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EN Runtime API 08 Named Parameters
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Each team opens a card with C#-signatures, parameters and several independent examples.
Returns ID of the current character's backpack.
Operates on the active C#/ClassicUO runtime, network or profile state through the registered implementation route.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Returns ID of the last object found through FindType , FindTypeEx or FindTypesArrayEx .
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Returns the character's current gold amount (as displayed in the status window).
Reads the current character's movement state: 1 - moving, 0 - not moving. Reading itself does not trigger movement.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Returns the serial number (ID) of the last mobile or object for which the status was obtained.
Returns the serial number (ID) of the last object or mobile that was targeted.
Reads the current character's movement state: 1 - moving, 0 - not moving. Reading itself does not trigger movement.
To set the names of buy and sell lists of the Buy, Sell commands, lists of clothing items of the Dress, Arm commands, individual types and objects, commands AddObject, AddType, names that the user comes up with are used.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Returns the character's current number of pets/followers.
Returns the maximum number of pets/followers a character can have.
Returns serial (ID) of the current character (player).
Returns the number of the current world (facet) in which the character is located.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
Reads the registered value of the current character/client state or runtime. The type is specified in the signature; to write, use the appropriate Set method if it is registered.
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