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RU Runtime API 20 Equipment Operations
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Каждая команда открывает карточку с C#-сигнатурами, параметрами и несколькими самостоятельными примерами.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Слой проверяется до перемещения предмета и должен совпадать с реальным слоем экипировки предмета. Неподходящий предмет не поднимается.
Applies the saved compatibility dress set using the current C# equip route and configured dress speed. The command no longer returns unconditional true when no dress set exists.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Finds the first matching item type in the backpack and equips it. With a named/string layer the general C# overload performs the action and returns Unit. With two exact int arguments the legacy Equipt compatibility overload returns 1 on successful equip and 0 when no item is found or equip fails.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Возвращает слой экипировки, на котором находится объект с ObjID .
Возвращает количество статических слоёв в указанной позиции карты ( X , Y ) в мире WorldNum .
Возвращает строку статуса мобайла с ObjID .
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Looks up the item occupying the requested equipment layer. The direct C# compatibility return is deliberately dynamic: 0 when empty, otherwise a hex serial string.
Читает предмет/контейнер в заданном слое у указанного загруженного персонажа.
Возвращает серийный номер (ID) предмета, экипированного в указанном слое заданного мобайла.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
ClassicUO — Bad Newbie & C# Scripts IDE