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PhysicsUpdate
PhysicsUpdate:Void delta_time:Float32=0, world:Int32=0| Parameter | Mode | Type | Default | Description |
|---|---|---|---|---|
delta_time |
In | Float32 | 0 |
The time since the last call in seconds. 0 (default) measures it. Pass a constant, e.g. 1.0 / 60, for runs that are the same every time. |
world |
In | Int32 | 0 |
The physics world, 0 (default) for the default world. |
〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.
Moves the bodies of a world forward in time. Nothing moves until this is called, UpdateWorld does not step physics.
Before the step, a body whose entity the program moved (PositionEntity, RotateEntity, a new parent, ...) is put where its entity is. After it, every awake dynamic body is where the simulation left it, which is also what EntityX, EntityY and EntityZ say.
How the time is spent depends on PhysicsMode. With fixed steps (the default) the time is added to what is left of the last call and the world takes as many steps of 1 / PhysicsRate seconds as fit, at most PhysicsMaxSteps; time that does not fit is dropped. RenderWorld then draws the bodies between the last two steps, so they move smoothly at any frame rate. With frame steps the world takes one step of exactly the time given (at most PhysicsMaxDelta), and nothing is interpolated.
A force given by PhysicsApplyForce acts in every step of the next call, an impulse acts once.
- The original has no such command. This is an extension; programs that use it do not compile with the original Blitz3D.
Graphics3D 640, 480, 32, 2
camera = CreateCamera()
PositionEntity camera, 0, 3, -12
light = CreateLight()
floor = CreatePhysicsBody(1, 1, 20, 0.5, 20)
PositionEntity floor, 0, -0.5, 0
crate = CreatePhysicsBody(1, 3, 0.5, 0.5, 0.5)
PositionEntity crate, 0, 5, 0
While Not KeyHit(1)
PhysicsUpdate
RenderWorld
Flip
WendPhysicsAngularDamping 〔BlitzLLVM〕, PhysicsAngularVelocity 〔BlitzLLVM〕, PhysicsApplyAngularImpulse 〔BlitzLLVM〕, PhysicsApplyForce 〔BlitzLLVM〕, PhysicsApplyForceAt 〔BlitzLLVM〕, PhysicsApplyImpulse 〔BlitzLLVM〕, PhysicsApplyImpulseAt 〔BlitzLLVM〕, PhysicsApplyTorque 〔BlitzLLVM〕
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Features (43)
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Commands (415)
- ActivateWindow
- ActiveObjects
- ActiveWindow
- AddVertex
- AnimateMD2
- AntiAlias
- AppTitle
- AsyncLoading 〔BlitzLLVM〕
- AsyncSaving 〔BlitzLLVM〕
- AvailVidMem
- BrushTexture
- BSPAmbientLight
- BSPLighting
- BufferDirty
- Byte 〔BlitzLLVM〕
- ByteSwap 〔BlitzLLVM〕
- CameraFogMode
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- CountDisplayModes 〔BlitzLLVM〕
