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Shelved Registry

rayswaynl edited this page Jul 6, 2026 · 1 revision

Shelved Registry

HARD rule (see Agent-Guide): check this registry BEFORE proposing any audit-flagged or previously-pitched change. Everything listed here was either owner-rejected or parked ("shelved"). Reviving any of it requires explicit owner sign-off — do not re-open, re-implement, or re-PR a shelved item on your own initiative. Entries marked REJECT-shelved were already re-pitched once and rejected again; treat those as hard no's. When a new Shelved-* page is created, add a row here in the same session.

Shelved PRs

Page Gist
Shelved-PR-169-gear-price-double-count Gear-price container "double count" fix in Client_UI_Gear_UpdatePrice.sqf; shelved by the Build 87 pick, not merged.
Shelved-PR-194-chernarus-no-trees Chernarus "No Trees" lobby toggle; rejected outright — revive only as a server-side terrain-addon route, if ever.
Shelved-PR-257-extended-onboarding-cards Three extra first-spawn onboarding cards (commander / supply / EASA rearming).
Shelved-PR-274-pvf-input-hardening Consolidated input-validation guards on several server-side PVF network entry points.
Shelved-PR-278-pvf-build-repair-authority Server-authority guards on the build/repair PVFs (RequestStructure / RequestDefense / RequestMHQRepair).
Shelved-PR-287-recon-drone-wildcards AICOM recon-drone wildcards W25/W26 (Ka-137 / Pchela ISR loiter over the enemy front).
Shelved-PR-289-downed-pilot-rescue-race 5-minute downed-pilot rescue/capture race after every AI aircraft shoot-down.
Shelved-PR-309-TK-SCUD-site-objective Takistan capturable SCUD-site HVT objective south of Rasman.
Shelved-PR-311-death-camera-orientation Death camera that swings around to face your killer instead of rising straight up.
Shelved-PR-313-civilian-coastal-traffic Cosmetic ambient civilian coastal traffic (neutral drifting boats).
Shelved-PR-315-avenger-sam-ambush WEST Avenger SAM ambush — air-denial mirror of the GUER air-defense loop.
Shelved-PR-318-osprey-reinforcement-lifts Cosmetic MV-22 Osprey reinforcement-lift flyover wildcard (flavour only).
Shelved-PR-357-irondome-wildcard Revive the retired W14 "Iron Dome" AA wildcard behind a flag.
Shelved-PR-361-guer-depot-wave-params Lobby params exposing the inert GUER civilian-vehicle depot + wave-depth variants.
Shelved-PR-365-an2-smuggler Neutral AN-2 smuggler plane on a cross-map loop with a shoot-down supply bounty.
Shelved-PR-368-guer-road-ambushes GUER G3 "Road Ambush" wildcard — AT/MG fireteam dug in on a road between enemy towns.
Shelved-PR-370-arty-cache-objective Capturable "Arty Cache" static-gun side objective with a one-time supply bonus (Chernarus).
Shelved-PR-373-wf-clock-readout Persistent HH:MM time-of-day clock row (+ daylight tag) on the right-side HUD.
Shelved-PR-375-victory-progress-announcements Periodic "who's winning" town-standings chat pulse near the territorial-victory lock.
Shelved-PR-383-spectate-ai-unit-camera View-only "AI Teams" section in the Unit Camera roster to spectate AI groups.
Shelved-PR-386-economy-transaction-ticker Per-income-interval net wallet-change chat ticker for WEST/EAST team leaders.
Shelved-PR-388-t34-relic-capturable Capturable neutral T-34 relic side objective — first side to crew it claims it.
Shelved-PR-394-contextual-onboarding-hints Contextual one-time hints triggered by what a new player is doing (first kit, funds, command).
Shelved-PR-403-wildcard-deck-transparency Show players the wildcard card list + approximate next-draw timing (deck transparency).
Shelved-PR-413-vbied-detonation-confirm Optional two-click "Are you sure?" confirmation before a GUER VBIED detonates.
Shelved-PR-445-balance-retune-params Expose existing balance scalars (income multipliers, GUER bounty knobs) as lobby params.
Shelved-PR-495-string-gated-tips String-valued tip gates (fail-closed) in the client tip rotation.
Shelved-PR-531-unit-camera-ai-teams REJECT-shelved: Unit Camera "AI Teams" listbox re-do — Ray already said no via the PR #383 shelf.
Shelved-PR-538-comms-relay-side-objective Chernarus comms-relay recon-mast side objective with a timed enemy-reveal sweep.
Shelved-PR-539-t34-relic-contested-vehicle REJECT-shelved: T-34 relic contested-vehicle re-do — the relic/gun objective family was already ruled on.

Shelved concepts / features

Page Gist
Shelved-AICOM-Concepts Batch of AICOM V2 "someday" concepts shelved 2026-07-03 — none rejected, each carries feasibility grounding; all need explicit owner revival.
Shelved-Design-ambient-civilian-aircraft Design-only (never a PR): one lone civilian aircraft circling the map as passive ambience.
Shelved-Feature-forward-static-remanning Forward/FOB static-gun re-crewing (WFBE_C_FWD_STATIC_MANNING) — shipped dark, then removed from source by PR #706.
Shelved-GUER-wildcard-mortar-pit GUER G4 mortar-pit wildcard — merged in Build 88, then stripped so it can never be drawn or enabled.

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