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Progress Dashboard

rayswaynl edited this page Jun 5, 2026 · 908 revisions

Progress Dashboard

This is the shared human + AI interface for seeing what Codex, Claude and Codex sub-agents are doing right now.

Keep this page open when parallel documentation work is running. It links to the live board, event feed and compact JSON status files without forcing readers through the whole sidebar.

What this page is

  • Shared source-of-truth for lane state, active owners and recently validated work.
  • Human + AI handoff surface for current ownership and next action.
  • Quick index for where to read next when a lane claims changes.

Where this dashboard lives

  • Wiki page: docs/wiki/Progress-Dashboard.md
  • Runtime state files: agent-status.json, agent-events.jsonl, agent-knowledge.jsonl
  • Coordination board: Coordination-Board.md
  • Source of truth pointers: agent-context.json

How to use this page

  1. Start with At A Glance to find active lanes and owners.
  2. Read Latest Batch for the newest validated status update only.
  3. Use Current Lanes to separate active docs work, watchlists and future code-owner work.
  4. Use Agent worklog, Discovery swarm and agent-events.jsonl for historic scout detail.

Latest Batch

Lane Status Output
dead-code-ui-rsc-pass Published / validated / pushed Added UI/Rsc scan evidence to Dead/stale code register: missing RscMenu_Upgrade handler target, active economy IDC drift 23004/23005/23006, duplicate reachable IDDs 23000 and 10200, comment-only retired parameters IDC 22005, plus false-positive guardrails for engine/BIS/display IDCs. No gameplay source changed.
dead-code-pv-channel-pass Published / validated / pushed Added direct public-variable scan evidence to Dead/stale code register and Public variable channel index: comment-only legacy WFBE_* direct PV names, SERVER_FPS_GUI / WFBE_VAR_SERVER_FPS compatibility drift, receiver-only ICBM_launched handler, plus false-positive guardrails for dynamic supply temp channels and state broadcasts. No gameplay source changed.
dead-code-integrations-and-tooling-pass Published / validated / pushed Deepened Dead/stale code register with DiscordBot, Extension, BattlEye and LoadoutManager findings: dormant config/helper paths, unsafe dormant JSON helpers, commented extension deserialization scaffold, game-status arg-shape drift, DiscordBot/LoadoutManager terrain metadata drift, AFK-only BattlEye footprint and warning-marked CRV7PG loadout data. Validation passed. No gameplay source changed.
dead-code-register Published / validated / pushed Added Dead/stale code register plus docs/analysis/dead-code-findings.jsonl and the repeatable reference scan. Current pass classifies stale comments, broken UI residue, MASH marker relay, latent AIBuyUnit, modded conflict markers, generated version.sqf and modded packaging scope. Validation passed. No gameplay source changed.
pruning-ledger-completion-audit Published / validated / pushed Codex audited Wiki pruning and relevance ledger against the current wiki state. P0/P1/P2 pruning rows are now recorded as completed, archive pages carry historical/current-truth caveats, and future gameplay hardening/release smoke/code-owner tasks are separated from the pruning goal. Validation passed. No gameplay source changed.
ui-runtime-quickref-pruning Published / validated / pushed Most recent published pruning batch: UI/runtime gateways route to canonical owner pages and no longer repeat detailed proof.

Older published batches are intentionally omitted from this table. Use Agent worklog, Discovery swarm, agent-status.json, agent-events.jsonl and git history for the long audit trail.