- CountDisplays 〔BlitzLLVM〕
- CountGfxDrivers
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- CountHostAddresses
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- CountRefreshRates 〔BlitzLLVM〕
- CreateButton
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- CreateHtmlView 〔BlitzLLVM〕
- CreateImage
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- CreatePhysicsBody 〔BlitzLLVM〕
- CreatePhysicsBodyFromEntity 〔BlitzLLVM〕
- CreatePhysicsWorld 〔BlitzLLVM〕
- CreatePlane
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- DisplayDepth 〔BlitzLLVM〕
- DisplayHeight 〔BlitzLLVM〕
- DisplayModeDepth 〔BlitzLLVM〕
- DisplayModeHeight 〔BlitzLLVM〕
- DisplayModeRefreshRate 〔BlitzLLVM〕
- DisplayModeWidth 〔BlitzLLVM〕
- DisplayName 〔BlitzLLVM〕
- DisplayRefreshRate 〔BlitzLLVM〕
- DisplayScale 〔BlitzLLVM〕
- DisplayWidth 〔BlitzLLVM〕
- DisplayX 〔BlitzLLVM〕
- DisplayY 〔BlitzLLVM〕
- Double 〔BlitzLLVM〕
- DrawBlockRect
- DrawImage
- DrawImageRect
- DrawMovie
- EmitSound
- EnableDirectInput
- EndGraphics
- EntityDepthFade 〔BlitzLLVM〕
- EntityLighting
- EntityStatic 〔BlitzLLVM〕
- EntityTexture
- Flip
- FlipCanvas
- FlushJoy
- FlushKeys
- FlushMouse
- FontHeight
- FontWidth
- FormatTextAreaText
- FreeFont
- FreeImage
- FreePhysicsWorld 〔BlitzLLVM〕
- FreeSound
- FreeTexture
- FrontBuffer
- GammaBlue
- GammaGreen
- GammaRed
- GetBrushTexture
- GetHostAddress
- GetJoy
- GetKey
- GetMouse
- GetMovieTexture 〔BlitzLLVM〕
- GetPhysicsAngularDamping 〔BlitzLLVM〕
- GetPhysicsAngularVelocityX 〔BlitzLLVM〕
- GetPhysicsAngularVelocityY 〔BlitzLLVM〕
- GetPhysicsAngularVelocityZ 〔BlitzLLVM〕
- GetPhysicsAwake 〔BlitzLLVM〕
- GetPhysicsBaumgarte 〔BlitzLLVM〕
- GetPhysicsBodyMotion 〔BlitzLLVM〕
- GetPhysicsBodyShape 〔BlitzLLVM〕
- GetPhysicsBodyWorld 〔BlitzLLVM〕
- GetPhysicsContactSlop 〔BlitzLLVM〕
- GetPhysicsContinuous 〔BlitzLLVM〕
- GetPhysicsContinuousDefault 〔BlitzLLVM〕
- GetPhysicsDeterministic 〔BlitzLLVM〕
- GetPhysicsFriction 〔BlitzLLVM〕
- GetPhysicsGravityScale 〔BlitzLLVM〕
- GetPhysicsGravityX 〔BlitzLLVM〕
- GetPhysicsGravityY 〔BlitzLLVM〕
- GetPhysicsGravityZ 〔BlitzLLVM〕
- GetPhysicsLayer 〔BlitzLLVM〕
- GetPhysicsLinearDamping 〔BlitzLLVM〕
- GetPhysicsLinearVelocityX 〔BlitzLLVM〕
- GetPhysicsLinearVelocityY 〔BlitzLLVM〕
- GetPhysicsLinearVelocityZ 〔BlitzLLVM〕
- GetPhysicsMaskHigh 〔BlitzLLVM〕
- GetPhysicsMaskLow 〔BlitzLLVM〕
- GetPhysicsMass 〔BlitzLLVM〕
- GetPhysicsMaxDelta 〔BlitzLLVM〕
- GetPhysicsMaxSteps 〔BlitzLLVM〕
- GetPhysicsMode 〔BlitzLLVM〕
- GetPhysicsPositionIterations 〔BlitzLLVM〕
- GetPhysicsRate 〔BlitzLLVM〕
- GetPhysicsRestitution 〔BlitzLLVM〕
- GetPhysicsSensor 〔BlitzLLVM〕
