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PhysicsWorldSleeping

Narta Xaymar Dirks edited this page Nov 5, 2026 · 1 revision
BlitzLLVM

PhysicsWorldSleeping 〔BlitzLLVM〕

PhysicsWorldSleeping:Void allow:Int32, world:Int32=0
Parameter Mode Type Default Description
allow In Int32 required True or False.
world In Int32 0 The physics world, 0 (default) for the default world.

Description

〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.

Whether bodies of the world may go to sleep at all (default True). A single body can be kept awake with PhysicsSleeping.

Differences

  • The original has no such command. This is an extension; programs that use it do not compile with the original Blitz3D.

Related Commands

GetPhysicsWorldSleeping 〔BlitzLLVM〕, PhysicsAngularDamping 〔BlitzLLVM〕, PhysicsAngularVelocity 〔BlitzLLVM〕, PhysicsApplyAngularImpulse 〔BlitzLLVM〕, PhysicsApplyForce 〔BlitzLLVM〕, PhysicsApplyForceAt 〔BlitzLLVM〕, PhysicsBodyWorld 〔BlitzLLVM〕, PhysicsSleeping 〔BlitzLLVM〕

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Differences
Language Features
BlitzBasic
Blitz3D
BlitzPlus

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