465fce: docs/source HEAD@2b513921 is unchanged from db3015f18ea3 for checked MASH paths, old-shape docs/Miksuu/perf roots keep local deploy plus orphaned marker relay, and current stable/historical/current-B69 roots remove the maintained deploy/module path. Older 0a1ccb4d and 80d3267c B69 refs are provenance only. |
| 2026-06-22 | Refresh B69/Takistan AI commander current-head route | Completed / validated |
Feature status, AI commander B69 roadmap, AI commander autonomy audit, B69 implementation sketches and PR cleanup lab now route PR #50 as branch-only current B69 evidence: origin/claude/b69@b8530477 merged claude/tk-aicom-port@3b1106a1, 39eed5c0..b8530477 is 22 maintained Vanilla/Takistan files / +2499 / -147, and B69 is branch-propagated across current Chernarus plus maintained Vanilla/Takistan but still not master/stable or Arma-smoked proof. |
| 2026-06-14 | Route lifecycle boot flags through canonical wait-chain | Completed / validated |
Mission entrypoints and lifecycle now names current source scope, corrects generated version.sqf checkout wording and removes the duplicated boot-flag mini-table in favor of Lifecycle wait-chain. Lifecycle wait-chain carries the canonical producer/consumer matrix and updated current-checkout line refs. |
| 2026-06-05 | Source-check stale RscMenu_Upgrade branch scope |
Completed / validated |
Dead/stale code register, Client UI systems, Upgrades and research and Feature status now record the branch split: release Chernarus removed the class in 460c0312, but current source/stable/upstream and release Vanilla still need a consistent cleanup or alias decision. |
| 2026-06-05 | Add commander-built ARTY to release-readiness source-only fixes | Completed / validated |
Source fix propagation queue, Current source status, agent-release-readiness.json and agent-context.json now include commander-built ARTY as present in docs/source Chernarus plus maintained Vanilla source, stable/release absent and Arma-smoke-pending. |
| 2026-06-05 | Sync collaboration machine lane for commander-built ARTY | Completed / validated |
agent-collaboration.json now matches Progress dashboard, Coordination board and agent-status.json for the source-propagated-smoke-pending lane. |
| 2026-06-05 | Sync commander-built ARTY into propagated smoke lane | Completed / validated |
Progress dashboard and agent-status.json now match Coordination board: commander-built ARTY remains source-patched/smoke-pending, not release-complete. Canonical evidence stays in Construction and CoIn systems, Support specials, Testing workflow and Feature status. |
| 2026-06-05 | Refresh Progress Dashboard footer after bottleneck demotion | Completed / validated |
Progress dashboard Continue Reading now routes to Coordination board instead of the demoted Bottleneck removal queue. |
| 2026-06-05 | Demote old bottleneck lane page into a supporting checklist | Completed / validated |
Bottleneck removal queue no longer claims bottleneck-reducer-progress-accelerator as active. It now points active work back to Progress dashboard, Coordination board, this ledger, Feature status, Pending owner decisions and agent-status.json. |
| 2026-06-05 | Remove remaining Codex queue wording from the wiki consistency audit footer |
Completed / validated | Wiki/source consistency findings now routes readers to Progress dashboard for live work and Instructions for Codex as the operating contract. |
| 2026-06-05 | Refresh coordination board open-task route after Instructions-For-Codex condensation |
Completed / validated | Coordination board and Progress dashboard now route the active docs loop through current-state surfaces instead of an already-condensed instruction page. |
| 2026-06-05 | Refresh dead-code OA compatibility scan after docs growth | Completed / validated |
Dead/stale code register now matches the rerun docs/analysis/dead-code-oa-compatibility-scan.json: 3205 text files scanned, 0 code-risk implementation hits, 416 docs/reference hits and 1132 OA-safe inverse-trap hits. The runbook now uses pwsh because Windows PowerShell 5.1 cannot run the scanner's System.IO.Path.GetRelativePath call. |
| 2026-06-05 | Harvest final old-BE/current-Wasp FPS scout without report bloat | Completed / validated | Final report C:\Users\Steff\Documents\Codex\2026-06-05\wasp-old-mission-fps-opportunity-window\outputs\Old-BE-vs-Current-Wasp-FPS-Opportunity-Scout.md is represented as compact deltas only: Old WarfareBE comparison, Performance sweep, Testing workflow, Feature status and dashboard/status records now treat old-be-current-wasp-fps-opportunity-scout-2 as returned/harvested. |
| 2026-06-05 | Add server runtime/operations gateway without duplicating owners | Completed / validated |