- GetPhysicsSleepThreshold 〔BlitzLLVM〕
- GetPhysicsSolver 〔BlitzLLVM〕
- GetPhysicsSpeculativeDistance 〔BlitzLLVM〕
- GetPhysicsSubsteps 〔BlitzLLVM〕
- GetPhysicsThreads 〔BlitzLLVM〕
- GetPhysicsVelocityIterations 〔BlitzLLVM〕
- GetPhysicsWorldSleeping 〔BlitzLLVM〕
- GetSurfaceBrush
- GetTCPStreamAddress
- GetUDPMsgAddress
- GetUDPStreamAddress
- GfxDriver3D
- GfxDriverCaps3D
- GfxDriverName
- GfxModeDepth
- GfxModeExists
- GfxModeFormat
- GfxModeHeight
- GfxModeWidth
- GrabImage
- Graphics
- Graphics3D
- GraphicsDepth
- GraphicsFormat
- Half 〔BlitzLLVM〕
- HidePointer
- HostIP
- HtmlViewEventURL 〔BlitzLLVM〕
- HtmlViewRun 〔BlitzLLVM〕
- HtmlViewStatus 〔BlitzLLVM〕
- HWMultiTex
- HWRawInput
- ImageBuffer
- ImagesCollide
- Include
- Input
- Int
- JoyChanged
- JoyDeviceConnected
- JoyDeviceCount
- JoyDeviceName
- JoyHat
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- JoyWait
- KeyboardChanged
- KeyboardDeviceConnected
- KeyboardDeviceCount
- KeyboardDeviceName
- KeyDown
- KeyHit
- LastJoyDevice
- LastKeyboardDevice
- LastMouseDevice
- LeadingZeros 〔BlitzLLVM〕
- Load3DSound
- LoadAnimMesh
- LoadAnimTexture
- LoadBSP
- LoadBuffer
- LoaderMatrix
- LoadFont
- LoadImage
- LoadMesh
- LoadSound
- LoadTerrain
- LoadTexture
- Locate
- LockBuffer
- LockedFormat
- LockedPitch
- LockedPixels
- LockMouse
- LockTextArea
- Long 〔BlitzLLVM〕
- LoopMovie 〔BlitzLLVM〕
- LoopSound
- MaximizeWindow
- MeshCullBox
- Microseconds 〔BlitzLLVM〕
- MinimizeWindow
- ModifyTerrain
- MouseChanged
- MouseDeviceConnected
- MouseDeviceCount
- MouseDeviceName
- MouseDown
- MouseHit
- MouseX
- MouseXSpeed
- MouseY
- MouseYSpeed
- MouseZ
- MouseZSpeed
- MoveMouse
- MovieHeight
- MovieLength 〔BlitzLLVM〕
- MoviePlaying
- MoviePosition 〔BlitzLLVM〕
- MovieVolume 〔BlitzLLVM〕
- MovieWidth
- Notify
- OpenMovie
- OpenTCPStream
- PauseChannel
- PauseMovie 〔BlitzLLVM〕
- PhysicsAngularDamping 〔BlitzLLVM〕
- PhysicsAngularVelocity 〔BlitzLLVM〕
- PhysicsApplyAngularImpulse 〔BlitzLLVM〕
- PhysicsApplyForce 〔BlitzLLVM〕
- PhysicsApplyForceAt 〔BlitzLLVM〕
- PhysicsApplyImpulse 〔BlitzLLVM〕
- PhysicsApplyImpulseAt 〔BlitzLLVM〕
- PhysicsApplyTorque 〔BlitzLLVM〕
- PhysicsBaumgarte 〔BlitzLLVM〕
- PhysicsBodyMotion 〔BlitzLLVM〕
- PhysicsBodyWorld 〔BlitzLLVM〕
- PhysicsContactSlop 〔BlitzLLVM〕
- PhysicsContinuous 〔BlitzLLVM〕
- PhysicsContinuousDefault 〔BlitzLLVM〕
- PhysicsDeterministic 〔BlitzLLVM〕
- PhysicsFriction 〔BlitzLLVM〕
- PhysicsGravity 〔BlitzLLVM〕
- PhysicsGravityScale 〔BlitzLLVM〕
- PhysicsLayer 〔BlitzLLVM〕
- PhysicsLinearDamping 〔BlitzLLVM〕
- PhysicsLinearVelocity 〔BlitzLLVM〕
- PhysicsMass 〔BlitzLLVM〕
- PhysicsMaxDelta 〔BlitzLLVM〕
