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JA Runtime API 34 Tiles and Statics
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各チームは、C#-署名、パラメーター、およびいくつかの独立した例を含むカードを開きます。
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Loads the requested static art from the active ClassicUO asset loaders (MUL/UOP), applies hue/partial-hue rules and encodes a complete 24-bit BMP byte array.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Operates on the active C#/ClassicUO runtime, network or profile state through the registered implementation route.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
引数を指定しないと、土地または静的タイルの選択が可能になり、選択されたタイルに関する情報が表示されます。アイテムやキャラクターはそのようなタイルとは見なされません。座標を含むフォームには、ログ内の現在のマップのセルに関する情報が表示されます。インタラクティブな選択を行わない場合は、キャラクターの座標が使用されます。
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
ClassicUO — Bad Newbie & C# Scripts IDE