Server runtime and operations now catches broad prompts and routes them to Server gameplay runtime atlas, Server ops runbook, integrations, authority, HC, performance and testing pages. Sidebar, MkDocs, llms.txt, Home, agent-context.json, agent-machine-index.json and Navigation inventory were updated. |
| 2026-06-05 | Compact harvested FPS helper lanes out of live dashboard | Completed / validated |
Progress dashboard, agent-status.json and agent-collaboration.json no longer show old-be-wasp-fps-archaeology or old-vs-current-fps-opportunity-scout as live lanes after their findings were harvested. History remains in Agent worklog and agent-events.jsonl. |
| 2026-06-05 | Clean old-FPS provenance drift | Completed / validated |
Old WarfareBE performance comparison no longer names an old docs-only commit as if it were the current Wasp source baseline. It routes current truth through source paths and Current source status snapshot; agent-machine-index.json metadata was refreshed after the FPS opportunity harvest. |
| 2026-06-05 | Harvest old-vs-current FPS opportunity audit | Completed / validated | The second FPS scout report at C:\Users\Steff\Documents\Codex\2026-06-05\wasp-old-vs-current-fps-investigation\outputs\Old-BE-vs-Current-Wasp-FPS-Opportunity-Audit.md is promoted as compact deltas, not mirrored wholesale: Performance sweep, Player AI caps, Old WarfareBE comparison, Testing workflow, Feature status and agent-machine-index.json carry the actionable pieces. |
| 2026-06-05 | Sync release-head machine ledgers after 3282ff3f spot-check |
Completed / validated | Live machine rows in agent-feature-status.jsonl, agent-hardening-backlog.jsonl and agent-release-readiness.json now use current origin/release/2026-06-feature-bundle head 3282ff3f for propagated-fix lane status. Older a9219d88 knowledge records remain append-only history, superseded by the newer release-head spot-check. |
| 2026-06-05 | Spot-check propagated-fix lanes at current release head and harvest old-BE FPS report | Completed / validated |
Current source status snapshot now states that origin/release/2026-06-feature-bundle head 3282ff3f keeps the same hosted-FPS, supply-scan, client Skill_Init and paratrooper-marker outcomes as the earlier a9219d88 matrix. The delegated FPS report was promoted only as compact deltas in Old WarfareBE performance comparison, Player AI caps, Performance sweep and Testing workflow. |
| 2026-06-05 | Refresh PR8 release-head evidence after refetch | Completed / validated |
PR cleanup lab now has a compact 3282ff3f addendum for the four newer release-head commits after a9219d88: WF menu player/town counts, service-point full/refuel QoL, shielded HQ walls and the PR8 static smoke script. Testing workflow now routes Tools\SmokeTests\Test-PR8StaticSmoke.ps1 as Chernarus/static-only preflight, not runtime proof. |
| 2026-06-05 | Refresh community/upstream head provenance wording | Completed / validated |
Community & Dev and Developer history now separate the older 8bcc42b1 evidence pass from the current 69e1958a / e4be1958 upstream-candidate addendum. This prevents stale point-in-time history from reading like current upstream head truth. |
| 2026-06-05 | Intake new Miksuu town-capture state fix | Completed / validated | New upstream commit e4be1958 is now documented as a source-unmerged candidate: it clears previous-side active town-AI state on capture in both Chernarus and maintained Vanilla Takistan. Canonical detail lives in Upstream Miksuu commit intel and Towns/camps/capture; Feature status and Testing workflow carry the import/smoke gates. |
| 2026-06-05 | Refresh current source-status branch-head routing | Completed / validated | Current source status snapshot now has a dated refetch delta for moved docs, release and upstream heads. It keeps the old matrices as point-in-time source evidence and routes new release/upstream commits to future owner-page review instead of silently treating them as current gameplay truth. |
| 2026-06-05 | Refresh Bottleneck Queue validation state | Completed / validated |
Bottleneck removal queue now reflects current docs validation practice: repo wiki validation, JSON/JSONL parse, git diff --check, wiki-checkout validation and full SHA parity. It no longer presents mirror parity as only a 2026-06-03 required future action. |
| 2026-06-05 | Keep Progress Dashboard latest batch compact | Completed / validated |
Progress dashboard now keeps only the most recent five published batches in Latest Batch; older published work routes to Agent worklog, Discovery swarm, agent-status.json, agent-events.jsonl and git history. |
| 2026-06-05 | Harvest returned old-FPS scout addendum without report bloat | Completed / validated | The read-only scout returned useful deltas but no durable files. Owner pages now carry the compact additions: duplicate FPS publisher consumer caveat, current publicVariableServer routing nuance, delegated town-AI non-global init optimization, AntiStack/PerformanceAudit A/B variable, static-defense HC readback caution and the easy-win bundle. No new chronology/report page was added. |