- PhysicsMaxSteps 〔BlitzLLVM〕
- PhysicsMode 〔BlitzLLVM〕
- PhysicsPositionIterations 〔BlitzLLVM〕
- PhysicsRate 〔BlitzLLVM〕
- PhysicsRestitution 〔BlitzLLVM〕
- PhysicsSensor 〔BlitzLLVM〕
- PhysicsSleeping 〔BlitzLLVM〕
- PhysicsSleepThreshold 〔BlitzLLVM〕
- PhysicsSolver 〔BlitzLLVM〕
- PhysicsSpeculativeDistance 〔BlitzLLVM〕
- PhysicsSubsteps 〔BlitzLLVM〕
- PhysicsThreads 〔BlitzLLVM〕
- PhysicsUpdate 〔BlitzLLVM〕
- PhysicsVelocityIterations 〔BlitzLLVM〕
- PhysicsWake 〔BlitzLLVM〕
- PhysicsWorldSleeping 〔BlitzLLVM〕
- PickedTime
- PlayCDTrack
- PlayMovie 〔BlitzLLVM〕
- PlayMusic
- PlaySound
- PopCount 〔BlitzLLVM〕
- Proceed
- ProfileBegin
- ProfileEnable
- ProfileEnd
- ProfileFlipCount
- ProfileFPS
- ProfileItemCount
- ProfileItemName
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- ProfileSample
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- ProjectedX
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- QueryObject
- RawInput
- RawInputEnabled
- ReadPixel
- ReadPixel64 〔BlitzLLVM〕
- ReadPixelFast
- ReadPixelFast64 〔BlitzLLVM〕
- RefreshRateAt 〔BlitzLLVM〕
- RenderWorld
- RequestColor
- RequestDir
- RequestFile
- RequestFont
- ResizeImage
- ResumeChannel
- RotL 〔BlitzLLVM〕
- RotR 〔BlitzLLVM〕
- RuntimeError
- SatByte 〔BlitzLLVM〕
- SatInt 〔BlitzLLVM〕
- SatLong 〔BlitzLLVM〕
- SatShort 〔BlitzLLVM〕
- SatUByte 〔BlitzLLVM〕
- SatUInt 〔BlitzLLVM〕
- SatULong 〔BlitzLLVM〕
- SatUShort 〔BlitzLLVM〕
- SaveBuffer
- SaveImage
- ScaleImage
- ScanLine
- SeekMovie 〔BlitzLLVM〕
- SendUDPMsg
- SendUDPMsgTo
- SetBuffer
- SetCubeFace
- SetCubeMode
- SetFont
- SetGadgetFont
- SetGamma
- SetGfxDriver
- SetMenuText
- SetMinWindowSize
- SetSamplerAddressModeU 〔BlitzLLVM〕
- SetSamplerAddressModeV 〔BlitzLLVM〕
- SetSamplerAddressModeW 〔BlitzLLVM〕
- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
- SetSamplerFilterMip 〔BlitzLLVM〕
- SetSamplerLodBias 〔BlitzLLVM〕
- SetTextAreaFont
- SetToolBarTips
- Short 〔BlitzLLVM〕
- ShowPointer
- Single 〔BlitzLLVM〕
- SoundPan
- SoundPitch
- SoundVolume
- SpriteDepthFade 〔BlitzLLVM〕
- SpriteViewMode
- StartNetGame
- Stats3D
- Step
- Stop
- StopChannel
- StopMovie 〔BlitzLLVM〕
- StringHeight
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- SystemProperty
- TCPStreamIP
- TerrainDetail
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- Text
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- TextureBuffer
- TextureCoords
- TextureHeight
- TextureName
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- TFormImage
- TotalVidMem
- TrailingZeros 〔BlitzLLVM〕
- UByte 〔BlitzLLVM〕
- UDPMsgIP
- UDPStreamIP
- UInt 〔BlitzLLVM〕
- ULong 〔BlitzLLVM〕
- UnlockMouse
- UpdateGamma
