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Subagent Discovery Swarm

rayswaynl edited this page Jun 4, 2026 · 26 revisions

Subagent Discovery Swarm

This page tracks the cheap read-only Codex discovery agents currently digging through a2waspwarfare.

The swarm is intentionally evidence-first: agents read source, report path/line-backed findings, and avoid editing docs or mission code. Codex integrates the useful findings into the wiki, agent-context.json, the coverage ledger and the feature-status register after review.

Current Wave: Fresh Background Spark Threads (2026-06-04)

Spawned after the long-running orchestrator thread became too large for normal Spark subagent startup compaction. Codex moved the scout work into fresh background Spark threads with absolute repo paths, then harvested only completed final reports.

Thread Lane Status Harvest summary
019e938e-4547-7310-8469-69bb3c1e31c5 construction/base Completed / duplicate-confirmation harvest Reconfirmed DR-6 construction authority, base-area stale/null-guard risks, global auto-wall toggle, client-driven sale flow and SmallSite cleanup. These are already canonical in Construction/CoIn, Feature status and the hardening backlog.
019e938e-ae10-7de1-9639-a432de30ad5c PV/network Completed / duplicate-confirmation harvest Reconfirmed PVF dispatch compile risk, attack-wave/direct-PV authority, SEND_MESSAGE, ICBM payload trust, MASH marker relay and JIP pull-pattern notes. These already route through Networking/PV, Public variable channel index, Deep-review findings, Attack-wave authority and ICBM authority.
019e938e-cf76-7ce0-8fb5-c73a8cf65d93 tools/content Completed / duplicate-confirmation harvest Reconfirmed LoadoutManager modded-generation disablement, packaging omissions, 7za/archive failure modes, copy sync blast radius, skip-list drift and replacement soft failures. These already live in Tools/build, Tooling readiness and Feature status.
019e938f-3386-70c3-a592-2c215fafb08d abandoned features Completed / duplicate-confirmation harvest Reconfirmed autonomous AI supply trucks, dead supplyMissionActive.sqf, dead Reaktiv, orphaned MASH marker relay, LoadoutManager modded path, Discord command bootstrap and extension serialization risks. Canonical homes already exist in Abandoned feature revival, Modules atlas, External integrations and Feature status.
019e938f-4105-77f1-916f-3add88537f0f upstream/community Completed / routing harvest Reconfirmed current branch heads and lesson sinks for AI commander, EASA QoL, commander positions, player stats, drone/recon, supply heli and WF menu branches. Existing branch matrix and community/dev pages remain the canonical routing surfaces.
019e938d-feb1-7893-95d5-bdc0a3ea6fff commander/economy Interrupted before final Treat as unharvested. Relaunch as a narrower file-family micro-scout if needed.
019e938e-52b5-7000-8ffa-8107d0b9560c respawn/MASH Interrupted before final Treat as unharvested. Existing MASH/respawn canonical pages remain source of truth.
019e938e-61c3-7451-b207-31c9ff269b49 runtime/HC Interrupted before final Treat as unharvested. Relaunch as separate HC, AFK, AntiStack or FPS micro-scouts if needed.
019e938f-751c-7131-b518-4418f4f2d0cb performance hot paths Interrupted before final Treat as unharvested. Existing performance pages remain source of truth until a final report exists.
019e938e-be87-7740-9ce3-6218172e288f UI/dialogs System error No harvest. Relaunch with a narrower UI file family if needed.

Harvest rule: completed reports were valuable mainly as confirmation that the current canonical pages already cover the recurring risks. The only content delta from this run before this status update was the buy-menu driver-default profileNamespace key split, routed into Factory/purchase and Development lessons.

Previous Wave: Wave S

Spawned by the main orchestrator after Wave R was harvested and the stale dashboard status was corrected. These read-only explorers returned compact source packets; Codex promoted only selected source-backed deltas into owner pages and machine records.

Agent Lane Status Harvest summary
Hilbert victory-endgame-stat-integrity Returned / selected harvest local Tightened Victory/endgame atlas: current _x is loser in HQ/factory elimination but winner in all-towns victory, so patches must compute explicit winner/loser sides; AntiStack score loop nuance and UI handle cross-link were added.
Dirac integration-deployment-trust-boundary Returned / selected harvest local Tightened External integrations, Integration trust boundary audit and Tools/build: active Discord status reader bypasses FileConfiguration, DiscordBot still has a callable .Auto helper, and deployment inventory must distinguish GLOBALGAMESTATS, A2WaspDatabase, bot secrets and production BE/server config.
Descartes generated-and-modded-drift-reality-check Returned / selected harvest local Corrected Tools/build, Abandoned feature revival, Deep-review findings and agent context: Napf/eden/lingor are partial forks, not drop-in runnable checkout missions; source/Vanilla paratrooper status is revived but modded drift remains; MASH sender drift is eden/lingor, not Napf.
Nash arma2-oa-doc-snippet-compatibility Returned / selected harvest local Corrected Deep-review findings, command version reference, agent-compatibility-audit.json and agent-context.json: no isEqualTo copyable OA snippets and no setGroupOwner/groupOwner live-transfer advice.