| 2026-06-05 | Route old-WarfareBE FPS findings into triage and agent boot files | Completed / validated |
Feature status now has a compact old-WarfareBE FPS baseline row that points to Old WarfareBE performance comparison instead of repeating the report. LLM agent entry pack, agent-machine-index.json, agent-context.json and agent-feature-status.jsonl now route FPS/old-mission/AI-cap prompts to the canonical page and matched A/B test gate. |
| 2026-06-05 | Refresh navigation inventory after old-FPS page | Completed / validated |
Navigation inventory and page status now reflects the post-Old WarfareBE performance comparison state: 143 Markdown pages, 141 content pages, 114 sidebar links including llms.txt and agent-machine-index.json, 122 MkDocs entries including llms.txt, 112 primary Markdown pages in both navs, 20 intentional neither-nav support pages and 0 missing Continue Reading blocks. Removed stale neither-nav wording for broad owner pages that had already been promoted. |
| 2026-06-05 | Add old WarfareBE FPS comparison without bloating performance pages | Completed / validated | Added Old WarfareBE performance comparison as the canonical old-vs-current FPS archaeology page, then linked it from AI, headless and performance, Performance opportunity sweep, Player AI caps and role balance, sidebar, MkDocs and llms.txt. This keeps the Discord/community debate in one source-backed page instead of spreading duplicate old-mission claims across performance docs. |
| 2026-06-05 | Guard old worklog rows as append-only history | Completed / validated |
Agent worklog now opens with a current-truth guardrail and routes readers to Progress dashboard, Current source status snapshot, agent-status.json and agent-knowledge.jsonl before treating old historical rows as live state. |
| 2026-06-05 | Close Wiki Source Consistency Cluster B/C path and line-drift residue | Completed / validated |
Wiki/source consistency findings now records Cluster B/C as closed for current docs drift. PV/channel, lifecycle, SQF and victory owner pages carry the corrected source anchors; agent-context.json no longer says DR-2 paratrooper markers are current-source-unpatched, and agent-knowledge.jsonl now has a 2026-06-05 branch-scoped source-truth supersession for older June 2 rows. |
| 2026-06-05 | Close Wiki Source Consistency Cluster A current-state contradiction risk | Completed / validated | Wiki/source consistency findings now records Cluster A as closed for docs drift: current owner pages say commander reassignment and factory queue cleanup are source-unpatched code-owner work, while paratrooper marker registration is branch-scoped/source-propagated with smoke/release gaps still visible. |
| 2026-06-05 | Close Wiki Source Consistency Batch 3 routing residue | Completed / validated | Old Batch 3 content-loss warnings are now historical: Construction and CoIn systems atlas owns construction detail, respawn selector detail routes through client UI and respawn lifecycle pages, lifecycle time-sync line drift is corrected, and the LoadoutManager FileManager.cs source path in agent-machine-index.json now matches current source. The SmallSite add/add defect remains a code-owner patch candidate, not a docs blocker. |
| 2026-06-05 | Maintain one navigation inventory | Completed / validated |
Navigation inventory and page status records current sidebar, MkDocs, neither-nav and Continue Reading gaps. Later passes closed primary sidebar-only Markdown drift, kept agent-machine-index.json as the only intentional sidebar-only machine link, kept MkDocs-only Miksuu archive pages grouped under archive navigation, and classified all 20 neither-nav support pages. |
| 2026-06-05 | Close remaining Continue Reading gaps |
Completed / validated | Queue pages now route back to owning indexes, and imported Miksuu archive pages use archive-chain ## Continue Reading blocks that preserve the historical-provenance caveat. Recomputed missing count: 0. |
| 2026-06-05 | Resolve primary sidebar-only MkDocs drift | Completed / validated | Added PR cleanup lab, Headless client scaling, Dead/stale code register and this ledger to mkdocs.yml. Primary Markdown sidebar-only drift is 0; agent-machine-index.json is an intentional sidebar-only machine-file link. |
| 2026-06-05 | Promote hidden broad owner/reference pages | Completed / validated | Added Core systems, Modules atlas, Server runtime, Performance opportunity sweep, Player AI caps, Variable conventions and Arma 2 OA external reference guide to both sidebar and MkDocs. Neither-nav count drops from 27 to 20; remaining neither-nav pages are archives, prompts, old queues, analysis notes or narrow patch handoffs. |
| 2026-06-05 | Classify remaining neither-nav support pages | Completed / validated |
