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EN Runtime API 14 Coordinates

Codex edited this page Oct 12, 2026 · 3 revisions

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Runtime API — Coordinates

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Each team opens a card with C#-signatures, parameters and several independent examples.

World & Geometry

Returns the X coordinate of an object or mobile with the specified ObjID.

World & Geometry

Returns the Y coordinate of an object or mobile with the specified ObjID.

Character

Returns 1 if the loaded character has a yellow health bar flag set (IsYellowHits), 0 otherwise. This is a client flag, and not an independent proof of server invulnerability.

World & Geometry

Returns the Z coordinate (height) of an object or mobile with the specified ObjID.

Targeting

Returns the game X coordinate of the loaded object LastTarget.

Targeting

Returns the game Y coordinate of the loaded object LastTarget.

Targeting

Places x,y,z coordinates in the response queue to the server sight with graphic/type=0. Game map coordinates are used, not screen pixels.

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