Harvest rule: Wave S reports are canonical only where promoted into owner pages and machine records. Future agents should start from the linked pages rather than raw scout packets.

Previous Wave: Wave R

Spawned from the main orchestrator after the Wave Q UI handle harvest was published. These read-only explorers returned source packets; Codex keeps docs edits and publication local.

Agent Lane Status Harvest summary
Ohm economy-side-supply-negative-risk Returned / selected harvest local Side-supply side/channel mismatch, supply mission master-vs-PR reward scoping and AI commander upgrade debit-swap promoted into Economy authority first cut, Economy/towns/supply, Upgrades/research, AI commander autonomy audit and Server authority map.
Godel town-ai-camp-patrol-repair-authority Returned / selected harvest local Most town/camp lifecycle evidence was already canonical; camp repair authority-light path was added to Towns/camps/capture atlas.
Zeno factory-player-buy-path-queue-semantics Returned / selected harvest local Normal player-buy client-local path was already canonical; extra-turret-crew-only empty-exit nuance was promoted into Factory queue cleanup and Factory/purchase atlas.
Dalton direct-pv-trust-boundary-second-pass Returned / selected harvest local ATTACK_WAVE_DETAILS, SEND_MESSAGE, side-supply temp-channel payload trust, WFBE_C_PLAYER_OBJECT and AFK wording corrections were promoted into Public variable channel index, Networking/PV and Attack-wave authority.

Harvest rule: Wave R selected findings are canonical only where they are now promoted into owner pages. Raw report details that duplicate existing pages remain routing notes, not new status claims.

Previous Wave: Wave Q

Spawned from the main orchestrator after Wave P was published. Fresh spawns were blocked by the active subagent thread cap, so Codex reused the six attached explorers as read-only Wave Q lanes while keeping docs edits local. All six reports returned; summaries below are routing notes, not canonical findings until Codex promotes them into owner pages.

Agent Lane Status Harvest summary
Tesla construction-logic-cleanup-propagation Returned / partially harvested Reconfirmed SmallSite add/add versus MediumSite add/remove, plus suggested a possible wfbe_structures_logic initializer. The SmallSite cleanup is already captured in Construction logic list cleanup; initializer advice needs a separate runtime check before becoming canonical.
Linnaeus economy-authority-trust-boundaries Returned / selected harvest local Reconfirmed side-supply temp-channel trust, negative amount risk, upgrade/construction/client-buy authority gaps and safer server-derived supply read pattern. Codex folded the negative-delta/direct-PV helper nuance into Economy authority first cut and Development lessons learned; the broader authority gaps were already routed through Server authority map and Public variable channel index.
Lorentz commander-hq-lifecycle-edge-cases Returned / selected harvest local Reconfirmed commander reassignment call-shape/trust issues, HQ death killer assumptions, MHQ repair client authority/split counters and commander-disconnect no-auto-reassign behavior. Codex source-checked the existing canonical coverage in Commander/HQ lifecycle, Commander reassignment, Feature status and DR-15/DR-20/DR-6 in Deep-review findings, then added the missing commander-disconnect fallback owner-decision row.
Hubble factories-purchase-queue-integrity Returned / selected harvest local Confirmed normal player purchase path is client UI -> local Client_BuildUnit.sqf, not a server factory queue; reaffirmed counter/token cleanup and no cancel/refund semantics. Codex source-checked this as already canonical in Factory/purchase atlas, Factory queue cleanup, Feature status and DR-14/DR-33 in Deep-review findings.
Banach town-ai-camp-capture-delegation Returned / selected harvest local Reconfirmed town/camp capture runtime, town AI despawn safety, client-stamped supply amount/source, client-gated camp repair and stale AI supply-truck/supplyMissionActive paths. Codex source-checked this as already canonical: camp repair lives in Towns/camps/capture atlas, patrol loop caveats in Server runtime / Feature status, and supply/logistics drift in Supply mission authority cleanup plus Abandoned feature revival.
Curie client-ui-action-rhud-state Returned / selected harvest local RHUD/endgame currentCutDisplay collision was source-checked and promoted into Client UI systems atlas, UI IDD collision repair, Client UI/HUD, Feature status and Source fix queue. Service action-time guards, EASA exact-funds/stale-vehicle context and stale old upgrade resource remain routed to the existing service/gear/UI owner pages.

