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Source Fix Propagation Queue
This page tracks mission-code fixes that have reached the Chernarus source mission and the maintained generated Vanilla Takistan target, but still need Arma 2 OA smoke before they can be called release-complete. Agents can load the compact mirror in agent-release-readiness.json.
All source paths are relative to the repo root.
Missions/[55-2hc]warfarev2_073v48co.chernarus is the source mission. Missions_Vanilla/[61-2hc]warfarev2_073v48co.takistan is the maintained generated/copy target. A fix is not release-complete until:
- The Chernarus source patch is present.
- LoadoutManager propagation has run.
- Generated diffs are inspected.
- Every claimed mission root has its generated
version.sqfpresent and terrain-correct. - Relevant Arma 2 OA smoke is recorded.
LoadoutManager root discovery is branch-sensitive. Current docs/source HEAD@101930f47 is unchanged from 7b1187d32 for checked tooling paths and accepts either an ancestor named a2waspwarfare or a repo-shaped root containing Missions, Missions_Vanilla and Tools/LoadoutManager/LoadoutManager.csproj (FileManager.cs:153,158,166,176,186-188). Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f and historical release commit a96fdda2 use the sibling marker-root helper: ancestor name a2waspwarfare still passes, otherwise the root must contain Missions/[55-2hc]warfarev2_073v48co.chernarus, Tools/LoadoutManager and AGENTS.md (FileManager.cs:145,150,158,165,170-176). The scoped 101930f47..HEAD, d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom and B69..B74 tooling/generated-input diffs are empty. Current Miksuu master@b8389e748243, origin/perf/quick-wins 0076040f and the local feat/supply-helicopter checkout 558fba343 still require an ancestor folder named a2waspwarfare (FileManager.cs:145,150 or local :145-152). Local d9506078 belongs to origin/claude/* branch evidence, not current Miksuu upstream, unless a future direct upstream fetch proves otherwise. 2026-06-24 branch-name check: origin/codex/version-sqf-current-b74@499c2543 is a docs/wiki tip whose tree keeps the docs/source tooling shape, not a current stable/B74.2 generated-input rescue. Packaging can be skipped for propagation-only runs with A2WASP_SKIP_ZIP=1 only on docs/source-style branches that implement that environment variable (ZipManager.cs:11,96 on docs/source HEAD@101930f47); current stable/B74.1/B74.2/B69/B74, historical a96fdda2, current Miksuu/perf and local feat/supply-helicopter have no checked A2WASP_SKIP_ZIP support, so configure 7za or expect packaging to throw after generation/copy. See Tools/build workflow.
Generated input gate: version.sqf is required boot input, not tracked source. Current-B74.2 follow-up on 2026-06-23 found no present source Chernarus or maintained Vanilla Takistan version.sqf in a fresh docs/source checkout, and checked docs/source HEAD@101930f47, current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69 origin/claude/b69@8d465fce, B74 origin/claude/b74-aicom-spend@b23f557f, current Miksuu b8389e748243, origin/perf/quick-wins@0076040f and historical a96fdda2 do not track live Chernarus/Vanilla version.sqf files. It is ignored by .gitignore, included by description.ext (:39 on docs/Miksuu/perf; :38 on stable/B74.1/B74.2/B69/B74/a96fdda2) and initJIPCompatible.sqf:4, and consumed by Rsc/Header.hpp:5,9,21. Current stable/B74.1/B74.2/B69/B74 add the same tracked Chernarus version.sqf.template (:1-14), but that is a reference template and does not satisfy the live generated version.sqf gate for either source Chernarus or maintained Vanilla Takistan. Before calling any propagated fix release-ready, verify source Chernarus and maintained Vanilla Takistan both have generated version.sqf files with the expected WF_MAXPLAYERS, WF_MISSIONNAME, WF_RESPAWNDELAY, map flags and release/debug defines. The compact agent-readable rule lives in agent-release-readiness.json under versionSqfGeneratedInput.
Use this table before treating any queue row as current-branch truth. The docs checkout and current stable now carry several of the same propagated fix families, but current stable differs on FPS publisher count, queue PVFs, supply scan shape and commander-built ARTY. The supply player-list index fix remains docs/source-only in the current refs checked here. Current stable origin/master@f8a76de34 equals origin/claude/b74.1-aicom@f8a76de34, and current B74.2 is origin/claude/b74.2-aicom@21b62b04. Current origin exposes no release/* heads on 2026-06-24, so a96fdda2 / 7ff18c49 release evidence below is historical until a release head is restored or rechecked.
2026-06-22 supply-source refresh: the latest checked docs-source base is docs/developer-wiki-index@15563691, and targeted diffs from both 4bd37b98 and 8a6695b8 through 15563691 are empty for the checked Chernarus and maintained Vanilla Server/Module/supplyMission/supplyMissionStarted.sqf files. Rows below keep 4bd37b98 as the line-anchor source proof for the broader propagation run; do not treat it as stale mirror state.
2026-06-23 current-stable/B74.1 refresh: scoped queue-path diff from previous matrix ref 0139a3468609 to origin/master@f8a76de34 touches only maintained-root Client/Init/Init_Client.sqf; the B74.1 tip commit itself changes only Chernarus Common/Init/Init_CommonConstants.sqf. Current stable/B74.1 therefore matches the B69/B74 line shape for client Skill_Init/apply (Init_Client.sqf:805,828) while keeping the same paratrooper, FPS, supply, player-list and commander ARTY queue anchors listed below.
2026-06-24 paratrooper marker B74.2 context refresh: current B74.2 is origin/claude/b74.2-aicom@21b62b04, and the scoped origin/master..origin/claude/b74.2-aicom plus d472da6a..21b62b04 diffs are empty for the maintained-root paratrooper sender, handler and Init_PublicVariables.sqf registration paths. Current B74.2 therefore carries the same HandleParatrooperMarkerCreation registration at Common/Init/Init_PublicVariables.sqf:38 in both maintained roots; Arma marker smoke remains pending.
2026-06-23 B74.2 tooling/generated-input follow-up: current B74.2 is origin/claude/b74.2-aicom@21b62b04. The scoped d472da6a..21b62b04 and origin/master..origin/claude/b74.2-aicom diffs are empty for LoadoutManager root discovery, skip-zip packaging, version generation, live/template version.sqf presence and Chernarus/Vanilla include consumers. The B74.2 branch still shares current-stable tooling shape for this queue rule; no gameplay source changed.
| Ref | Source-backed notes | Practical route |
|---|---|---|
Docs checkout docs/developer-wiki-index b2738971
|
Chernarus and maintained Vanilla carry paratrooper registration (Init_PublicVariables.sqf:39), single client Skill_Init plus apply (Init_Client.sqf:547,571), two guarded FPS publishers (serverFpsGUI.sqf:1, monitorServerFPS.sqf:1), typed supply command-center scan (supplyMissionStarted.sqf:25,28), player-list indexing (playerObjectsList.sqf:17) and commander-team ARTY gunner handoff (Construction_StationaryDefense.sqf:91-93). These source paths are unchanged from the older propagation-run anchors for the checked queue rows. |
Treat as the historical propagation-run/source-docs shape. Keep branch-drift checks in this page before promoting to stable/release language. |
Current stable origin/master@f8a76de34 / B74.1 and current B74.2 origin/claude/b74.2-aicom@21b62b04
|
Chernarus and maintained Vanilla carry queue PVFs plus paratrooper registration (Init_PublicVariables.sqf:22-23,38), single client Skill_Init plus apply (Init_Client.sqf:805,828), one guarded FPS publisher (serverFpsGUI.sqf:4; old monitorServerFPS.sqf absent), heli-aware typed supply command-center scan (supplyMissionStarted.sqf:7,55,61,83) and marker-based commander ARTY discovery (Construction_StationaryDefense.sqf:166-168; Common_GetTeamArtillery.sqf:41-78, owner-side check at :56). They still reset the supply player-list index inside the loop (playerObjectsList.sqf:18, loop closes at :29). The scoped origin/master..origin/claude/b74.2-aicom and d472da6a..21b62b04 diffs are empty for the checked commander-built ARTY ownership/discovery paths. |
Treat current stable/B74.1/B74.2 as carrying the listed propagated families, but do not claim the player-list index fix. Smoke the stable implementation shape, especially FPS single-publisher, truck/heli supply command-center completion and marker-based commander ARTY. |
Historical release commit a96fdda2; no current release/* head on 2026-06-24 |
The last checked release commit matched the older stable shape in both maintained roots, with client skill line drift (Init_Client.sqf:563,586) and the same guarded FPS, heli-aware supply scan (supplyMissionStarted.sqf:7,53,59,81), in-loop player-list reset and marker-based commander ARTY anchors. Local release-line 7ff18c49 has the supply scan at :7,52,58,80. |
Use historical release smoke wording only after rechecking or restoring a release ref. Do not claim the player-list index fix on release until source changes. |
Current Miksuu b8389e748243 and origin/perf/quick-wins 0076040f
|
Direct current Miksuu and perf still omit the stable propagated supply scan/cooldown/dead-twin shape: both keep the broad supply terminal scan at supplyMissionStarted.sqf:25,28,44, both keep the lowercase/uppercase cooldown split and both compile the dead twin at Init_Server.sqf:81. Their LoadoutManager root discovery still requires an ancestor named a2waspwarfare (FileManager.cs:145,150). d9506078 is local origin/claude/* branch evidence and was not a direct current-Miksuu head. |
Recheck each gameplay row on these refs before claiming parity. |
Checked on 2026-06-02 in a checkout where LoadoutManager could resolve its root, with packaging skipped through A2WASP_SKIP_ZIP=1. Codex ran:
$env:A2WASP_SKIP_ZIP = "1"
dotnet run --project Tools\LoadoutManager\LoadoutManager.csprojResult: generation/copy completed for Chernarus and Takistan, _MISSIONS.7z packaging was intentionally skipped, and the maintained Vanilla Takistan diffs carried the source fixes checked in that lane. Current branch refresh: as of 2026-06-24, docs checkout 4bd37b98 (still source-unchanged at docs/developer-wiki-index@15563691 for the checked supply start file), current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04 and historical release commit a96fdda2 all carry the typed supply-scan family where previously checked, but current stable/B74.1/B74.2/release use a single FPS publisher and marker-based commander ARTY discovery while the docs checkout still carries the older two-FPS-publisher plus commander-team gunner handoff shape. The supply player-list index fix remains docs/source-only in this checked set. The run printed The specified content was not found in the file. once per terrain from BaseTerrain.ReplaceGUIMenuHelp; this is a non-fatal help-menu text replacement warning because Client/GUI/GUI_Menu_Help.sqf is skip-listed and terrain-specific.
