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CollisionNY

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
Blitz3D

CollisionNY

CollisionNY:Float32 entity:Int32, collision_index:Int32
Parameter Mode Type Default Description
entity In Int32 required The entity that moved.
collision_index In Int32 required

Returns: The Y part of the surface normal at the numbered collision. Ground that you stand on has a value close to 1.

Description

Not documented yet.

Related Commands

CollisionEntity, CollisionNX, CollisionNZ, CollisionSurface, CollisionTime, CollisionTriangle, CollisionX, CollisionY

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