Harvest rule: Wave Q reports are leads until Codex source-checks and promotes them into owner pages. Curie's RHUD/endgame display-var collision, Linnaeus's side-supply negative-delta/direct-PV helper lesson, Lorentz's commander/HQ lifecycle edge cases, Banach's town/camp/supply routing check and Hubble's player-buy path correction are now promoted; no Wave Q lead should be treated as pending without a fresh source contradiction.

Previous Wave: Wave P

Spawned from the main orchestrator after Wave O was published. These are narrow read-only lanes chosen from Wave O leads; Codex is again keeping edits and publication local.

Agent Lane Status Harvest summary
Tesla construction-logic-list-asymmetry Returned / selected harvest local Confirmed SmallSite add/add versus MediumSite add/remove wfbe_structures_logic asymmetry across source/Vanilla/main modded copies; repair cleanup does not prove SmallSite stale entries are cleared because no active source caller for HandleBuildingRepair was found. Promoted into Construction and CoIn systems atlas.
Linnaeus delegation-stale-helper-generated-check Returned / selected harvest local Confirmed Server_GetDelegators.sqf is stale duplicate/generated drift across source/Vanilla/modded trees; active delegation uses inline WFBE_SE_FNC_GetDelegators. Promoted into AI runtime/HC loop map.
Lorentz ui-fps-rhud-title-contract Returned / selected harvest local Confirmed player UI reads SERVER_FPS_GUI from Client_UpdateRHUD.sqf; WFBE_VAR_SERVER_FPS is a second dedicated publisher with no source Chernarus player-UI reader found. Promoted into Client UI systems atlas, Hosted server FPS loop sleep and Public variable channel index.
Hubble globalgamestats-contract-fixture-map Returned / selected harvest local Mapped the five-slot GlobalGameStats contract, DTO/default drift, CSV empty-field risk and normal JSON fixture. Promoted into Tooling release readiness.
Banach generated-parity-tracked-counts Returned / selected harvest local Regenerated tracked-file mission parity counts with git ls-files; confirmed Chernarus 787, Vanilla Takistan 786, modded fork/stub counts and no tracked version.sqf. Promoted into Source inventory.
Curie buy-gear-bounds-and-template-cleanup Returned / selected harvest local Reconfirmed existing gear profile/cargo defects and clarified that buy-gear click-pool bounds are not currently proven off-by-one because the UI uses one-based cumulative slot IDs. Promoted into Gear/loadout/EASA atlas.

Harvest rule: Wave P produced owner-page refinements, not broad Feature Status expansion. Remaining work is validation/publish and future code-owner decisions.

Current Wave: Wave O

Spawned from the orchestrator seat after Wave N was published. Fresh spawns were blocked by the active-thread cap, so Codex reused the six attached agents as sidecar scouts and kept publication local. All six reports returned; this section is a routing summary, not canonical evidence by itself.

Agent Lane Status Harvest summary
Tesla factories-economy-construction-upgrades-sidecar Returned / selected findings routed Reconfirmed client/payload authority gaps in construction, player factory buying, upgrades, side supply and commander economy controls. New lead: construction logic-list asymmetry around small/medium sites and repair paths needs a scoped source check before patching.
Linnaeus ai-headless-cleanup-sidecar Returned / owner-page harvest local Reconfirmed HC fire-once registration, no heartbeat/failback, static-defense no update-back and the stale delegate-ai receiver. Promoted stale Server_GetDelegators.sqf duplicate into AI runtime/HC loop map.
Lorentz ui-idd-rhud-buy-menu-sidecar Returned / routing captured Reconfirmed EASA/Economy and title ID collisions, stale upgrade dialog, RHUD/title display coupling, duplicate server-FPS publishers and buy-gear TODO/bounds cleanup leads. Most canonical routing already lives in UI and gear owner pages.
Hubble server-ops-extension-discord-battleye-sidecar Returned / owner-page harvest local Reconfirmed DiscordBot TypeNameHandling.All, extension async/write risks, HC player-count heuristic and BattlEye minimal posture. Promoted GlobalGameStats data-shape/player-count fixture risk into Tooling release readiness.
Banach parameters-include-generated-parity-sidecar Returned / owner-page harvest local Found MP lobby defaults versus constants fallback drift and reminded agents that Init_Parameters.sqf is only compiled on isMultiplayer boot. Promoted the drift table into Parameters/build inputs.
Curie abandoned-partial-feature-archaeology-sidecar Returned / routing captured Reconfirmed AI supply trucks, supplyMissionActive dead twin, MASH marker dead/live split, town mortars, old upgrade UI and dormant AT/bomb/air hook family. Existing Feature Status and revival pages already own these; no duplicate prose added.