| Fix | Rechecked evidence | Result |
|---|---|---|
| Paratrooper marker revival | Docs/source HEAD@7e88d609 Chernarus and Vanilla Common/Init/Init_PublicVariables.sqf:39 include HandleParatrooperMarkerCreation; current stable/B74.1 origin/master@f8a76de34, current B74.2 21b62b04, B69 8d465fce and B74 b23f557f carry it at :38 in both maintained roots. |
Branch-present in docs/source, current stable/B74.1/B74.2/B69/B74 and historical release-line commits; current Miksuu omits the checked maintained-root registration, perf is Chernarus-only, and Arma marker smoke remains pending. |
| Client skill init idempotency | Docs/source HEAD@b2738971 Chernarus and Vanilla run one Skill_Init.sqf compile at Client/Init/Init_Client.sqf:547 and then WFBE_SK_FNC_Apply at :571. Current stable/B74.1 origin/master@f8a76de34 now carries the B69/B74 line shape at :805 / :828; live origin/feat/client-fps@709258e7 keeps one-call/apply with Chernarus :613 / :636 and Vanilla :583 / :606. |
Branch-present in docs/source, current stable/B74.1/B69/B74, live client-fps and historical release-line commits; current Miksuu/perf/historical feat-ai still duplicate; smoke pending. |
| Hosted server FPS loop sleep | Docs/source Chernarus and Vanilla serverFpsGUI.sqf:1 and monitorServerFPS.sqf:1 exit on !isDedicated; current stable/B74.1/B74.2/B69/B74 plus live feat/client-fps and perf/asr-ai-server-fps Chernarus and Vanilla keep one guarded serverFpsGUI.sqf:4 publisher and no maintained-root monitor path. |
Chernarus carries the target-branch guard shape, Vanilla carries it, smoke pending. |
| Supply mission scan narrowing | Docs checkout 4bd37b98 Chernarus and Vanilla use the typed ["Base_WarfareBUAVterminal"] scan at supplyMissionStarted.sqf:28; current stable/B74.1 origin/master@f8a76de34 uses the heli-aware typed scan at supplyMissionStarted.sqf:61 in both maintained roots, with the terminal check at :55, heli flag at :7 and nearby-player scan at :83. Historical release a96fdda2 has the same heli-aware family at :7,53,59,81, and local release-line 7ff18c49 has it at :7,52,58,80. |
Treat this as branch-present but smoke-pending; truck/heli command-center smoke remains required before release-ready wording. |
| Supply player-object list indexing | Source and Vanilla playerObjectsList.sqf:17 initialize _i = 0 before the WFBE_SE_PLAYERLIST loop. |
Chernarus carries it, Vanilla carries it, smoke pending. |
Follow-up source check on 2026-06-05 added one later source-only fix to the queue: commander-built artillery ownership. It was not part of the 2026-06-02 LoadoutManager run above. Current docs/source HEAD@3dc43a3dca7d is unchanged from f5bcaf91 and 4bd37b98 for checked commander ARTY paths; Chernarus and maintained Vanilla carry the commander-team gunner handoff at Construction_StationaryDefense.sqf:91-94. Current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f instead carry marker-based discovery in both maintained roots by setting WFBE_CommanderArtillery* object variables at Construction_StationaryDefense.sqf:166-168 and scanning same-side marked artillery inside HQ/base-area radius from Common_GetTeamArtillery.sqf:41-78 (WFBE_CommanderArtillerySide read at :56). Historical a96fdda2 / 7ff18c49 keeps the older marker line shape at Construction_StationaryDefense.sqf:133-135. Current Miksuu b8389e748243 and perf 0076040f keep the old DefenseTeam shape only. Current origin exposed no live release/* or commander-built ARTY ownership rescue head on 2026-06-24; Trello artillery heads checked in this pass are UI-only for this lane.
The rows below are a branch-shape map, not a smoke sign-off. Keep exact refs in any claim because docs/source, current stable/B74.1/B74.2/B69/B74, historical release and Miksuu/perf differ on FPS publisher count, supply scan shape, supply player-list indexing and commander-built ARTY implementation.
| Lane | Docs/source / queue-anchor shape | Current stable/B74.1 origin/master@f8a76de34 / current B74.2 21b62b04 / B69 8d465fce / B74 b23f557f / historical release a96fdda2
|
Practical rule |
|---|---|---|---|
| Paratrooper marker revival | Chernarus/Vanilla register HandleParatrooperMarkerCreation at Common/Init/Init_PublicVariables.sqf:39; sender and handler stay at Support_Paratroopers.sqf:117 and HandleParatrooperMarkerCreation.sqf:45. |
Current stable/B74.1/B74.2/B69/B74 register queue PVFs at Common/Init/Init_PublicVariables.sqf:22-23 and paratrooper markers at :38; historical a96fdda2/7ff18c49 register at :34, but no live release/* head is exposed; current Miksuu has sender/handler without the checked registration; perf is Chernarus-only at :40. |
Branch-present in checked docs/source, current stable/B74.1/B74.2/B69/B74 and historical release-line maintained roots; Arma marker smoke is still required before release-complete wording. |
| Client skill init idempotency | One Skill_Init.sqf call at Client/Init/Init_Client.sqf:547, followed by WFBE_SK_FNC_Apply at :571. |
Current stable/B74.1/B69/B74 have Skill_Init / apply at :805,828; live client-fps at Chernarus :613,636 and Vanilla :583,606; historical release-line a96fdda2 / 7ff18c49 at :563,586 / :564,587 with no live release/* head. Current Miksuu/perf/historical feat-ai still duplicate before apply. |
Branch-present in checked docs/source, stable/B74.1/B69/B74/client-fps and historical release-line maintained roots; Soldier/non-Soldier/respawn smoke is still required. |
| Hosted server FPS loop sleep |
serverFpsGUI.sqf:1 and monitorServerFPS.sqf:1 both exit on !isDedicated. |
Current stable/B74.1/B74.2/B69/B74 plus live feat/client-fps / perf/asr-ai-server-fps guard serverFpsGUI.sqf:4; old Server/Module/serverFPS/monitorServerFPS.sqf is absent. |
Smoke dedicated publish and hosted/listen no-spin against the target branch's publisher shape. |
| Supply mission scan narrowing | Typed terminal scan at supplyMissionStarted.sqf:28, plus terminal post-filter at :25 and nearby-player scan at :44. |
Current stable/B74.1 heli-aware typed terminal scan is at supplyMissionStarted.sqf:61, with heli flag at :7, terminal check at :55 and nearby-player scan at :83; historical release a96fdda2 uses :7,53,59,81 and local release-line 7ff18c49 uses :7,52,58,80. |
Smoke truck and heli command-center completion plus unrelated-object non-completion before release-ready wording. |
| Supply player-object list indexing |
_i = 0 before the WFBE_SE_PLAYERLIST loop at playerObjectsList.sqf:17. |
_i = 0 is still inside the loop at playerObjectsList.sqf:18, so this fix is not stable/release-present. |
Branch-present only in docs/source checked roots; reconnect/JIP lookup smoke remains pending before release-ready wording. |
| Commander-built artillery ownership | Commander-team gunner handoff at Construction_StationaryDefense.sqf:91-94; Common_GetTeamArtillery.sqf:10-30 discovers team vehicles only. |
Current stable/B74.1/B74.2/B69/B74 non-repair-truck ARTY defenses set WFBE_CommanderArtillery* at Construction_StationaryDefense.sqf:166-168; Common_GetTeamArtillery.sqf:41-78 scans marked same-side artillery in HQ/base-area radius, with side read at :56. Tactical fire mission spawn line is GUI_Menu_Tactical.sqf:559 on these marker-shaped refs. Historical release keeps its older checked marker line shape at Construction_StationaryDefense.sqf:133-135; Miksuu/perf keep old DefenseTeam only. |
Treat docs/source, current stable/B74.1/B74.2/B69/B74 and historical release as separate source-backed implementations; smoke the exact target branch shape. |
| Lane | Source status | Vanilla status | Smoke status | Evidence | Next action |
|---|---|---|---|---|---|
| Paratrooper marker revival | Docs/source Chernarus registers HandleParatrooperMarkerCreation in the client PV list; current stable/B74.1/B74.2/B69/B74 register the same handler at their :38 line shape. |
Docs/source Vanilla, current stable/B74.1 Vanilla, current B74.2 Vanilla, B69 Vanilla and B74 Vanilla register the handler too. | Pending Arma smoke. | Docs/source Chernarus/Vanilla Common/Init/Init_PublicVariables.sqf:39; current stable/B74.1/B74.2/B69/B74 Chernarus/Vanilla :38; sender Server/Support/Support_Paratroopers.sqf:117; handler audit Client/PVFunctions/HandleParatrooperMarkerCreation.sqf:45; historical a96fdda2/7ff18c49 :34; current Miksuu omit / perf Chernarus-only caveat in Paratrooper marker revival. |
Smoke a paratrooper support drop and confirm the client marker appears. |
| Client skill init idempotency | Docs/source Chernarus runs Skill_Init.sqf once, then calls WFBE_SK_FNC_Apply; current stable/B74.1/B69/B74 and client-fps keep the same order with branch-specific line drift. |
Docs/source Vanilla, current stable/B74.1 Vanilla, B69/B74 Vanilla and client-fps Vanilla also keep the one-call/apply order. | Pending Arma smoke. | Docs/source Chernarus/Vanilla Client/Init/Init_Client.sqf:547,571; current stable/B74.1/B69/B74 Chernarus/Vanilla :805,828; client-fps Chernarus :613,636 and Vanilla :583,606; skill cap mutation Client/Module/Skill/Skill_Init.sqf:49; previous current-stable 0139a346 anchors :624,647 are superseded by f8a76de34; current Miksuu/perf/historical feat-ai duplicate caveat in Client skill init idempotency. |
Smoke Soldier/non-Soldier AI cap and respawn skill reapply on the target branch. |
| Hosted server FPS loop sleep | Docs/source Chernarus keeps two FPS publishers that exit immediately on !isDedicated; current stable/B74.1/B74.2/B69/B74 plus live FPS-named branches keep one guarded publisher. |
Vanilla matches the named branch shapes. | Pending dedicated/hosted smoke. | Docs/source Chernarus/Vanilla Server/GUI/serverFpsGUI.sqf:1 and Server/Module/serverFPS/monitorServerFPS.sqf:1; current stable/B74.1/B74.2/B69/B74/client-fps/ASR Chernarus/Vanilla Server/GUI/serverFpsGUI.sqf:4 with SERVER_FPS_GUI publish at :9-10 and no maintained-root monitor path. B74.2 line-drifts only source-Chernarus init/removal anchors for this lane. |
Smoke dedicated FPS publish and hosted/listen no-spin behavior against the target branch's publisher shape. |
| Supply mission scan narrowing | Docs checkout 4bd37b98 Chernarus has the typed terminal scan at supplyMissionStarted.sqf:28; current stable/B74.1 origin/master@f8a76de34 uses the heli-aware typed scan at :61. |
Maintained Vanilla matches the named branch shapes. | Branch-present in checked docs/current-stable/historical-release roots; truck/heli smoke pending. | Docs checkout Chernarus/Vanilla Server/Module/supplyMission/supplyMissionStarted.sqf:25,28,44; current stable/B74.1 Chernarus/Vanilla :7,55,61,83; historical release a96fdda2 :7,53,59,81 and local release-line 7ff18c49 :7,52,58,80; broad nearby-player 8m scan remains intentional. |
Smoke truck and heli delivery near command centers and no completion near unrelated nearby objects on the target branch. |
| Supply player-object list indexing | Chernarus initializes _i = 0 before the WFBE_SE_PLAYERLIST loop so reconnecting UIDs replace their real row. |
Vanilla has the same counter placement. | Pending reconnect/supply smoke. | Source/Vanilla Server/Module/supplyMission/playerObjectsList.sqf:17-29; consumers supplyMissionStarted.sqf:57+ and supplyMissionActive.sqf:51+. |
Smoke reconnect/JIP player-object replacement and supply mission completion lookup. |
| Commander-built artillery ownership | Docs/source HEAD@3dc43a3dca7d Chernarus routes manned artillery-class base-area defense gunners to the current commander team when one exists; current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69 origin/claude/b69@8d465fce, B74 origin/claude/b74-aicom-spend@b23f557f and historical release a96fdda2 use marker-based commander ARTY discovery instead. |
Maintained Vanilla matches the named branch shapes. | Pending commander ARTY smoke for both implementation shapes. | Docs/source Chernarus/Vanilla Server/Construction/Construction_StationaryDefense.sqf:91-94; tactical discovery Common/Functions/Common_GetTeamArtillery.sqf:10-30; current stable/B74.1/B74.2/B69/B74 Chernarus/Vanilla Construction_StationaryDefense.sqf:166-168 and Common_GetTeamArtillery.sqf:41-78 (WFBE_CommanderArtillerySide at :56); Tactical RequestFireMission at GUI_Menu_Tactical.sqf:547 on docs/source and :559 on current stable/B74.1/B74.2/B69/B74; historical release keeps Construction_StationaryDefense.sqf:133-135; Miksuu/perf have no checked marker or handoff rescue. |
Smoke commander-built manned ARTY inside the HQ/base circle, Tactical fire-mission listing, ammo loading, direct fire, non-artillery DefenseTeam behavior and HC static-defense fallback. On current stable/B74.1/B74.2/B69/B74/historical release, include the marker-based discovery path and repair-truck-built artillery exclusion. |
| Patrols v2 current-master route | Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 Chernarus keeps the Patrols side-upgrade driver, runner, marker loop and && patrol-worker loop first routed when stable was cf2a6d6a. It now anchors Patrols at WFBE_UP_PATROLS = 23, level-aware side caps, Chernarus Init_Server.sqf:872, and level-4 convoy/camp-sweep hooks. Current B74.2 origin/claude/b74.2-aicom@21b62b04 adds source-Chernarus pop-tier cap reads at Init_CommonConstants.sqf:170,173-176, server_side_patrols.sqf:32,38, server_town_ai.sqf:61,64-65, Server_GetTownGroupsDefender.sqf:89,91 and Buy Units/RHUD GUI_Menu_BuyUnits.sqf:37,41 / Client_UpdateRHUD.sqf:354,358. The checked d472da6a..21b62b04 Patrols/town-AI/marker/UI cap diff is empty. |
Maintained Vanilla Takistan has the stable/B74.1 Patrols v2 source shape (Init_Server.sqf:859, server_town_ai.sqf:72,337, server_side_patrols.sqf:12,19,33,37,67,72). Current B74.2 still has no maintained Vanilla Patrols payload. |
Pending Arma patrol/HC/marker smoke. | Source Chernarus Init_CommonConstants.sqf:60,63,710,908-909; Init_Common.sqf:107; Init_Client.sqf:495; Init_Server.sqf:858,872; server_town_ai.sqf:72,343; server_side_patrols.sqf:12,19,83,87,127,132; Common_RunSidePatrol.sqf:56,86,89,95,114,125,154,253,272; Server_HandleSpecial.sqf:367-393; Client/FSM/updatepatrolmarkers.sqf:3,23; Server/FSM/server_patrols.sqf:31. Current B74.2 source-Chernarus line drift for this lane is server_town_ai.sqf:84,355, Init_Client.sqf:501 and Init_Server.sqf:885. Vanilla line drift: Init_CommonConstants.sqf:60,63,512,780; Init_Client.sqf:495; Init_Server.sqf:845,859; server_town_ai.sqf:72,337; server_side_patrols.sqf:12,19,33,37,67,72; Common_RunSidePatrol.sqf:56,84,87,93,108,119,148,247,266; Server_HandleSpecial.sqf:346-372; updatepatrolmarkers.sqf:3,19; server_patrols.sqf:31. |
Smoke Patrols upgrade levels 1/2/3, level-4 convoy/camp-sweep hooks, HC delegate-sidepatrol, friendly-only markers, patrol death, side-slot/cooldown release and Buy Units/RHUD AI-cap text; on B74.2, include pop-tier cap transitions and treat Vanilla as unpropagated. |
| Commander vote server comparison | Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f Chernarus remove the old DR-47 `>= |
<=vote comparison; player assignment now requires_highest >= _aiVotesatServer_VoteForCommander.sqf:43`. |
Maintained Vanilla has the same current-stable/B74.1/B74.2/B69/B74 comparison at Server_VoteForCommander.sqf:43. |
Pending vote outcome smoke and UI preview alignment. |
These have source-backed playbooks but are not current code fixes yet. Do not mix them into a propagation run unless the code owner explicitly claims the patch.
