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HideEntity

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
Blitz3D

HideEntity

HideEntity:Void entity:Int32
Parameter Mode Type Default Description
entity In Int32 required Entity handle.

Description

Makes an entity and all of its children invisible and takes them out of collisions. Hidden entities cost almost nothing to draw, so a good pattern is to create what you need at the start, hide it and use CopyEntity and ShowEntity later. To make something invisible that still collides, use EntityAlpha with 0.

Related Commands

CopyEntity, FreeEntity, MoveEntity, NameEntity, PaintEntity, PointEntity, PositionEntity, RotateEntity

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