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CameraProjMode

Narta Xaymar Dirks edited this page Oct 28, 2026 · 6 revisions
Blitz3D

CameraProjMode

CameraProjMode:Void camera:Int32, mode:Int32
Parameter Mode Type Default Description
camera In Int32 required Camera handle.
mode In Int32 required 0 disables the camera, 1 is perspective, 2 is orthographic.

Description

Switches the camera between not drawing at all, perspective and orthographic projection. 0 turns the camera off, which is faster than hiding it with HideEntity. 1 is normal perspective and the default.

Related Commands

CameraClsColor, CameraClsMode, CameraCulling, CameraCullingSource, CameraFogColor, CameraFogMode, CameraFogRange, CameraProject

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