Harvest rule: Wave O promoted only source-checked deltas into owner pages. Remaining leads should become new bounded lanes, not more raw Feature Status rows.

Current Wave: Wave N

Spawned after Steff made this Codex tab the main LLM orchestrator and asked for more deep code discovery. All six read-only explorers returned. Codex has summarized the reports here and in machine records; the next pass should promote the highest-risk items into their owner pages.

Agent Lane Status Harvest summary
Tesla wasp-overlay-archaeology Returned / summary harvested Live hooks are RPG dropping, marker monitor, base repair/actions, respawn rewiring and start vehicles. Dead/fragile areas include commented legacy WASP bootstrap, abandoned WASP/Init_Client.sqf, literal "_initCMD" in dead procInitComm, 208 = player addAction, client-side cash HQ recovery effects, inclusive base repair loop and DropRPG locality risk.
Linnaeus join-jip-disconnect-resilience Returned / summary harvested Join path and ACK retry are mapped. Main risks: disconnect deletes _old_unit before later setPos, WFBE_SE_PLAYERLIST is not pruned, delayed UID/teamleader clearing lacks revalidation and ACK retry loops indefinitely.
Lorentz pvf-special-router-tag-audit Returned / summary harvested PVF registration and dispatcher symbols still need cross-checking. Risks cluster around RequestSpecial authority, client-to-client HandleSpecial, raw supply PVs, SEND_MESSAGE compile, partial MASH and stale delegation/update scripts.
Hubble gear-loadout-easa-profile Returned / summary harvested Gear/EASA/profile lifecycle is mapped. Patch candidates include undefined _u_upgrade in profile save, six-element template select risk, inclusive EquipBackpack/EquipVehicle loops, backpack cargo-size index issue, exact-funds EASA rejection and shared EASA/Economy idd=23000.
Banach supports-artillery-icbm-uav Returned / summary harvested RequestSpecial trampoline and Server_HandleSpecial tags are mapped. Main risks: server trusts support payloads after client cost/cooldown checks, NukeIncoming/ICBM_launched look stale, missing airRaid agrees with the assets atlas and RU para ammo likely expects a commented-out config array.
Curie towns-camps-resistance-static-defense Returned / summary harvested Town/camp/static-defense runtime is mapped. Findings: resistance side remains scaffold, GUER static defense/update-back is partial, town mortars are dead scaffold (ManageTownMortars not compiled and Server_SpawnTownMortars.sqf has undefined _positions), townModeSet is fragile, reward authority is client-side and town AI vehicle cleanup remains risky.

Harvest rule: Wave N is not a replacement for owner pages. Promote Tesla into WASP overlay, Linnaeus into Join/disconnect lifecycle, Lorentz/Banach into Networking/PV and Support/specials/modules atlas, Hubble into Gear/loadout/EASA atlas, and Curie into Towns/camps/capture atlas after spot-checking citations.

Current Wave: Wave L

Spawned on this Codex session after Steff asked to bring an agent team back in for the owner-page follow-up pass. These six scouts were read-only and scoped to the highest-value Feature Status adjacent pages, while Codex kept edits, validation and publishing local. Reports have returned, the useful findings were harvested into owner pages and machine records, and the results were published to both the wiki and docs/wiki mirror.

Agent Lane Status Expected output
Confucius paratrooper-pv-status-drift Returned/harvested Confirmed DR-2 is superseded for source Chernarus + maintained Vanilla Takistan; modded missing-handler drift and Arma smoke remain.
Pasteur easa-gear-client-menu-edges Returned/harvested Added EASA exact-funds rejection, stale unsupported-vehicle no-op/debit risk, buy-detail price drift and special-vehicle UI incompleteness.
Beauvoir external-integrations-tooling-posture Returned/harvested Corrected docs-CI posture, DiscordBot config source ambiguity, active TypeNameHandling.All reader risk, legacy x86 Extension build caveat and HC-count heuristic.
Dewey construction-coin-lifecycle-asymmetry Returned/harvested Promoted SmallSite/MediumSite wfbe_structures_logic asymmetry, latent stock building repair and separate live WASP base-repair note.
Averroes server-runtime-supply-loop-followup Returned/harvested Clarified post-game patrol loops as mostly inert polling, current-master supply duplicate-start risk and PR #1 handler separation.
Kuhn feature-status-wiki-llm-navigation Returned/harvested Added release-readiness links, owner-page routing for gear/service/construction/support items and refreshed JSONL status drift.