At A Glance

Actor Status Current lane What to expect next
Codex Active documentation-finisher-loop Pruning-ledger completion audit is validated/published; future work should start from fresh source evidence or code-owner requests.
Codex-2 Ready None Pick a bounded source-backed lane from PVF dispatcher lookup, side-supply clamp first, commander reassignment call-shape repair or remaining supply authority hardening.
Claude Autonomous-ready collaboration-follow-autonomous-ready Coverage Ledger navigation is wired. Claude can self-select the next bounded source-backed review from the ledger or hardening backlog.
Supported docs agents Active research-catchup-synthesis-default-supported, relevance-pruning-and-archive-default-supported Two account-default supported high-reasoning helper chats are running catch-up synthesis and relevance pruning. The earlier named-model starts are treated as failed/non-evidence.
Read-only pruning scouts Returned / harvested ui-runtime-bloat-scout, wiki-navigation-chain-scout UI/runtime lead is promoted; small navigation fixes are promoted; remaining archive-page caveat note is already satisfied by archive page headers.
Sub-agents Returned / closed navigation-parity-and-scout-wave-2026-06-04 Supports, UI, tooling and AI scouts returned; most findings confirmed existing owner pages. Economy scout was closed without output and is not evidence.
Shared docs Live GitHub wiki + docs mirror Wiki and mirror should stay in parity after scoped validation; use event logs and git history for commit IDs.

One-Link Check

Need Link
Human progress page Progress dashboard
Sub-agent swarm board Discovery swarm
Detailed coordination page Coordination board
Machine progress file agent-status.json
Active lanes and ownership agent-collaboration.json
Agent-readable knowledge records agent-knowledge.jsonl
Agent-readable hardening backlog agent-hardening-backlog.jsonl
Agent release readiness ledger Agent release readiness ledger
Latest event stream agent-events.jsonl
Dated narrative notes Agent worklog
External report intake External research reports
External report manifest external-research-report-manifest.json
Pruning and relevance decisions Wiki pruning and relevance ledger

Current Lanes

Lane Owner Status Next action
dead-code-ui-rsc-pass Codex Published / validated / pushed Continue deeper source passes for additional dead-code families if the goal remains active.
dead-code-pv-channel-pass Codex Published / validated / pushed Continue deeper source passes for additional dead-code families if the goal remains active.
dead-code-integrations-and-tooling-pass Codex Published / validated / pushed Continue deeper source passes for additional dead-code families if the goal remains active.
dead-code-register Codex Published / validated / pushed Continue deeper source passes for additional dead-code families if the goal remains active.
pruning-ledger-completion-audit Codex Published / validated / pushed Ledger records all pruning-backlog rows as completed and dashboard is compacted to current-state use.
documentation-finisher-loop Codex Active / ongoing Keep the wiki current from source evidence after this pruning goal closes.
ui-runtime-quickref-pruning Codex Published / validated / pushed UI/runtime gateways route to canonical owners and no longer repeat detailed proof.
feature-status-residue-pruning Codex Published / validated / pushed Feature Status now routes harvested scout history to owner pages, fixes stale PR #1 handler wording and keeps AI supply logistics branch/config scope visible.
core-gameplay-gateway-pruning Codex Published / validated / pushed Core index is a route map and Gameplay systems routes duplicated economy/commander/upgrade/construction/factory detail to owner pages.
miksuu-archive-sidebar-pruning Codex Published / validated / pushed Preserve imported Miksuu archive pages but route sidebar users through the archive index, community context and source-check pages.
scout-pruning-leads Codex sub-agents Harvested / closed Fermat, Herschel, Confucius and Carson leads have been promoted, rejected or marked already satisfied in the ledger/worklog.
autonomous-claude-research Claude Autonomous-ready Self-select the next bounded source-backed review from Codebase coverage ledger when Claude is active.
feature-status-reconciliation Codex / future agent Watchlist Fold newly confirmed findings into Feature status, owner pages and machine records. No untriaged finding is blocking this dashboard.
implementation-hardening-from-backlog Future code owner Owner decision / code lane Pick implementation work from agent-hardening-backlog.jsonl only when Steff asks for gameplay patches or a code owner claims the work.
testing-debugging-release-workflow Codex / future tester Published release gate Use Testing workflow to distinguish source review, propagated source fixes and actual Arma smoke evidence.
source-propagated-smoke-pending Future tester / release owner Smoke pending Client skill init, hosted FPS, supply scan and paratrooper markers are tracked in owner pages and Feature Status; they are not dashboard cleanup blockers.
wasp-marker-wait-cleanup Future code owner Source needs code WASP marker wait cleanup remains a tiny patch-ready opportunity, not an active docs lane.

