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PhysicsContactReport

Narta Xaymar Dirks edited this page Nov 14, 2026 · 1 revision
BlitzLLVM

PhysicsContactReport 〔BlitzLLVM〕

PhysicsContactReport:Void entity:Int32, report:Int32
Parameter Mode Type Default Description
entity In Int32 required The body.
report In Int32 required 1 to report, 0 to stop.

Description

〔BlitzLLVM〕 This command does not exist in the original Blitz products. BlitzLLVM adds it.

Lets a body report what touches it. After each PhysicsUpdate, GetPhysicsContactCount and the GetPhysicsContact... commands list the contacts of the bodies that report. A pair is listed once when either body reports. Contacts with a sensor are listed too, with GetPhysicsContactSensor set, which is how a program learns that something is inside a region.

Bodies do not report by default, since collecting contacts costs time.

Differences

  • The original has no such command. This is an extension; programs that use it do not compile with the original Blitz3D.

Related Commands

GetPhysicsContactReport 〔BlitzLLVM〕, PhysicsAngularDamping 〔BlitzLLVM〕, PhysicsAngularVelocity 〔BlitzLLVM〕, PhysicsApplyAngularImpulse 〔BlitzLLVM〕, PhysicsApplyForce 〔BlitzLLVM〕, PhysicsApplyForceAt 〔BlitzLLVM〕, PhysicsApplyImpulse 〔BlitzLLVM〕, PhysicsContactSlop 〔BlitzLLVM〕

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