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BrushAlpha

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
Blitz3D

BrushAlpha

BrushAlpha:Void brush:Int32, alpha:Float32
Parameter Mode Type Default Description
brush In Int32 required The brush.
alpha In Float32 required Opacity, 0 to 1. The default is 1.

Description

Sets how see-through painted surfaces are. 1 is solid, 0 is invisible and values between give glass-like surfaces. Values outside 0 to 1 are clamped.

A surface with alpha 0 is not drawn but still takes part in collisions, which is the difference to HideEntity.

Related Commands

BrushBlend, BrushColor, BrushFX, BrushShininess, BrushTexture, CreateBrush, FreeBrush, GetBrushTexture

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Differences
Language Features
BlitzBasic
Blitz3D
BlitzPlus

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