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EN API UO InfoGumps
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string UO.InfoGumps();
string UO.InfoGumps(object? gump);Invocation origin controls presentation: graphical chat commands and bound console commands open a table with fields, values, Ctrl+C and scrolling. Ordinary C# scripts receive report strings without windows or target cursors, even with an open game window. Only client-known data is available.
InfoGump() reads the latest active server dialog or local client window. Supply an ID or index to choose one; last, LastGump and Last Gump mean the latest window. InfoGumps returns the list. Inspector windows are excluded. Only graphical commands open an inspector table.
-
gump— Server gump ID or index; -1 selects the last active one.
Configure the prefix in C# Scripts IDE; # below is an example. Separate parameters with spaces; quotes keep text in one argument. id means serial and type means graphic. xy x y [z] selects the first loaded object at the point; type alone resolves the first matching loaded object. The third argument of InfoTile(x,y,map) is a map number, not Z.
#infogumps
Each block is a complete standalone .csx. Replace demonstration serials, types and coordinates. Arguments follow the signature order; named C# arguments make their roles explicit.
UO.Print(UO.InfoGumps());string report = UO.InfoGumps(0x12345678);
UO.Print(report);string ReadAllWindows() => UO.InfoGumps();
UO.Print(ReadAllWindows());new CommandSample().Execute(UO);
sealed class CommandSample
{
public void Execute(global::ClassicUO.CSharp.CSharpGameApi api)
{
api.Print(api.InfoGumps());
}
}CSharpGameApi.InfoGumps
-> CSharpScriptGlobals
-> InjectionScript.Runtime.InjectionApiUO.InfoGumps
ClassicUOInjectionApiBridge -> YokoInfoReport -> YokoInfoGump
ClassicUO — Bad Newbie & C# Scripts IDE