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CreateImage
Narta Xaymar Dirks edited this page Oct 28, 2026
·
5 revisions
CreateImage:Int32 width:Int32, height:Int32, frames:Int32=1| Parameter | Mode | Type | Default | Description |
|---|---|---|---|---|
width |
In | Int32 | required | Width of one frame in pixels. |
height |
In | Int32 | required | Height of one frame in pixels. |
frames |
In | Int32 | 1 |
Number of frames. Defaults to 1. |
Returns: A handle for the image.
Creates an empty image that is filled with black, which is the default mask color and so draws as transparent. Draw into it by making it the current buffer with ImageBuffer. An image can hold several frames of the same size next to each other, such as the steps of an animation, which are chosen with the frame number of DrawImage.
- A graphics window must be open, because images live in video memory. A size that is zero or negative stops the program with an error.
Graphics 320, 240, 0, 2
SetBuffer BackBuffer()
Local img = CreateImage(64, 64, 8)
For f = 0 To 7
SetBuffer ImageBuffer(img, f)
Color 255, 200, 40
Oval 0, 0, 64, 64, 1
Color 0, 0, 0
Oval 16 + f * 4, 8 + f, 24, 40, 1
Next
SetBuffer BackBuffer()
Local n = 0
While n < 40
Cls
Color 255, 255, 255
DrawImage img, 128, 88, (n / 2) Mod 8
Text 160, 190, "frame " + ((n / 2) Mod 8), 1, 1
Flip
n = n + 1
Wend
CopyImage, DrawImage, FreeImage, GrabImage, HandleImage, LoadAnimImage, LoadImage, MaskImage
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- SetSamplerAddressModeW 〔BlitzLLVM〕
- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
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- WritePixel64 〔BlitzLLVM〕
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Display (46)
- Overview
- AvailVidMem
- CountDisplayModes 〔BlitzLLVM〕
- CountDisplays 〔BlitzLLVM〕
- CountGfxDrivers
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- CountRefreshRates 〔BlitzLLVM〕
- DisplayDepth 〔BlitzLLVM〕
- DisplayHeight 〔BlitzLLVM〕
- DisplayModeDepth 〔BlitzLLVM〕
- DisplayModeHeight 〔BlitzLLVM〕
- DisplayModeRefreshRate 〔BlitzLLVM〕
- DisplayModeWidth 〔BlitzLLVM〕
- DisplayName 〔BlitzLLVM〕
- DisplayRefreshRate 〔BlitzLLVM〕
- DisplayScale 〔BlitzLLVM〕
- DisplayWidth 〔BlitzLLVM〕
- DisplayX 〔BlitzLLVM〕
- DisplayY 〔BlitzLLVM〕
- EndGraphics
- Flip
- GammaBlue
- GammaGreen
- GammaRed
- GfxDriver 〔BlitzLLVM〕
- GfxDriverName
- GfxModeDepth
- GfxModeExists
- GfxModeFormat
- GfxModeHeight
- GfxModeWidth
- Graphics
- GraphicsDepth
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- PrimaryDisplay 〔BlitzLLVM〕
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Images (39)
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- AutoMidHandle
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- ImageHeight
- ImageReady 〔BlitzLLVM〕
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- ImageXHandle
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- LoadAnimImage
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- SavesFailed 〔BlitzLLVM〕
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- GetMovieTexture 〔BlitzLLVM〕
- LoopMovie 〔BlitzLLVM〕
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- MoviePosition 〔BlitzLLVM〕
- MovieVolume 〔BlitzLLVM〕
- MovieWidth
- OpenMovie
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BSP (4)
