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EN Runtime API 29 Items

Codex edited this page Oct 11, 2026 · 2 revisions

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Runtime API - Items

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Each team opens a card with C#-signatures, parameters and several independent examples.

Items

The list of types is located in the Object Types tab.

Search

Searches for items of type ObjType in the character's backpack (top level only, no subcontainers) and returns the total count including stacks ( FindFullQuantity ).

Search

Searches for items with type ObjType and color Color in the specified Container (top level only, no subcontainers) and returns the total count including stacks ( FindFullQuantity ).

Search

Searches for items of type ObjType on the ground and returns the total count including stacks ( FindFullQuantity ).

Items

Removes the stored object name from the runtime table. Does not remove the item from the game world. If there is no name, it reports this.

Items

Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.

Conversion & Compatibility

Decodes the letter entry EasyUO into a numeric identifier. Both commands use DecodeEasyUoId; the result is an int, not a hex string.

Search

Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.

Items

Returns the object parameter (by default - the player character) - series.

Items

Returns the art type (art ID) of the object with the specified ObjID .

Files / JSON / Data

Returns the number of non-empty parts of a string. Without delimiter, the delimiters are whitespace characters; an explicitly specified non-empty string is used as the exact delimiter.

Items

Returns true if the object with the specified ID exists in the local object cache, otherwise false .

Items

Returns the serial number (ID) of the last object that was used via UseObject, UseType or similar methods.

Journal

Returns the number of matches found by the last call to InJournal or InJournalBetweenTimes .

Journal

Returns the message type of the last log entry found.

Journal

Returns the type code of the last log entry found.

Items

Creates or updates a local client-side ground Item through the ClassicUO World item collection. The item is made drawable, receives the requested graphic/hue/count and world coordinates, and uses the current player's Z coordinate. When serial=0, C# allocates a free local item serial automatically.

Items

Sends a single click on an object to request a name. If timeout is specified, waits for a non-empty name to appear until this period, checking at least 25 ms; timeout in milliseconds. Without the second argument there is no long wait. The command does not return anything; read the name with GetName.

Search

Marks objects of the given type and color as impassable within the specified radius for the pathfinding system.

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