Navigation inventory now lists the remaining 20 neither-nav pages by status: patch-ready, archive/evidence-ledger, agent-instruction and analysis-support. This makes the remaining hidden pages intentional instead of untriaged drift. |
| 2026-06-05 | Keep dashboard current lanes fresh | Completed / validated |
Progress dashboard now keeps Current Lanes limited to active/watchlist/code-owner/release-smoke lanes. Completed published batches route through Latest Batch, Agent worklog, machine status files and git history instead of remaining in the live lane table. |
| 2026-06-05 | Shorten onboarding gateways and stop boot-order duplication | Completed / validated |
Home, Quickstart, AI assistant guide, LLM agent entry pack and agent-entrypoint.json now separate front-door, human first-day, AI safety, canonical AI boot order and machine-bootstrap roles. |
| 2026-06-05 | Add Agent Development Pack alias | Completed / validated | Agent development pack now exists as a compatibility alias to LLM agent entry pack. |
| 2026-06-05 | Add compact page-to-source machine index | Completed / validated |
agent-machine-index.json maps high-risk/high-traffic systems to canonical docs, source refs, machine refs, branch scope and next gate. It also records the JSONL vNext envelope convention so new machine rows are more consistent without rewriting legacy records, and Navigation inventory marks it as the one intentional sidebar-only machine-file link. |
| 2026-06-05 | Refresh stale PR board state | Completed / validated |
PR cleanup lab now reflects current GitHub metadata after the board cleanup: closed docs/feature PRs are no longer shown as open, PR #8 remains the bundle baseline, dev/pr8-plus-testbed remains the combined lab branch and synthetic origin/pr/* refs are documented as pruned. |
| 2026-06-05 | Route July update candidates out of dashboard-only state | Completed / validated | The two July dev branches now have owner-page and machine routes through Hardening roadmap, Testing workflow, agent-machine-index.json and agent-release-readiness.json. No gameplay source changed. |
| 2026-06-05 | Trim dashboard Latest Batch back to newest five | Completed / validated |
Progress dashboard now matches its own compact-current-state rule again: Latest Batch keeps the newest five rows, while old-fps-provenance-cleanup is preserved under recently closed items, Agent worklog, agent-events.jsonl and git history. |
| 2026-06-05 | Promote worklog timestamp-order guardrail | Completed / validated |
Agent worklog now warns in its top Read This First block that visible order is not strict timestamp order; future agents should use explicit timestamps plus current-state files instead of reopening superseded chronology. |
| 2026-06-05 | Close stale tooling release status warning | Completed / validated |
Tooling release readiness audit no longer tells agents to update old agent-status.json propagation wording; the current status file already routes propagated lanes as smoke pending. |
| 2026-06-05 | Close stale Wiki Quality Audit Round 2 items | Completed / validated | Wiki quality audit now marks its old Round 2 Codex-lane items resolved where current owner pages already carry the requested DR links, dated SQF recount, current coordination state and sidebar de-dupe. |
| 2026-06-05 | Close mirror drift and stale SQF count audit residue | Completed / validated | Full repo-mirror/wiki checkout SHA256 parity now reports full-diffCount=0; Wiki mirror reconciliation plan records that evidence, and Wiki/source consistency findings marks the old SQF compile-count warning closed by the current dated SQF atlas recount. Validation passed. |
| 2026-06-05 | Route empty supply-truck cleanup status without a new page | Completed / validated | The existing compact Feature Status note is now a branch matrix in Marker cleanup/restoration, with Source fix propagation queue, dashboard/status files and machine ledgers linking there. This avoids a standalone cleanup page while preserving current/stable/upstream/perf/release evidence and the future keep-and-label versus parameterized-timeout decision. |
| 2026-07-02 | Close stale current-target status for SEND_MESSAGE, side-supply and AICOM donation |
Completed / validated |
Public variable channel index, Networking/public variables, Hardening roadmap, Feature status, Source fix queue, Economy authority, Server authority map and machine rows now reflect origin/claude/build84-cmdcon36@6f2fc4bd: SEND_MESSAGE no-compile is source-present, side-supply clamp/shape/reason is source-present while requester/server-ledger authority remains open, and AICOM donation double-debit is fixed while PR #202-style donor guards remain separate. No gameplay source changed. |
Before adding a new page, answer:
- Which existing page would a developer open first?
