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AnimTime

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
Blitz3D

AnimTime

AnimTime:Float32 entity:Int32
Parameter Mode Type Default Description
entity In Int32 required The entity.

Returns: How far into the current sequence the animation is, in frames. The value starts at 0 at the beginning of the sequence and can have a fractional part between two frames.

Description

Not documented yet.

Related Commands

AddAnimSeq, AnimLength, AnimSeq, ExtractAnimSeq, LoadAnimSeq, MD2AnimLength, MD2AnimTime, SetAnimTime

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