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RotateMesh

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
Blitz3D

RotateMesh

RotateMesh:Void mesh:Int32, pitch:Float32, yaw:Float32, roll:Float32
Parameter Mode Type Default Description
mesh In Int32 required Mesh handle.
pitch In Float32 required Rotation around X in degrees.
yaw In Float32 required Rotation around Y in degrees.
roll In Float32 required Rotation around Z in degrees.

Description

Turns every vertex of a mesh around the origin, permanently. The angles are in degrees. It is how you stand a model upright or tilt a part before merging it with AddMesh.

Related Commands

AddMesh, CopyMesh, CreateMesh, FitMesh, FlipMesh, LoadAnimMesh, LoadMesh, PaintMesh

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