Recently Closed / Reclassified Open Items

  • Coverage Ledger navigation request: Home, _Footer.md, llms.txt and agent-context.json already linked it; _Sidebar.md now links it too, and the Coordination Board mailbox is marked done.
  • OA object-lifecycle command addendum: the old Codex-2 active claim is closed into Arma 2 OA command version reference, covering createVehicle, createUnit, deleteVehicle, hideObject / enableSimulation and the A3-only *Global variants.
  • Old ready-for-review rows for PVF dispatch, victory/endgame and factory/purchase are no longer dashboard blockers. Their findings are published and integrated; next work is code-owner implementation or validation.
  • Historic scout waves are closed, harvested or non-evidence until relaunched. Their detail belongs in Discovery swarm, Agent worklog and agent-events.jsonl, not in this live dashboard.
  • Standing future work remains visible as watchlist/code-owner lanes instead of generic open dashboard spam.

Recent Published Work

Batch Output Details
AI commander branch-head refresh AI commander audit, Current source snapshot, Quad AI Commander Refreshed branch heads and kept branch/design evidence separate from shipped source.
HC upstream history HC upstream history and lessons Captured older headless-client branch/comment-message lessons for future HC work.
PR8 and drone lesson match PR8 and Drone upstream lesson match Mapped upstream lessons to PR #8 and drone-branch review gates.
Quad AI/support/lifecycle/UI/tooling scout harvest Quad AI Commander, Support specials, Tools/build Promoted source-backed non-duplicate deltas and left concept-only evidence clearly labeled.
Config/factory/UI/AI/cleanup/upstream scout harvest Mission config graph, Factory/purchase, Client UI systems Added version/runtime contract, latent AIBuyUnit wording, UI cleanup debt and loop-topology notes.
Town/respawn/upstream/performance scout harvest Gameplay systems, Respawn/death, Performance sweep Added respawn penalty, resource cap, capture reward and loop-topology refinements.
Commander vote/reassignment playbook Commander vote/reassignment Routed commander UI/PV/authority pages through one patch-ready playbook.
Economy supply commander audit Economy authority first cut, Supply authority cleanup Completed source-backed economy/commander/supply boundary map and handed implementation choices to code owners.

Update Ritual

Moment Codex / Claude action Human-visible result
Starting work Update agent-collaboration.json and append a claim event. This dashboard and the coordination board show who owns what.
Still working after a long pass Append a heartbeat event. You can see that an agent is alive and where it is reading.
Finding a source-backed issue Append a finding event and add a short worklog note. The finding is visible before the full page is integrated.
Finishing a lane Append a complete event, update affected pages and note validation status. The lane moves from active to ready/integrated.
Handing off Append a handoff event with the exact next action. The next agent can pick it up without chat memory.

Status Legend

Status Meaning
active Someone is working this lane now.
watchlist Keep synchronized when new evidence appears; no standalone action is currently blocked.
owner decision / code lane Documentation is ready; a gameplay/release owner must choose or implement.
published / validated Published into the wiki/docs set and reflected in navigation/context.
blocked Needs user input, missing access or an external state change.

For Agents

  1. Load agent-status.json, agent-collaboration.json, agent-knowledge.jsonl, agent-events.jsonl and Agent collaboration protocol before claiming work.
  2. Treat agent-events.jsonl as append-only.
  3. Keep claims bounded by source scope.
  4. Never overwrite another agent's page or navigation changes from a stale branch.
  5. Publish human notes to Agent worklog and machine notes to the JSON files.

Continue Reading

Previous: Agent context | Next: Bottleneck removal queue

Main map: Home | Fast path: Quickstart | Agent file: agent-context.json

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