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PhysicsSleepThreshold

Narta Xaymar Dirks edited this page Nov 5, 2026 · 1 revision
BlitzLLVM

PhysicsSleepThreshold 〔BlitzLLVM〕

PhysicsSleepThreshold:Void speed:Float32, world:Int32=0
Parameter Mode Type Default Description
speed In Float32 required 0 or more.
world In Int32 0 The physics world, 0 (default) for the default world.

Description

〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.

The speed in meters per second under which a resting body may go to sleep (default 0.03). A body that sleeps costs almost nothing until something touches it.

Differences

  • The original has no such command. This is an extension; programs that use it do not compile with the original Blitz3D.

Related Commands

GetPhysicsSleepThreshold 〔BlitzLLVM〕, PhysicsAngularDamping 〔BlitzLLVM〕, PhysicsAngularVelocity 〔BlitzLLVM〕, PhysicsApplyAngularImpulse 〔BlitzLLVM〕, PhysicsApplyForce 〔BlitzLLVM〕, PhysicsApplyForceAt 〔BlitzLLVM〕, PhysicsApplyImpulse 〔BlitzLLVM〕, PhysicsApplyImpulseAt 〔BlitzLLVM〕

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Differences
Language Features
BlitzBasic
Blitz3D
BlitzPlus

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