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node library

Blossom Merz edited this page Oct 5, 2026 · 28 revisions

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Node Library

The node library

Every node you can drop into the node graph, grouped by the category it lives under in the node menu.

The node graph is built from nodes - boxes with typed input and output sockets you wire together. Categories below each have their own page; every node has its own page with inputs, outputs, and parameters.

Categories

  Input - sources: Slider, Number, Toggle, Color, Random.

  Primitives - points, segments, lines, circles, arcs, rectangles, grids.

  Construct - perpendiculars, bisectors, tangents, midpoints, divisions, points-on-curves, and dimensions.

  Transform - move, rotate, mirror, scale, array, offset, fillet, chamfer, scatterers.

  Image & Fields - reference images, image sampling, the graph mapper.

  Combine - booleans and intersection points.

  Data - math, measurements, lists, cleanup helpers.

  Display - Style, Preview, Realize, Inspect.

Clusters

  Clusters bundle a sub-node graph behind one node. See the Clusters section, including the cluster Input and Output nodes.

Note

Socket types are color-coded in the node graph. See How the node graph works and the Data-type reference.

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Locus Studio Docs

Home

Getting Started

Modeling - Drawing

Modeling - Editing

Annotation

Layers

Modeling Menus

The Nodes Window

Node Library

Clusters

Bridging Modeling & Nodes

Patterns & Symmetry

Image-Driven Fields

Saving, Exporting & Files

Preferences & Language

CLI

Reference

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