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RenderWorld
RenderWorld:Void tween:Float32=1| Parameter | Mode | Type | Default | Description |
|---|---|---|---|---|
tween |
In | Float32 | 1 |
How far between the captured state (0) and the current state (1) to draw. Defaults to 1. |
Draws the whole 3D world into the back buffer, once for every visible camera, inside that camera's viewport. Cameras that are hidden or have a projection mode of 0 are skipped. The 2D drawing commands work on top of the result, so text and shapes drawn after RenderWorld appear in front of the 3D picture. Call Flip afterwards to show the frame.
The optional tween value is for smooth movement when the game logic runs at a lower rate than the screen. First call CaptureWorld to remember where everything is, then move the entities to their new places, then draw with a tween from 0 to 1: 0 shows the captured positions, 1 the current ones, and anything between shows the entities part of the way. The example slides a cube across with 20 frames drawn between two positions of the world.
- Entities that are made or hidden after CaptureWorld are drawn where they are, they do not fade in.
Graphics3D 320, 240, 0, 2
SetBuffer BackBuffer()
camera = CreateCamera()
CameraClsColor camera, 70, 100, 160
light = CreateLight()
RotateEntity light, 40, 30, 0
cube = CreateCube()
EntityColor cube, 240, 170, 60
PositionEntity cube, -2.5, 0, 7
RotateEntity cube, 0, 0, 0
; Remember the old state, then jump to the new one.
CaptureWorld
PositionEntity cube, 2.5, 0, 7
RotateEntity cube, 0, 120, 60
; Draw the steps in between.
For i = 0 To 19
RenderWorld i / 19.0
Flip
Next
CaptureWorld, ClearWorld, HWOrderIndependentTransparency, UpdateWorld
Differences
- Overview
Features (41)
- 3D Studio models
- Asynchronous loading
- blitz-format
- Blitz-Tidy
- Color depth
- Colors
- Console window on Windows
- CPU features
- Culling
- Debug handle checks
- Depth buffer
- DirectX models
- Displays
- DPI scaling on Windows
- Fullscreen
- glTF models
- Image formats
- IPv6
- Language
- Large Meshes
- Lost graphics device
- Many lights
- Memory
- Mip maps
- Movie controls
- Multiplayer
- Number suffixes
- Numbers of other sizes
- Parameter modes (In, Out, InOut)
- Presentation sync
- Samplers
- Saving pictures
- Scan Codes
- Sound resampling
- Spherical fog
- Sprite depth fade (soft edges)
- Sprite shapes
- The windows of BlitzPlus
- Types everywhere
- Userlib declarations
- Warnings
Commands (333)
- ActivateWindow
- ActiveObjects
- ActiveWindow
- AddVertex
- AnimateMD2
- AntiAlias
