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The Nodes menu - where the node editor lives: beside the model, in its own window, or out of the way.
The three items are the node editor's placement, and one of them is always checked. Choosing one moves the editor; there is no separate open or close command.
Docked - both panes in one window, split by a divider. This is the layout Locus starts in.
Separate Window - the node editor gets its own window and the model window shows just the model. Useful on a small screen, or across two monitors.
Closed - the model window on its own. The graph keeps running: it is still evaluated by this window's engine, so anything it realizes stays live on the canvas and keeps updating as you draw.
Your choice is remembered between launches, so Locus opens the way you left it.
Tip
A separate node window's own close button docks it rather than shutting the graph down, so closing it by hand lands you back in the Docked layout.
< Previous: Select | Next: Basics of visual programming >
- Two-window mode - how the two windows stay in sync, and who owns what.
- Basics of visual programming - what the node editor is for.
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Getting Started
- Welcome
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- Interface tour
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Modeling - Drawing
- Canvas basics
- Points
- Typing coordinates
- Lines, rays & segments
- Circles & arcs
- Ellipses
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- Rectangles & squares
- Constraining with Shift
Modeling - Editing
- Selecting objects
- Transform tools
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- Regions & booleans
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Annotation
Layers
Modeling Menus
- File
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Draw
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- Point
- Segment
- Line
- Ray
- Circle: Center Point
- Circle: Center Radius
- Circle: Through 3 Points
- Arc: Center, Start, End
- Straightedge
- Compass
- Compass: Radius
- Ellipse: Center + Axes
- Elliptical Arc
- Rectangle: XY-Aligned
- Rectangle: Directed
- Square
- Regular Polygon: Edge
- Regular Polygon: Center, Vertex
- Regular Polygon: Center, Edge Midpoint
- Dimension: Linear
- Dimension: Angle
- Dimension: Radial
- Label
- Construct
- Combine
- Transform
- Select
- Nodes
The Nodes Window
- Basics of visual programming
- How the node graph works
- Sockets & wires
- Adding & connecting nodes
- Sliders & number inputs
- Keeping the node graph tidy
- View menu (Nodes)
- Lists & collections
- Constants & unit conversions
Node Library
- Overview
- Input
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Primitives
- Point
- Point: Polar
- Segment
- Line
- Ray
- Circle: Center Point
- Circle: Center Radius
- Circle: Apollonius
- Circle Tangent to...
- Circle: 3 Points
- Arc
- Ellipse
- Elliptical Arc
- Rectangle: XY-Aligned
- Rectangle: Directed
- Square
- Regular Polygon: Edge
- Regular Polygon: Center
- Rectangular Grid
- Oblique Grid
- Triangular Grid
- Construct
- Transform
- Image & Fields
- Combine
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Data
- Measure
- Numbers
- Lists
- Select
- Clean up
- Display
Clusters
Bridging Modeling & Nodes
Patterns & Symmetry
Image-Driven Fields
Saving, Exporting & Files
Preferences & Language
CLI
Reference