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ZH TW Runtime API 38 Character Stats
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每個團隊打開一張帶有C#簽名、參數和幾個獨立範例的卡片。
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or updates the current client UI/Gump state through the registered C#/ClassicUO UI route.
更新客戶端保存的目標:actionIndex=1 - LastTarget、2 - LastAttack、3 - 兩者。其他值報錯誤。標籤更新本身不會攻擊或回應伺服器目標。
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
傳回目前角色的自動重新連線狀態:true - 啟用,false - 停用。
Returns the actual character names received from the server's character-selection packet for the current account/shard. ClassicUO caches that list in memory so the API can still return it after entering the world. If no cached list exists, the active LoginScene.Characters list is used; while already in game, the current player's name is the final fallback.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
讀取目前角色/客戶端狀態或執行階段的註冊值。類型在簽名中指定;要編寫,請使用適當的 Set 方法(如果已註冊)。
讀取目前角色/客戶端狀態或執行階段的註冊值。類型在簽名中指定;要編寫,請使用適當的 Set 方法(如果已註冊)。
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
讀取目前角色/客戶端狀態或執行階段的註冊值。類型在簽名中指定;要編寫,請使用適當的 Set 方法(如果已註冊)。
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Operates on the active C#/ClassicUO runtime, network or profile state through the registered implementation route.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
p>發送有關生物狀態的請求。
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
若指定的物件是行動裝置(NPC或玩家角色),則傳回true,否則回傳false。
傳回儲存為 LastStatus 的物件的遊戲 X 座標。這不是螢幕上狀態視窗的座標。
傳回物件LastStatus的遊戲座標Y;不是狀態視窗的位置。
這實際上是使用 Self 參數來呼叫 GetHP。
傳回角色目前的幸運值(Luck)(來自擴充狀態資訊)。
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
手機,使用GetMaxHP。
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
啟用或停用目前角色的自動重新連線。
Operates on the active C#/ClassicUO runtime, network or profile state through the registered implementation route.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.
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