- Is this a new source-backed fact or just another explanation?
- Can the finding be a short section, table row or machine record instead?
- What exact source path, branch or verified DR record makes it trustworthy?
- What should a future agent delete or condense after this is absorbed?
Previous: Wiki quality audit | Next: Progress dashboard
Main map: Home | Agent instructions: Instructions for Codex | Research intake: External research reports
Home | Agent Guide | Current live state | Release 1.2.2 (B91) | Quickstart | Progress | Lifecycle wait-chain | Join/disconnect | Parameters/build | Assets/config | SQF atlas | PV index | Modules | Support/specials | Commander/HQ | Commander vote/reassign | Construction/CoIn | Construction cleanup | WDDM compositions | Factory/purchase | Upgrades/research | Towns/camps/capture | Victory/endgame | Markers/cleanup | Server runtime | AI runtime/HC | AI commander audit | HC delegation | Town AI safety | Commander reassignment | Resistance supply | Player UI workflow | UI atlas | Respawn/death | Gear template filter | Vehicle cargo loop | Service guards | UI IDD repair | UI design inspiration | WASP overlay | Feature status | Source propagation | release readiness | Tooling readiness | Integration trust | AntiStack DB | Owner decisions | Shelved registry | Abandoned feature revival | Hardening roadmap | PVF dispatch | Server authority | ICBM authority | Attack-wave authority | Telemetry families | AICOM V2 cutover | Consumer port map | Testing workflow | Server ops | Web tools | Ecosystem repos | Arma 2 OA refs | A2 traps | OA compatibility audit | Coverage ledger | Navigation inventory | Pruning ledger | Knowledge roadmap | Agent context | Collab protocol | Worklog | Audit archive 2026-07 | Briefing reference | Utes invasion concept
- Shelved AICOM concepts - revivable someday ideas (owner-shelved 2026-07-03)
Docs rule: source-backed claims only; Arma 2 OA scripting docs only; gameplay edits start in Missions/[55-2hc]warfarev2_073v48co.chernarus.
- Getting started
- Status and coordination
- Agent context
- Agent collaboration protocol
- Agent worklog
- Agent worklog archive
- Progress dashboard
- PR cleanup and integration lab
- Shelved PR #169: gear price double-count
- Shelved PR #194: Chernarus no-trees
- Coordination board
- Codebase coverage ledger
- Bottleneck removal queue
- Current source status
- Wiki mirror reconciliation
- Navigation inventory
- Registers
- Agent orchestration
- Architecture
- Architecture overview
- Mission entrypoints and lifecycle
- Lifecycle wait chain
- Player join/disconnect and AntiStack lifecycle
- Mission parameters/localization/build inputs
- Stringtable localization key-family catalog
- Source inventory
- Content structure and maps
- Assets/config/localization/parameters
- Mission start parameters index
- Code and networking
- Gameplay systems
- Core systems index
- Gameplay systems atlas
- Commander/HQ lifecycle atlas
- Economy, towns and supply
- Economy system reference
- Balance asymmetries
- Anti-stack skill-balance mechanic
- Empty-side supply income stagnation
- Towns, camps and capture atlas
- Victory and endgame atlas
- Victory conditions reference
- Territorial victory reference
- Marker cleanup and restoration
- Marker loop engine and registries
- Map marker families content catalog
- Marker subsystem function reference
- Client marker FSM updater map
- Support specials and tactical modules
- SCUD TEL tactical munitions
- Naval HVT objectives (carriers/SCUD)
- SCUD saturation strike mechanic
- Takistan airfield FPV drone design
- Construction and CoIn systems
- Structure damage reduction & friendly-fire
- Construction logic list cleanup
- Flak tower & WDDM anchor compositions
- Resistance supply scaffold
- GUER Insurgents faction overview
- GUER Insurgents branch audit
- GUER insurgent player economy
- GUER air-defense loop (Ka-137/Mi-24)
- Upgrades and research atlas
- Supply mission architecture
- Supply mission authority cleanup
- Current supply helicopters PR1
- Respawn and death-loop lifecycle
- Vehicle theft economy pitch
- GUER tunnel network pitch
- Content, reference and catalogs
- Faction unit/vehicle roster catalog