Harvest rule: Wave L findings were leads until Codex spot-checked high-risk claims. The owner-page harvest is now published and validated; remaining work is future Arma 2 OA smoke or code-owner implementation, not scout integration.

Previous Wave: Wave K

Spawned on 2026-06-02 after Steff asked Codex to spin up an agent team to aid the feature-status/documentation work. All six scouts were read-only and returned. Codex harvested the findings into the Feature Status Register, UI docs, SQF/PV indexes, navigation pages and the new agent bootstrap file.

Agent Lane Status Integrated output
Hubble feature-status-evidence-hardening Returned/harvested Corrected stale paratrooper/SQF atlas state, attack-wave PV direction, MASH marker nuance, resistance supply wording and compile counts.
Dirac server-runtime-partial-features Returned/harvested Added supply completion-loop note, construction small-site stale-logic candidate, patrol game-over loop cleanup and HC delegation unevenness.
Lovelace client-ui-ux-partials Returned/harvested Added command task UI partial, EASA/service edge routing and UI Risk Index links.
Nietzsche tooling-integrations-status Returned/harvested Added DiscordBot command/config ambiguity, Extension build caveat, GLOBALGAMESTATS HC-count edge and docs-CI partial status.
Franklin agent-readable-pack Returned/harvested Added agent-entrypoint.json and clarified machine-file/status vocabulary.
Linnaeus feature-status-navigation-bloat Returned/harvested Added Feature Status quick jumps, stronger Continue Reading links and local-status section naming cleanup.

Harvest rule: Wave K promoted only source-backed corrections and navigation/status improvements that had a clear owner page. Larger schema normalization remains a future machine-file cleanup lane.

Previous Wave: Wave J

Spawned on 2026-06-02 after Steff asked Codex to spin up an agent team to aid the long-running developer-wiki goal. This wave was read-only and deliberately split into narrow lanes so Codex could keep editing/integration local. All six reports returned and were harvested into owner pages, status files and follow-up backlog notes.

Agent Lane Status Expected output
Socrates feature-status-evidence-audit Returned/integrated Feature Status corrections for MASH/paratrooper/modded drift, task dormancy, PR #1 supply-heli separation, HQ authority wording, version/build inputs and BattlEye posture.
Tesla propagated-fix-smoke-gates Returned/integrated Concrete smoke matrix for the five propagated fixes; folded into Testing workflow.
Boyle supply-mission-authority-and-abuse Returned/integrated Supply start authority, split reward trust boundary, player-object disconnect leakage, cooldown casing and live-vs-dead scan scope folded into supply/lifecycle docs.
Zeno wiki-navigation-human-ai-ux Returned/partly integrated No dead internal links found; Home wording, footer gaps and duplicate navigation were patched. Larger dashboard/sidebar slimming remains a later editorial lane.
Carver agent-readable-pack-validation Returned/integrated JSON/JSONL parse state, snapshot-vs-log contract, release-readiness freshness and duplicate backlog-ID issue documented/patched.
Gibbs abandoned-partial-system-sweep Returned/integrated MASH, map-icon tracking, TaskSystem, AT/bomb hooks, WASP startup, air-vehicle modification and AI logistics evidence folded into status/revival pages.

Harvest rule: reports are leads until Codex promotes them into owner pages, Feature status, Progress dashboard and machine-readable records. Agents do not edit files.

Latest Harvest: Wave G

Spawned on 2026-06-02 after Steff asked Codex to bring an agent team back into the long-running archivist goal. These scouts are read-only and scoped to lanes that do not overlap with Codex's current integration work.

Agent Lane Result
Godel markers-cleaners-restorers-atlas-scout Published / validated in Marker cleanup/restoration atlas.
Rawls parameters-localization-build-scout Published / validated in Parameters/build inputs.
Jason supports-specials-modules-scout Published / validated in Support/specials/modules atlas.
Locke disconnect-join-antistack-lifecycle-scout Published / validated in Join/disconnect lifecycle.