Branch-head note: rows below preserve their last lane-specific matrix until the linked owner page is refreshed. If a row still cites 89ae9dad or 7ff18c49, treat that as historical checked-ref evidence, not as a 2026-06-14 current-head claim.
2026-06-23 PVF dispatcher closeout note: current stable origin/master@f8a76de34 equals origin/claude/b74.1-aicom@f8a76de34; current stable/B74.1, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f now have registered PVF namespace+CODE lookup in both maintained roots, so the old cf2a6d6a dispatcher-compile evidence is no longer current stable-shaped truth. The remaining current-stable/B74.1/B69/B74 queue item is explicit registered allowlisting/logging plus smoke; docs checkout, Miksuu and origin/perf/quick-wins still need the full dispatcher port. DR-55 sender authentication remains separate because all checked current-stable/B74.1/B69/B74 registrations still forward only the PVEH value tuple.
| Lane | Status | Canonical page | Why separate |
|---|---|---|---|
| PVF dispatcher lookup / allowlist hardening | Branch-split. Current stable origin/master@f8a76de34 / B74.1, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f remove dispatcher Call Compile in both maintained roots by using missionNamespace getVariable _script plus typeName _code == "CODE" at Server_HandlePVF.sqf:14-15 and Client_HandlePVF.sqf:32-33, with stable Chernarus blame 7d60b02b4, maintained Vanilla propagation blame 9b49883cb and empty checked B69..B74 plus B74..B74.1 generic PVF dispatcher/init deltas. Init_PublicVariables.sqf:55-61 still has no registered-handler allowlist, rejection log or sender context; B69's 0a1ccb4d..8d465fce checked PVF-path delta changes only Client/PVFunctions/HandleSpecial.sqf, adding default-off aicom-team-merge at :57,59. Docs/source HEAD@925d56e01a1e is unchanged from a0721301d4f5 for checked PVF paths and still has Spawn (Call Compile _script) at server :14 and client :22; Miksuu b8389e748243 and origin/perf/quick-wins 0076040f keep the same old server :14 / client :22 shape; historical release commit a96fdda2 still has server :14 and HC-filtered client :32. Current origin exposes no release/*, feat/*pvf*, feat/*network*, feat/*auth* or feat/*public* heads on 2026-06-23. |
PVF dispatch implementation | On current stable/B74.1/B69/B74-shaped targets, add explicit registered SRVFNC*/CLTFNC* allowlists plus warning logs, then smoke RequestJoin/RequestVehicleLock/client messages and forged unregistered handler rejection. On old-shape targets, backport namespace lookup and allowlist together. Keep DR-55 legitimate-handler payload validation and direct PV channels separate. |
| Factory queue counter/token cleanup | Patch-ready, current code still carries both the queue-counter leak and low-entropy token; branch matrix refreshed 2026-06-05. | Factory queue cleanup |
perf/quick-wins and release Chernarus patch only the crewless queue-counter leak; the FIFO token and maintained Vanilla propagation remain open. |
SEND_MESSAGE direct compile removal |
P0 patch-ready direct-PV RCE; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@c27388b4146b is unchanged from cd9ba541d583 / 3a32be92 / 40c477be / 16247fc8f for checked SEND_MESSAGE paths. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f, Miksuu b8389e748243, origin/perf/quick-wins@0076040f and historical a96fdda2 all keep the direct event handler plus receiver/helper call compile route in both maintained roots (updateclient.sqf:12, Client_onEventHandler_SEND_MESSAGE.sqf:27, Common_SendMessage.sqf:26,37-38). Targeted diffs cd9ba541d583..HEAD, 3a32be92..HEAD, 40c477be..HEAD, 16247fc8f..HEAD, 0139a3468609..origin/master, origin/master..origin/claude/b74.2-aicom, d472da6a..origin/claude/b74.2-aicom, 0a1ccb4d..8d465fce, b8530477..8d465fce and B69..B74 do not touch the checked paths; origin/master..origin/perf/quick-wins only changes the later AFK block in updateclient.sqf. Current origin exposes no live release/*, message, send, network, public, PVF or security rescue branch, so older release a96fdda2 evidence is historical until restored. |
Public variable channel index | Current stable/B74.1/B74.2/B69/B74 PVF dispatcher lookup changes, and any future dispatcher allowlist, do not close this direct channel. Patch receiver/helper/callers to structured localization keys/args, propagate maintained Vanilla, then smoke localized artillery/ICBM/side messages and a forged payload treated as data. |
Attack-wave direct-PV authority (ATTACK_WAVE_INIT / ATTACK_WAVE_DETAILS) |
P1 patch-ready direct-PV authority gap; current-B74.1 refresh 2026-06-23 shows docs/source HEAD@a764d51107de is unchanged from 6d263dc, 1c1ea559 and f3e157f2 for checked Chernarus/Vanilla attack-wave request/detail/client-price paths and still trusts client _supply / _side plus detail payloads (updateclient.sqf:240; Common_AttackWaveActivate.sqf:6,8; Server_AttackWave.sqf:5-6,15,23,27,36,38; AttackWave.sqf:19,23-25,40; buy-price consumers Client_UIFillListBuyUnits.sqf:60, GUI_Menu_BuyUnits.sqf:90,261). Current stable origin/master@f8a76de34 equals origin/claude/b74.1-aicom@f8a76de34 and keeps the same request/detail trust in both maintained roots; stable/B74.1 buy-price consumers are Client_UIFillListBuyUnits.sqf:90 and GUI_Menu_BuyUnits.sqf:99,244-245,416, with Chernarus constants Init_CommonConstants.sqf:547,591-593 and maintained Vanilla constants :349,393-395. Current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f keep the same request/detail/client-price trust; B69 Chernarus constants drift to :515,559-561, B74 Chernarus constants drift to :528,572-574 and B69/B74 Vanilla constants stay :349,393-395. Scoped 0139a3468609..f8a76de34, B69..B74 and B74..B74.1 attack-wave path deltas only touch constants, not request/detail/client-price trust. Miksuu b8389e748243, origin/perf/quick-wins@0076040f, historical AI-commander c20ce153, historical release a96fdda2 and historical upstream/AttackWave 994150da keep the same shape; current origin exposes no live release/*, attack-wave or support rescue head on 2026-06-23, and repo-root BattlEyeFilter/publicvariable.txt:2 still only filters kickAFK. |
Attack-wave authority playbook | Keep separate from generic PVF dispatcher lookup, SEND_MESSAGE and side-supply clamp work. Treat ATTACK_WAVE_INIT as a request, re-derive side/supply server-side, guard forged detail payloads, propagate maintained Vanilla and smoke valid activation, forged _supply >= 70000, wrong-side payloads, duplicate active waves and JIP replay. |
| Victory/endgame winner semantics and double-fire | Patch-ready correctness bug; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@c2b614e8cc87 is source-unchanged from 4c87efd2 / d30d23466 / a0a86da2 / 2f2132f8 for checked victory/endgame paths. Docs/source, current Miksuu b8389e748243, origin/perf/quick-wins@0076040f and historical a96fdda2 keep the older opposite-side logger block in both maintained roots (server_victory_threeway.sqf:23-41), so all-towns wins log the loser. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 and current B74.2 origin/claude/b74.2-aicom@21b62b04 are split: Chernarus removes the _victory == 0 trap (server_victory_threeway.sqf:11-16), short-circuits later sides (:23-26) and guards the full condition (:39-45), but still writes WF_Winner, WASPSTAT and LogGameEnd with _x (:53,:57-65), so HQ/factory eliminations still record the losing side; maintained Vanilla remains gated/mixed at :11,:29 and logs [_x] at :49. Current stable/B74.1/current B74.2 and B69/B74 remove client inversion in both roots (Client_EndGame.sqf:5-11 on B74.1/B74.2), but the GUER label is Chernarus-only (GUI_EndOfGameStats.sqf:8-9) and Vanilla remains West/East-only at :5-8. Checked d472da6a..21b62b04 is empty for the maintained-root victory loop, client endgame, stats label, constants, live logger and client-special paths; origin/master..origin/claude/b74.2-aicom touches only source-Chernarus constants, line-drifting WFBE_C_VICTORY_THREEWAY to Init_CommonConstants.sqf:869-870 while maintained Vanilla stays :728-729. Current origin exposes no live release/*, victory or endgame head. |
Victory/endgame atlas | Treat current stable/B74.1/current B74.2 Chernarus as partial rescue, not closure. Compute explicit winner/loser sides per branch, guard the full condition with !WFBE_GameOver, exit after one accepted endgame path, align client payload semantics plus GUER label, write WASPSTAT/logger with the winner, propagate maintained Vanilla and smoke HQ elimination, all-towns victory, same-tick mutual elimination and AntiStack enabled/disabled tails. Keep stale PVF logger retirement and server-init duplicate-bind cleanup separate. |
| HQ-kill score double-award | Patch-ready scoring integrity bug; current-B74.1 refresh 2026-06-23 shows docs/source HEAD@c2d513ecb is source-unchanged from 9b7eb4bc / 97e4cdd0 / 4d4610f1 for checked HQ-score files. Current stable origin/master@f8a76de34 equals origin/claude/b74.1-aicom@f8a76de34 and still keeps generic HQ building score plus a second HQ bounty score in both maintained roots: Server_OnHQKilled.sqf:23,64,66,106,109,112; coefficient lines are Chernarus Init_CommonConstants.sqf:753 and maintained Vanilla :555, value 3. Current B69 origin/claude/b69@8d465fce and B74 origin/claude/b74-aicom-spend@b23f557f keep the same handler line shape; B74..B74.1 changes only Chernarus constants among checked HQ-score files. Current Miksuu b8389e748243, origin/perf/quick-wins@0076040f and historical a96fdda2 all still keep the two-award shape. Enemy HQ kills still net 1800 and friendly/teamkill HQ kills still get 900. Miksuu branch-name scan classifies ScoreForKillingFactories@f17445c15190 / Fix0ScoreBountyBug@415615c9662a / FixNukeMoneyGain@2ad3a7d38837 as old-layout one-award ancestry, AntiHQTeamkillDisabledInDebugMode@5bafe566951a as branch-only one-award evidence, and BountyModifierTo4@cc127ef40b4d as a bounty-tune/non-score branch. |
Commander/HQ lifecycle | Keep one non-teamkill HQ score award and make friendly/teamkill HQ kills score zero. Propagate maintained Vanilla and smoke enemy HQ kill, friendly HQ teamkill and DR-20 idempotency/replayed-HQ-kill interactions. |
| Factory destroyed-purchase refund contract | B74.2 current-head follow-up 2026-06-24: docs/source HEAD@b8180bb319ed is source-unchanged from cacd46f09163 / 4120137f / 8d611092 for checked buy/build paths; docs/source, Miksuu b8389e748243, origin/perf/quick-wins 0076040f and historical QoL commit a66d4691 still leave the dead/null factory abort as queue cleanup without refund. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f and current B74.2 origin/claude/b74.2-aicom@21b62b04 pass _currentCost into BuildUnit and refund the dead/null abort (Client_BuildUnit.sqf:276-280) in both maintained roots. Current stable/B74.1/B69/B74 pass/spawn/debit at GUI_Menu_BuyUnits.sqf:163-165; current B74.2 keeps that in maintained Vanilla and shifts source Chernarus to :169-171. The 0139a3468609..f8a76de34 checked-path delta touches source Chernarus Client_BuildUnit.sqf only for GUER VBIED action persistence, not refund behavior; origin/master..origin/claude/b74.2-aicom changes only source Chernarus buy-menu AI-cap setup among checked paths; checked d472da6a..21b62b04 is empty for Client_BuildUnit.sqf in both maintained roots. Historical release commit a96fdda2 carries the same refund at Client_BuildUnit.sqf:212-216; intermediate 7ff18c49 only refunded the empty/crewless branch and is superseded. Current origin exposes no release/* or feat/buymenu-easa-qol heads on 2026-06-24. |
