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FR Runtime API 20 Equipment Operations
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Chaque équipe ouvre une carte avec des signatures C#, des paramètres et plusieurs exemples indépendants.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
La couche est vérifiée avant de déplacer l'élément et doit correspondre à la couche d'équipement réelle de l'élément. Un objet inadapté ne sera pas récupéré.
Applies the saved compatibility dress set using the current C# equip route and configured dress speed. The command no longer returns unconditional true when no dress set exists.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Finds the first matching item type in the backpack and equips it. With a named/string layer the general C# overload performs the action and returns Unit. With two exact int arguments the legacy Equipt compatibility overload returns 1 on successful equip and 0 when no item is found or equip fails.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Renvoie la couche d'équipement sur laquelle se trouve l'objet avec ObjID.
Renvoie le nombre de couches statiques à la position spécifiée sur la carte ( X , Y ) dans le monde WorldNum .
Renvoie la chaîne d'état mobile avec ObjID.
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
Looks up the item occupying the requested equipment layer. The direct C# compatibility return is deliberately dynamic: 0 when empty, otherwise a hex serial string.
Lit un élément/conteneur dans le calque spécifié pour le caractère chargé spécifié.
Renvoie le numéro de série (ID) de l'élément équipé dans la couche spécifiée du mobile donné.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
Reads or mutates the current ClassicUO item/equipment state through the registered runtime route and client action queue.
ClassicUO — Bad Newbie & C# Scripts IDE