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HandleImage
Narta Xaymar Dirks edited this page Oct 28, 2026
·
5 revisions
HandleImage:Void image:Int32, x:Int32, y:Int32| Parameter | Mode | Type | Default | Description |
|---|---|---|---|---|
image |
In | Int32 | required | The image. |
x |
In | Int32 | required | Horizontal position of the handle, counted from the left edge. |
y |
In | Int32 | required | Vertical position of the handle, counted from the top edge. |
Sets the handle of an image: the point of the image that is placed at the position given to DrawImage. The handle is measured from the top left corner of the image, and it is also the point around which RotateImage and ScaleImage work. It may lie outside of the image.
Graphics 320, 240, 0, 2
SetBuffer BackBuffer()
Local img = CreateImage(60, 40)
SetBuffer ImageBuffer(img)
Color 255, 160, 0
Rect 0, 0, 60, 40, 1
Color 0, 0, 0
Rect 20, 12, 20, 16, 1
SetBuffer BackBuffer()
Cls
HandleImage img, 0, 0
DrawImage img, 100, 60
HandleImage img, 30, 20
DrawImage img, 100, 160
Color 255, 255, 255
Line 80, 60, 120, 60 : Line 100, 40, 100, 80
Line 80, 160, 120, 160 : Line 100, 140, 100, 180
Text 180, 60, "handle 0, 0", 0, 1
Text 180, 160, "handle 30, 20", 0, 1
Flip
WaitKey
CopyImage, CreateImage, DrawImage, FreeImage, GrabImage, LoadAnimImage, LoadImage, MaskImage
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- DisplayX 〔BlitzLLVM〕
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- AtlasTexture
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- FreeSampler 〔BlitzLLVM〕
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- GetSamplerAddressModeV 〔BlitzLLVM〕
- GetSamplerAddressModeW 〔BlitzLLVM〕
- GetSamplerAnisotropy 〔BlitzLLVM〕
- GetSamplerBorderColorA 〔BlitzLLVM〕
- GetSamplerBorderColorB 〔BlitzLLVM〕
- GetSamplerBorderColorG 〔BlitzLLVM〕
- GetSamplerBorderColorR 〔BlitzLLVM〕
- GetSamplerFilterMag 〔BlitzLLVM〕
- GetSamplerFilterMin 〔BlitzLLVM〕
- GetSamplerFilterMip 〔BlitzLLVM〕
- GetSamplerLodBias 〔BlitzLLVM〕
- GetSamplerLodMax 〔BlitzLLVM〕
- GetSamplerLodMin 〔BlitzLLVM〕
- LoadAnimTexture
- LoadAtlas
- LoadTexture
- PositionTexture
- RotateTexture
- SaveTexture 〔BlitzLLVM〕
- ScaleTexture
- SetCubeFace
- SetCubeMode
- SetSamplerAddressModeU 〔BlitzLLVM〕
- SetSamplerAddressModeV 〔BlitzLLVM〕
- SetSamplerAddressModeW 〔BlitzLLVM〕
- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
- SetSamplerFilterMip 〔BlitzLLVM〕
- SetSamplerLodBias 〔BlitzLLVM〕
- SetSamplerLodMax 〔BlitzLLVM〕
- SetSamplerLodMin 〔BlitzLLVM〕
- SetTextureSampler 〔BlitzLLVM〕
- TextureBlend
- TextureBuffer
- TextureCoords
- TextureFilter
- TextureFrameDelay
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- TextureHeight
- TextureName
- TextureReady 〔BlitzLLVM〕
- TextureWidth
World (20)
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Gadgets (50)
- Overview
- ActivateGadget
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- ButtonState
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- CreateHtmlView 〔BlitzLLVM〕
- CreateLabel
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- CreateSlider
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- GadgetHeight
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- GadgetText
- GadgetWidth
- GadgetX
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- HideGadget
- HtmlViewBack 〔BlitzLLVM〕
- HtmlViewCurrentURL 〔BlitzLLVM〕
- HtmlViewEventURL 〔BlitzLLVM〕
- HtmlViewForward 〔BlitzLLVM〕
- HtmlViewGo 〔BlitzLLVM〕
- HtmlViewRun 〔BlitzLLVM〕
- HtmlViewStatus 〔BlitzLLVM〕
- InsertGadgetItem
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- RemoveGadgetItem
- SelectedGadgetItem
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- SetButtonState
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- SetPanelColor
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- SetSliderRange
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- ShowGadget
- SliderValue
- UpdateProgBar