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ES Runtime API 34 Tiles and Statics

Codex edited this page Oct 12, 2026 · 4 revisions

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Tiempo de ejecución API: silencioso y estático

Inicio · C# · IDE · UO API · A–Z · Ejemplos · Idiomas

Cada equipo abre una tarjeta con firmas C#, parámetros y varios ejemplos independientes.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Loads the requested static art from the active ClassicUO asset loaders (MUL/UOP), applies hue/partial-hue rules and encodes a complete 24-bit BMP byte array.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Operates on the active C#/ClassicUO runtime, network or profile state through the registered implementation route.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Diagnóstico e introspección

Sin argumentos, habilita la selección de un terreno o mosaico estático y revela información sobre el mosaico seleccionado. Un objeto o personaje no se considera tal mosaico. El formulario con coordenadas muestra información sobre la celda del mapa actual en el registro; sin selección interactiva, se utilizan las coordenadas del personaje.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Targeting

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

Mundo y geometría

Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.

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