Factory and purchase systems | Keep separate from DR-33 queue-token cleanup: preserve/port the current-stable/historical-release refund payload as needed, do not port 7ff18c49's empty/crewless refund without an explicit policy decision, and smoke factory death, buyer disconnect, empty/crewless abort and normal completion. Player purchase authority remains client-local. |
| Side-supply clamp and temp-channel validation | Patch-ready branch split; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@3bedb86dca88 is source-unchanged from 973d817817d9 / a908284c for checked side-supply/resistance paths. Docs/source, current Miksuu b8389e748243 and historical a96fdda2 still carry the overspend-as-credit floor plus payload-side trust in both maintained roots; origin/perf/quick-wins@0076040f fixes only the Chernarus arithmetic floor. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 is Chernarus-partial: Chernarus removes dead common-side clamp arithmetic, floors west/resistance/east server negatives to 0 and adds wfbe_supply_temp_resistance, while maintained Vanilla remains old-shape. Current B74.2 origin/claude/b74.2-aicom@21b62b04 has no checked side-supply/resistance delta over previous B74.2 d472da6a or current stable; B69/B74 carry the same Chernarus-only candidate and old-shape Vanilla. Live origin/claude/faction-tint-sidefix@32acd272f92e diverges before current stable and removes the Chernarus resistance handler, so it is regression context if revived. DR-44 side/channel/requester validation remains open everywhere checked, and current origin exposes no live release/*, supply, economy or resistance rescue head. |
Economy authority first cut, Resistance supply scaffold | Preserve/port the arithmetic floor-to-zero fix, add west/east/resistance side/channel/amount/requester validation if resistance stays enabled, propagate maintained Vanilla or explicitly scope Chernarus-only work, and keep broader DR-44 spend authority/server-ledger work separate. |
| Side-supply reason string off-by-one | Patch-ready low-risk diagnostics cleanup; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@3bedb86dca88 is source-unchanged from 973d817817d9 / a908284c for checked reason paths. Docs/source, current stable/B74.1, current B74.2 origin/claude/b74.2-aicom@21b62b04, current Miksuu b8389e748243, perf/quick-wins@0076040f, current B69 and adjacent B74 all still carry the helper guard that drops 3-argument AttackWave.sqf:40 caller reasons while preserving 4-argument supply-completion reasons (:26 on docs/Miksuu/perf, :40,43 on current stable Chernarus, :43,46 on current B74.2 Chernarus and :40 on current/B74.2 Vanilla). Checked d472da6a..21b62b04 is empty for reason/helper paths; current origin exposes no live release/*, supply, economy or resistance rescue head. |
Economy authority first cut | Fix _reason parsing with the side-supply clamp pass because the same helper is being edited, but keep it scoped as logging/audit cleanup rather than authority closure. |
| Resource income payout/display drift | Patch-ready economy correctness review with branch split. B74.2 current-head follow-up 2026-06-24: docs/source HEAD@f29b4a9b7900 is source-unchanged from c8ec223a / 3a32be92 / cd9ba541 for checked updateresources.sqf / Client_GetIncome.sqf paths and still keeps the old resource-loop cap guard over side supply, team paychecks and AI commander funds (updateresources.sqf:31,49,63,67). Miksuu b8389e748243, origin/perf/quick-wins@0076040f and historical a96fdda2 match that old maintained-root payout/display shape. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, previous B74.2 d472da6a and current B74.2 origin/claude/b74.2-aicom@21b62b04 match for checked income tick/display files: Chernarus gates side supply/team paychecks at :69,:87,:101, applies system-4 1.5 at :80-81, uses WFBE_C_ECONOMY_SUPPLY_INCOME_MULT and WFBE_C_AI_COMMANDER_HYBRID_REFILL, keeps over-cap fallback at :126-132 and adds B74.1 AICOM taper at :57-67,:106,:130; maintained Vanilla gates side supply/team paychecks at :58,:76,:90, applies system-4 1.5 at :69-70 and keeps the non-hybrid/raw-supply/no-taper fallback at :94-103,:115-121. Current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f are identical for checked income files and match the Chernarus hybrid/supply-multiplier shape without the B74.1 taper. Client_GetIncome.sqf:24-28 still omits the system-4 display multiplier everywhere checked. Checked d472da6a..21b62b04 is empty for income paths and constants; origin/master..origin/claude/b74.2-aicom changes source-Chernarus pop-tier/AICOM constants (Init_CommonConstants.sqf:171-176) only among checked income-adjacent files. Current origin exposes no live release/*, resource, income or economy rescue heads on 2026-06-24. |
Economy, towns and supply, Resource income tick distribution | On current stable/B74.1/B74.2, decide cap-guard intent for side supply/team paychecks and align Client_GetIncome/RHUD/menu display math while preserving or deliberately changing AI commander over-cap fallback and B74.1 taper. Review Chernarus-only supply multiplier/hybrid-refill behavior versus maintained Vanilla before port/release wording. On old-shape refs, include AI commander over-cap income/stipend behavior in the review. Smoke capped and uncapped income ticks before changing balance wording. |
| AI commander upgrade debit/cost lookup | Branch-split old-target AI/economy cleanup; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@c70785e4be30 is unchanged from 031a253fe / ade4d356 for checked worker/menu files and, along with Miksuu b8389e748243 and perf/quick-wins 0076040f, still validates [supply, funds] at Server_AI_Com_Upgrade.sqf:34,36 but reads raw AI-order cost at :27 and debits funds/supply swapped at :47,50. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69 and adjacent B74 resolve both maintained roots with current-level cost lookup at :75, affordability gates at :89,:92,:97, AI funds debit _cost select 1 at :125, opt-in funds-fallback surcharge at :131-132 and side-supply debit _cost select 0 at :136; checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom and B69..B74 worker/menu deltas are empty. Historical a96fdda2/b061c905 fix debit order only, historical c20ce153 fixes Chernarus only, and live side branches are mixed branch-only evidence. |
AI commander autonomy audit, Upgrades and research | Do not reopen this on current stable/B74.1/B74.2/B69/B74-shaped refs. Port current stable's worker, or recreate current-level cost lookup plus corrected debit, on docs/source, Miksuu, perf or old-shape side-branch targets that still matter; then smoke AI upgrade affordability/debit and funds-fallback before enabling or release-labeling AI commander upgrade scheduling. |
| AI supply-truck safe-disable | B74.2 current-head follow-up 2026-06-24: docs/source HEAD@f9bc264f45a0 is source-unchanged from 6d4b514c12fc for checked supply-truck paths and still raw-spawns the commented/missing worker in both maintained roots (Init_Server.sqf:36,382-383; AI_UpdateSupplyTruck.sqf:17; no Server\FSM\supplytruck.fsm). Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 carries the safe-disable shape instead: Chernarus Init_Server.sqf:44 keeps UpdateSupplyTruck commented, :624-625 initializes wfbe_ai_supplytrucks and logs that legacy logistics are disabled; maintained Vanilla uses :44,618-619. Current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f also keep safe-disable caller shapes, and AI_UpdateSupplyTruck.sqf:17 still points at missing Server\FSM\supplytruck.fsm but is not spawned there. d472da6a..21b62b04 line-drifts source-Chernarus Init_Server.sqf for GUER stipend startup only among checked supply-truck files. Miksuu b8389e748243 and origin/perf/quick-wins@0076040f still raw-spawn; historical release commit a96fdda2 matches the older safe-disable line shape, and historical c20ce153 guards only Chernarus while Vanilla remains raw. Current origin exposes no release/* head, and a broad current-origin sweep found no Server\FSM\supplytruck.fsm. |
AI commander autonomy audit | Current stable/B74 safety cleanup is source-present, while docs/Miksuu/perf still need the caveat or a port. Keep the warning/disable during branch merges/rebases, optionally port it to raw-spawn branches, or intentionally revive logistics with a real server-owned loop/FSM. Keep separate from broader AI commander supervisor work and player-run supply helicopters. |
| Town AI vehicle despawn safety | Patch-ready player-safety cleanup; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@ce3cf871e1e7 Chernarus/Vanilla is source-unchanged from 2a4020586 / 3a9ba92e and still deletes inactive tracked town-AI vehicles with alive _x plus !(isPlayer leader group _x) at server_town_ai.sqf:214. Current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 8d465fce and adjacent B74 b23f557f carry the crew-count guard only in source Chernarus (:325 on stable/B74.1/B69/B74; :337 on B74.2); maintained Vanilla remains unsafe at :319. Checked d472da6a..21b62b04 is empty for both checked server_town_ai.sqf paths, while origin/master..origin/claude/b74.2-aicom line-drifts source Chernarus only. Miksuu b8389e748243 at :195, perf/quick-wins@0076040f at :219, historical release a96fdda2 at :200 and origin/feat/aicom-fleet-improvements@cc5090bed4ad at :207 remain unsafe in both maintained roots. Live origin/claude/upstream-town-defense-diag-sync@cde1f1fc changes delegated cleanup diagnostics and leaves DR-45 branch state matching current stable. No checked current ref contains Server_CleanupExpiredTownDefenseAssets.sqf; older 89ae9dad helper evidence is historical. |
Town AI vehicle despawn safety | Add or port a full player-occupancy guard before deleting wfbe_active_vehicles, preserve empty AI-only cleanup, propagate maintained Vanilla and smoke occupied driver/gunner/cargo/turret cases plus empty AI vehicle cleanup. Treat current stable/B74.1/B74.2/B69/B74 as Chernarus-only candidate evidence until Vanilla propagation and smoke close it; treat any future persistent town-defense cleanup helper as a separate re-audit surface. |
| Commander reassignment call shape | Branch-split/current-stable/B74.1/B74.2/B69/B74 partial source-present. 2026-06-23 B74.2 current-head follow-up shows current stable origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f Chernarus/maintained Vanilla unpack _side = _this select 0 / _commander = _this select 1 at Server_AssignNewCommander.sqf:4-5; checked reassignment path deltas 0139a3468609..origin/master, origin/master..origin/claude/b74.2-aicom, d472da6a..21b62b04, origin/claude/b69..origin/claude/b74-aicom-spend, 0a1ccb4d..origin/claude/b74-aicom-spend and b8530477..origin/claude/b74-aicom-spend are empty. Docs/source HEAD@60c35c05 is unchanged from 337ed166 / b44aaaf8 for checked reassignment paths and still uses _side = _this at :3. Miksuu b8389e748243, origin/perf/quick-wins@0076040f, historical release a96fdda2 and historical AI-commander c20ce153 match the maintained-root helper fix. Current stable/B74-shaped full modded Napf/Eden/Lingor forks still use _side = _this at Modded_Missions/*/Server/Functions/Server_AssignNewCommander.sqf:3. All checked maintained roots still keep duplicate new-commander-assigned senders and visible-name UI selection. Current origin exposes no live release/* or reassignment rescue heads; origin/claude/trello-vote-para-guards@92101abe changes only vote-worker tie-break logic among commander paths. |
Commander reassignment call shape, Commander vote/reassignment | Do not reopen helper unpacking on current stable/B74-shaped maintained roots. Patch old-shape targets separately, choose one notification owner, switch UI selection to row value/team identity, keep modded forks out of parity claims until maintained, and smoke one-message reassignment plus duplicate/similar leader names. |