- AppTitle
- AsyncLoading 〔BlitzLLVM〕
- AsyncSaving 〔BlitzLLVM〕
- AvailVidMem
- BackBuffer
- BrushTexture
- BSPAmbientLight
- BSPLighting
- BufferDirty
- Byte 〔BlitzLLVM〕
- ByteSwap 〔BlitzLLVM〕
- CameraFogMode
- CanvasBuffer
- ChannelPan
- ChannelPitch
- ChannelPlaying
- ChannelVolume
- ClientHeight
- ClientWidth
- CloseMovie
- Collisions
- CollisionTime
- Confirm
- CopyPixel
- CopyPixelFast
- CopyRect
- CountDisplayModes 〔BlitzLLVM〕
- CountDisplays 〔BlitzLLVM〕
- CountGfxDrivers
- CountGfxModes
- CountHostAddresses
- CountHostIPs
- CountRefreshRates 〔BlitzLLVM〕
- CreateButton
- CreateCanvas
- CreateComboBox
- CreateHtmlView 〔BlitzLLVM〕
- CreateImage
- CreateLabel
- CreateListBox
- CreateListener
- CreateMenu
- CreatePlane
- CreateTabber
- CreateTCPServer
- CreateTerrain
- CreateTextArea
- CreateTexture
- CreateToolBar
- CreateUDPStream
- CreateWindow
- DebugObjects
- Desktop
- DesktopBuffer
- DirectInputEnabled
- DisplayDepth 〔BlitzLLVM〕
- DisplayHeight 〔BlitzLLVM〕
- DisplayModeDepth 〔BlitzLLVM〕
- DisplayModeHeight 〔BlitzLLVM〕
- DisplayModeRefreshRate 〔BlitzLLVM〕
- DisplayModeWidth 〔BlitzLLVM〕
- DisplayName 〔BlitzLLVM〕
- DisplayRefreshRate 〔BlitzLLVM〕
- DisplayScale 〔BlitzLLVM〕
- DisplayWidth 〔BlitzLLVM〕
- DisplayX 〔BlitzLLVM〕
- DisplayY 〔BlitzLLVM〕
- Double 〔BlitzLLVM〕
- DrawBlockRect
- DrawImage
- DrawImageRect
- DrawMovie
- EmitSound
- EnableDirectInput
- EndGraphics
- EntityDepthFade 〔BlitzLLVM〕
- EntityLighting
- EntityStatic 〔BlitzLLVM〕
- EntityTexture
- Flip
- FlipCanvas
- FlushJoy
- FlushKeys
- FlushMouse
- FontHeight
- FontWidth
- FormatTextAreaText
- FreeFont
- FreeImage
- FreeSound
- FreeTexture
- FrontBuffer
- GammaBlue
- GammaGreen
- GammaRed
- GetBrushTexture
- GetHostAddress
- GetJoy
- GetKey
- GetMouse
- GetMovieTexture 〔BlitzLLVM〕
- GetSurfaceBrush
- GetTCPStreamAddress
- GetUDPMsgAddress
- GetUDPStreamAddress
- GfxDriver3D
- GfxDriverCaps3D
- GfxDriverName
- GfxModeDepth
- GfxModeExists
- GfxModeFormat
- GfxModeHeight
- GfxModeWidth
- GrabImage
- Graphics
- Graphics3D
- GraphicsDepth
- GraphicsFormat
- Half 〔BlitzLLVM〕
- HidePointer
- HostIP
- HtmlViewEventURL 〔BlitzLLVM〕
- HtmlViewRun 〔BlitzLLVM〕
- HtmlViewStatus 〔BlitzLLVM〕
- HWMultiTex
- HWRawInput
- ImageBuffer
- ImagesCollide
- Include
- Input
- Int
- JoyChanged
- JoyDeviceConnected
- JoyDeviceCount
- JoyDeviceName
- JoyHat
- JoyType
- JoyWait
- KeyboardChanged
- KeyboardDeviceConnected
- KeyboardDeviceCount
- KeyboardDeviceName
- KeyDown
- KeyHit
- LastJoyDevice
- LastKeyboardDevice
- LastMouseDevice
- LeadingZeros 〔BlitzLLVM〕
