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PaintEntity

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
Blitz3D

PaintEntity

PaintEntity:Void entity:Int32, brush:Int32
Parameter Mode Type Default Description
entity In Int32 required Entity handle.
brush In Int32 required Brush handle.

Description

Applies everything in a brush to an entity at once: color, shininess, alpha, blend, texture and effects. Define a brush once and paint many entities with it instead of repeating several commands.

Related Commands

CopyEntity, FreeEntity, HideEntity, MoveEntity, NameEntity, PointEntity, PositionEntity, RotateEntity

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