Harvest rule: scout output becomes canonical only after Codex integrates it into the owning atlas, Feature status and machine-readable records with source evidence. Wave G is now closed as published/validated; future agents should start from the owner pages and the 2026-06-03 validation record rather than treating these reports as pending.

Latest Harvest: Wave I

Spawned on 2026-06-02 after Steff asked Codex to spin up another agent team. This wave deliberately uses small source-path-bounded scouts because previous broad scouts hit context limits.

Agent Lane Status Integrated output
Kepler economy-reward-integrity-small Published / validated Economy/score/funds/side-supply trust boundaries integrated into Economy authority first cut, Economy/towns/supply, Public variable channel index and Feature status.
Kierkegaard ui-hud-dialog-feature-status-small Published / validated Stale upgrade resource, IDD collisions, RHUD ownership, service/EASA stale TODO and economy cleanup notes integrated into Client UI systems atlas and UI IDD collision repair.
Copernicus antistack-database-identity-lifecycle-small Published / validated UID/object/owner identity model, launch-connect client-pushed signal and unchecked disconnect persistence integrated into AntiStack database audit and Join/disconnect lifecycle.
Laplace commander-ai-autonomy-privilege-small Published / validated Human commander live vs AI autonomy partial split, commander percent/sell/MHQ repair authority edges integrated into AI commander autonomy audit and Commander/HQ lifecycle.
Aquinas respawn-mash-hq-marker-cleanup-small Published / validated Local MASH respawn vs dead marker sync, HQ marker cleanup/stale marker/resistance gap integrated into Respawn/death lifecycle, Commander/HQ lifecycle and Marker cleanup/restoration atlas.
n/a generated-mission-drift-small Could not spawn Thread limit reached; Codex owns this deterministic local drift check.

Harvest status: Wave I is published/validated. Keep future reports compact, promote only source-backed findings into owner pages, then mirror them into agent-feature-status.jsonl, agent-hardening-backlog.jsonl or agent-knowledge.jsonl when they affect future work.

Latest Harvest: Wave H

Spawned on 2026-06-02 after Steff asked for another agent team. The app hit its active thread limit after six scouts, so this wave is intentionally focused rather than huge.

Agent Lane Status Expected output
Huygens supply-mission-player-object-lifecycle-scout Harvested Supply mission player-object lifecycle, reconnect/JIP hazards, stale rows and smoke gates; source player-object list index patch is now queued for propagation.
Popper economy-authority-and-reward-integrity-scout Closed after context error Broad economy scout exceeded context; replaced by Wave I Kepler with a smaller scope.
Wegener respawn-mhq-hq-recovery-victory-scout Harvested Reconfirmed victory/endgame correctness, PVF dispatch, HQ repair authority, respawn mode-5 edge, HQ-kill forwarding schema and dead MASH marker relay.
Dalton ui-dialogs-hud-ux-feature-status-scout Closed after context error Broad UI/HUD ask exceeded context; split later into smaller UI slices such as IDD/resource collisions and menu-specific audits.
Darwin generated-mission-drift-and-propagation-scout Harvested Confirmed source-only propagation matrix, LoadoutManager build configs, package scope, modded-generation disablement and literal-root blocker.
McClintock pvf-networking-attack-surface-scout Closed after context error Original all-PVF ask exceeded context; replaced by the smaller direct-PV index scout below.
Euler direct-public-variable-index-scout-small Harvested Top-risk direct publicVariable* index confirms attack-wave, supply mission, side-supply, AntiStack lifecycle, MASH marker and nuke/radiation channels need owner-page routing.
Aristotle high-impact-request-handler-authority-scout-small Harvested Top registered request-handler authority risks are now reflected in Networking/PV and Server authority map: score, join, commander, MHQ repair, vehicle lock, base area and special-router paths.

Harvest rule: wait for each report, spot-check high-risk claims, then integrate only into the owning page plus Feature status, Source fix queue and machine files where relevant.

Latest Harvest: Wave F

Spawned on 2026-06-02 after Steff re-shared three external research PDFs. All wave-F agents were read-only, have returned, and were closed after harvest.