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- GfxDriver3D
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- GfxMode3D
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- GfxMode3DHeight 〔BlitzLLVM〕
- GfxMode3DWidth 〔BlitzLLVM〕
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- Overview
- AlignToVector
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- CreatePivot
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- EntityClass
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- EntityDepthFade 〔BlitzLLVM〕
- EntityDistance
- EntityFX
- EntityInView
- EntityLightChannel 〔BlitzLLVM〕
- EntityLighting
- EntityName
- EntityOrder
- EntityParent
- EntityPitch
- EntityReady 〔BlitzLLVM〕
- EntityRoll
- EntityShininess
- EntityStatic 〔BlitzLLVM〕
- EntityTexture
- EntityX
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- EntityYaw
- EntityZ
- FindChild
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- GetMatElement
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Sprites (7)
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Textures (51)
- Overview
- AtlasTexture
- ClearTextureFilters
- CreateSampler 〔BlitzLLVM〕
- CreateTexture
- FreeSampler 〔BlitzLLVM〕
- FreeTexture
- GetSamplerAddressModeU 〔BlitzLLVM〕
- GetSamplerAddressModeV 〔BlitzLLVM〕
- GetSamplerAddressModeW 〔BlitzLLVM〕
- GetSamplerAnisotropy 〔BlitzLLVM〕
- GetSamplerBorderColorA 〔BlitzLLVM〕
- GetSamplerBorderColorB 〔BlitzLLVM〕
- GetSamplerBorderColorG 〔BlitzLLVM〕
- GetSamplerBorderColorR 〔BlitzLLVM〕
- GetSamplerFilterMag 〔BlitzLLVM〕
- GetSamplerFilterMin 〔BlitzLLVM〕
- GetSamplerFilterMip 〔BlitzLLVM〕
- GetSamplerLodBias 〔BlitzLLVM〕
- GetSamplerLodMax 〔BlitzLLVM〕
- GetSamplerLodMin 〔BlitzLLVM〕
- LoadAnimTexture
- LoadAtlas
- LoadTexture
- PositionTexture
- RotateTexture
- SaveTexture 〔BlitzLLVM〕
- ScaleTexture
- SetCubeFace
- SetCubeMode
- SetSamplerAddressModeU 〔BlitzLLVM〕
- SetSamplerAddressModeV 〔BlitzLLVM〕
- SetSamplerAddressModeW 〔BlitzLLVM〕
- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
- SetSamplerFilterMip 〔BlitzLLVM〕
- SetSamplerLodBias 〔BlitzLLVM〕
- SetSamplerLodMax 〔BlitzLLVM〕
- SetSamplerLodMin 〔BlitzLLVM〕
- SetTextureSampler 〔BlitzLLVM〕
- TextureBlend
- TextureBuffer
- TextureCoords
- TextureFilter
- TextureFrameDelay
- TextureFrames
- TextureHeight
- TextureName
- TextureReady 〔BlitzLLVM〕
- TextureWidth
World (20)
BlitzPlus
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Gadgets (50)
- Overview
- ActivateGadget
- AddGadgetItem
- ButtonState
- ClearGadgetItems
- CountGadgetItems
- CreateButton
- CreateComboBox
- CreateHtmlView 〔BlitzLLVM〕
- CreateLabel
- CreateListBox
- CreatePanel
- CreateProgBar
- CreateSlider
- CreateTabber
- DisableGadget
- EnableGadget
- FreeGadget
- GadgetFont
- GadgetGroup
- GadgetHeight
- GadgetItemText
- GadgetText
- GadgetWidth
- GadgetX
- GadgetY
- HideGadget
- HtmlViewBack 〔BlitzLLVM〕
- HtmlViewCurrentURL 〔BlitzLLVM〕
- HtmlViewEventURL 〔BlitzLLVM〕
- HtmlViewForward 〔BlitzLLVM〕
- HtmlViewGo 〔BlitzLLVM〕
- HtmlViewRun 〔BlitzLLVM〕
- HtmlViewStatus 〔BlitzLLVM〕
- InsertGadgetItem
- ModifyGadgetItem
- RemoveGadgetItem
- SelectedGadgetItem
- SelectGadgetItem
- SetButtonState
- SetGadgetFont
- SetGadgetLayout
- SetGadgetShape
- SetGadgetText
- SetPanelColor
- SetPanelImage
- SetSliderRange
- SetSliderValue
- ShowGadget
- SliderValue
- UpdateProgBar