- Auxiliary/SF/civilian unit catalog
- Gear store loadout route catalog
- Upgrade research (cross-faction)
- Gear store price and upgrade catalog
- Gear store catalog (complete, per faction)
- Defense structures catalog
- Artillery reference per faction
- AI squad team templates catalog
- Town AI lifecycle reference
- Town AI group composition catalog
- Class-skill system reference
- Player skill abilities reference
- Default gear template content catalog
- Chernarus map content reference
- Takistan map content reference
- Takistan features
- Takistan parity reference
- Takistan oilfields objective reference
- IRS IR-smoke countermeasure
- Arty module special munitions
- Zeta cargo sling-load reference
- Spawn primitive function reference
- Kill and score pipeline
- Waypoint helper function reference
- Position and proximity function reference
- Side/team state function reference
- Player AI watchdog and recovery
- AICOM stuck-recovery v2
- LoadoutManager data-model contributor guide
- Discord status bot setup and reference
- GLOBALGAMESTATS extension reference
- New player quickstart (player guide)
- Optional client mods (player guide)
- Earning funds and score (player guide)
- Vehicle service and logistics (player guide)
- Commander's handbook (player guide)
- Tactical support menu
- Paradrop player experience
- Supply missions (player guide)
- In-game briefing & Diary field manual
- Playable maps catalog
- Faction root variables reference
- Faction base structures catalog
- Counter-battery radar system
- Bank, Reserve and Artillery Radar structures
- Map ruleset model and object config
- Countermeasures module reference
- Vehicle countermeasure (flares/spoofing)
- UAV terminal and spotter system
- Artillery firing function reference
- Service Point pricing model
- Medic redeployment truck (forward spawn)
- Side-patrol runtime and convoy mechanics
- Day/night cycle and weather system
- Config lookup helper reference
- CIPHER sort utilities reference
- Modded maps status and content
- BattlEye filter setup and OA taxonomy
- Player squad/group join protocol
- AutoFlip vehicle recovery
- Engine stealth fuel toggle
- Valhalla vehicle climbing-assist
- Missile and ordnance Fired-EH reference
- Vehicle equip and rearm reference
- Array and collection utilities
- Server composition spawner reference
- Upgrade queue server loop
- Map boundaries and off-map enforcement
- Namespace/profile/diagnostic utilities
- Group bool getVariable A2-OA trap
- Vehicle weapon balance init
- View distance auto-throttle
- Camp & respawn-camp getters
- Performance audit writer
- Site clearance (bulldozer)
- Factory queue cancel & refund
- AI commander tunable constants
- Experimental feature-flag constants
- Flag system quick reference
- Mission tunable constants catalog
- Gear parsing & cargo capacity
- Structure dressing function
- Paradrop delivery functions
- ICBM nuke client VFX & radiation
- Server HandleSpecial router
- LocalizeMessage chat router
- Gear buy-menu render & price functions
- Server broadcast & telemetry loops
- Per-unit client init pipeline
- Vehicle marking & texture pipeline
- Defense category & budget
- Legacy AI order primitives
- Commander-team driver
- AICOM command verbs
- AICOM behavior fix taxonomy
- AI commander wildcard deck reference
- AICOM aircraft and airfield system
- Static-defense manning
- End-of-game stats screen
- AI commander execution loop
- Deployable bipod / weapon resting
- Town-economy getters
- Server-init deadspawn & airfield probe
- GUER VBIED detonate action
- Resource income-tick engine
- AI commander treasury accessors
- PVF send-helper contracts
- AICOM logging & AICOMSTAT telemetry
- AICOMSTAT v2 event census
- WASPSCALE v2 telemetry
- WASPSCALE v2-ext coverage audit
- Telemetry families reference
- Group lifecycle & entity reaping
- Batch AI spawner orchestrator
- Client funds/income HUD readout
- Server group GC & cap warning
- Town runtime tuning constants
- Client input/hotkey handler
- WASP base-repair system
- WASP DropRPG launcher/ordnance
- CoIn construction-interface client engine
- Town-capture garrison & airfield rebuild
- Map-control & minimap templates
