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EN CSharp Operator Pointer
Codex edited this page Oct 11, 2026
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2 revisions
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& takes an address, * dereferences a pointer, and -> accesses a member of the pointed-to value. These operations require an unsafe context and a valid memory lifetime.
Save this example separately as Example.cs. Run it independently of the other examples on this page.
Example.cs:
// PROJECT-EXAMPLE
unsafe
{
int value = 3;
int* pointer = &value;
*pointer = 7;
System.Console.WriteLine(value);
}Enable <AllowUnsafeBlocks>true</AllowUnsafeBlocks> in the project. The pointer is valid only within the shown scope.
Result:
7
Type* pointer = &value; / *pointer / pointer->Memberusing System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
public static class Program
{
public static async Task Main(string[] args)
{
unsafe { int value = 3; int* pointer = &value; *pointer = 9; Console.WriteLine(value); }
}
}using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
public static class Program
{
public static async Task Main(string[] args)
{
unsafe { Point value = new() { X = 2 }; Point* pointer = &value; pointer->X += 5; Console.WriteLine(value.X); }
}
}
public struct Point { public int X; }Official source: Microsoft Learn.
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