| Construction small-site logic cleanup | Patch-ready; 2026-06-24 B74.2 current-head follow-up shows docs/source HEAD@7a7d8c48021f is unchanged from d81580cfbe61, 7562c803, 6b8eba5e and 3406ffa0 for checked construction paths, and current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, Miksuu b8389e748243, origin/perf/quick-wins@0076040f, historical release commit a96fdda2, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f all still carry SmallSite add/add at Construction_SmallSite.sqf:70,99 while MediumSite removes at Construction_MediumSite.sqf:70,114 in both maintained roots. d472da6a..21b62b04 is empty for checked construction files; 0139a3468609..origin/master only adds source-Chernarus MediumSite bank pending-reservation cleanup, and origin/master..origin/claude/b74.2-aicom only adds source-Chernarus SmallSite/MediumSite stats attribution. Neither rescues the logic-list cleanup. |
Construction logic list cleanup, Construction and CoIn systems atlas | Needs the one-line SmallSite add-to-remove edit, then Vanilla propagation and construction smoke. |
| Auto-wall toggle scope cleanup | Docs-ready workflow/authority cleanup; B74.2 current-head follow-up 2026-06-24 keeps the issue open. Docs/source HEAD@de471ea5ba96 is unchanged from eca0e4a7, f3896116 and 89aadf8c for checked auto-wall paths; docs/source, current Miksuu b8389e748243 and origin/perf/quick-wins@0076040f route User14 through global isAutoWallConstructingEnabled, default it false at Init_Common.sqf:201, and consume it without exclusions at SmallSite :110 / MediumSite :125. Current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f still use one global; all initialize it true at Init_Common.sqf:214 and consume it at SmallSite :123 plus MediumSite Chernarus :163 / maintained Vanilla :160 with AARadar plus CBRadar or Bank/Reserve/ArtilleryRadar exclusions. Historical a96fdda2 and live origin/feat/oa-auto-countermeasures@2015a632 only add the AARadar guard; auto-countermeasures still sends one global RequestAutoWallConstructinChange state and does not key by side/requester. Checked 89aadf8c..HEAD, f3896116..HEAD, eca0e4a7..HEAD, d472da6a..origin/claude/b74.2-aicom, B69..B74, B74..B74.1 and B74.1..B74.2 auto-wall deltas do not add side/requester scope; B74.1/B74.2 construction-file changes are unrelated bank pending-reservation / stats attribution work. |
Construction and CoIn systems atlas | Decide global-vs-side/requester policy, then either label the match-wide behavior or key/validate the state and smoke two players/sides toggling before small and medium construction. |
| RHUD/endgame title display handle split | Patch-ready; B74.2 current-head follow-up 2026-06-23 shows docs/source HEAD@aeef97665 is unchanged from 92b52e73 and ebfdca965 for checked title-handle paths. Docs/source, current Miksuu b8389e748243, origin/perf/quick-wins@0076040f, current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f and historical a96fdda2 all still share currentCutDisplay between OptionsAvailable/RHUD/action icons and EndOfGameStats in both maintained roots. Docs/Miksuu/perf line shape is Titles.hpp:170-171,539-540, Client_UpdateRHUD.sqf:89,92,190, updateavailableactions.fsm:225,228,230 and GUI_EndOfGameStats.sqf:13,34-44,86-93; current stable/B74-shaped refs use Titles.hpp:174-175,587-588, Client_UpdateRHUD.sqf:89,92, updateavailableactions.fsm:225,228,230, source-Chernarus GUI_EndOfGameStats.sqf:15,36-46,88-95 and maintained Vanilla :13,34-44,86-93. Checked d472da6a..21b62b04 and B69..B74 title-handle deltas are empty; 0139a3468609..origin/master only adds unrelated Chernarus GUER-label / vehicle-tint title content, and origin/master..origin/claude/b74.2-aicom only changes source-Chernarus RHUD AI-cap text. Current origin exposes no live release/*, RHUD, endgame, title or display rescue head. |
UI IDD collision repair | Needs a title display-variable split or RHUD/action-icon endgame gate before propagation; keep separate from broader UI IDD cleanup and smoke RHUD/action icons/endgame stat bars together. |
| Clickable text soundPush config | Source-present on current stable/B74.1/B74.2/B69/B74/GUER branch hits; current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f and GUER branch hits c8ef67d8 / 0f53f34d carry valid RscClickableText.soundPush[] = {"", 0.2, 1}; at Rsc/Ressources.hpp:556 in both maintained roots, matching the valid :92 precedent. Chernarus blame points to 1a5e0b40; maintained Vanilla propagation points to 9b49883c; these refs have 14 derived RscClickableText controls per maintained root and checked d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom and B69..B74 resource/dialog/title deltas are empty. Docs/source HEAD@14d74f9d2 is unchanged from 1d4282eca8fd / 0bb0f89f / b5219d47 and remains malformed with 17 controls; current Miksuu b8389e748243, origin/perf/quick-wins 0076040f, historical release a96fdda2 and UI theme evidence remain branch-scoped old-shape targets. |
Client UI systems atlas | Do not reopen the base-class edit on current stable/B74.1/B74.2/B69/B74/GUER branch hits. For older target branches that still carry {, 0.2, 1}, port the current valid value, propagate maintained Vanilla, then run Arma 2 OA dialog smoke across representative RscClickableText inheritors before release wording. |
| Empty supply-truck cleanup timeout | Docs-ready logistics/cleanup owner decision. 2026-06-24 B74.2 current-head follow-up: docs/source HEAD@248baa289ca5 is unchanged from 499c2543 / b4e10b5f for checked empty-vehicle collector/handler paths; current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f, direct current Miksuu master@b8389e748243, origin/perf/quick-wins@0076040f and historical a96fdda2 all still route empty supply-truck classes through _delay = 86400 in both maintained roots. Current stable/B74-shaped timeout lines are Server_HandleEmptyVehicle.sqf:30-31; docs/Miksuu/perf/historical timeout lines are :22-23. Checked path deltas b4e10b5f..HEAD, 499c2543..HEAD, 0139a3468609..origin/master, d472da6a..origin/claude/b74.2-aicom, origin/master..origin/claude/b74.2-aicom and origin/claude/b69..origin/claude/b74-aicom-spend are empty. Current origin exposes no live release/* or cleanup/supply rescue head, so a96fdda2 remains historical source evidence rather than current release proof. |
Marker cleanup/restoration atlas | Decide keep-and-label versus shorter/parameterized timeout, then patch source Chernarus plus maintained Vanilla if changing behavior. Smoke ordinary empty vehicles, ambulance/repair double-timeout vehicles, supply trucks used for supply/logistics and long-match object counts. |
| Gear template profile filter | Branch-split after B74.2 current-head follow-up 2026-06-24: docs/source HEAD@4b9591314c96 is source-unchanged from 72b5f0de98f9 and the 2026-06-21 43c3ba05 proof for checked template paths, and still carries undefined _u_upgrade save filtering at Client_UI_Gear_SaveTemplateProfile.sqf:33,52,75 plus the six-field Init_ProfileGear.sqf:17,25 import guard in both maintained roots. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f fix the save-filter comparisons in both maintained roots at :34,57,82, but keep the import guard; checked d472da6a..21b62b04, stable-to-B74.2 and B69-to-B74 template deltas are empty. Current Miksuu b8389e748243, perf/quick-wins@0076040f8a5e, historical release a96fdda28087, historical EASA QoL a66d46912e2a and old upstream miksuu/Gear_template_error@5b056013 keep the old save-filter shape where the checked helper exists. Live origin exposes only Trello gear/EASA UI branches, with no checked template-path delta. |
Gear template profile filter | Patch docs/source or old-shape refs with the save-filter replacement; on current stable/B74-shaped refs, do not reopen that edit, but add an Init_ProfileGear.sqf import guard/default before calling profile-template persistence complete. |
| Gear template creation/display/save gate alignment | Owner-decision consistency work; 2026-06-24 branch check shows docs/source HEAD@4b9591314c96, current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f, current Miksuu b8389e748243, perf/quick-wins@0076040f8a5e, historical release a96fdda28087, historical EASA QoL a66d46912e2a and old upstream miksuu/Gear_template_error@5b056013 all keep the AddTemplate Barracks-or-Gear creation gate where the helper exists and Gear-only FillTemplates display where checked. Stable/B74-shaped refs fix only the save-filter _u_upgrade comparison; old-shape refs still need that save-filter patch too. Checked d472da6a..21b62b04 is empty for the maintained-root template paths. |
Gear template profile filter | Decide whether templates are intentionally unlocked by either Barracks/Gear lane or should be Gear-only across creation, display and profile save. Keep separate from gear authority hardening; patch source Chernarus plus maintained Vanilla only after the owner decision. |
| Vehicle cargo equip loop bounds | Branch-split after B74.2 current-head follow-up 2026-06-24: docs/source HEAD@c96ee1670ddb is source-unchanged from ebfdca96542f / b2544207 for checked cargo helper paths and still carries the five inclusive cargo loops in both maintained roots. Current Miksuu master@b8389e748243 and historical EASA QoL a66d4691 remain old-shape. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f and historical release a96fdda2 fix all five loops to (count(_items) - 1) in both maintained roots; origin/perf/quick-wins@0076040f fixes Chernarus only while perf Vanilla still needs propagation. Checked b2544207..HEAD, ebfdca96542f..HEAD, d472da6a..origin/claude/b74.2-aicom, origin/master..origin/claude/b74.2-aicom and B69..B74 cargo deltas are empty. Current origin exposes no live release/*, cargo, equip or backpack rescue heads; live Trello gear/EASA branches have no checked cargo-helper delta. |
Vehicle cargo equip loop bounds | Do not reopen current stable/B74-shaped refs. Preserve/port the five-loop fix where the target branch still carries inclusive loops, including docs/source, current Miksuu and perf Vanilla, then run maintained Vanilla propagation and cargo smoke. |
| Buy-menu price/key alignment | B74.2 current-head follow-up 2026-06-24: docs/source HEAD@b8180bb319ed checked Chernarus/Vanilla buy-menu controller, list-filler and constants paths are unchanged from 4120137f / 8d611092 / ebd86fad0 for price/key behavior, and still carry selected-detail price drift at GUI_Menu_BuyUnits.sqf:261, no level-0 UNIT_COST_MODIFIER reset and the uppercase/lowercase driver-default profile key split in both maintained roots. Current Miksuu master@b8389e748243 and perf/quick-wins@0076040f match that old shape. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f, current B74.2 origin/claude/b74.2-aicom@21b62b04 and historical release a96fdda2 fix selected-detail display and mirror both driver keys in both maintained roots; no checked ref resets UNIT_COST_MODIFIER to 1 for level 0. Current stable/B74.1/B69/B74 use selected detail GUI_Menu_BuyUnits.sqf:416; current B74.2 keeps maintained Vanilla at :416 and shifts source Chernarus to :422 after pop-tier AI-cap setup. Checked d472da6a..21b62b04 is empty for checked buy-menu price/key paths. Branch-only origin/claude/trello-buymenu-gear-display@db1291beba changes only special AT gear/ammo preview at GUI_Menu_BuyUnits.sqf:552-565 in both maintained roots and is not a price/key rescue head. Historical QoL a66d4691 fixes selected-detail display in Chernarus only. |
Factory and purchase systems atlas | Do not reopen selected-detail/key mirroring on current stable/B74.1/B69/B74/B74.2. Add one shared price/reset path for unit-cost level 0/1/2, then decide whether dual-key mirroring is the intended driver-default compatibility policy and smoke Buy Units UI/economy paths. |