- Client FPS & state telemetry
- Client service-proximity getters
- Airfield-exclusive roster & unit hints
- Unit-camera spectator system
- Town-garrison patrol/defense worker
- RequestTeamUpdate squad-discipline
- Arma2Warfare GPT assistant
- LoadoutManager build configs & defines
- GLOBALGAMESTATS extension logging
- Discord bot instrumented logging
- Eden/Everon & Taviana map content
- Cruise missile strike asset
- AI / HC
- AI headless and performance
- AI mods and pathfinding reference
- Headless client scaling and topology
- AI runtime/HC loop map
- Headless client init and stat loop
- HC delegation target selection
- Player AI caps and role balance
- Old WarfareBE FPS comparison
- AI commander autonomy audit
- Upstream BE 2073 AICOM delta
- Parent 2.073 divergence audit
- AI commander capture & fun plan
- AI commander B69 improvement roadmap
- AI commander B69 implementation sketches
- AICOM V2 cutover status
- Headless delegation and failover
- Commander reassignment call shape
- GUER Director living-resistance pitch
- Quality and operations
- Foundation perf findings & Tier-3 dead-ends
- Dead/stale code register
- Commander vote/reassignment
- Attack-wave authority
- Server runtime and operations
- Server ops runbook
- JIP enrollment & client data delivery (b74.2 lessons)
- Server gameplay runtime atlas
- PerformanceAuditAnalyzer
- Performance opportunity sweep
- Documentation plan
- Knowledge platform roadmap
- Wiki quality audit
- Wiki pruning and relevance ledger
- Audit findings queue (2026-06-03)
- Deep review findings
- Client UI / server-loop perf findings
- Performance gain simulation
- Self-host testing field notes
- Cleanup and work lanes
- Hardening and authority
- UI / player workflows
- Client UI, HUD and menus
- UI HUD and dialogs
- Player UI workflow map
- Client UI systems atlas
- UI IDD collision repair
- UI control class library reference
- UI theme palette and style macros
- UI design inspiration 2026-07
- Available-actions client gate FSM
- Gear/loadout/EASA atlas
- Gear template profile filter
- Vehicle cargo equip loop bounds
- Factory and purchase systems atlas
- Service menu affordability guards
- WASP overlay
- Class-skill system reference
- Skin selector and class swap
- Earplugs audio toggle
- Mission audio catalog
- HQ radio knowledge-base catalog
- QoL trio player hints
- Player vehicle/travel actions
- Tooling / release / integrations
- Tools and build workflow
- Warfare web tools
- Ecosystem & companion repos
- Zargabad tooling parity
- July 2026 release readiness
- Operator monitor and CPU affinity tools
- Tooling release readiness audit
- Source fix propagation queue
- Agent release readiness ledger
- Release source intake map
- Testing/debugging/release workflow
- Current RPT release gate
- RPT telemetry consumer port map
- External integrations
- Integration trust boundary audit
- AntiStack database extension audit
- Community & Dev
- Community & Dev
- Miksuu upstream wiki import / archive index
- Upstream changelog feature leads
- Developer history and upstream lessons
- Upstream Miksuu commit intel
- Upstream mining ledger
- Archive script mining v2
- Upstream BE 2073 AICOM delta
- Parent 2.073 divergence audit
- PR8 and Drone upstream lesson match
- Development lessons learned
- External research reports
- Audit archive 2026-07
- Briefing reference
- Utes invasion concept
- Miksuu archive: Home
- Miksuu archive: Welcome
- Miksuu archive: Big announcements
- Miksuu archive: Changelog
- Miksuu archive: Development process
- Miksuu archive: Discord bot
- Miksuu archive: Gameplay videos
- Miksuu archive: LoadoutManager
- Miksuu archive: Chernarus script architecture
- Base-game visual catalogs
- Compatibility and references
- HC upstream history and lessons
- Player stats branch audit
- BuyMenu EASA QoL branch audit
- Perf quick wins branch audit
- Commander positions branch audit
- Zargabad branch audit
- Quad AI Commander concept
- Arma 2 OA external reference guide
- Base-game config & image reference
- Arma 2 OA compatibility audit
- Arma 2 OA agent traps reference
- Arma 2 OA command versions
- Wiki source consistency
- External Arma 2 OA reference index