Agent Lane Result
Anscombe Mission lifecycle and entrypoints Source-backed lifecycle context; no direct docs delta beyond existing lifecycle pages.
McClintock PV/network authority Confirmed PVF Call Compile; added ATTACK_WAVE_INIT client-supply authority gap.
Darwin Economy/construction/factory authority Confirmed client-led construction, upgrade, factory, service and economy paths.
Kierkegaard Town AI/headless/performance Confirmed static-defense HC sync partiality and HC/AI performance notes.
Avicenna UI/HUD/dialogs Confirmed player menu graph, stale upgrade dialog and hardcoded Help/localization debt.
Beauvoir Support modules Confirmed truck-only master supply baseline, MASH marker breakage, AFK/AntiStack/FPS/ICBM support status.
Dalton Tooling/integrations Confirmed LoadoutManager path/7za assumptions, DiscordBot config, Extension vs AntiStack split.
Dewey External PDF claim triage Found PDFs mostly covered; promoted JIP wait-chain polish and town-AI passenger-despawn verification.
Einstein Town-AI vehicle safety verifier Confirmed server_town_ai.sqf can delete occupied vehicles when the player is not group leader.
Bernoulli Lifecycle wait-chain audit Produced post-join wait table now integrated into Lifecycle wait-chain.

Current Pool

Agent Lane Status Expected output
Codex integration-backlog-batch-a Active integrator Scout wave harvested; integrate PV/network trust and external integration/AntiStack first, then publish clean batches.
Sagan external-pdf-analytisch-rapport Report received External PDF digest captured in External research reports.
Helmholtz external-pdf-analyse Report received External PDF digest captured in External research reports.
Parfit external-pdf-diepgaande-analyse Report received External PDF digest captured in External research reports.
Turing generated-output-parity-check-v2 Report received Source/generated/modded mission drift, docs mirror parity and generation-rule report.
Dirac assets-audio-textures-identity-v2 Report received Music, sounds, textures, identities, load screens, briefing assets and missing/stale asset report.
Gibbs server-config-hosting-be-v2 Report received Server configs, BattlEye filters, ServerInfo, hosting/deploy assumptions and ops-risk report.
Plato loadoutmanager-generator-deeper-v2 Report received LoadoutManager internals, terrain copy rules, generated SQF and package workflow report.
Epicurus towns-camps-depots-economy-v2 Report received Town capture, camps/depots, supply values, occupation and economy edge report.
Hooke support-artillery-uav-paradrop-v2 Report received Artillery, ICBM, UAV, IRS, countermeasures, paradrop/paratroopers, mines and tactical support report.
Carson cleanup-maintenance-runtime-v2 Report received Garbage collector, empty vehicles, mines, craters, ruins, building restorer and object lifecycle report.
Aquinas stringtable-localization-copy-v2 Report received Stringtable/UI text, side messages, hints, stale copy and localization gap report.
Russell server-fsm-runtime-orchestration-v2 Report received Server FSM/runtime orchestration, cleanup, victory/disconnect/FPS and missing-FSM report.
Galileo common-pv-network-authority-v2 Report received Common/PV/network authority, SendToClient/Server, funds/message and JIP-safety report.
Ptolemy boot-include-parameter-graph-v2 Report received Boot/include graph, init order, parameters, constants and version/include report.
Boole commander-construction-factory-v2 Report received Commander, CoIn, construction, factories, service points, base destruction and buy queue report.
Faraday discord-extension-antistack-integration-discovery Report received Extension, DiscordBot, AntiStack DB, BattlEye and external trust report.
Mencius parameters-config-localization-discovery Report received Parameters, defaults, includes, version files and localization report.
Hilbert abandoned-code-missing-reference-discovery Report received Commented compiles, missing scripts, TODOs, dead PV handlers and stale leftovers report.
Cicero ai-headless-delegation-discovery Report received AI squads, autonomous teams, AI commander, HC delegation and town AI report.
Curie wiki-ux-phase2-agent-interface-discovery Report received Concrete implementation checklist for human + LLM wiki UX improvements.
Meitner pr1-supply-helicopter-delta-discovery Report received PR #1 supply-helicopter branch delta, deferred AI work and merge-risk report.
Archimedes/James pv-matrix-second-pass-v2 Report received Full PV matrix plus compact wiki table layout.
Wegener ai-commander-autonomy-second-pass-v2 Report received AI commander/autonomous team scheduler and dormant-worker evidence.
Rawls wiki-agent-artifact-schema-v2 Report received Agent-readable artifact schema proposal.
Goodall known-broken-reference-second-pass-v2 Report received Unified missing/stale/broken reference register.
Euclid modded-presentation-parity-v2 Report received Modded presentation/media/help parity report.
Aristotle supply-mission-authority-matrix-v2 Report received Master + PR #1 supply mission authority matrix.

Rotation Queue

Wave I is published/validated. Next scout wave should be smaller again, and should wait unless Steff explicitly asks for more parallel discovery.

