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EN API UO SetGlobal

Bad Newbie edited this page Oct 16, 2026 · 3 revisions

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UO.SetGlobal

C# signatures

void UO.SetGlobal(object? name, object? value);
void UO.SetGlobal(object? globalRegion, object? varName, object? varValue);

Behavior and result

SetGlobal and GetGlobal share one namespace across every script/profile, including separate Full Client and Client processes. Values are strings; an absent key returns "N/A". Keys are case sensitive; region overloads identify a region/name pair. Manager/Game Manager/CSharp/globals.json is read fresh under a process-shared lock and survives restart. Shared forms explicitly alias this same store.

Parameters

  • globalRegion — Namespace combined with the key name.
  • name — Case-sensitive shared key name.
  • value — Value stored as text.
  • varName — Case-sensitive shared key name.
  • varValue — Value stored as text.

Each block is a complete standalone .csx. Replace demonstration serials, types and coordinates. Arguments follow the signature order; named C# arguments make their roles explicit.

Chat commands

#setglobal team.target 0x40001234
#set global team.message Привіт усім

Complete C# examples

Each block is a complete standalone .csx. Replace demonstration serials, types and coordinates. Arguments follow the signature order; named C# arguments make their roles explicit.

1

UO.SetGlobal("team.target", 0x40001234);
UO.Print(UO.GetGlobal("team.target"));

2

UO.SetGlobal("team.message", "Привіт");
UO.Print(UO.GetGlobal("team.message"));

3

UO.SetGlobal("team", "delay", "350");
UO.Print(Convert.ToString(UO.GetGlobal("team", "delay")));

4

new CommandSample().Execute(UO);

sealed class CommandSample
{
    public void Execute(global::ClassicUO.CSharp.CSharpGameApi api)
    {
        api.SetGlobal("team.target", 0x40001234);
        api.Print(api.GetGlobal("team.target"));
    }
}

Internal calls

CSharpGameApi.SetGlobal
  -> CSharpScriptGlobals
  -> InjectionScript.Runtime.InjectionApiUO.RegisterClientApiCompatibility
  -> InjectionScript.Runtime.State.Globals.SetGlobal
Globals -> SharedGlobalStore -> named mutex -> atomic JSON replacement

InjectionScript.Runtime.State.SharedGlobalStore.Set

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