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- UShort 〔BlitzLLVM〕
- VertexTexCoords
- VertexW
- VKeyDown
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- VWait
- WaitJoy
- WBuffer
- WindowScale 〔BlitzLLVM〕
- WindowScaling 〔BlitzLLVM〕
- WireFrame
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- WritePixel64 〔BlitzLLVM〕
- WritePixelFast
- WritePixelFast64 〔BlitzLLVM〕
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Math (31)
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- Abs
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- ByteSwap 〔BlitzLLVM〕
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- PopCount 〔BlitzLLVM〕
- RotL 〔BlitzLLVM〕
- RotR 〔BlitzLLVM〕
- SatByte 〔BlitzLLVM〕
- SatInt 〔BlitzLLVM〕
- SatLong 〔BlitzLLVM〕
- SatShort 〔BlitzLLVM〕
- SatUByte 〔BlitzLLVM〕
- SatUInt 〔BlitzLLVM〕
- SatULong 〔BlitzLLVM〕
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Time & Date (8)
BlitzBasic
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Buffers and Pixels (20)
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- ReadPixel64 〔BlitzLLVM〕
- ReadPixelFast
- ReadPixelFast64 〔BlitzLLVM〕
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- UnlockBuffer
- WritePixel
- WritePixel64 〔BlitzLLVM〕
- WritePixelFast
- WritePixelFast64 〔BlitzLLVM〕
Display (46)
- Overview
- AvailVidMem
- CountDisplayModes 〔BlitzLLVM〕
- CountDisplays 〔BlitzLLVM〕
- CountGfxDrivers
- CountGfxModes
- CountRefreshRates 〔BlitzLLVM〕
- DisplayDepth 〔BlitzLLVM〕
- DisplayHeight 〔BlitzLLVM〕
- DisplayModeDepth 〔BlitzLLVM〕
- DisplayModeHeight 〔BlitzLLVM〕
- DisplayModeRefreshRate 〔BlitzLLVM〕
- DisplayModeWidth 〔BlitzLLVM〕
- DisplayName 〔BlitzLLVM〕
- DisplayRefreshRate 〔BlitzLLVM〕
- DisplayScale 〔BlitzLLVM〕
- DisplayWidth 〔BlitzLLVM〕
- DisplayX 〔BlitzLLVM〕
- DisplayY 〔BlitzLLVM〕
- EndGraphics
- Flip
- GammaBlue
- GammaGreen
- GammaRed
- GfxDriver 〔BlitzLLVM〕
- GfxDriverName
- GfxModeDepth
- GfxModeExists
- GfxModeFormat
- GfxModeHeight
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- Graphics
- GraphicsDepth
- GraphicsFormat
- GraphicsHeight
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- GraphicsWidth
- HidePointer
- PrimaryDisplay 〔BlitzLLVM〕
- RefreshRateAt 〔BlitzLLVM〕
- SetGamma
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Fonts and Text (12)
Images (39)
- Overview
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- ImageHeight
- ImageReady 〔BlitzLLVM〕
- ImageRectCollide
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- ImagesCollide
- ImagesOverlap
- ImageWidth
- ImageXHandle
- ImageYHandle
- LoadAnimImage
- LoadImage
- MaskImage
- MidHandle
- RectsOverlap