- Load3DSound
- LoadAnimMesh
- LoadAnimTexture
- LoadBSP
- LoadBuffer
- LoaderMatrix
- LoadFont
- LoadImage
- LoadMesh
- LoadSound
- LoadTerrain
- LoadTexture
- Locate
- LockBuffer
- LockedFormat
- LockedPitch
- LockedPixels
- LockMouse
- LockTextArea
- Long 〔BlitzLLVM〕
- LoopMovie 〔BlitzLLVM〕
- LoopSound
- MaximizeWindow
- MeshCullBox
- Microseconds 〔BlitzLLVM〕
- MinimizeWindow
- ModifyTerrain
- MouseChanged
- MouseDeviceConnected
- MouseDeviceCount
- MouseDeviceName
- MouseDown
- MouseHit
- MouseX
- MouseXSpeed
- MouseY
- MouseYSpeed
- MouseZ
- MouseZSpeed
- MoveMouse
- MovieHeight
- MovieLength 〔BlitzLLVM〕
- MoviePlaying
- MoviePosition 〔BlitzLLVM〕
- MovieVolume 〔BlitzLLVM〕
- MovieWidth
- Notify
- OpenMovie
- OpenTCPStream
- PauseChannel
- PauseMovie 〔BlitzLLVM〕
- PickedTime
- PlayCDTrack
- PlayMovie 〔BlitzLLVM〕
- PlayMusic
- PlaySound
- PopCount 〔BlitzLLVM〕
- Proceed
- ProfileBegin
- ProfileEnable
- ProfileEnd
- ProfileFlipCount
- ProfileFPS
- ProfileItemCount
- ProfileItemName
- ProfileOutput
- ProfileSample
- ProfileSlow
- ProfileValue
- ProjectedX
- ProjectedZ
- QueryObject
- RawInput
- RawInputEnabled
- ReadPixel
- ReadPixel64 〔BlitzLLVM〕
- ReadPixelFast
- ReadPixelFast64 〔BlitzLLVM〕
- RefreshRateAt 〔BlitzLLVM〕
- RenderWorld
- RequestColor
- RequestDir
- RequestFile
- RequestFont
- ResizeImage
- ResumeChannel
- RotL 〔BlitzLLVM〕
- RotR 〔BlitzLLVM〕
- RuntimeError
- SatByte 〔BlitzLLVM〕
- SatInt 〔BlitzLLVM〕
- SatLong 〔BlitzLLVM〕
- SatShort 〔BlitzLLVM〕
- SatUByte 〔BlitzLLVM〕
- SatUInt 〔BlitzLLVM〕
- SatULong 〔BlitzLLVM〕
- SatUShort 〔BlitzLLVM〕
- SaveBuffer
- SaveImage
- ScaleImage
- ScanLine
- SeekMovie 〔BlitzLLVM〕
- SendUDPMsg
- SendUDPMsgTo
- SetBuffer
- SetCubeFace
- SetCubeMode
- SetFont
- SetGadgetFont
- SetGamma
- SetGfxDriver
- SetMenuText
- SetMinWindowSize
- SetSamplerAddressModeU 〔BlitzLLVM〕
- SetSamplerAddressModeV 〔BlitzLLVM〕
- SetSamplerAddressModeW 〔BlitzLLVM〕
- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
- SetSamplerFilterMip 〔BlitzLLVM〕
- SetSamplerLodBias 〔BlitzLLVM〕
- SetTextAreaFont
- SetToolBarTips
- Short 〔BlitzLLVM〕
- ShowPointer
- Single 〔BlitzLLVM〕
- SoundPan
- SoundPitch
- SoundVolume
- SpriteDepthFade 〔BlitzLLVM〕
- SpriteViewMode
- StartNetGame
- Stats3D
- Step
- Stop
- StopChannel
- StopMovie 〔BlitzLLVM〕
- StringHeight
- StringWidth
- SystemProperty
- TCPStreamIP
- TerrainDetail
- TerrainShading
- Text
- TextureBlend
- TextureBuffer
- TextureCoords
- TextureHeight
- TextureName
- TextureWidth
- TFormImage
- TotalVidMem
- TrailingZeros 〔BlitzLLVM〕
- UByte 〔BlitzLLVM〕
- UDPMsgIP
