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EN Runtime API 27 Item Search

Codex edited this page Oct 12, 2026 · 3 revisions

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Runtime API - Hidden Objects

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Each team opens a card with C#-signatures, parameters and several independent examples.

Search

Adds the properties of the item to be searched to the specified list.

Search

Clears the specified search set.

Search

Removes the specified properties from the specified search set.

Search

Searches for the nearest loaded CHARACTER (mobile) by one or more body/graphic. This implementation does not sort through items, gold, and container contents. Returns serial, or 0 if there is no result. Accepts 2 to 32 arguments: distance and up to 31 values ​​type; a combined mask in a string/array is supported. Distance and Ignore are taken into account, results are sorted by distance and serial; your character is not automatically excluded. This is not an array of results.

Search

Searches for all objects at the specified world coordinates ( X , Y ) and returns ID of the last object found.

Search

Returns the number of items found since the last call to FindType , FindTypeEx or FindTypesArrayEx .

Search

Returns the total number of items found since the last search, including the contents of stacks.

Search

Resolves the named list created in runtime state, then executes the same Search Core used by FindType/FindNotoriety. The list name is not treated as a numeric type string.

Search

Scans loaded mobiles only and applies notoriety, distance, nearest, Z/body/color/self and Ignore filters supported by the selected overload.

Search

Scans loaded World.Mobiles using the real Mobile.Notoriety field, body/type, distance/Z and Ignore rules. The registered result uses first-match semantics unless nearest ordering is requested.

Search

Returns the stack size (count) of the last item found.

Search

Runs the shared Search Core against the requested type/color/container and optional distance/notoriety/nearest filters. Ignore, FindDistance and FindVertical are respected when the overload does not replace them explicitly.

Search

Searches for objects with the specified type ObjType and color Color in the given Container .

Search

Gets or sets the shared vertical tolerance used by ground-based Search Core operations such as FindType, FindTypeEx and FindTypesArrayEx when an overload does not provide its own explicit Z limit. Default profile/runtime value is 2.

Search

Returns the found-list data directly as a C# Array. This adapts the historical Pascal var/out parameter instead of pretending to mutate an input argument.

Search

Prints the contents of the local list AddFindList separated by |. Doesn't start a hidden object search.

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