- ResizeImage
- RotateImage
- SaveImage
- SavesFailed 〔BlitzLLVM〕
- SavesPending 〔BlitzLLVM〕
- ScaleImage
- TFormFilter
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Mouse (25)
- Overview
- DirectInputEnabled
- EnableDirectInput
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- GetMouse
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- MouseZSpeed
- MoveMouse
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- RawInputEnabled
- UnlockMouse
- WaitMouse
Movies (15)
- Overview
- CloseMovie
- DrawMovie
- GetMovieTexture 〔BlitzLLVM〕
- LoopMovie 〔BlitzLLVM〕
- MovieHeight
- MovieLength 〔BlitzLLVM〕
- MoviePlaying
- MoviePosition 〔BlitzLLVM〕
- MovieVolume 〔BlitzLLVM〕
- MovieWidth
- OpenMovie
- PauseMovie 〔BlitzLLVM〕
- PlayMovie 〔BlitzLLVM〕
- SeekMovie 〔BlitzLLVM〕
- StopMovie 〔BlitzLLVM〕
Network (26)
- Overview
- AcceptTCPStream
- CloseTCPServer
- CloseTCPStream
- CloseUDPStream
- CountHostAddresses
- CountHostIPs
- CreateTCPServer
- CreateUDPStream
- DottedIP
- GetHostAddress
- GetTCPStreamAddress
- GetUDPMsgAddress
- GetUDPStreamAddress
- HostIP
- OpenTCPStream
- RecvUDPMsg
- SendUDPMsg
- SendUDPMsgTo
- TCPStreamIP
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3D Sound (2)
Animation (16)
BSP (4)
- Overview
- BSPAmbientLight
- BSPLighting
- BSPLightmapColor 〔BlitzLLVM〕
- LoadBSP
Display (9)
- Overview
- CountGfxModes3D
- GfxDriver3D
- GfxDriverCaps3D
- GfxMode3D
- GfxMode3DExists
- GfxMode3DHeight 〔BlitzLLVM〕
- GfxMode3DWidth 〔BlitzLLVM〕
- Graphics3D
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Entities (44)
- Overview
- AlignToVector
- CopyEntity
- CountChildren
- CreatePivot
- EntityAlpha
- EntityAutoFade
- EntityBlend
- EntityClass
- EntityColor
- EntityDepthFade 〔BlitzLLVM〕
- EntityDistance
- EntityFX
- EntityInView
- EntityLightChannel 〔BlitzLLVM〕
- EntityLighting
- EntityName
- EntityOrder
- EntityParent
- EntityPitch
- EntityReady 〔BlitzLLVM〕
- EntityRoll
- EntityShininess
- EntityStatic 〔BlitzLLVM〕
- EntityTexture
- EntityX
- EntityY
- EntityYaw
- EntityZ
- FindChild
- FreeEntity
- GetChild
- GetMatElement
- GetParent
- HideEntity
- MoveEntity
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- RotateEntity
- ScaleEntity
- ShowEntity
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Lights (5)
Physics (83)
- Overview
- CreatePhysicsBody 〔BlitzLLVM〕
- CreatePhysicsBodyFromEntity 〔BlitzLLVM〕
- CreatePhysicsWorld 〔BlitzLLVM〕
- FreePhysicsWorld 〔BlitzLLVM〕
- GetPhysicsAngularDamping 〔BlitzLLVM〕
- GetPhysicsAngularVelocityX 〔BlitzLLVM〕
- GetPhysicsAngularVelocityY 〔BlitzLLVM〕
- GetPhysicsAngularVelocityZ 〔BlitzLLVM〕
- GetPhysicsAwake 〔BlitzLLVM〕