- UDPStreamIP
- UInt 〔BlitzLLVM〕
- ULong 〔BlitzLLVM〕
- UnlockMouse
- UpdateGamma
- UpdateWindowMenu
- UShort 〔BlitzLLVM〕
- VertexTexCoords
- VertexW
- VKeyDown
- VKeyHit
- VWait
- WaitJoy
- WBuffer
- WindowScale 〔BlitzLLVM〕
- WindowScaling 〔BlitzLLVM〕
- WireFrame
- Write
- WritePixel
- WritePixel64 〔BlitzLLVM〕
- WritePixelFast
- WritePixelFast64 〔BlitzLLVM〕
Language Features
- Overview
Math (31)
- Overview
- Abs
- ACos
- ASin
- ATan
- ATan2
- ByteSwap 〔BlitzLLVM〕
- Ceil
- Cos
- Exp
- Floor
- LeadingZeros 〔BlitzLLVM〕
- Log
- Log10
- Mod
- Pi
- PopCount 〔BlitzLLVM〕
- RotL 〔BlitzLLVM〕
- RotR 〔BlitzLLVM〕
- SatByte 〔BlitzLLVM〕
- SatInt 〔BlitzLLVM〕
- SatLong 〔BlitzLLVM〕
- SatShort 〔BlitzLLVM〕
- SatUByte 〔BlitzLLVM〕
- SatUInt 〔BlitzLLVM〕
- SatULong 〔BlitzLLVM〕
- SatUShort 〔BlitzLLVM〕
- Sgn
- Sin
- Sqr
- Tan
- TrailingZeros 〔BlitzLLVM〕
Time & Date (8)
BlitzBasic
- Overview
Buffers and Pixels (20)
- Overview
- BackBuffer
- BufferDirty
- CopyPixel
- CopyPixelFast
- CopyRect
- FrontBuffer
- GraphicsBuffer
- LoadBuffer
- LockBuffer
- ReadPixel
- ReadPixel64 〔BlitzLLVM〕
- ReadPixelFast
- ReadPixelFast64 〔BlitzLLVM〕
- SaveBuffer
- SetBuffer
- UnlockBuffer
- WritePixel
- WritePixel64 〔BlitzLLVM〕
- WritePixelFast
- WritePixelFast64 〔BlitzLLVM〕
Display (46)
- Overview
- AvailVidMem
- CountDisplayModes 〔BlitzLLVM〕
- CountDisplays 〔BlitzLLVM〕
- CountGfxDrivers
- CountGfxModes
- CountRefreshRates 〔BlitzLLVM〕
- DisplayDepth 〔BlitzLLVM〕
- DisplayHeight 〔BlitzLLVM〕
- DisplayModeDepth 〔BlitzLLVM〕
- DisplayModeHeight 〔BlitzLLVM〕
- DisplayModeRefreshRate 〔BlitzLLVM〕
- DisplayModeWidth 〔BlitzLLVM〕
- DisplayName 〔BlitzLLVM〕
- DisplayRefreshRate 〔BlitzLLVM〕
- DisplayScale 〔BlitzLLVM〕
- DisplayWidth 〔BlitzLLVM〕
- DisplayX 〔BlitzLLVM〕
- DisplayY 〔BlitzLLVM〕
- EndGraphics
- Flip
- GammaBlue
- GammaGreen
- GammaRed
- GfxDriver 〔BlitzLLVM〕
- GfxDriverName
- GfxModeDepth
- GfxModeExists
- GfxModeFormat
- GfxModeHeight
- GfxModeWidth
- Graphics
- GraphicsDepth
- GraphicsFormat
- GraphicsHeight
- GraphicsLost
- GraphicsPalette
- GraphicsWidth
- HidePointer
- PrimaryDisplay 〔BlitzLLVM〕
- RefreshRateAt 〔BlitzLLVM〕
- SetGamma
- SetGfxDriver
- ShowPointer
- TotalVidMem
- UpdateGamma
- VWait
Fonts and Text (12)
Images (39)
- Overview
- AsyncLoading 〔BlitzLLVM〕
- AsyncSaving 〔BlitzLLVM〕
- AutoMidHandle
- CopyImage
- CreateImage
- DrawBlock
- DrawBlockRect
- DrawImage
- DrawImageRect
- FreeImage
- GrabImage
- HandleImage
- ImageBuffer
- ImageFrameDelay
- ImageFrames
- ImageHeight
- ImageReady 〔BlitzLLVM〕
- ImageRectCollide
- ImageRectOverlap
- ImagesCollide
