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GetPhysicsMaskHigh

Narta Xaymar Dirks edited this page Nov 5, 2026 · 1 revision
BlitzLLVM

GetPhysicsMaskHigh 〔BlitzLLVM〕

GetPhysicsMaskHigh:Int32 entity:Int32
Parameter Mode Type Default Description
entity In Int32 required The body.

Returns: A bit for each layer.

Description

〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.

The layers 32 to 63 that a body collides with, see PhysicsLayer.

Differences

  • The original has no such command. This is an extension; programs that use it do not compile with the original Blitz3D.

Related Commands

GetPhysicsAngularDamping 〔BlitzLLVM〕, GetPhysicsAngularVelocityX 〔BlitzLLVM〕, GetPhysicsAngularVelocityY 〔BlitzLLVM〕, GetPhysicsAngularVelocityZ 〔BlitzLLVM〕, GetPhysicsAwake 〔BlitzLLVM〕, GetPhysicsBaumgarte 〔BlitzLLVM〕, GetPhysicsBodyMotion 〔BlitzLLVM〕, GetPhysicsMaskLow 〔BlitzLLVM〕

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