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SendNetMsg

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions

Blitz3DBlitzPlusBlitzBasic

SendNetMsg

SendNetMsg:Int32 type:Int32, msg:String, from_player:Int32, to_player:Int32=0, reliable:Int32=1
Parameter Mode Type Default Description
type In Int32 required A message type from 1 to 99 that your program defines.
msg In String required The text to send. Long texts arrive in one piece.
from_player In Int32 required A player of this program.
to_player In Int32 0 The player to send to. Defaults to 0, which means everyone.
reliable In Int32 1 Defaults to 1. The original allowed unreliable delivery with 0, but here every message arrives.

Returns: 1 when the message was sent, 0 when from_player is not a player of this program.

Description

Sends a message from a player of this program to one other player or to everyone.

Related Commands

CreateNetPlayer, DeleteNetPlayer, HostNetGame, NetMsgData, NetMsgFrom, NetMsgTo, NetMsgType, RecvNetMsg

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