Skip to content

EN Runtime API 26 Mobile Search

Codex edited this page Oct 12, 2026 · 3 revisions

Українська · Русский · English · Deutsch · Français · Italiano · Español · 繁體中文 · 日本語 · 한국어

Runtime API - Search for characters

Home · C# · IDE · UO API · A–Z · Examples · Languages

Each team opens a card with C#-signatures, parameters and several independent examples.

Search

Searches for a loaded character by distance and notoriety mask. Returns serial or 0. Accepts 2 to 32 arguments: distance and up to 31 notoriety values. The mask can also be passed as a string or an array; General search filters are applied.

Finds one closest loaded character/creature using joint string filters. The player himself is excluded.

Searches loaded ClassicUO mobiles with progressively narrower state/range/vertical/direction/kind filters. The zero-argument form is equivalent to all filters set to 'all'. Returns the selected mobile serial or 0 when no mobile matches.

Clone this wiki locally