- ImagesOverlap
- ImageWidth
- ImageXHandle
- ImageYHandle
- LoadAnimImage
- LoadImage
- MaskImage
- MidHandle
- RectsOverlap
- ResizeImage
- RotateImage
- SaveImage
- SavesFailed 〔BlitzLLVM〕
- SavesPending 〔BlitzLLVM〕
- ScaleImage
- TFormFilter
- TFormImage
- TileBlock
- TileImage
Mouse (25)
- Overview
- DirectInputEnabled
- EnableDirectInput
- FlushMouse
- GetMouse
- HWRawInput
- LastMouseDevice
- LockMouse
- MouseChanged
- MouseDeviceConnected
- MouseDeviceCount
- MouseDeviceName
- MouseDown
- MouseHit
- MouseWait
- MouseX
- MouseXSpeed
- MouseY
- MouseYSpeed
- MouseZ
- MouseZSpeed
- MoveMouse
- RawInput
- RawInputEnabled
- UnlockMouse
- WaitMouse
Movies (15)
- Overview
- CloseMovie
- DrawMovie
- GetMovieTexture 〔BlitzLLVM〕
- LoopMovie 〔BlitzLLVM〕
- MovieHeight
- MovieLength 〔BlitzLLVM〕
- MoviePlaying
- MoviePosition 〔BlitzLLVM〕
- MovieVolume 〔BlitzLLVM〕
- MovieWidth
- OpenMovie
- PauseMovie 〔BlitzLLVM〕
- PlayMovie 〔BlitzLLVM〕
- SeekMovie 〔BlitzLLVM〕
- StopMovie 〔BlitzLLVM〕
Network (26)
- Overview
- AcceptTCPStream
- CloseTCPServer
- CloseTCPStream
- CloseUDPStream
- CountHostAddresses
- CountHostIPs
- CreateTCPServer
- CreateUDPStream
- DottedIP
- GetHostAddress
- GetTCPStreamAddress
- GetUDPMsgAddress
- GetUDPStreamAddress
- HostIP
- OpenTCPStream
- RecvUDPMsg
- SendUDPMsg
- SendUDPMsgTo
- TCPStreamIP
- TCPStreamPort
- TCPTimeouts
- UDPMsgIP
- UDPMsgPort
- UDPStreamIP
- UDPStreamPort
- UDPTimeouts
Blitz3D
- Overview
3D Sound (2)
Animation (16)
BSP (4)
- Overview
- BSPAmbientLight
- BSPLighting
- BSPLightmapColor 〔BlitzLLVM〕
- LoadBSP
Display (9)
- Overview
- CountGfxModes3D
- GfxDriver3D
- GfxDriverCaps3D
- GfxMode3D
- GfxMode3DExists
- GfxMode3DHeight 〔BlitzLLVM〕
- GfxMode3DWidth 〔BlitzLLVM〕
- Graphics3D
- Windowed3D
Entities (44)
- Overview
- AlignToVector
- CopyEntity
- CountChildren
- CreatePivot
- EntityAlpha
- EntityAutoFade
- EntityBlend
- EntityClass
- EntityColor
- EntityDepthFade 〔BlitzLLVM〕
- EntityDistance
- EntityFX
- EntityInView
- EntityLightChannel 〔BlitzLLVM〕
- EntityLighting
- EntityName
- EntityOrder
- EntityParent
- EntityPitch
- EntityReady 〔BlitzLLVM〕
- EntityRoll
- EntityShininess
- EntityStatic 〔BlitzLLVM〕
- EntityTexture
- EntityX
- EntityY
- EntityYaw
- EntityZ
- FindChild
- FreeEntity
- GetChild
- GetMatElement
- GetParent
- HideEntity
- MoveEntity
- NameEntity
- PaintEntity
- PointEntity
- PositionEntity
- RotateEntity
- ScaleEntity
- ShowEntity
- TranslateEntity
- TurnEntity
Lights (5)
Sprites (7)
Surfaces (29)
- Overview
- AddTriangle
- AddVertex
- ClearSurface
- CountSurfaces
