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SetSamplerAddressModeV

Narta Xaymar Dirks edited this page Oct 28, 2026 · 5 revisions
BlitzLLVM

SetSamplerAddressModeV 〔BlitzLLVM〕

SetSamplerAddressModeV:Void sampler:Int32, mode:Int32
Parameter Mode Type Default Description
sampler In Int32 required The sampler to change.
mode In Int32 required The address mode, 0 to 3.

Description

〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.

Chooses what is read where the vertical texture coordinate (v) is not between 0 and 1. The modes are the ones of SetSamplerAddressModeU: 0 repeat, 1 mirror, 2 clamp, 3 border (SetSamplerBorderColor). This is a BlitzLLVM extension: the originals read every texture with the settings of its flags and do not have samplers.

Differences

  • The mode has to be 0 to 3, other values stop the program with an error.

Related Commands

GetSamplerAddressModeV 〔BlitzLLVM〕, SetSamplerAddressModeU 〔BlitzLLVM〕, SetSamplerAddressModeW 〔BlitzLLVM〕, SetSamplerAnisotropy 〔BlitzLLVM〕, SetSamplerBorderColor 〔BlitzLLVM〕, SetSamplerFilterMag 〔BlitzLLVM〕, SetSamplerFilterMin 〔BlitzLLVM〕, SetSamplerFilterMip 〔BlitzLLVM〕

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Differences
Language Features
BlitzBasic
Blitz3D
BlitzPlus

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