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A repository to house all of my XCOM 2 mods.
TitanRPG is a complete standalone roleplaying game mutator for Unreal Tournament 2004 based on ideas introduced in UT2004RPG and DruidsRPG.
Forms is a GUI framework for the Unreal Development Kit. Programmed in UnrealScript independent of Scaleforms and UIScene. Inspired by OOP and subobjects semantics of the Unreal Engine 2 GUI's framework.
Unreal Development Kit combined with Open Sound Control
Darkest Hour: Europe '44-'45
A modification for SWAT 4: The Stetchkov Syndicate
Converts PowerBASIC source code to C++. For use with uCalc Transform.
UDK simple adventure game
Heart Rate-based First Person Shooter
3rd person tower defense and shooter game developed in UnrealEngine 3, with characters of Jazz Jackrabbit
a modification for Tripwire interactive's "Killing Floor 2" to increase difficulty
UTComp v1.7a + CTF specific additions
Updated dummy classes for Rocket League map making
Unreal Tournament '99 version 451b exported UnrealScript sources.
Add stabilize ability to any soldier, when the targeted soldier already has a medikit.
XCOM 2 Mod Config Menu: a project to build a shared settings menu for Xcom 2 mods.
Allows users to configure the hp for the specimens
Mutator for Killing Floor specimens
Unreal Script Multi-Hack Base Source Code for Rainbow Six 3: Raven Shield (Previously Unreleased)
Small UT3 mutator that allows spectators to view player nicknames
Instagib mod for Chivalry
Shifter, a gameplay modification for Deus Ex