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DrawMovie
Narta Xaymar Dirks edited this page Oct 28, 2026
·
9 revisions
DrawMovie:Int32 movie:Int32, x:Int32=0, y:Int32=0, w:Int32=-1, h:Int32=-1| Parameter | Mode | Type | Default | Description |
|---|---|---|---|---|
movie |
In | Int32 | required | A movie handle from OpenMovie. |
x |
In | Int32 | 0 |
Horizontal position of the top left corner. Defaults to 0. |
y |
In | Int32 | 0 |
Vertical position of the top left corner. Defaults to 0. |
w |
In | Int32 | -1 |
Width to draw at. Defaults to the width of the movie. |
h |
In | Int32 | -1 |
Height to draw at. Defaults to the height of the movie. |
Returns: 1 while the movie is still playing, 0 once it has ended or was stopped.
Draws the current picture of a movie into the current buffer. For a video the movie plays by itself at its normal speed and DrawMovie shows the newest picture, so call it once per frame. The position and size are in screen pixels, the origin and viewport are ignored, and the movie has to lie completely inside the screen.
- Draws the newest picture whose time has come, stretched to the size given (smooth, not pixel by pixel). It does not look at the origin and viewport, like the original, and a movie that goes over the edge of the screen is cut at it. What a program shows at the start, in the middle and at the end of a 3 second movie, drawn at its size, at a smaller size and at a bigger one, is in drawmovie_start.png, drawmovie_middle.png and drawmovie_end.png (made by tools/render_movie_samples.py).
- A debug build (
-d) stops the program when the movie does not exist, for example the 0 of a movie that failed to open, other builds ignore the command, see Debug handle checks.
Graphics 320, 240, 0, 2
SetBuffer BackBuffer()
Local m = OpenMovie("movie.avi")
If m = 0 Then
Print "No movie.avi to play"
WaitKey
End
EndIf
While MoviePlaying(m) And Not KeyHit(1)
Cls
DrawMovie m, 0, 0, 320, 240
Flip
Wend
CloseMovie mCloseMovie, GetMovieTexture 〔BlitzLLVM〕, LoopMovie 〔BlitzLLVM〕, OpenMovie, PauseMovie 〔BlitzLLVM〕, PlayMovie 〔BlitzLLVM〕, SeekMovie 〔BlitzLLVM〕, StopMovie 〔BlitzLLVM〕
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- GetSamplerFilterMag 〔BlitzLLVM〕
- GetSamplerFilterMin 〔BlitzLLVM〕
- GetSamplerFilterMip 〔BlitzLLVM〕
- GetSamplerLodBias 〔BlitzLLVM〕
- GetSamplerLodMax 〔BlitzLLVM〕
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- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
- SetSamplerFilterMip 〔BlitzLLVM〕
- SetSamplerLodBias 〔BlitzLLVM〕
- SetSamplerLodMax 〔BlitzLLVM〕
- SetSamplerLodMin 〔BlitzLLVM〕
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