- GetPhysicsBaumgarte 〔BlitzLLVM〕
- GetPhysicsBodyMotion 〔BlitzLLVM〕
- GetPhysicsBodyShape 〔BlitzLLVM〕
- GetPhysicsBodyWorld 〔BlitzLLVM〕
- GetPhysicsContactSlop 〔BlitzLLVM〕
- GetPhysicsContinuous 〔BlitzLLVM〕
- GetPhysicsContinuousDefault 〔BlitzLLVM〕
- GetPhysicsDeterministic 〔BlitzLLVM〕
- GetPhysicsFriction 〔BlitzLLVM〕
- GetPhysicsGravityScale 〔BlitzLLVM〕
- GetPhysicsGravityX 〔BlitzLLVM〕
- GetPhysicsGravityY 〔BlitzLLVM〕
- GetPhysicsGravityZ 〔BlitzLLVM〕
- GetPhysicsLayer 〔BlitzLLVM〕
- GetPhysicsLinearDamping 〔BlitzLLVM〕
- GetPhysicsLinearVelocityX 〔BlitzLLVM〕
- GetPhysicsLinearVelocityY 〔BlitzLLVM〕
- GetPhysicsLinearVelocityZ 〔BlitzLLVM〕
- GetPhysicsMaskHigh 〔BlitzLLVM〕
- GetPhysicsMaskLow 〔BlitzLLVM〕
- GetPhysicsMass 〔BlitzLLVM〕
- GetPhysicsMaxDelta 〔BlitzLLVM〕
- GetPhysicsMaxSteps 〔BlitzLLVM〕
- GetPhysicsMode 〔BlitzLLVM〕
- GetPhysicsPositionIterations 〔BlitzLLVM〕
- GetPhysicsRate 〔BlitzLLVM〕
- GetPhysicsRestitution 〔BlitzLLVM〕
- GetPhysicsSensor 〔BlitzLLVM〕
- GetPhysicsSleepThreshold 〔BlitzLLVM〕
- GetPhysicsSolver 〔BlitzLLVM〕
- GetPhysicsSpeculativeDistance 〔BlitzLLVM〕
- GetPhysicsSubsteps 〔BlitzLLVM〕
- GetPhysicsThreads 〔BlitzLLVM〕
- GetPhysicsVelocityIterations 〔BlitzLLVM〕
- GetPhysicsWorldSleeping 〔BlitzLLVM〕
- PhysicsAngularDamping 〔BlitzLLVM〕
- PhysicsAngularVelocity 〔BlitzLLVM〕
- PhysicsApplyAngularImpulse 〔BlitzLLVM〕
- PhysicsApplyForce 〔BlitzLLVM〕
- PhysicsApplyForceAt 〔BlitzLLVM〕
- PhysicsApplyImpulse 〔BlitzLLVM〕
- PhysicsApplyImpulseAt 〔BlitzLLVM〕
- PhysicsApplyTorque 〔BlitzLLVM〕
- PhysicsBaumgarte 〔BlitzLLVM〕
- PhysicsBodyMotion 〔BlitzLLVM〕
- PhysicsBodyWorld 〔BlitzLLVM〕
- PhysicsContactSlop 〔BlitzLLVM〕
- PhysicsContinuous 〔BlitzLLVM〕
- PhysicsContinuousDefault 〔BlitzLLVM〕
- PhysicsDeterministic 〔BlitzLLVM〕
- PhysicsFriction 〔BlitzLLVM〕
- PhysicsGravity 〔BlitzLLVM〕
- PhysicsGravityScale 〔BlitzLLVM〕
- PhysicsLayer 〔BlitzLLVM〕
- PhysicsLinearDamping 〔BlitzLLVM〕
- PhysicsLinearVelocity 〔BlitzLLVM〕
- PhysicsMass 〔BlitzLLVM〕
- PhysicsMaxDelta 〔BlitzLLVM〕
- PhysicsMaxSteps 〔BlitzLLVM〕
- PhysicsMode 〔BlitzLLVM〕
- PhysicsPositionIterations 〔BlitzLLVM〕
- PhysicsRate 〔BlitzLLVM〕
- PhysicsRestitution 〔BlitzLLVM〕
- PhysicsSensor 〔BlitzLLVM〕
- PhysicsSleeping 〔BlitzLLVM〕
- PhysicsSleepThreshold 〔BlitzLLVM〕
- PhysicsSolver 〔BlitzLLVM〕
- PhysicsSpeculativeDistance 〔BlitzLLVM〕
- PhysicsSubsteps 〔BlitzLLVM〕
- PhysicsThreads 〔BlitzLLVM〕
- PhysicsUpdate 〔BlitzLLVM〕
- PhysicsVelocityIterations 〔BlitzLLVM〕
- PhysicsWake 〔BlitzLLVM〕
- PhysicsWorldSleeping 〔BlitzLLVM〕
Sprites (7)
Surfaces (29)
- Overview
- AddTriangle
- AddVertex
- ClearSurface
- CountSurfaces
- CountTriangles
