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PhysicsMaxDelta

Narta Xaymar Dirks edited this page Nov 5, 2026 · 1 revision
BlitzLLVM

PhysicsMaxDelta 〔BlitzLLVM〕

PhysicsMaxDelta:Void seconds:Float32, world:Int32=0
Parameter Mode Type Default Description
seconds In Float32 required At least 0.001.
world In Int32 0 The physics world, 0 (default) for the default world.

Description

〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.

Sets the longest time that one PhysicsUpdate simulates in PhysicsMode 1 (frame steps), default 1/15 second. A longer frame is simulated as if it had this length.

Differences

  • The original has no such command. This is an extension; programs that use it do not compile with the original Blitz3D.

Related Commands

GetPhysicsMaxDelta 〔BlitzLLVM〕, PhysicsAngularDamping 〔BlitzLLVM〕, PhysicsAngularVelocity 〔BlitzLLVM〕, PhysicsApplyAngularImpulse 〔BlitzLLVM〕, PhysicsApplyForce 〔BlitzLLVM〕, PhysicsApplyForceAt 〔BlitzLLVM〕, PhysicsApplyImpulse 〔BlitzLLVM〕, PhysicsMaxSteps 〔BlitzLLVM〕

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Differences
Language Features
BlitzBasic
Blitz3D
BlitzPlus

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