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Longbow anti-ground reload delay 34 (up from 30), burst delay 10 (up from 7)
Radar Dome cost 1500 (down from 1800)
Ranger speed 160 (down from 170), vision 7c0 (down from 8c0)
Tanya cost 1500 (up from 1200)
Dog chew time 20 (down from 45)
Dog jump 3c0 (up from 2c0)
Iron Curtain duration is 400 ticks (down from 500)
SAM missile max range 11c0 (up from 9c0)
Husks are restored with 15% health (down from 25%)
Demo truck health 2800 (down from 5000), speed 75 (down from 85)
Mine health 5000 (down from 10000)
Parabombs come from a single badger (down from 3), with health 40000 (up from 30000) and 10 bombs (up from 5)
Each bomb has range 6c0 (up from 3c0), fall speed 50 (up from 40), spread 1000 (up from 768), damage vs none 40 (up from 30) and vs wood 60 (up from 30)
Tiberian Dawn
Fixed civilian field terrain overlapping the artwork of Repair Facilities. [#19137]
Fixed and improved several smaller issues in various missions. [#19139, #19412]
Specify interaction bounds relative to the mod tile size. [#19174]
Corrected synchronization between StartBurstReport and FireDelay. [#19931]
Trait Changes:
ActorSpawnManager: Added random range support to SpawnInterval. [#18794]
Carryall: Added InitialActor property for default cargo. [#19068, #19620]
Chronoshiftable: Restrict trait to Mobile and Husk actors. [#19243]
GrantConditionWhileAiming: Fixed that condition wasn't revoked after attack stopped for non-turreted actors. [#19215]
SmokeTrailWhenDamaged: Trait has been removed. Use LeavesTrails instead. [#19152]
WithAimAnimation: Fixed that it would continue to aim after attack stopped. [#19215]
Renamed SpawnMPUnits to SpawnStartingUnits, MPStartUnits to StartingUnits, MPStartLocations to MapStartingLocations, and CreateMPPlayers to CreateMapPlayers. [#18836]
Fixed several issues with the macOS compatibility build. [#19539, #19886]
Updated several dependencies to newer versions. [#19679, #19846]
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@@ -44,6 +44,7 @@ This is the **changelog for the development branch**, not the [changelog for the
* Added transient notifications to the bottom left of the screen. [[#19458](https://github.com/OpenRA/OpenRA/pull/19458), [#19869](https://github.com/OpenRA/OpenRA/pull/19869)]
* Added support for non-overlapping speech, voice and sound notifications. [[#19667](https://github.com/OpenRA/OpenRA/pull/19667), [#19838](https://github.com/OpenRA/OpenRA/pull/19838), [#19843](https://github.com/OpenRA/OpenRA/pull/19843)]
* Added a script triggers overlay. [#19745](https://github.com/OpenRA/OpenRA/pull/19745)
* Added l10n support to server messages. [[#19847](https://github.com/OpenRA/OpenRA/pull/19847)]
* Improved tooltip display for long map names in the server list, lobby and map chooser. [[#19544](https://github.com/OpenRA/OpenRA/pull/19544), [#19543](https://github.com/OpenRA/OpenRA/pull/19543)]
* Improved the error message displayed when fetching the battlefield news fails. [[#19776](https://github.com/OpenRA/OpenRA/pull/19776)]
* Polished the spectator UI for mission replays and multiplayer missions. [[#19635](https://github.com/OpenRA/OpenRA/pull/19635)]
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This is the changelog for the development branch, not the changelog for the current stable release. Archived changelogs from previous releases can be found on the historical changelogs page.
Development Branch
General improvements
esc
. [#19484]LockHandicap
having no effect. [#19462]Launch.Map
not accepting map names. [#19602]RevealsMap
not revoking for allied players. [#19148]Enter
) and general chat (Shift
+Enter
). [#19460]player's game
. [#19626]RemoveFromControlGroupHotkeyLogic
from spectators. [#19923]Red Alert
Fall of Greece 2: Evacuation
. [#19179]Siberian Conflict 3: Wasteland
. [#18997]In the Nick of Time
. [#19081]Tiberian Dawn
Dune 2000
Map Editor
Engine and Modding
Cursor
override for buttons and newButtonCursor
,DefaultCursor
,WorldSelectCursor
,WorldDefaultCursor
chrome metric properties. [#18458]Game.EnableDiscordService
setting to disable the Discord client integration. [#19343, #19537]DestroyResourceWarhead
. [#18795]EngineCreditsFile
overwrite option tomod.yaml
. [#19739, #19858]Cloak
and previousCloakTypes
is nowDetectionTypes
. [#19881]CannotPlaceNotification
per queue. [#19944]SpreadsCondition
trait. [#18730]Mobile
. [#19393]Land
activity. [#19865]SpriteFrameType
channel handling. [#18938, #18990]GrantExternalConditionWarhead
was granted on an invalid target. [#19306]Aircraft
idle speed ignoring speed modifiers. [#19453]WithIdleOverlay
PlayerPalette editor rendering. [#19517]ZRamp
only allowing integer values. [#19942]LineBuild
s custom segment checks and the use ofReplacable
withLineBuild
. [#19946]WithParachute
andWithShadow
shadow palettes withShadowColor
. [#19012]F
extension with string interpolation. [#19372]BlankLoadScreen
. [#18895]FieldLoader
. [#19205]launch-game.sh
zenity mod selector. [#19703]GenericSelectTarget
base order generator. [#18820]WithDockingAnimation
optional for sprite harvesters. [#19940]StartBurstReport
andFireDelay
. [#19931]ActorSpawnManager
: Added random range support toSpawnInterval
. [#18794]Carryall
: AddedInitialActor
property for default cargo. [#19068, #19620]Chronoshiftable
: Restrict trait toMobile
andHusk
actors. [#19243]GrantConditionWhileAiming
: Fixed that condition wasn't revoked after attack stopped for non-turreted actors. [#19215]SmokeTrailWhenDamaged
: Trait has been removed. UseLeavesTrails
instead. [#19152]WithAimAnimation
: Fixed that it would continue to aim after attack stopped. [#19215]SpawnMPUnits
toSpawnStartingUnits
,MPStartUnits
toStartingUnits
,MPStartLocations
toMapStartingLocations
, andCreateMPPlayers
toCreateMapPlayers
. [#18836]Contrail
. [#19076]ExplosionOnDamageTransition
. [#19207]ActorLostNotification
. [#19246]Harvester
. [#19373]WithVoxelWalkerBody
. [#19932]WithMakeOverlay
trait. [#19131]WithAttackOverlay
. [#19131]WithSpriteBody
. [#19131]TransparentIndex
toPaletteFromFile
. [#19131]AmmoUsage
property toArmament
andMinelayer
. [#19362]GrantConditionOnTileSet
trait and applied it to igloos in RA and TD. [#19502]CarryableConditions
toCarryall
. [#19842]GrantExternalConditionPower
footprint sequence to linting and docs. [#19884]Utility
Packaging