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BrushShininess

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
Blitz3D

BrushShininess

BrushShininess:Void brush:Int32, shininess:Float32
Parameter Mode Type Default Description
brush In Int32 required The brush.
shininess In Float32 required Shininess, 0 to 1. The default is 0.

Description

Sets the strength of the specular highlight on painted surfaces. 0 gives matt surfaces and 1 a very shiny, billiard-ball look when a light shines on them.

Related Commands

BrushAlpha, BrushBlend, BrushColor, BrushFX, BrushTexture, CreateBrush, FreeBrush, GetBrushTexture

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