| Visible parameter runtime-consumer cleanup | Branch-split after the 2026-06-24 B74.2 current-head follow-up: docs/source HEAD@52b7f7443bbc is source-unchanged from 0da6ba431 for checked parameter/cache/cleanup/AI-consumer paths, and docs/source, current Miksuu master@b8389e748243, origin/perf/quick-wins@0076040f plus historical release a96fdda2 keep the old readless/comment-only shape. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69 8d465fce and B74 b23f557f read WFBE_C_AI_MAX in AI_Commander_Produce.sqf:234 and WFBE_C_UNITS_CLEAN_TIMEOUT in Common_TrashObject.sqf:21 in both maintained roots. Checked d472da6a..21b62b04 is empty for this path set; origin/master..origin/claude/b74.2-aicom is source-Chernarus-only pop-tier/player-cap/AICOM drift and not a cleanup/AI-reader regression. Current-origin branch sweep exposed no live release/* head and mixed older AICOM side-branch shapes, so treat them as target-specific context. |
Mission parameters | For current Miksuu and other old-shape refs, port the current AI commander reader/body-wreck split or hide/label the stale parameters. For current stable/B74.1/B74.2, smoke host parameter display, AI commander production sizing, player AI cap UI/RHUD, body cleanup, wreck cleanup and empty-vehicle cleanup before release-complete wording. |
| Salvage payout casing and loop/authority cleanup | Patch-ready; 2026-06-24 B74.2 current-head follow-up shows docs/source HEAD@408479a914c7 is unchanged from 795cdbbf0 for checked salvage paths, and current B74.2 origin/claude/b74.2-aicom@21b62b04 still carries the same manual/truck salvage defect shape as current stable/B74.1. Docs/source, current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f, current Miksuu master@b8389e748243, origin/perf/quick-wins@0076040f and historical release commit a96fdda2 all still carry lowercase ChangePlayerfunds, the salvage-truck updatesalvage.sqf:10 ` |
loop and client-local deletion/reward shape in both maintained roots. Docs/Miksuu/perf useupdatesalvage.sqf:50, Init_Client.sqf:53,91andClient_BuildUnit.sqf:267; current stable/B74.1/B74.2 use Skill_Salvage.sqf:38, updatesalvage.sqf:51, Init_Client.sqf:97,135, source Chernarus Client_BuildUnit.sqf:388and maintained Vanilla:343; historical a96fdda2drifts the salvage-truck launch toClient_BuildUnit.sqf:270. Checked d472da6a..21b62b04changes only source-ChernarusInit_Client.sqf(+30/-3) for vehicle-tint resource guarding, join/connect ACK failover and intro-music setup, not salvage payout, loop or authority. Liveorigin/claude/salvage-w10-manfilter@2e0242b3is branch-only W10 evidence based on merge-base8fac20df, adding only !(_wk isKindOf "Man")to inertServer/Functions/AI_Commander_Wildcard.sqf:794. Live origin/claude/trello-salvage-truck-interlock@9e75c736eis branch-only Trello #15 UX/interlock evidence on current stable: six maintained-root files / +46 / -16,git diff --checkclean, manual-salvage guard atSkill_Apply.sqf:35and early exit atSkill_Salvage.sqf:5,11-12, but lowercase payout remains at Skill_Salvage.sqf:45andupdatesalvage.sqf:51. Current origin exposes no live release/*orfeat/salvage` heads beyond the two salvage-named Claude branches on 2026-06-24. |
|
| Service menu affordability guards | Patch-ready/branch-split; 2026-06-23 current-B74.1/B74.2 refresh shows docs/source HEAD@b798fd66 is source-unchanged from e9dd7f37, 8906ee89, 9b3fc38e and 8b71e2a1 for checked service/EASA paths, while current Miksuu upstream b8389e748243 keeps the old cached-price plus unguarded rearm/refuel action debits (GUI_Menu_Service.sqf:198,219 on docs; :326,:347 on Miksuu). Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f and historical release a96fdda2 partially guard rearm/refuel in both maintained roots (GUI_Menu_Service.sqf:484,507), but repair/heal stay positive-price-only (:496-497,:519-520). The current-B74.2 follow-up diff d472da6a..21b62b04 is empty for checked service/EASA menu/module/stringtable paths. Stable-shaped refs allow exact-funds EASA only in source Chernarus (GUI_Menu_EASA.sqf:118); maintained Vanilla still rejects exact funds. origin/claude/trello-service-ammo-count@9159f935 is branch-only service ammo-percent UI (GUI_Menu_Service.sqf:333,474,477), and origin/claude/trello-easa-weapon-categories@08819118 is branch-only WFBE_EASA_FNC_LoadoutCat wiring (EASA_Init.sqf:2, EASA_LoadoutCat.sqf:1-57); neither is affordability/context/authority closure. |
Service menu affordability guards | Current docs/source, current Miksuu and any old-shape target need action-time price/funds/context guards. On stable/release/B69/B74/B74.2 service branches, repair/heal action-time affordability/context and EASA client-debit behavior remain open; do not call partial rearm/refuel, Chernarus-only EASA exact-funds, service ammo UI or category-tag wiring full authority hardening. |
| RequestSpecial upgrade-sync tuple cleanup | Patch-ready consistency cleanup; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@373e21c1274c is unchanged from a7f383b6 for checked handler/caller/process paths and keeps the mixed parser at Server_HandleSpecial.sqf:3,67-73, caller GUI_UpgradeMenu.sqf:171 and sync lifecycle Server_ProcessUpgrade.sqf:26,29,35, with no wfbe_upgrading_end_time. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 and current B74.2 origin/claude/b74.2-aicom@21b62b04 still mix _args / _this: source Chernarus uses Server_HandleSpecial.sqf:3,77,79-83, maintained Vanilla uses :3,67,69-73, both call from GUI_UpgradeMenu.sqf:292, and both keep sync lifecycle Server_ProcessUpgrade.sqf:32,35,41 while adding server end-time publish/clear at :27,:55. d472da6a..21b62b04, origin/master..origin/claude/b74.2-aicom and origin/claude/b69..origin/claude/b74-aicom-spend are empty for checked handler/caller/process paths. Miksuu b8389e748243 and perf/quick-wins 0076040f still call from GUI_UpgradeMenu.sqf:241; historical release a96fdda2 calls from :254, and historical upgrade-queue b061c905 calls from :268. Because _args = _this, current behavior is equivalent but still fragile. |
Support specials atlas, Upgrades and research | Normalize the Server_HandleSpecial.sqf upgrade-sync case to one tuple source, keep RequestUpgrade authority migration separate, propagate maintained Vanilla and smoke upgrade completion/non-server timer sync plus malformed/short payload rejection. |
| Vote/help/main-menu UI cleanup | Patch-ready; B74.2 current-head follow-up 2026-06-24 shows docs/source HEAD@72007de93f00 is unchanged from 322ef95e / 087152f5 / 68bd4dc5 for checked vote/help/router paths. Docs/source, current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce, adjacent B74 b23f557f, Miksuu b8389e748243, perf/quick-wins@0076040f and historical a96fdda2 all keep inclusive vote refresh loops, vote row-color offset, mismatched help load/unload namespace state and handler-only GPS zoom MenuAction 17/18 router cases in both maintained roots. Current stable/B74.1/B69/B74 use Init_Client.sqf:403,534 for the team-count and reconciled-team refresh; current B74.2 line-drifts source Chernarus to :409,:540 while maintained Vanilla stays :403,:534. Current stable/B74.1/B74.2/B69/B74 use visible action 19 for GPS enablement, not for the old zoom routes. Checked d472da6a..21b62b04 and origin/master..origin/claude/b74.2-aicom touch only source-Chernarus Init_Client.sqf among checked paths and do not change vote menu loops, row coloring, help namespace or main-menu router logic; B69..B74 checked path deltas are empty. Live origin/claude/trello-vote-para-guards@92101abe changes server vote, Tactical/paratrooper and stringtable paths only, with no checked vote/help/main-menu-router path delta. Current origin exposes no live release/* head. |
Client UI systems atlas | Fix vote loops and row coloring, clean the help onLoad/onUnload namespace contract, decide remove-vs-revive for GPS 17/18, propagate maintained Vanilla and smoke vote refresh, help open/close and main-menu HUD/GPS behavior. Keep commander vote outcome policy on its dedicated playbook. |
| Fast travel fee UX | Docs-ready owner-decision cleanup; B74.2 current-head follow-up 2026-06-24 shows current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34 keeps the paid-mode local Tactical behavior in both maintained roots but no longer carries the stale completed TODO. Current stable/B74.1 hides unaffordable destinations and draws $fee marker text at GUI_Menu_Tactical.sqf:185,195-196,215, locally recalculates/debits at :403-404, and defines fast-travel mode/range/price/time defaults at source Chernarus Init_CommonConstants.sqf:612,621-624 plus maintained Vanilla :414,423-426. Current B74.2 origin/claude/b74.2-aicom@21b62b04 has no checked Tactical GUI delta, checked d472da6a..21b62b04 is empty for the four maintained-root fast-travel paths, and origin/master..origin/claude/b74.2-aicom only drifts source Chernarus constants to :625,634-637. B69 8d465fce and B74 b23f557f keep the same Tactical behavior; B69..B74 only touches source Chernarus constants among checked fast-travel paths. Docs/source HEAD@003d0c4c044e is unchanged from 1154f5d43 for checked fast-travel paths; docs/source, Miksuu b8389e748243, perf 0076040f and historical a96fdda2 keep the old TODO at GUI_Menu_Tactical.sqf:147, the same fee/debit shape at :186,196-197,216,404-405, and old-shape constants. Current origin exposes no live release/* or fast-travel feature heads on 2026-06-24. |
Client UI systems atlas | Do not reopen stale-TODO removal on current stable/B74.1/B74.2. Decide hide-vs-disabled/prompt policy, add a final local funds/context recheck if paid mode stays, propagate maintained Vanilla and smoke modes 0/1/2, insufficient/exact/sufficient funds, HQ/town/command-center starts and group/vehicle travel. |
| Camp flag texture drift | Branch-split. Current-B74.1/B74.2 refresh 2026-06-23 shows docs/source HEAD@7b635187c8a1 is unchanged from de911438 / 28a7d9c5 for checked camp flag, repair-camp and CampCaptured client-handler paths and still uses the old owner at server_town_camp.sqf:132,135. Current Miksuu b8389e748243 also uses old owner at :88-91; perf/quick-wins@0076040f fixes Chernarus only at :135 while maintained Vanilla remains old-owner. Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, current B69 origin/claude/b69@8d465fce, adjacent B74 origin/claude/b74-aicom-spend@b23f557f, historical a96fdda2 and origin/feat/naval-hvt-objectives@2e1c5931 already fix independent camp-capture flags in both maintained roots at server_town_camp.sqf:83-86; current B74.2 origin/claude/b74.2-aicom@21b62b04 keeps the fix with source-Chernarus line drift to :91 and maintained Vanilla :84, and checked d472da6a..21b62b04 camp/repair/client-handler deltas are empty. Checked 0139a3468609..origin/master, origin/master..origin/claude/b74.2-aicom and B69..B74 camp/repair/client-handler deltas do not add a repair-side flag refresh. Repair-side flag refresh remains open in every checked ref: stable/B74.2 Chernarus Server_HandleSpecial.sqf:501,504, stable/B74.2 Vanilla :468,:471, B69/B74 Chernarus :491,:494, naval-HVT Chernarus :477,:480 / Vanilla :467,:470, and wildcard capture origin/fix/wildcard-w4w5-outer-capture@ead7e854 :351,:354. Wildcard capture changes CampCaptured.sqf:47 marker audience but no world flag. |
Towns, camps and capture atlas | Preserve current-stable/B74.1/B74.2/B69/B74/release/naval server_town_camp.sqf:83-86 / B74.2 :91; patch old-owner lines where still targeted; add setFlagTexture to repair-camp where it changes sideID and broadcasts CampCaptured. Branch-line drift is documented on the owner page; smoke independent capture, camp repair and JIP marker/flag consistency. |
