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GetPhysicsAngularVelocityZ

Narta Xaymar Dirks edited this page Nov 5, 2026 · 1 revision
BlitzLLVM

GetPhysicsAngularVelocityZ 〔BlitzLLVM〕

GetPhysicsAngularVelocityZ:Float32 entity:Int32, global:Int32=0
Parameter Mode Type Default Description
entity In Int32 required The body.
global In Int32 0 False (default): the numbers are in the space of the body. True: they are in the world.

Returns: Meters per second, or degrees per second for turning.

Description

〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.

The z part of what PhysicsAngularVelocity sets.

Differences

  • The original has no such command. This is an extension; programs that use it do not compile with the original Blitz3D.

Related Commands

GetPhysicsAngularDamping 〔BlitzLLVM〕, GetPhysicsAngularVelocityX 〔BlitzLLVM〕, GetPhysicsAngularVelocityY 〔BlitzLLVM〕, GetPhysicsGravityZ 〔BlitzLLVM〕, GetPhysicsLinearVelocityX 〔BlitzLLVM〕, GetPhysicsLinearVelocityY 〔BlitzLLVM〕, GetPhysicsLinearVelocityZ 〔BlitzLLVM〕, GetPhysicsVelocityIterations 〔BlitzLLVM〕

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Differences
Language Features
BlitzBasic
Blitz3D
BlitzPlus

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