Priority Lane Scope
1 integration-backlog-batch-a PV/network trust, PV matrix, direct non-PVF events, and command-forgery cross-links.
2 integration-backlog-batch-b External integrations: AntiStack DB, in-repo Extension, DiscordBot, BattlEye and missing hosting files.
3 integration-backlog-batch-c Construction/factory/economy authority and commander/AI partials.
4 integration-backlog-batch-d Supply mission master + PR #1 matrix, support markers and broken-reference register.

Reports Waiting For Integration

Lane Agent Status Integration targets
client-jip-lifecycle-discovery Mencius Report received Mission lifecycle, Lifecycle wait-chain, Client UI systems atlas, Feature status, agent-context.json.
economy-town-factory-upgrade-discovery Faraday Report received Economy/towns/supply, Factory/purchase atlas, Server runtime atlas, Feature status, agent-context.json.
gear-loadout-easa-balance-discovery Faraday Integrated locally; publish pending Gear/loadout/EASA atlas, Client UI systems atlas, Tools/build, Feature status, agent-context.json.
external-pdf-research-intake Sagan/Helmholtz/Parfit Captured; source reconciliation pending External research reports, Feature status, Deep-review findings, agent-context.json.
discord-extension-antistack-integration-discovery Faraday Integrated External integrations, Networking/PV, Feature status, agent-context.json.
respawn-medical-mash-support-discovery Mencius Report received Gameplay atlas, Client UI systems atlas, Feature status, agent-context.json.
server-runtime-scheduler-discovery Hilbert Report received Server runtime atlas, AI/performance, Feature status, agent-context.json.
abandoned-code-missing-reference-discovery Hilbert Report received Feature status, Mission lifecycle, Networking/PV, agent-context.json.
server-fsm-runtime-orchestration-v2 Russell Report received Server runtime atlas, Lifecycle wait-chain, Feature status, agent-context.json.
common-pv-network-authority-v2 Galileo Integrated Networking/PV, Deep-review findings, Function/module index, agent-context.json.
boot-include-parameter-graph-v2 Ptolemy Report received Mission lifecycle, Lifecycle wait-chain, SQF code atlas, agent-context.json.
commander-construction-factory-v2 Boole Report received Construction/CoIn atlas, Factory/purchase atlas, Client UI systems atlas, agent-context.json.
towns-camps-depots-economy-v2 Epicurus Report received Economy/towns/supply, Gameplay atlas, Server runtime atlas, agent-context.json.
support-artillery-uav-paradrop-v2 Hooke Report received Gameplay atlas, Client UI systems atlas, Networking/PV, agent-context.json.
cleanup-maintenance-runtime-v2 Carson Report received Server runtime atlas, AI/performance, Feature status, agent-context.json.
stringtable-localization-copy-v2 Aquinas Report received Content/maps, Client UI systems atlas, Feature status, agent-context.json.
wiki-ux-navigation-discovery Curie Report received Home, Quickstart, Progress dashboard, agent-context.json.
wiki-ux-phase2-agent-interface-discovery Curie Report received Home, Progress dashboard, Agent collaboration protocol, agent-context.json.
content-drift-generation-discovery Meitner Report received Content/maps, Tools/build, Feature status, agent-context.json.
pr1-supply-helicopter-delta-discovery Meitner Report received Supply mission architecture, Current supply-heli PR, Feature status, agent-context.json.
pv-matrix-second-pass-v2 Archimedes/James Integrated Networking/PV, Function/module index, agent-context.json.
ai-commander-autonomy-second-pass-v2 Wegener Report received AI/headless/performance, Server runtime atlas, Feature status.
wiki-agent-artifact-schema-v2 Rawls Report received Agent collaboration protocol, Agent context, agent-context.json.
known-broken-reference-second-pass-v2 Goodall Report received Feature status, Mission lifecycle, Client UI systems atlas, Content/maps.
modded-presentation-parity-v2 Euclid Report received Content/maps, Client UI systems atlas, Source inventory.
supply-mission-authority-matrix-v2 Aristotle Report received Supply mission architecture, Current supply-heli PR, Feature status.

Integration Rules

  • Scouts do not edit files, commit, push or publish.
  • Codex should trust scout source citations, then spot-check high-risk claims before adding them to user-facing docs.
  • Findings should land in the owning atlas page first, then in Feature status, Coverage ledger, Agent worklog and machine files if relevant.
  • If Claude is working the same subsystem, prefer adding a handoff note instead of overwriting Claude-owned review pages.

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