| Camp count helper fallback semantics | Patch-ready caller-semantics cleanup. Current-B74.1/B74.2 refresh 2026-06-23 shows docs/source HEAD@6b8b12df is unchanged from 91d1ccf2 / ade4d356 for checked helper/caller paths. Docs/source, current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, B74.2 origin/claude/b74.2-aicom@21b62b04, Miksuu b8389e748243, perf/quick-wins@0076040f, historical release a96fdda2, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f all keep zero-camp helpers returning 1 at Common_GetTotalCamps.sqf:10 and Common_GetTotalCampsOnSide.sqf:16, feeding capture mode 2, threeway respawn and depot-buy gates. B74.1 0139a3468609..origin/master changes checked server_town.sqf only for contested/naval-HVT context; B74.2 changes checked source-Chernarus callers only for pop-tier/naval/stat context, and d472da6a..21b62b04 is empty for checked town/camp helper/caller paths. Current origin exposes no live release/*, feat/*camp*, feat/*town*, fix/*camp* or fix/*town* rescue head; origin/claude/upstream-town-defense-diag-sync is diagnostics, not helper closure. |
Towns, camps and capture atlas | Decide real-count versus safe-denominator semantics, then split helpers or add caller-specific zero-camp guards. Branch-line drift is documented on the owner page; smoke capture mode 2, threeway defender respawn and depot infantry buys on zero, partial and all-camp towns. |
| WASP marker wait cleanup | Branch-split after 2026-06-23 current-B74.1/B74.2 refresh. Docs/source HEAD@c9df2a8b7264 is unchanged from 46840f048bd4 for checked WASP paths and still has the unslept display-54 input-lock loop in Chernarus and maintained Vanilla (Init_Client.sqf:267; global_marking_monitor.sqf:57,62,64,68-69,80). Current stable/B74.1 origin/master@f8a76de34 / origin/claude/b74.1-aicom@f8a76de34, B74.2 origin/claude/b74.2-aicom@21b62b04, B69 origin/claude/b69@8d465fce, B74 origin/claude/b74-aicom-spend@b23f557f, origin/feat/client-fps@709258e7 and live map branches already carry sleep 0.1 at global_marking_monitor.sqf:64 in both maintained roots; stable/B74.1/B69/B74/live-map launch is Init_Client.sqf:397, B74.2 Chernarus launch is :403 and maintained Vanilla :397, client-fps Chernarus launch is :308 and client-fps Vanilla launch is :287. Chernarus fix commit 4805c778876d; Vanilla propagation commit 9b49883cb936. B74.2's checked client-init delta is unrelated vehicle-tint/join-ACK/intro-music drift. Current Miksuu b8389e748243, perf 0076040f8a5e and historical a96fdda2 keep the old unslept shape; current origin exposes no release/*, WASP or marker rescue head as of 2026-06-23. |
WASP marker wait cleanup | On old-shape targets, add sleep 0.1 before findDisplay 54 or refactor to throttled waitUntil, preserve key handler wiring and final input unlock, propagate maintained roots, then smoke map-marker double-click naming, Enter prefixing, Escape cleanup and timeout/no-dialog input re-enable. Do not reopen the one-line sleep on stable/B74.1/B74.2/B69/B74/client-fps/live-map refs; smoke or style-refactor only. |
- Start from a clean or intentionally understood worktree.
- For propagation-only runs, set
A2WASP_SKIP_ZIP=1only after verifying the target branch implements it; otherwise configure7zaor expect packaging to throw after generation/copy. - Run
dotnet run --project Tools\LoadoutManager\LoadoutManager.csprojfrom the repo root, ordotnet runfromTools/LoadoutManager. - Inspect
Missions_Vanilla/[61-2hc]warfarev2_073v48co.takistandiffs for the intended source fixes. - Treat
The specified content was not found in the file.fromReplaceGUIMenuHelpas a non-fatal warning unless a future diff shows help-menu title replacement was expected for that terrain. - Verify generated
version.sqfexists and matches the intended target root before pack/test/release claims; useagent-release-readiness.jsonversionSqfGeneratedInputas the machine checklist. - Do not claim
Modded_Missions/*propagation; current tooling does not actively maintain those folders. A 2026-06-03 scout confirmed all tracked modded folders lack generatedversion.sqf, several lack core bootstrap files, and 18 Napf/Eden/Lingor files contain unresolved conflict markers. - Run or record the relevant smoke from Testing workflow, especially the propagated fix smoke pack.
- Update this page, Progress dashboard,
agent-release-readiness.json,agent-feature-status.jsonl,agent-hardening-backlog.jsonlandagent-knowledge.jsonl.
| Fix | Minimum smoke |
|---|---|
| Paratrooper marker revival | Trigger paratrooper support; marker is created on the requesting client and no unregistered-client-PVF error appears. See the dedicated smoke row in Testing workflow. |
| Client skill init idempotency | Soldier class receives one AI-cap boost, non-Soldier keeps configured cap, and respawn still reapplies skill effects. See the hosted/respawn row in Testing workflow. |
| Hosted server FPS loop sleep | Dedicated publishing matches the target branch shape: current-stable-shaped targets publish SERVER_FPS_GUI only and keep monitorServerFPS.sqf absent; docs/source-shaped targets publish SERVER_FPS_GUI plus WFBE_VAR_SERVER_FPS. Hosted/listen runs do not spin the active FPS publisher loops. See the dedicated/hosted row in Testing workflow. |
| Supply mission scan narrowing | Supply truck/heli completes at a real command center; unrelated nearby objects do not complete the mission; JIP cooldown behavior remains unchanged. See the supply scan row in Testing workflow. |
| Supply player-object list indexing | A reconnecting/JIP player with an existing UID updates the matching WFBE_SE_PLAYERLIST row, not row 0, and supply completion still finds the correct nearby player object. See the reconnect row in Testing workflow. |
| Commander-built artillery ownership | Commander-built manned artillery inside the HQ/base circle appears in the commander's Tactical fire-mission path, ammo loading still targets the gun, direct fire still works, non-artillery statics remain on the base-area DefenseTeam, and HC static-defense delegation does not break commander-team discoverability. On current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 8d465fce, adjacent B74 b23f557f and historical release a96fdda2 / 7ff18c49, the expected source shape is marker-based discovery through WFBE_CommanderArtillery* rather than the docs/source gunner handoff, so smoke the marker path and repair-truck exclusion explicitly. See the commander artillery row in Testing workflow. |
[
{"fact":"loadoutmanager_root_discovery","source":"Tools/LoadoutManager/FileManagement/FileManager.cs","summary":"Branch-sensitive: docs/source HEAD@101930f47 accepts ancestor name a2waspwarfare or repo markers Missions + Missions_Vanilla + Tools/LoadoutManager/LoadoutManager.csproj; current stable/B74.1 origin/master@f8a76de34, current B74.2 origin/claude/b74.2-aicom@21b62b04, B69 8d465fce, adjacent B74 b23f557f and historical a96fdda2 accept ancestor name or Missions/[55-2hc]warfarev2_073v48co.chernarus + Tools/LoadoutManager + AGENTS.md; Miksuu b8389e748243 and perf/quick-wins 0076040f still require an ancestor named a2waspwarfare."},
{"fact":"loadoutmanager_skip_zip","source":"Tools/LoadoutManager/ZipManager.cs","summary":"Branch-sensitive shortcut: docs/source HEAD@101930f47 implements A2WASP_SKIP_ZIP at ZipManager.cs:11,96; set it to 1, true or yes only on branches with that support. Current stable/B74.1/B74.2/B69/B74, historical a96fdda2, Miksuu/perf and local feat/supply-helicopter@558fba343 have no checked A2WASP_SKIP_ZIP support, so missing 7za still throws after generation/copy. origin/codex/version-sqf-current-b74@499c2543 is a docs/wiki tip with docs-source tooling shape, not a current stable/B74.2 packaging rescue."},
{"fact":"version_sqf_generated_input_gate","source":"agent-release-readiness.json#versionSqfGeneratedInput","summary":"version.sqf is ignored/generated but required by description.ext, initJIPCompatible.sqf and Rsc/Header.hpp; verify per-target generated files before pack, smoke or release claims."},
{"fact":"docs_source_propagated_fixes","source":"Current Branch Scope (2026-06-24)","summary":"Docs/source HEAD@7e88d609 carries paratrooper marker registration at Init_PublicVariables.sqf:39 in Chernarus source and maintained Vanilla Takistan; HEAD@3dc43a3dca7d is unchanged from f5bcaf91 and 4bd37b98 for checked commander ARTY paths, and 4bd37b98 remains the older queue anchor for duplicate Skill_Init removal, two hosted-FPS loop exits, typed supply command-center scan, supply player-object indexing and commander-team ARTY gunner handoff. Current stable/B74.1 origin/master@f8a76de34 equals origin/claude/b74.1-aicom@f8a76de34 and carries queue PVFs, paratrooper registration at Init_PublicVariables.sqf:38, Skill_Init/apply at Init_Client.sqf:805/828, one guarded FPS publisher, heli-aware typed supply scan and marker-based commander ARTY, but does not carry the supply player-list index fix. Current B74.2 origin/claude/b74.2-aicom@21b62b04, current B69 origin/claude/b69@8d465fce and adjacent B74 origin/claude/b74-aicom-spend@b23f557f match the current-stable checked paratrooper registration and marker-based commander ARTY ownership/discovery route; scoped B74.2 diffs are empty for paratrooper sender/handler/registration and checked commander-built ARTY paths. Scoped queue-path diff from 0139a3468609 to f8a76de34 touches only maintained-root Client/Init/Init_Client.sqf. Historical release a96fdda2/7ff18c49 remains checked branch evidence until a release head is restored or rechecked. Current Miksuu b8389e748243 omits the checked maintained-root paratrooper registration and keeps old DefenseTeam-only ARTY discovery while perf/quick-wins@0076040f is Chernarus-only for paratroopers and old-shape for ARTY. Arma smoke remains pending."},
{"fact":"latest_propagation_run","source":"Source-Fix-Propagation-Queue.md#latest-propagation-run","summary":"2026-06-02 LoadoutManager run completed generation/copy for Chernarus and Takistan with A2WASP_SKIP_ZIP=1 in the checkout used then; all five tracked fixes propagated, Arma smoke remains pending. Re-verify skip-zip support on the target branch before repeating the command."}
]Previous: Testing workflow | Next: Tools/build workflow
Main map: Home | Progress: Progress dashboard | Machine release ledger: agent-release-readiness.json | Machine backlog: agent-hardening-backlog.jsonl
Home | Agent Guide | Current live state | Release 1.2.2 (B91) | Quickstart | Progress | Lifecycle wait-chain | Join/disconnect | Parameters/build | Assets/config | SQF atlas | PV index | Modules | Support/specials | Commander/HQ | Commander vote/reassign | Construction/CoIn | Construction cleanup | WDDM compositions | Factory/purchase | Upgrades/research | Towns/camps/capture | Victory/endgame | Markers/cleanup | Server runtime | AI runtime/HC | AI commander audit | HC delegation | Town AI safety | Commander reassignment | Resistance supply | Player UI workflow | UI atlas | Respawn/death | Gear template filter | Vehicle cargo loop | Service guards | UI IDD repair | UI design inspiration | WASP overlay | Feature status | Source propagation | release readiness | Tooling readiness | Integration trust | AntiStack DB | Owner decisions | Shelved registry | Abandoned feature revival | Hardening roadmap | PVF dispatch | Server authority | ICBM authority | Attack-wave authority | Telemetry families | AICOM V2 cutover | Consumer port map | Testing workflow | Server ops | Web tools | Ecosystem repos | Arma 2 OA refs | A2 traps | OA compatibility audit | Coverage ledger | Navigation inventory | Pruning ledger | Knowledge roadmap | Agent context | Collab protocol | Worklog | Audit archive 2026-07 | Briefing reference | Utes invasion concept
- Shelved AICOM concepts - revivable someday ideas (owner-shelved 2026-07-03)
Docs rule: source-backed claims only; Arma 2 OA scripting docs only; gameplay edits start in Missions/[55-2hc]warfarev2_073v48co.chernarus.