- CountTriangles
- CountVertices
- CreateSurface
- FindSurface
- GetSurface
- PaintSurface
- TriangleVertex
- UpdateNormals
- VertexAlpha
- VertexBlue
- VertexColor
- VertexCoords
- VertexGreen
- VertexNormal
- VertexNX
- VertexNY
- VertexNZ
- VertexRed
- VertexTexCoords
- VertexU
- VertexV
- VertexW
- VertexX
- VertexY
- VertexZ
Textures (51)
- Overview
- AtlasTexture
- ClearTextureFilters
- CreateSampler 〔BlitzLLVM〕
- CreateTexture
- FreeSampler 〔BlitzLLVM〕
- FreeTexture
- GetSamplerAddressModeU 〔BlitzLLVM〕
- GetSamplerAddressModeV 〔BlitzLLVM〕
- GetSamplerAddressModeW 〔BlitzLLVM〕
- GetSamplerAnisotropy 〔BlitzLLVM〕
- GetSamplerBorderColorA 〔BlitzLLVM〕
- GetSamplerBorderColorB 〔BlitzLLVM〕
- GetSamplerBorderColorG 〔BlitzLLVM〕
- GetSamplerBorderColorR 〔BlitzLLVM〕
- GetSamplerFilterMag 〔BlitzLLVM〕
- GetSamplerFilterMin 〔BlitzLLVM〕
- GetSamplerFilterMip 〔BlitzLLVM〕
- GetSamplerLodBias 〔BlitzLLVM〕
- GetSamplerLodMax 〔BlitzLLVM〕
- GetSamplerLodMin 〔BlitzLLVM〕
- LoadAnimTexture
- LoadAtlas
- LoadTexture
- PositionTexture
- RotateTexture
- SaveTexture 〔BlitzLLVM〕
- ScaleTexture
- SetCubeFace
- SetCubeMode
- SetSamplerAddressModeU 〔BlitzLLVM〕
- SetSamplerAddressModeV 〔BlitzLLVM〕
- SetSamplerAddressModeW 〔BlitzLLVM〕
- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
- SetSamplerFilterMip 〔BlitzLLVM〕
- SetSamplerLodBias 〔BlitzLLVM〕
- SetSamplerLodMax 〔BlitzLLVM〕
- SetSamplerLodMin 〔BlitzLLVM〕
- SetTextureSampler 〔BlitzLLVM〕
- TextureBlend
- TextureBuffer
- TextureCoords
- TextureFilter
- TextureFrameDelay
- TextureFrames
- TextureHeight
- TextureName
- TextureReady 〔BlitzLLVM〕
- TextureWidth
World (20)
BlitzPlus
- Overview
Gadgets (50)
- Overview
- ActivateGadget
- AddGadgetItem
- ButtonState
- ClearGadgetItems
- CountGadgetItems
- CreateButton
- CreateComboBox
- CreateHtmlView 〔BlitzLLVM〕
- CreateLabel
- CreateListBox
- CreatePanel
- CreateProgBar
- CreateSlider
- CreateTabber
- DisableGadget
- EnableGadget
- FreeGadget
- GadgetFont
- GadgetGroup
- GadgetHeight
- GadgetItemText
- GadgetText
- GadgetWidth
- GadgetX
- GadgetY
- HideGadget
- HtmlViewBack 〔BlitzLLVM〕
- HtmlViewCurrentURL 〔BlitzLLVM〕
- HtmlViewEventURL 〔BlitzLLVM〕
- HtmlViewForward 〔BlitzLLVM〕
- HtmlViewGo 〔BlitzLLVM〕
- HtmlViewRun 〔BlitzLLVM〕
- HtmlViewStatus 〔BlitzLLVM〕
- InsertGadgetItem
- ModifyGadgetItem
- RemoveGadgetItem
- SelectedGadgetItem
- SelectGadgetItem
- SetButtonState
- SetGadgetFont
- SetGadgetLayout
- SetGadgetShape
- SetGadgetText
- SetPanelColor
- SetPanelImage
- SetSliderRange
- SetSliderValue
- ShowGadget
- SliderValue
- UpdateProgBar