- CountVertices
- CreateSurface
- FindSurface
- GetSurface
- PaintSurface
- TriangleVertex
- UpdateNormals
- VertexAlpha
- VertexBlue
- VertexColor
- VertexCoords
- VertexGreen
- VertexNormal
- VertexNX
- VertexNY
- VertexNZ
- VertexRed
- VertexTexCoords
- VertexU
- VertexV
- VertexW
- VertexX
- VertexY
- VertexZ
Textures (51)
- Overview
- AtlasTexture
- ClearTextureFilters
- CreateSampler 〔BlitzLLVM〕
- CreateTexture
- FreeSampler 〔BlitzLLVM〕
- FreeTexture
- GetSamplerAddressModeU 〔BlitzLLVM〕
- GetSamplerAddressModeV 〔BlitzLLVM〕
- GetSamplerAddressModeW 〔BlitzLLVM〕
- GetSamplerAnisotropy 〔BlitzLLVM〕
- GetSamplerBorderColorA 〔BlitzLLVM〕
- GetSamplerBorderColorB 〔BlitzLLVM〕
- GetSamplerBorderColorG 〔BlitzLLVM〕
- GetSamplerBorderColorR 〔BlitzLLVM〕
- GetSamplerFilterMag 〔BlitzLLVM〕
- GetSamplerFilterMin 〔BlitzLLVM〕
- GetSamplerFilterMip 〔BlitzLLVM〕
- GetSamplerLodBias 〔BlitzLLVM〕
- GetSamplerLodMax 〔BlitzLLVM〕
- GetSamplerLodMin 〔BlitzLLVM〕
- LoadAnimTexture
- LoadAtlas
- LoadTexture
- PositionTexture
- RotateTexture
- SaveTexture 〔BlitzLLVM〕
- ScaleTexture
- SetCubeFace
- SetCubeMode
- SetSamplerAddressModeU 〔BlitzLLVM〕
- SetSamplerAddressModeV 〔BlitzLLVM〕
- SetSamplerAddressModeW 〔BlitzLLVM〕
- SetSamplerAnisotropy 〔BlitzLLVM〕
- SetSamplerBorderColor 〔BlitzLLVM〕
- SetSamplerFilterMag 〔BlitzLLVM〕
- SetSamplerFilterMin 〔BlitzLLVM〕
- SetSamplerFilterMip 〔BlitzLLVM〕
- SetSamplerLodBias 〔BlitzLLVM〕
- SetSamplerLodMax 〔BlitzLLVM〕
- SetSamplerLodMin 〔BlitzLLVM〕
- SetTextureSampler 〔BlitzLLVM〕
- TextureBlend
- TextureBuffer
- TextureCoords
- TextureFilter
- TextureFrameDelay
- TextureFrames
- TextureHeight
- TextureName
- TextureReady 〔BlitzLLVM〕
- TextureWidth
World (20)
BlitzPlus
- Overview
Gadgets (50)
- Overview
- ActivateGadget
- AddGadgetItem
- ButtonState
- ClearGadgetItems
- CountGadgetItems
- CreateButton
- CreateComboBox
- CreateHtmlView 〔BlitzLLVM〕
- CreateLabel
- CreateListBox
- CreatePanel
- CreateProgBar
- CreateSlider
- CreateTabber
- DisableGadget
- EnableGadget
- FreeGadget
- GadgetFont
- GadgetGroup
- GadgetHeight
- GadgetItemText
- GadgetText
- GadgetWidth
- GadgetX
- GadgetY
- HideGadget
- HtmlViewBack 〔BlitzLLVM〕
- HtmlViewCurrentURL 〔BlitzLLVM〕
- HtmlViewEventURL 〔BlitzLLVM〕
- HtmlViewForward 〔BlitzLLVM〕
- HtmlViewGo 〔BlitzLLVM〕
- HtmlViewRun 〔BlitzLLVM〕
- HtmlViewStatus 〔BlitzLLVM〕
- InsertGadgetItem
- ModifyGadgetItem
- RemoveGadgetItem
- SelectedGadgetItem
- SelectGadgetItem
- SetButtonState
- SetGadgetFont
- SetGadgetLayout
- SetGadgetShape
- SetGadgetText
- SetPanelColor
- SetPanelImage
- SetSliderRange
- SetSliderValue
- ShowGadget
- SliderValue
- UpdateProgBar