- Getting started
- Status and coordination
- Agent context
- Agent collaboration protocol
- Agent worklog
- Agent worklog archive
- Progress dashboard
- PR cleanup and integration lab
- Shelved PR #169: gear price double-count
- Shelved PR #194: Chernarus no-trees
- Coordination board
- Codebase coverage ledger
- Bottleneck removal queue
- Current source status
- Wiki mirror reconciliation
- Navigation inventory
- Registers
- Agent orchestration
- Architecture
- Architecture overview
- Mission entrypoints and lifecycle
- Lifecycle wait chain
- Player join/disconnect and AntiStack lifecycle
- Mission parameters/localization/build inputs
- Stringtable localization key-family catalog
- Source inventory
- Content structure and maps
- Assets/config/localization/parameters
- Mission start parameters index
- Code and networking
- Gameplay systems
- Core systems index
- Gameplay systems atlas
- Commander/HQ lifecycle atlas
- Economy, towns and supply
- Economy system reference
- Balance asymmetries
- Anti-stack skill-balance mechanic
- Empty-side supply income stagnation
- Towns, camps and capture atlas
- Victory and endgame atlas
- Victory conditions reference
- Territorial victory reference
- Marker cleanup and restoration
- Marker loop engine and registries
- Map marker families content catalog
- Marker subsystem function reference
- Client marker FSM updater map
- Support specials and tactical modules
- SCUD TEL tactical munitions
- Naval HVT objectives (carriers/SCUD)
- SCUD saturation strike mechanic
- Takistan airfield FPV drone design
- Construction and CoIn systems
- Structure damage reduction & friendly-fire
- Construction logic list cleanup
- Flak tower & WDDM anchor compositions
- Resistance supply scaffold
- GUER Insurgents faction overview
- GUER Insurgents branch audit
- GUER insurgent player economy
- GUER air-defense loop (Ka-137/Mi-24)
- Upgrades and research atlas
- Supply mission architecture
- Supply mission authority cleanup
- Current supply helicopters PR1
- Respawn and death-loop lifecycle
- Vehicle theft economy pitch
- GUER tunnel network pitch
- Content, reference and catalogs
- Faction unit/vehicle roster catalog
- Auxiliary/SF/civilian unit catalog
- Gear store loadout route catalog
- Upgrade research (cross-faction)
- Gear store price and upgrade catalog
- Gear store catalog (complete, per faction)
- Defense structures catalog
- Artillery reference per faction
- AI squad team templates catalog
- Town AI lifecycle reference
- Town AI group composition catalog
- Class-skill system reference
- Player skill abilities reference
- Default gear template content catalog
- Chernarus map content reference
- Takistan map content reference
- Takistan features
- Takistan parity reference
- Takistan oilfields objective reference
- IRS IR-smoke countermeasure
- Arty module special munitions
- Zeta cargo sling-load reference
- Spawn primitive function reference
- Kill and score pipeline
- Waypoint helper function reference
- Position and proximity function reference
- Side/team state function reference
- Player AI watchdog and recovery
- AICOM stuck-recovery v2
- LoadoutManager data-model contributor guide
- Discord status bot setup and reference
- GLOBALGAMESTATS extension reference
- New player quickstart (player guide)
- Optional client mods (player guide)
- Earning funds and score (player guide)
- Vehicle service and logistics (player guide)
- Commander's handbook (player guide)
- Tactical support menu
- Paradrop player experience
- Supply missions (player guide)
- In-game briefing & Diary field manual
- Playable maps catalog
- Faction root variables reference
- Faction base structures catalog
- Counter-battery radar system
- Bank, Reserve and Artillery Radar structures
- Map ruleset model and object config
- Countermeasures module reference
- Vehicle countermeasure (flares/spoofing)
- UAV terminal and spotter system
- Artillery firing function reference
- Service Point pricing model
- Medic redeployment truck (forward spawn)
- Side-patrol runtime and convoy mechanics
- Day/night cycle and weather system
- Config lookup helper reference
- CIPHER sort utilities reference
- Modded maps status and content
- BattlEye filter setup and OA taxonomy
- Player squad/group join protocol
- AutoFlip vehicle recovery
- Engine stealth fuel toggle
- Valhalla vehicle climbing-assist
- Missile and ordnance Fired-EH reference
- Vehicle equip and rearm reference
- Array and collection utilities
- Server composition spawner reference
- Upgrade queue server loop
- Map boundaries and off-map enforcement
- Namespace/profile/diagnostic utilities
- Group bool getVariable A2-OA trap
- Vehicle weapon balance init
- View distance auto-throttle
- Camp & respawn-camp getters
- Performance audit writer
- Site clearance (bulldozer)
- Factory queue cancel & refund
- AI commander tunable constants
- Experimental feature-flag constants
- Flag system quick reference
- Mission tunable constants catalog
- Gear parsing & cargo capacity
- Structure dressing function
- Paradrop delivery functions
- ICBM nuke client VFX & radiation
- Server HandleSpecial router
- LocalizeMessage chat router
- Gear buy-menu render & price functions
- Server broadcast & telemetry loops
- Per-unit client init pipeline
- Vehicle marking & texture pipeline
- Defense category & budget
- Legacy AI order primitives
- Commander-team driver
- AICOM command verbs
- AICOM behavior fix taxonomy
- AI commander wildcard deck reference
- AICOM aircraft and airfield system
- Static-defense manning
- End-of-game stats screen
- AI commander execution loop
- Deployable bipod / weapon resting
- Town-economy getters
- Server-init deadspawn & airfield probe
- GUER VBIED detonate action
- Resource income-tick engine
- AI commander treasury accessors
- PVF send-helper contracts
- AICOM logging & AICOMSTAT telemetry
- AICOMSTAT v2 event census
- WASPSCALE v2 telemetry
- WASPSCALE v2-ext coverage audit
- Telemetry families reference
- Group lifecycle & entity reaping
- Batch AI spawner orchestrator
- Client funds/income HUD readout
- Server group GC & cap warning
- Town runtime tuning constants
- Client input/hotkey handler
- WASP base-repair system
- WASP DropRPG launcher/ordnance
- CoIn construction-interface client engine
- Town-capture garrison & airfield rebuild
- Map-control & minimap templates
- Client FPS & state telemetry
- Client service-proximity getters
- Airfield-exclusive roster & unit hints
- Unit-camera spectator system
- Town-garrison patrol/defense worker
- RequestTeamUpdate squad-discipline
- Arma2Warfare GPT assistant
- LoadoutManager build configs & defines
- GLOBALGAMESTATS extension logging
- Discord bot instrumented logging
- Eden/Everon & Taviana map content
- Cruise missile strike asset
- AI / HC
- AI headless and performance
- AI mods and pathfinding reference
- Headless client scaling and topology
- AI runtime/HC loop map
- Headless client init and stat loop
- HC delegation target selection
- Player AI caps and role balance
- Old WarfareBE FPS comparison
- AI commander autonomy audit
- Upstream BE 2073 AICOM delta
- Parent 2.073 divergence audit
- AI commander capture & fun plan
- AI commander B69 improvement roadmap
- AI commander B69 implementation sketches
- AICOM V2 cutover status
- Headless delegation and failover
- Commander reassignment call shape
- GUER Director living-resistance pitch
- Quality and operations
- Foundation perf findings & Tier-3 dead-ends
- Dead/stale code register
- Commander vote/reassignment
- Attack-wave authority
- Server runtime and operations
- Server ops runbook
- JIP enrollment & client data delivery (b74.2 lessons)
- Server gameplay runtime atlas
- PerformanceAuditAnalyzer
- Performance opportunity sweep
- Documentation plan
- Knowledge platform roadmap
- Wiki quality audit
- Wiki pruning and relevance ledger
- Audit findings queue (2026-06-03)
- Deep review findings
- Client UI / server-loop perf findings
- Performance gain simulation
- Self-host testing field notes
- Cleanup and work lanes
- Hardening and authority
- UI / player workflows
- Client UI, HUD and menus
- UI HUD and dialogs
- Player UI workflow map
- Client UI systems atlas
- UI IDD collision repair
- UI control class library reference
- UI theme palette and style macros
- UI design inspiration 2026-07
- Available-actions client gate FSM
- Gear/loadout/EASA atlas
- Gear template profile filter
- Vehicle cargo equip loop bounds
- Factory and purchase systems atlas
- Service menu affordability guards
- WASP overlay
- Class-skill system reference
- Skin selector and class swap
- Earplugs audio toggle
- Mission audio catalog
- HQ radio knowledge-base catalog
- QoL trio player hints
- Player vehicle/travel actions
- Tooling / release / integrations
- Tools and build workflow
- Warfare web tools
- Ecosystem & companion repos
- Zargabad tooling parity
- July 2026 release readiness
- Operator monitor and CPU affinity tools
- Tooling release readiness audit
- Source fix propagation queue
- Agent release readiness ledger
- Release source intake map
- Testing/debugging/release workflow
- Current RPT release gate
- RPT telemetry consumer port map
- External integrations
- Integration trust boundary audit
- AntiStack database extension audit
- Community & Dev
- Community & Dev
- Miksuu upstream wiki import / archive index
- Upstream changelog feature leads
- Developer history and upstream lessons
- Upstream Miksuu commit intel
- Upstream mining ledger
- Archive script mining v2
- Upstream BE 2073 AICOM delta
- Parent 2.073 divergence audit
- PR8 and Drone upstream lesson match
- Development lessons learned
- External research reports
- Audit archive 2026-07
- Briefing reference
- Utes invasion concept
- Miksuu archive: Home
- Miksuu archive: Welcome
- Miksuu archive: Big announcements
- Miksuu archive: Changelog
- Miksuu archive: Development process
- Miksuu archive: Discord bot
- Miksuu archive: Gameplay videos
- Miksuu archive: LoadoutManager
- Miksuu archive: Chernarus script architecture
- Base-game visual catalogs
- Compatibility and references
- HC upstream history and lessons
- Player stats branch audit
- BuyMenu EASA QoL branch audit
- Perf quick wins branch audit
- Commander positions branch audit
- Zargabad branch audit
- Quad AI Commander concept
- Arma 2 OA external reference guide
- Base-game config & image reference
- Arma 2 OA compatibility audit
- Arma 2 OA agent traps reference
- Arma 2 OA command versions
- Wiki source consistency
- External Arma 2 OA reference index